Soht [Pixie Sorceror]

  [Tangaria 1.6.2 T-33 Character Dump]

 Name   Soht          Age             11         Self  RB  CB  EB   Best
 Sex    Male          Height       1'11"  STR:     10  -6  -5  +3      3
 Race   Pixie         Weight    0st 11lb  INT:     18  +4  +5  +0  18/90
 Class  Sorceror      Turns used:         WIS:     10  +4  +0  +1     15
 Title  Illusionist   Game         12042  DEX:     12  +9  +0  +2  18/50
 HP     -2/65         Player       37819  CON:     16  -1  -3  +4     16
 SP     12/127        Active       20471  CHR:     10  +3  -2  +0     11

 Level                 19    Armor        [3,+7]    Saving Throw     64%
 Cur Exp             5207                           Stealth    Excellent
 Max Exp             5207    Melee        1d6,+4    Disarm - phys.   70%
 Adv Exp             5500    To-hit        10,+4    Disarm - magic  100%
                             Blows      1.0/turn    Magic Devices     78
 Gold                2844                           Searching        65%
 Burden           42.0 lb    Shoot to-dam     +0    Infravision    20 ft
 Overweight       12.1 lb    To-hit        19,-1    Speed         Normal
 MaxDepth      700' (L14)    Shots      0.0/turn

 You do not know your origin yet.

Resistances         Abilities
Acid:....+......... Fear:...+........+.
Elec:.............. Blnd:..............
Fire:....+.......+. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:....+.........  Rgn:..............
Dark:..............  ESP:.............!
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:.............+
Neth:.............. SDig:.............+
Chao:.............. Trap:.............+
Dise:.............. Blss:+.............

Hindrances          Modifiers
 -HP:.............. Stea:..+-..........
 -SP:.............. Sear:..+...........
Afrd:.............. Infr:.............+
Aggr:............+. Tunn:..............
-Tel:..............  Spd:.............+
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:.....+........
Hung:.............. DRed:..............
Time:.............+ Move:..............
Mana:..............  Fly:+.............
Wate:..............

Telepathic powers
Radi:.............. BAci:.............. SEvi:..............
Evil:.............. BEle:.............. SAni:..............
Anim:.............. BFir:.............. SOrc:..............
Unde:.............. BCld:.............. STro:..............
Demo:.............. BPoi:.............. SGia:..............
 Orc:.............. BStn:.............. SDem:..............
Trol:.............. BCut:.............. SDra:..............
Gian:.............. BVmp:.............. SUnd:..............
Drag:..............


  [Last Messages]

> The mongbat claws you for 4 damage.
> The mongbat misses you.
> The mongbat bites you for 4 damage.
> You failed to concentrate hard enough!
> The mongbat misses you.
> The mongbat claws you for 4 damage.
> You have been given a graze.
> The mongbat bites you for 8 damage.
> You miss the mongbat.
> The mongbat claws you for 1 damage.
> The mongbat claws you for 2 damage.
> The mongbat misses you.
> The druid hits you for 7 damage.
> The druid hits you for 6 damage.
> You die.

Killed by a druid.


  [Character Equipment]

a) a Spear (Blessed) (1d6) (+5,+6) <+1> {Grishnukh, the Hill Orc}
     Dropped by Grishnukh, the Hill Orc, at 500 feet (level 10).

     +1 wisdom.
     Blessed by the gods (combat bonuses for holy casters). Makes you levitate
     a few feet above the floor..

     Combat info:
     You are too weak to use this weapon.
     1.0 blow/round.
     Average damage/round: 7.5.
     Average thrown damage: 58.1.

c) a Ring of Searching <+1, +5>
     Found lying on the floor at 450 feet (level 9).

     +1 stealth.
     +5 searching skill.

d) a Ring of the Dog <+1, -2>
     Found lying on the floor at 600 feet (level 12).

     +1 constitution.
     -2 stealth.
     Provides protection from fear.
     Sustains charisma.

e) the Elfstone 'Natarand' <+2> {Ufthak of Cirith Ungol}
     Dropped by Ufthak of Cirith Ungol at 700 feet (level 14).

     +2 dexterity.
     Provides resistance to acid, fire, light.

f) a Wooden Torch of Brightness (3411 turns) <+1> {Wormtongue, Agent of Saruman}
     Dropped by Wormtongue, Agent of Saruman, at 400 feet (level 8).

     +1 light.
     Intensity 3 light.

i) a Cloak [1,+0]
     Dropped by a snotling at 400 feet (level 8).

p) a Pair of Leather Boots [2,+4]
     Bought from a store on the surface.

q) the Horn of Boromir <+3> {Vort the Kobold Queen}
     Dropped by Vort the Kobold Queen at 700 feet (level 14).

     +3 strength.
     +3 constitution.
     Provides resistance to fire.
     Provides protection from fear.
     Cannot be harmed by acid, fire.
     Sustains charisma.
     Aggravates nearby creatures.

     When activated, it awakens all nearby sleeping monsters and hastes for 25
     turns all monsters within line of sight.
     Takes 6 to 10 turns to recharge.
     Your chance of success is 97.8%


  [Character Quiver]


  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners]
     You can read this book.

b) a Book of Magic Spells [Conjurings and Tricks]
     You can read this book.

c) a Book of Magic Spells [Incantations and Illusions]
     You can read this book.

d) 4 Mushrooms of Hallucination {Solovei the Robber}

e) 29 Potions of Cure Serious Wounds

f) a Potion of Speed

g) a Scroll of Word of Recall

i) a Scroll of Life

m) a Rod of Light

n) a Rod of Illumination

o) 2 Wands of Stone to Mud (23 charges)

p) a Ring of Levitation
     Found lying on the floor at 600 feet (level 12).

     Makes you float just above the floor.

q) a Ring of Resist Fire and Cold {cursed}
     Dropped by a dark elven mage at 650 feet (level 13).

     It makes you too scared to fight.
     Provides resistance to fire, cold.

r) an Amulet of Adornment <+1, -1>
     Found lying on the floor of a special room at 300 feet (level 6).

     +1 intelligence.
     -1 wisdom.


  [House List]


a) a Staff of Curing (6 charges) {for sale 800}
b) an Amulet of Resist Lightning <+1>
c) an Amulet of Adornment <+1, -1> {for sale 300}


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:03   200ft     5     Reached level 5
00:00:11   200ft     7     Defeated Fang, Farmer Maggot's Dog
00:00:13   250ft     8     Defeated Wolf, Farmer Maggot's Dog
00:00:14   300ft     9     Killed Lagduf, the Snaga
00:00:18   300ft     10    Reached level 10
00:00:19   300ft     10    Defeated Grip, Farmer Maggot's Dog
00:00:19   300ft     10    Defeated Baba Yaga
00:00:36   400ft     13    Killed Wormtongue, Agent of Saruman
00:00:42   450ft     14    Killed Brodda, the Easterling
00:00:46   500ft     15    Reached level 15
00:00:46   500ft     15    Killed Grishnukh, the Hill Orc
00:01:19   600ft     17    Defeated Solovei the Robber
00:03:07   600ft     19    Defeated The wounded bear
00:03:14   700ft     19    Killed Ufthak of Cirith Ungol
00:03:14   700ft     19    Found the Elfstone 'Natarand'
00:03:15   700ft     19    Killed Vort the Kobold Queen
00:03:15   700ft     19    Found the Horn of Boromir
00:03:20   700ft     19    Was killed by a druid


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

HC: no extra gold, 2ndChance & low-HP heal   : yes (birth_hardcore)
Turbo: no slow-time bubble                   : no  (birth_turbo)
Deeptown mode                                : yes (birth_deeptown)
Zeitnot mode                                 : no  (birth_zeitnot)
Ironman mode                                 : no  (birth_ironman)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
---- (cannot be disabled: More $ drop, no selling): yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
---- (cannot be disabled: Death is permanent): yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : yes (hide_slaves)
Highlight players on mini map                : yes (highlight_players)

  [Extra]



  [Scene of Death]

._.....                            #.k........+  n   ......                    
.......                           ##.k........+       .#.#.#                   
.......#                         ..k{o........###     ......                   
.......#                        .kkk?~k.........#########..#                   
.......#                        k.############.............#                   
.......                                      ###...........#                   
..\....                         kk             ############                    
######                           k                                             
                              k                                                
                                 k                                             
                                      ###                                      
                                     ..p..                                     
                                     ..@..                                     
                                     ####.                                     
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               

700' (L14)   LF:3-? Light 4 Afraid Poisoned Graze Fed 29 % ESP Open floor       


  [Player information]

Player ID: Xenteracterius
Time: 18:45:09 14-06-2025
Server Turns: 44780854
Timestamp: 1749915909
Account score: 44
Deeptown
Hardcore