[Tangaria 1.5.0 Character Dump]
Name Airi Age 69 Self RB CB EB Best
Sex Male Height 6'6" STR: 17 +0 +3 +0 18/20
Race Dunedain Weight 11st 13lb INT: 10 +0 -2 +0 8
Class Warrior Turns used: WIS: 11 +0 -2 +0 9
Title Swordsman Game 4715 DEX: 14 +0 +2 +0 16
HP -6/171 Player 15557 CON: 16 +0 +2 +0 18
SP 0/0 Active 12418
Level 13 Armor [18,-8] Saving Throw 22%
Cur Exp 1117 Stealth Bad
Max Exp 1117 Melee 1d1,+8 Disarm - phys. 62%
Adv Exp 1375 To-hit 47,+29 Disarm - magic 42%
Blows 2.3/turn Magic Devices 30
Gold 1750 Searching 28%
Burden 129.0 lb Shoot to-dam +4 Infravision 0 ft
Overweight -14.9 lb To-hit 41,+41 Speed Normal
MaxDepth 350' (L7) Shots 1.0/turn
You are one of several children of a Landed Knight. You are a credit to
the family. You have green eyes, wavy blond hair, and an average
complexion.
Resistances Abilities
Acid:.....?........ Fear:.............!
Elec:.....?........ Blnd:..............
Fire:.....?........ Conf:..............
Cold:.....?........ Stun:..............
Pois:.............. HLif:.....?........
Lite:.............. Rgn:..............
Dark:.....?........ ESP:..............
Soun:.....?........ SInv:.+............
Shar:.....?........ FAct:..............
Nexu:.....?........ Lev:.....?........
Neth:.....?........ SDig:..............
Chao:.....?........ Trap:.....?........
Dise:.....?........ Blss:..............
Hindrances Modifiers
-HP:.............. Stea:..............
-SP:.............. Sear:..............
Afrd:.............. Infr:..............
Aggr:.............. Tunn:..............
-Tel:.....?........ Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.....?........ PLit:.....+........
DRed:..............
Time:.....?........ Move:..............
Mana:.....?........
Wate:.....?........
Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............
[Last Messages]
> Lagduf, the Snaga is poisoned!
> Lagduf, the Snaga misses you.
> Lagduf, the Snaga hits you. (x3)
> You poison Lagduf, the Snaga. (x2)
> Lagduf, the Snaga hits you. (x2)
> Lagduf, the Snaga misses you. (x2)
> You feel resistant to confusion!
> You feel much better.
> You have a Potion of Cure Light Wounds (c).
> Lagduf, the Snaga hits you. (x4)
> You are no longer resistant to confusion.
> You poison Lagduf, the Snaga. (x3)
> Lagduf, the Snaga is poisoned!
> Lagduf, the Snaga hits you. (x4)
> You die.
Killed by Lagduf, the Snaga.
[Character Equipment]
a) a Broken Dagger of Venom (1d1) (+3,+5)
Found lying on the floor of a special room at 200 feet (level 4).
Branded with poison.
Combat info:
2.3 blows/round.
With +1 STR and +0 DEX you would get 3.0 blows/round.
With +0 STR and +1 DEX you would get 2.7 blows/round.
Average damage/round: 27.1 vs creatures not resistant to poison and 22.1
vs. others.
Average thrown damage: 37.1 vs creatures not resistant to poison and 12.3
vs. others.
b) a Sling of the Nazgul (x2) (+15,+4)
Found lying on the floor of a special room at 200 feet (level 4).
Grants the ability to see invisible things.
f) a Wooden Torch of *Brightness* (3568 turns) <+2>
Found lying on the floor at 200 feet (level 4).
+2 light.
Provides resistance to Dark.
Intensity 4 light.
g) Soft Leather Armour [8,+0]
An inheritance from your family.
i) a Small Metal Shield [5,+0]
Bought from a store on the surface.
k) a Set of Leather Gloves [1,+1]
Found lying on the floor at 250 feet (level 5).
l) a Pair of Iron Shod Boots [4,+0]
Dropped by a kobold archer at 350 feet (level 7).
Cannot be harmed by Fire.
m) a Spade
An inheritance from your family.
[Character Quiver]
a) 3 Rounded Pebbles (1d2) (+0,+0)
Combat info:
1.0 shot/round.
When fired, hits targets up to 100 feet away.
Average damage/round: 11.3.
Average thrown damage: 3.
25% chance of breaking upon contact.
b) 25 Rocks (1d6) (+0,+0) {@v1'}
Branded with stunning.
Combat info:
Average thrown damage: 7.2 vs creatures not resistant to stunning and 7.2
vs. others.
c) 24 Rounded Pebbles (1d2) (+6,+1)
Combat info:
1.0 shot/round.
When fired, hits targets up to 100 feet away.
Average damage/round: 13.4.
Average thrown damage: 5.1.
25% chance of breaking upon contact.
d) 20 Arrows (1d4) (+0,+0)
[Character Inventory]
a) 3 Rations of Food
b) 6 Flasks of oil
c) a Potion of Cure Light Wounds
d) a Potion of Neutralize Poison
e) a Potion of Berserk Strength
f) a Potion of Boldness
g) a Potion of True Seeing
h) a Potion of Infravision
i) a Potion of Speed
j) 8 Scrolls of Phase Door
k) a Scroll of Blessing
l) a Scroll of Remove Hunger (tattered)
m) a Scroll of Word of Recall (rugged)
n) a Wand of Slow Monster (4 charges)
o) a Staff of Detect Invisible (15 charges)
p) a Staff of Starlight (8 charges)
q) 2 Wooden Torches (5000 turns)
An inheritance from your family.
Intensity 2 light.
r) 2 Old Lanterns (5000 turns)
Intensity 3 light.
s) a Pike (2d7) (+2,+5) {Mughash the Kobold Lord}
Dropped by Mughash the Kobold Lord at 350 feet (level 7).
Combat info:
This weapon should be wielded with both hands.
1.0 blows/round.
With +3 STR and +0 DEX you would get 1.1 blows/round.
With +0 STR and +1 DEX you would get 1.1 blows/round.
Average damage/round: 17.8.
t) a Deed of Property
[Home Inventory]
a) a Wand of Magic Missile (8 charges)
b) a Wand of Heal Monster (11 charges)
c) a Dagger (1d4) (+0,+0)
An inheritance from your family.
Combat info:
2.3 blows/round.
With +1 STR and +0 DEX you would get 3.0 blows/round.
With +0 STR and +1 DEX you would get 2.7 blows/round.
Average damage/round: 13.3.
Average thrown damage: 7.7.
[Character History]
Time Depth Level Event
00:00:00 Town 1 Began the quest to destroy Morgoth
00:00:06 150ft 5 Reached level 5
00:00:20 150ft 6 Killed Fang, Farmer Maggot's Dog
00:00:31 250ft 8 Killed Grip, Farmer Maggot's Dog
00:00:32 250ft 8 Killed Farmer Maggot
00:00:56 200ft 10 Reached level 10
00:01:00 250ft 10 Killed Wolf, Farmer Maggot's Dog
00:01:06 350ft 11 Killed Mughash the Kobold Lord
00:01:18 350ft 13 Was killed by Lagduf, the Snaga
[Options]
[User interface]
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : no (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : no (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : no (show_damage)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : no (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Show effective speed as multiplier : no (effective_speed)
[MAngband]
Color: Illuminate torchlight in orange : yes (view_orange_light)
Use special color for party leader : no (highlight_leader)
Disturb whenever map panel changes : yes (disturb_panel)
Freeze screen after detecting monsters : yes (pause_after_detect)
Compare equipment when examining items : no (expand_inspect)
[Birth]
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Restrict the use of stores/home : no (birth_no_stores)
Death is permanent : yes (birth_no_ghost)
Play as a fruit bat : no (birth_fruit_bat)
[Advanced]
Get out of icky screens when disturbed : no (disturb_icky)
Active auto-retaliator : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors : yes (disturb_bash)
Activate fire-till-kill mode : yes (fire_till_kill)
Risky casting : no (risky_casting)
Hide terrain description on status line : no (hide_terrain)
Sort monsters by experience : no (sort_exp)
Display monsters in ASCII : no (ascii_mon)
Nonmoving monsters disturb running : yes (disturb_nomove)
Disturb when effects end : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)
[Scene of Death]
^..^ ^.^..^^#...^^
^..^ ^.'..^ ^...^
^..^ ^.^..^^^...^^
^..^ ^.^..........
^..# ^.^^^^^^^^#^^
^..: ^............
^^..^ ^^^^^^^^^^^^.
^:..^ ^^
^^..^^^^^^ ^^^^^ ^ ^
^..::^^.^ooo....^^^^
^......†o{.{{..^..!^
^^.......ooo.....^^^
^^^^#^^^^^^^^^^^
^^^
^^.^
^...
^...
^.].
^^^^
350' (L7) LF:3-? Light 4 Fed 75 % Berserk Bold Dirt