Airi [Dunedain Warrior]

  [Tangaria 1.5.0 Character Dump]

 Name   Airi          Age             69         Self  RB  CB  EB   Best
 Sex    Male          Height        6'6"  STR:     17  +0  +3  +0  18/20
 Race   Dunedain      Weight   11st 13lb  INT:     10  +0  -2  +0      8
 Class  Warrior       Turns used:         WIS:     11  +0  -2  +0      9
 Title  Swordsman     Game          4715  DEX:     14  +0  +2  +0     16
 HP     -6/171        Player       15557  CON:     16  +0  +2  +0     18
 SP     0/0           Active       12418

 Level                 13    Armor       [18,-8]    Saving Throw     22%
 Cur Exp             1117                           Stealth          Bad
 Max Exp             1117    Melee        1d1,+8    Disarm - phys.   62%
 Adv Exp             1375    To-hit       47,+29    Disarm - magic   42%
                             Blows      2.3/turn    Magic Devices     30
 Gold                1750                           Searching        28%
 Burden          129.0 lb    Shoot to-dam     +4    Infravision     0 ft
 Overweight      -14.9 lb    To-hit       41,+41    Speed         Normal
 MaxDepth       350' (L7)    Shots      1.0/turn

 You are one of several children of a Landed Knight. You are a credit to
 the family. You have green eyes, wavy blond hair, and an average
 complexion.

Resistances         Abilities
Acid:.....?........ Fear:.............!
Elec:.....?........ Blnd:..............
Fire:.....?........ Conf:..............
Cold:.....?........ Stun:..............
Pois:.............. HLif:.....?........
Lite:..............  Rgn:..............
Dark:.....?........  ESP:..............
Soun:.....?........ SInv:.+............
Shar:.....?........ FAct:..............
Nexu:.....?........  Lev:.....?........
Neth:.....?........ SDig:..............
Chao:.....?........ Trap:.....?........
Dise:.....?........ Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:..............
Aggr:.............. Tunn:..............
-Tel:.....?........  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.....?........ PLit:.....+........
                    DRed:..............
Time:.....?........ Move:..............
Mana:.....?........
Wate:.....?........

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> Lagduf, the Snaga is poisoned!
> Lagduf, the Snaga misses you.
> Lagduf, the Snaga hits you. (x3)
> You poison Lagduf, the Snaga. (x2)
> Lagduf, the Snaga hits you. (x2)
> Lagduf, the Snaga misses you. (x2)
> You feel resistant to confusion!
> You feel much better.
> You have a Potion of Cure Light Wounds (c).
> Lagduf, the Snaga hits you. (x4)
> You are no longer resistant to confusion.
> You poison Lagduf, the Snaga. (x3)
> Lagduf, the Snaga is poisoned!
> Lagduf, the Snaga hits you. (x4)
> You die.

Killed by Lagduf, the Snaga.


  [Character Equipment]

a) a Broken Dagger of Venom (1d1) (+3,+5)
     Found lying on the floor of a special room at 200 feet (level 4).

     Branded with poison.

     Combat info:
     2.3 blows/round.
     With +1 STR and +0 DEX you would get 3.0 blows/round.
     With +0 STR and +1 DEX you would get 2.7 blows/round.
     Average damage/round: 27.1 vs creatures not resistant to poison and 22.1
     vs. others.
     Average thrown damage: 37.1 vs creatures not resistant to poison and 12.3
     vs. others.

b) a Sling of the Nazgul (x2) (+15,+4)
     Found lying on the floor of a special room at 200 feet (level 4).

     Grants the ability to see invisible things.

f) a Wooden Torch of *Brightness* (3568 turns) <+2>
     Found lying on the floor at 200 feet (level 4).

     +2 light.
     Provides resistance to Dark.
     Intensity 4 light.

g) Soft Leather Armour [8,+0]
     An inheritance from your family.

i) a Small Metal Shield [5,+0]
     Bought from a store on the surface.

k) a Set of Leather Gloves [1,+1]
     Found lying on the floor at 250 feet (level 5).

l) a Pair of Iron Shod Boots [4,+0]
     Dropped by a kobold archer at 350 feet (level 7).

     Cannot be harmed by Fire.

m) a Spade
     An inheritance from your family.


  [Character Quiver]

a) 3 Rounded Pebbles (1d2) (+0,+0)
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 11.3.
     Average thrown damage: 3.
     25% chance of breaking upon contact.

b) 25 Rocks (1d6) (+0,+0) {@v1'}
     Branded with stunning.

     Combat info:
     Average thrown damage: 7.2 vs creatures not resistant to stunning and 7.2
     vs. others.

c) 24 Rounded Pebbles (1d2) (+6,+1)
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 13.4.
     Average thrown damage: 5.1.
     25% chance of breaking upon contact.

d) 20 Arrows (1d4) (+0,+0)


  [Character Inventory]

a) 3 Rations of Food

b) 6 Flasks of oil

c) a Potion of Cure Light Wounds

d) a Potion of Neutralize Poison

e) a Potion of Berserk Strength

f) a Potion of Boldness

g) a Potion of True Seeing

h) a Potion of Infravision

i) a Potion of Speed

j) 8 Scrolls of Phase Door

k) a Scroll of Blessing

l) a Scroll of Remove Hunger (tattered)

m) a Scroll of Word of Recall (rugged)

n) a Wand of Slow Monster (4 charges)

o) a Staff of Detect Invisible (15 charges)

p) a Staff of Starlight (8 charges)

q) 2 Wooden Torches (5000 turns)
     An inheritance from your family.

     Intensity 2 light.

r) 2 Old Lanterns (5000 turns)
     Intensity 3 light.

s) a Pike (2d7) (+2,+5) {Mughash the Kobold Lord}
     Dropped by Mughash the Kobold Lord at 350 feet (level 7).

     Combat info:
     This weapon should be wielded with both hands.
     1.0 blows/round.
     With +3 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +1 DEX you would get 1.1 blows/round.
     Average damage/round: 17.8.

t) a Deed of Property


  [Home Inventory]

a) a Wand of Magic Missile (8 charges)

b) a Wand of Heal Monster (11 charges)

c) a Dagger (1d4) (+0,+0)
     An inheritance from your family.

     Combat info:
     2.3 blows/round.
     With +1 STR and +0 DEX you would get 3.0 blows/round.
     With +0 STR and +1 DEX you would get 2.7 blows/round.
     Average damage/round: 13.3.
     Average thrown damage: 7.7.


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:06   150ft     5     Reached level 5
00:00:20   150ft     6     Killed Fang, Farmer Maggot's Dog
00:00:31   250ft     8     Killed Grip, Farmer Maggot's Dog
00:00:32   250ft     8     Killed Farmer Maggot
00:00:56   200ft     10    Reached level 10
00:01:00   250ft     10    Killed Wolf, Farmer Maggot's Dog
00:01:06   350ft     11    Killed Mughash the Kobold Lord
00:01:18   350ft     13    Was killed by Lagduf, the Snaga


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

                                ^..^                              ^.^..^^#...^^
                                ^..^                              ^.'..^ ^...^ 
                                ^..^                              ^.^..^^^...^^
                                ^..^                              ^.^..........
                                ^..#                              ^.^^^^^^^^#^^
                                ^..:                              ^............
                               ^^..^                              ^^^^^^^^^^^^.
                               ^:..^                                         ^^
                               ^^..^^^^^^ ^^^^^ ^   ^                          
                                ^..::^^.^ooo....^^^^                           
                                ^......†o{.{{..^..!^                           
                                ^^.......ooo.....^^^                           
                                 ^^^^#^^^^^^^^^^^                              
                                                                               
                                                                            ^^^
                                                                           ^^.^
                                                                           ^...
                                                                           ^...
                                                                           ^.].
                                                                           ^^^^
                                                                               

350' (L7)    LF:3-? Light 4 Fed 75 % Berserk Bold Dirt