[Tangaria 1.5.0 Character Dump]
Name Avitus Age 37 Self RB CB EB Best
Sex Male Height 3'9" STR: 14 +1 -1 +0 14
Race Dwarf Weight 7st 6lb INT: 10 -2 -3 +0 5
Class Priest Turns used: WIS: 16 +1 +3 +0 18/20
Title Acolyte Game 9102 DEX: 11 -1 -1 +0 9
HP -1/62 Player 25440 CON: 13 +1 +1 +0 15
SP 16/18 Active 12069
Level 10 Armor [24,+20] Saving Throw 56%
Cur Exp 498 Stealth Fair
Max Exp 498 Melee 2d7,+7 Disarm - phys. 45%
Adv Exp 625 To-hit 26,+5 Disarm - magic 36%
Blows 1.0/turn Magic Devices 50
Gold 314 Searching 26%
Burden 92.3 lb Shoot to-dam +5 Infravision 30 ft
Overweight -3.6 lb To-hit 18,+5 Speed Normal
MaxDepth 250' (L5) Shots 1.0/turn
You are the only child of a Dwarven Miner. You are a credit to the
family. You have dark brown eyes, straight black hair, a three foot
beard, and a dark complexion.
Resistances Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:.............+
Fire:.............. Conf:..............
Cold:.............- Stun:..............
Pois:.............. HLif:..............
Lite:.............. Rgn:..............
Dark:.............. ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:.............. Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............
Hindrances Modifiers
-HP:.............. Stea:.............+
-SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:.............. Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............
Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............
[Last Messages]
> Lagduf, the Snaga hits you.
> Lagduf, the Snaga misses you.
> You hit Lagduf, the Snaga.
> Lagduf, the Snaga misses you.
> Lagduf, the Snaga hits you.
> *** LOW HITPOINT WARNING! ***
> Lagduf, the Snaga misses you. (x2)
> You hit Lagduf, the Snaga.
> Lagduf, the Snaga hits you. (x2)
> Lagduf, the Snaga misses you.
> Lagduf, the Snaga hits you.
> You hit Lagduf, the Snaga.
> Lagduf, the Snaga bleeds from open wounds!
> Lagduf, the Snaga hits you. (x2)
> You die.
Killed by Lagduf, the Snaga.
[Character Equipment]
a) a Pike (2d7) (+1,+6) {Baba Yaga}
Dropped by Baba Yaga at 250 feet (level 5).
Combat info:
This weapon should be wielded with both hands.
1.0 blow/round.
With +13 STR and +0 DEX you would attack a bit faster.
With +18 STR and +0 DEX you would get 1.1 blows/round.
With +8 STR and +1 DEX you would attack a bit faster.
With +13 STR and +1 DEX you would get 1.1 blows/round.
With +0 STR and +8 DEX you would attack a bit faster.
With +8 STR and +8 DEX you would get 1.1 blows/round.
With +0 STR and +11 DEX you would get 1.1 blows/round.
Average damage/round: 15.7.
b) a Sling (x2) (+1,+5)
Found lying on the floor at 50 feet (level 1).
d) a Ring of Protection [+7]
Bought from a store on the surface.
f) a Lamp (Everburning) {Baba Yaga}
Dropped by Baba Yaga at 250 feet (level 5).
Cannot be harmed by Fire.
Intensity 4 light. No fuel required.
g) Soft Leather Armour [8,+0]
Found lying on the floor of a special room at 200 feet (level 4).
h) a Cloak [1,+5]
Found lying on the floor at 150 feet (level 3).
i) a Small Metal Shield [5,+0]
Bought from a store on the surface.
j) a Metal Cap [3,+0]
Bought from a store on the surface.
k) a Set of Gauntlets [3,+0]
Bought from a store on the surface.
l) a Pair of Iron Shod Boots [4,+3]
Bought from a store on the surface.
Cannot be harmed by Fire.
m) a Spade
An inheritance from your family.
[Character Quiver]
a) 28 Rounded Pebbles (1d2) (+0,+0)
Combat info:
1.0 shot/round.
When fired, hits targets up to 100 feet away.
Average damage/round: 13.1.
Average thrown damage: 3.
25% chance of breaking upon contact.
b) 18 Rocks (1d6) (+0,+0)
Branded with stunning.
Combat info:
Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs.
others.
[Character Inventory]
a) 2 Holy Books of Prayers [Beginners Handbook]
You can read this book.
b) a Holy Book of Prayers [Words of Wisdom]
You can read this book.
c) 4 Rations of Food
d) a Potion of Cure Serious Wounds
e) 2 Potions of True Seeing
f) 3 Scrolls of Phase Door
g) a Scroll of Remove Hunger (tattered)
h) 2 Scrolls of Word of Recall (rugged)
i) a Scroll of Deep Descent
j) a Wand of Light (9 charges)
k) a Pair of Leather Boots [2,+0]
Bought from a store on the surface.
[Home Inventory]
a) a Holy Book of Prayers [Beginners Handbook]
You can read this book.
b) an Ultramarine Potion
c) a Morning Star (2d6) (+1,+5)
Found lying on the floor at 150 feet (level 3).
Combat info:
1.0 blow/round.
With +12 STR and +0 DEX you would attack a bit faster.
With +17 STR and +0 DEX you would get 1.1 blows/round.
With +7 STR and +1 DEX you would attack a bit faster.
With +12 STR and +1 DEX you would get 1.1 blows/round.
With +0 STR and +8 DEX you would attack a bit faster.
With +7 STR and +8 DEX you would get 1.1 blows/round.
With +0 STR and +11 DEX you would get 1.1 blows/round.
Average damage/round: 13.6.
d) a War Hammer (3d3) (+4,+1)
Obtained from SIGURNBIERN II. Rumoured to be found lying on the floor at
250 feet (level 5).
Combat info:
1.0 blow/round.
With +10 STR and +0 DEX you would attack a bit faster.
With +14 STR and +0 DEX you would get 1.1 blows/round.
With +6 STR and +1 DEX you would attack a bit faster.
With +10 STR and +1 DEX you would get 1.1 blows/round.
With +0 STR and +8 DEX you would attack a bit faster.
With +6 STR and +8 DEX you would get 1.1 blows/round.
With +0 STR and +11 DEX you would get 1.1 blows/round.
Average damage/round: 8.3.
[Character History]
Time Depth Level Event
00:00:00 Town 1 Began the quest to destroy Morgoth
00:00:07 200ft 3 Helped to kill Grip, Farmer Maggot's Dog
00:00:10 200ft 4 Killed Wolf, Farmer Maggot's Dog
00:00:10 200ft 5 Reached level 5
00:00:13 200ft 6 Killed Mad woodsman
00:02:30 200ft 10 Reached level 10
00:02:31 200ft 10 Was killed by Lagduf, the Snaga
[Options]
[User interface]
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : no (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : no (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : no (show_damage)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : no (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Show effective speed as multiplier : no (effective_speed)
[MAngband]
Color: Illuminate torchlight in orange : yes (view_orange_light)
Use special color for party leader : no (highlight_leader)
Disturb whenever map panel changes : yes (disturb_panel)
Freeze screen after detecting monsters : yes (pause_after_detect)
Compare equipment when examining items : no (expand_inspect)
[Birth]
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Restrict the use of stores/home : no (birth_no_stores)
Death is permanent : yes (birth_no_ghost)
Play as a fruit bat : no (birth_fruit_bat)
[Advanced]
Get out of icky screens when disturbed : no (disturb_icky)
Active auto-retaliator : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors : yes (disturb_bash)
Activate fire-till-kill mode : yes (fire_till_kill)
Risky casting : no (risky_casting)
Hide terrain description on status line : no (hide_terrain)
Sort monsters by experience : no (sort_exp)
Display monsters in ASCII : no (ascii_mon)
Nonmoving monsters disturb running : yes (disturb_nomove)
Disturb when effects end : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)
[Scene of Death]
...^^^^^... ^:^^^^^^...^^^^^
......... ^^^ ^...^^
....... ^^...^
....^^^ ^..^^
^..^^>^^ ^..^
+.....|^ ^..^
+..%^..^ ^^^ #^^ ^^^ ^..^
^o.%^..%^^%:^^#:^^^^^^^^^^^^^>^^^^+.^
^o.%%..............................#+
%o.^%...............................+
*%†.%%...^##^^:######^^###^#^^########
%..%%...# ###
^%%''%#%..#
%%^.....%##%
%%%........
%..........
%..........
%......!...
.... %^^%^
...
200' (L4) LF:3-? Light 4 Fed 55 % Blessed Dirt