[Tangaria 1.6.1 T-24 Character Dump]
Name ZugZug2 Age 116 Self RB CB EB Best
Sex Male Height 6'9" STR: 17 +1 +0 +0 18
Race High-Elf Weight 13st 12lb INT: 10 +1 +0 +0 11
Class Ranger Turns used: WIS: 12 -1 +2 +0 13
Title Scout Game 2265 DEX: 17 +2 +1 +0 18/20
HP -2/112 Player 5442 CON: 10 +1 -1 +0 10
SP 10/10 Active 3766 CHR: 12 +1 +0 +0 13
Level 11 Armor [9,-8] Saving Throw 55%
Cur Exp 536 Stealth Fair
Max Exp 536 Melee 2d10,+3 Disarm - phys. 57%
Adv Exp 617 To-hit 38,+28 Disarm - magic 57%
Blows 1.2/turn Magic Devices 58
Gold 445 Searching 41%
Burden 110.8 lb Shoot to-dam +0 Infravision 10 ft
Overweight -9.1 lb To-hit 48,+26 Speed -10
MaxDepth 350' (L7) Shots 1.3/turn
You are the only child of a Telerin Archer. You have light grey eyes,
straight black hair, and a fair complexion.
Resistances Abilities
Acid:.............. Fear:.............!
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:.............+ Rgn:..............
Dark:.............. ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:.............. Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............
Hindrances Modifiers
-HP:.............. Stea:.............+
-SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..............
-Tel:.............. Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:.............. Fly:..............
Wate:..............
Telepathic powers
Radi:.............. BAci:.............. SEvi:..............
Evil:.............. BEle:.............. SAni:..............
Anim:.............. BFir:.............. SOrc:..............
Unde:.............. BCld:.............. STro:..............
Demo:.............. BPoi:.............. SGia:..............
Orc:.............. BStn:.............. SDem:..............
Trol:.............. BCut:.............. SDra:..............
Gian:.............. BVmp:.............. SUnd:..............
Drag:..............
[Last Messages]
> You are no longer resistant to confusion.
> The large kobold hits you for 10 damage.
> The kobold shaman hits you for 2 damage.
> Vort the Kobold Queen hits you for 10 damage.
> Vort the Kobold Queen hits you for 2 damage.
> The large kobold hits you for 2 damage.
> The small kobold hits you for 4 damage.
> You feel less thirsty. Could be especially useful if hungry.
> You feel a little better.
> You have a Dark Red Potion of Water (e).
> The kobold shaman hits you for 4 damage.
> Vort the Kobold Queen hits you for 2 damage.
> Vort the Kobold Queen hits you for 1 damage.
> The large kobold hits you for 8 damage.
> You die.
Killed by a large kobold.
[Character Equipment]
a) a Lance (2d10) (+2,+3) {Lobelia Sackville-Baggins}
Dropped by Lobelia Sackville-Baggins at 300 feet (level 6).
Combat info:
This weapon should be wielded with both hands.
1.2 blows/round.
With +6 STR and +0 DEX you would get 1.4 blows/round.
With +0 STR and +2 DEX you would get 1.4 blows/round.
Average damage/round: 20.3.
b) a Short Bow (x2) (+0,+0)
An inheritance from your family.
f) an Old Lantern (3964 turns)
Dropped by a snotling at 300 feet (level 6).
Intensity 3 light.
g) Soft Leather Armour [8,+0]
Found lying on the floor at 300 feet (level 6).
i) a Cloak [1,+0]
Bought from a store on the surface.
[Character Quiver]
0) 40 Old Arrows (1d4) (+0,+0)
Combat info:
1.3 shots/round.
When fired, hits targets up to 100 feet away.
Average damage/round: 6.6.
35% chance of breaking upon contact.
1) 3 Old Arrows (1d4) (+0,+0)
Combat info:
1.3 shots/round.
When fired, hits targets up to 100 feet away.
Average damage/round: 6.6.
35% chance of breaking upon contact.
[Character Inventory]
a) 2 Books of Nature Magics [Lesser Charms] {@p0=g}
You can read this book.
b) a Book of Nature Magics [Gifts of Nature]
You can read this book.
c) a Sip of Miruvor
d) 3 Flasks of oil
e) a Dark Red Potion of Water
f) 3 Scrolls titled "adfidito modo" of Phase Door
g) 5 Scrolls titled "sperogo nus" of Identify
i) 4 Scrolls titled "utio ia" of Word of Recall
m) 2 Scrolls titled "res laetio lex" of Blessing
n) a Scroll titled "sero exhontus" of Satisfy Hunger (tattered)
You don't want to drop it on the ground.
o) 2 Scrolls titled "porto veo sper" of Magic Mapping
p) a Runed Wand of Confuse Monster (4 charges)
q) a Pewter Wand of Darkness (11 charges)
r) a Spear (1d6) (+0,+0)
Found lying on the floor at 250 feet (level 5).
Combat info:
1.3 blows/round.
With +1 STR and +0 DEX you would get 1.6 blows/round.
With +0 STR and +2 DEX you would get 1.6 blows/round.
Average damage/round: 4.7.
Average thrown damage: 21.7.
s) a Trident (1d10) (+0,+0)
Found lying on the floor at 300 feet (level 6).
Combat info:
1.3 blows/round.
With +2 STR and +0 DEX you would get 1.6 blows/round.
With +0 STR and +2 DEX you would get 1.6 blows/round.
Average damage/round: 7.7.
t) 2 Clubs (1d3) (+0,+0)
Combat info:
1.6 blows/round.
With +1 STR and +0 DEX you would get 2.0 blows/round.
With +0 STR and +2 DEX you would get 2.0 blows/round.
Average damage/round: 3.4.
u) a Shovel
Found lying on the floor at 300 feet (level 6).
v) a Sling (x2) (+2,+3)
Found lying on the floor at 50 feet (level 1).
w) a Short Bow (x2) (+0,+0)
Found lying on the floor at 300 feet (level 6).
[Character History]
Time Depth Level Event
00:00:00 Town 1 Began the quest to destroy Morgoth
00:00:02 50ft 1 Defeated Fang, Farmer Maggot's Dog
00:00:02 50ft 5 Reached level 5
00:00:18 300ft 8 Defeated Wolf, Farmer Maggot's Dog
00:00:19 300ft 8 Defeated Lobelia Sackville-Baggins
00:00:24 300ft 10 Reached level 10
00:00:37 300ft 11 Was killed by a large kobold
[Options]
[User interface]
Use the roguelike command keyset : no (rogue_like_commands)
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : yes (notify_recharge)
Show flavors in object descriptions : yes (show_flavors)
Center map continuously : no (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : yes (show_damage)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : yes (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : yes (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Show effective speed as multiplier : yes (effective_speed)
[MAngband]
Color: Illuminate torchlight in orange : yes (view_orange_light)
Use special color for party leader : no (highlight_leader)
Disturb whenever map panel changes : yes (disturb_panel)
Freeze screen after detecting monsters : no (pause_after_detect)
Compare equipment when examining items : no (expand_inspect)
[Birth]
Ironman: zeitnot no-recall force descent : no (birth_ironman)
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Restrict the use of stores/home : no (birth_no_stores)
Death is permanent : yes (birth_no_ghost)
Play as a fruit bat : no (birth_fruit_bat)
Without Second Chance and extra low-HP heal : no (birth_hardcore)
[Advanced]
Get out of icky screens when disturbed : no (disturb_icky)
Active auto-retaliator : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors : yes (disturb_bash)
Activate fire-till-kill mode : yes (fire_till_kill)
Risky casting : no (risky_casting)
Hide terrain description on status line : no (hide_terrain)
Sort monsters by experience : no (sort_exp)
Display monsters in ASCII : no (ascii_mon)
Nonmoving monsters disturb running : yes (disturb_nomove)
Disturb when effects end : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no (confirm_recall)
Hide controlled monsters in monster lists : yes (hide_slaves)
Highlight players on mini map : yes (highlight_players)
[Extra]
[Scene of Death]
.^
...^^#^^^
.,.....^^
+ ^........^^
. ^^.........^
. ^^...........^
. ^....:.^^^
- ^...|^ .
^^:+^^^ ^....^ .
^.{{{{^ ^...%^ ^
:{{{^^ ^...k^^^^^
.^#^^ ^^..k@k......^
.: ^^..k......^^
^^ ^^.......^^
^^.....^
^^^.^^^
^
300' (L6) LF:4-? Light 5 Slow Hungry 12 % Berserk Stony sand
[Player information]
Player ID: ZugZug2
Time: 23:08:14 05-04-2024
Server Turns: 127542839
Timestamp: 1712347694
Account score: 3