Avitus [Dwarf Priest]

  [Tangaria 1.5.0 Character Dump]

 Name   Avitus        Age             37         Self  RB  CB  EB   Best
 Sex    Male          Height        4'1"  STR:     16  +2  -1  +0     17
 Race   Dwarf         Weight     8st 7lb  INT:     10  -3  -3  +0      4
 Class  Priest        Turns used:         WIS:     17  +2  +3  +0  18/40
 Title  Devotee       Game          7182  DEX:     10  -2  -1  +0      7
 HP     -1/102        Player       21161  CON:     16  +2  +1  +0  18/10
 SP     23/25         Active       13282

 Level                 13    Armor        [7,-1]    Saving Throw     59%
 Cur Exp             1152                           Stealth          Bad
 Max Exp             1152    Melee        4d3,+7    Disarm - phys.   45%
 Adv Exp             1375    To-hit        28,+1    Disarm - magic   37%
                             Blows      1.0/turn    Magic Devices     42
 Gold                2320                           Searching        30%
 Burden          100.5 lb    Shoot to-dam     +0    Infravision    50 ft
 Overweight      -13.4 lb    To-hit        20,-1    Speed         Normal
 MaxDepth       400' (L8)    Shots      0.0/turn

 You are one of two children of a Dwarven Priest. You are a credit to
 the family. You have dark brown eyes, straight black hair, a one foot
 beard, and a dark complexion.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:.............+
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:............++
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
                    DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> Your purse feels lighter.
> 258 coins were stolen!
> There is a puff of smoke!
> The cutpurse disappears!
> You are too confused!
> Mughash the Kobold Lord hits you. (x2)
> Mughash the Kobold Lord misses you.
> The scout blinks away.
> The scout disappears!
> The novice mage hits you.
> You are too confused!
> Mughash the Kobold Lord hits you. (x3)
> You are too confused!
> The novice mage hits you.
> You die.

Killed by a novice mage.


  [Character Equipment]

a) a Lead-Filled Mace (4d3) (+2,+5) {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

     Combat info:
     1.0 blow/round.
     With +11 STR and +0 DEX you would attack a bit faster.
     With +17 STR and +0 DEX you would get 1.1 blows/round.
     With +5 STR and +3 DEX you would attack a bit faster.
     With +11 STR and +3 DEX you would get 1.1 blows/round.
     With +0 STR and +10 DEX you would attack a bit faster.
     With +5 STR and +10 DEX you would get 1.1 blows/round.
     With +0 STR and +13 DEX you would get 1.1 blows/round.
     Average damage/round: 15.6.

f) an Old Lantern (1025 turns)
     Obtained from SIGURNBIERN II. Rumoured to be found lying on the floor at
     200 feet (level 4).

     Intensity 3 light.

g) a Robe [2,-1]
     Found lying on the floor at 100 feet (level 2).

h) a Cloak [1,+0]
     Bought from a store on the surface.

i) a Wicker Shield [2,+0]
     Obtained from SIGURNBIERN II. Rumoured to be found lying on the floor at
     300 feet (level 6).

k) a Set of Leather Gloves [1,+0]
     Dropped by a snaga at 350 feet (level 7).

l) a Pair of Leather Sandals [1,+0]
     Found lying on the floor at 400 feet (level 8).

m) a Spade of Digging <+2> {Vort the Kobold Queen}
     Dropped by Vort the Kobold Queen at 400 feet (level 8).

     +2 tunneling.


  [Character Quiver]

a) 13 Rounded Pebbles (1d2) (+2,+1)
     Combat info:
     Average thrown damage: 5.

b) 19 Rounded Pebbles (1d2) (+2,+3)
     Combat info:
     Average thrown damage: 9.

c) 15 Rounded Pebbles of Slay Demon (1d2) (+7,+2)
     Slays demons.

     Combat info:
     Average thrown damage: 21.2 vs demons and 7 vs. others.

d) 4 Rocks (1d6) (+0,+0)
     Branded with stunning.

     Combat info:
     Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs.
     others.


  [Character Inventory]

a) a Holy Book of Prayers [Beginners Handbook]
     You can read this book.

b) a Holy Book of Prayers [Words of Wisdom]
     You can read this book.

c) 2 Rations of Food

d) a Flask of Whisky

e) 10 Potions of Cure Light Wounds {@q1}

f) a Potion of Cure Serious Wounds {@q2}

g) a Potion of Speed

h) a Potion of Berserk Strength

i) 2 Potions of Sleep
     It can be thrown at creatures with damaging effect.

j) 10 Scrolls of Treasure Detection

k) 2 Scrolls of Detect Invisible

l) a Scroll of Remove Hunger (tattered)

m) 2 Scrolls of Word of Recall (rugged) {@r2}

n) a Wand of Slow Monster (3 charges)

o) a Wand of Hold Monster (5 charges)

p) a Ring of Resist Fire and Cold
     Dropped by an abandoned cook pot at 350 feet (level 7).

     Provides resistance to Fire, Cold.

q) a Wooden Torch (5000 turns)
     Intensity 2 light.

r) a Wooden Torch (4997 turns)
     Obtained from SIGURNBIERN II. Rumoured to be found lying on the floor at
     200 feet (level 4).

     Intensity 2 light.

s) an Old Lantern (5000 turns)
     Intensity 3 light.


  [Home Inventory]

a) a Potion of Boldness

b) 3 Potions of Sleep
     It can be thrown at creatures with damaging effect.

c) 5 Scrolls of Light

d) 2 Scrolls of Blessing

e) 2 Wooden Torches (5000 turns)
     Intensity 2 light.

f) a Mage Staff (1d1) (+0,+0) <+1>
     Found lying on the floor at 250 feet (level 5).

     +1 mana capacity.

     Combat info:
     This weapon should be wielded with both hands.
     1.0 blow/round.
     With +2 STR and +0 DEX you would attack a bit faster.
     With +3 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +3 DEX you would attack a bit faster.
     With +2 STR and +3 DEX you would get 1.1 blows/round.
     With +0 STR and +10 DEX you would get 1.1 blows/round.
     Average damage/round: 3.


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:10   100ft     3     Killed Freesia
00:00:13   100ft     4     Killed Grip, Farmer Maggot's Dog
00:00:13   100ft     5     Reached level 5
00:00:22   150ft     7     Killed Wolf, Farmer Maggot's Dog
00:00:35   250ft     8     Killed Fang, Farmer Maggot's Dog
00:00:37   250ft     9     Killed Baba Yaga
00:00:53   Town      10    Reached level 10
00:01:49   400ft     12    Helped to kill Vort the Kobold Queen
00:01:59   350ft     13    Was killed by a novice mage


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                            :^^
                                     ^p+^^^^^^:^                            ^.^
                                     ^.†k......^        ~~^#~^^             ...
                                     ...ppppkpk^      %^~.....~^            ...
                                      ..:#^^#..^     %%~.......##~             
                                     ...^   ^..^     %~.........~~             
                                    '..^    ^..^...~%%...........~~            
                                    ^..     ^.......'....%^+^^ ...^ ..^^..    .
                                    ..p      .......'....^......... ......    .
                                     ..     #..~^~^~%....:...^..... ##....    .
                                            ^..~^^~%%....:..$% ...^  ####      
                                            :.^     ^....^%^%%....:            
                                           .~~      %%...........^             

350' (L7)    LF:3-? Light 4 Confused Fed 27 % Dirt