Zyalixis [Balrog Warrior]

  [Tangaria 1.5.0 Character Dump]

 Name   Zyalixis      Age             14         Self  RB  CB  EB   Best
 Sex    Male          Height       10'6"  STR:     18  -3  +3  +0     18
 Race   Balrog        Weight    15st 3lb  INT:     10  -4  -2  +0      4
 Class  Warrior       Turns used:         WIS:     10 -10  -2  +0      3
 Title  Swashbuckler  Game         14570  DEX:     12  -4  +2  +0     10
 HP     -1/271        Player       32138  CON:     16  +3  +2  +0  18/30
 SP     0/0           Active       17743

 Level                 17    Armor      [55,-20]    Saving Throw     50%
 Cur Exp             2926                           Stealth          Bad
 Max Exp             2926    Melee        2d8,+9    Disarm - phys.   54%
 Adv Exp             3625    To-hit        48,+7    Disarm - magic   35%
                             Blows      1.0/turn    Magic Devices      9
 Gold                 349                           Searching        61%
 Burden          102.8 lb    Shoot to-dam     +0    Infravision    50 ft
 Overweight      -17.1 lb    To-hit        42,-1    Speed         Normal
 MaxDepth      800' (L16)    Shots      0.0/turn

 You do not know your origin yet.

Resistances         Abilities
Acid:.............. Fear:.............+
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............- Stun:..............
Pois:.............. HLif:..............
Lite:.............-  Rgn:..............
Dark:.............+  ESP:..............
Soun:.............. SInv:.............+
Shar:.............. FAct:..........+...
Nexu:..............  Lev:..............
Neth:.............. SDig:.............+
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:......+....... Stea:..++..........
 -SP:.............. Sear:..++..........
Afrd:.............. Infr:.............+
Aggr:......+......+ Tunn:..............
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
                    DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> Golfimbul, the Hill Orc Chief hits you.
> Golfimbul, the Hill Orc Chief misses you.
> Golfimbul, the Hill Orc Chief hits you.
> Golfimbul, the Hill Orc Chief misses you.
> Grishnukh, the Hill Orc hits you.
> You have been given a graze.
> Grishnukh, the Hill Orc misses you.
> Grishnukh, the Hill Orc hits you.
> Grishnukh, the Hill Orc misses you.
> Golfimbul, the Hill Orc Chief hits you. (x4)
> You singe Grishnukh, the Hill Orc.
> Golfimbul, the Hill Orc Chief misses you.
> Golfimbul, the Hill Orc Chief hits you. (x3)
> Grishnukh, the Hill Orc hits you. (x2)
> You die.

Killed by Grishnukh, the Hill Orc.


  [Character Equipment]

a) a Battle Axe (2d8) (+8,+7) {Bullroarer the Hobbit}
     Dropped by Bullroarer the Hobbit at 250 feet (level 5).

     Combat info:
     1.0 blow/round.
     With +2 STR and +0 DEX you would attack a bit faster.
     With +5 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +7 DEX you would attack a bit faster.
     With +2 STR and +7 DEX you would get 1.1 blows/round.
     With +0 STR and +10 DEX you would get 1.1 blows/round.
     Average damage/round: 48 vs creatures susceptible to fire, 28.7 vs
     creatures not resistant to fire, and 19.1 vs. others.

c) a Ring of Searching <+1, +4>
     Found lying on the floor of a special room at 250 feet (level 5).

     +1 stealth.
     +4 searching skill.

d) a Ring of Searching <+1, +2>
     Found lying on the floor of a special room at 500 feet (level 10).

     +1 stealth.
     +2 searching skill.

g) Chain Mail (-2) [32,-41] {Bullroarer the Hobbit, cursed}
     Dropped by Bullroarer the Hobbit at 250 feet (level 5).

     It attracts opponents and weakens the defences.
     It poisons you from time to time.
     It makes you slow to recover hitpoints.

h) a Fur Cloak [3,+0]
     Bought from a store on the surface.

i) a Leather Shield [8,+4]
     Bought from a store on the surface.

j) an Iron Helm [7,+5]
     Bought from a store on the surface.

k) a Set of Leather Gloves of Free Action [1,+8]
     Bought from a store on the surface.

     Prevents paralysis.

l) a Pair of Iron Shod Boots [4,+4]
     Bought from a store on the surface.

     Cannot be harmed by Fire.

m) a Spade
     An inheritance from your family.


  [Character Quiver]


  [Character Inventory]

a) 3 Rations of Food

b) 6 Flasks of oil

c) 5 Potions of Cure Light Wounds

d) 8 Potions of Cure Serious Wounds

e) 4 Potions of Neutralize Poison

f) a Potion of Speed

g) a Potion of True Seeing

h) a Potion of Novice Alchemist's Creation

i) 10 Scrolls of Phase Door

j) 2 Scrolls of Detect Invisible

k) 4 Scrolls of Identify Rune

l) 4 Scrolls of Blessing

m) 5 Scrolls of Life

n) a Scroll of Remove Hunger (tattered)

o) a Scroll of Door Destruction

p) a Wand of Magic Missile (12 charges)

q) a Deed of Property


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:38   50ft      3     Killed Mad woodsman
00:00:44   100ft     3     Killed Grip, Farmer Maggot's Dog
00:00:47   100ft     5     Reached level 5
00:01:04   150ft     5     Killed Farmer Maggot
00:01:11   150ft     6     Killed Fang, Farmer Maggot's Dog
00:01:41   250ft     9     Killed Wolf, Farmer Maggot's Dog
00:01:46   250ft     9     Killed Lobelia Sackville-Baggins
00:01:46   250ft     10    Reached level 10
00:02:25   350ft     11    Killed Mughash the Kobold Lord
00:02:59   450ft     15    Reached level 15
00:04:02   800ft     17    Was killed by Grishnukh, the Hill Orc


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                      o                                        
                                    ^ o^^^%                                    
                     ^^   ^   ^ % ^ :o^o%.^                                    
                     ^>...........BBBBo†..'y                                   
                      ^   ^ ^ ^ %   ^.^.^.'                                    
                                      ....^                                    
                                     ..^^^^                                    
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               

800' (L16)   LF:4-? Light 1 Graze Fed 75 % Stony sand