[Tangaria 1.5.0 Character Dump]
Name Avitus Age 36 Self RB CB EB Best
Sex Male Height 4'0" STR: 17 +2 -1 +0 18
Race Dwarf Weight 8st 7lb INT: 10 -3 -3 +0 4
Class Priest Turns used: WIS: 16 +2 +3 +0 18/30
Title Devotee Game 5156 DEX: 10 -2 -1 +0 7
HP -6/128 Player 15494 CON: 16 +2 +1 +0 18/10
SP 6/22 Active 11602
Level 12 Armor [20,+16] Saving Throw 58%
Cur Exp 1051 Stealth Bad
Max Exp 1051 Melee 1d10,+7 Disarm - phys. 44%
Adv Exp 1062 To-hit 28,+4 Disarm - magic 36%
Blows 1.0/turn Magic Devices 51
Gold 1269 Searching 28%
Burden 118.3 lb Shoot to-dam +0 Infravision 50 ft
Overweight -1.6 lb To-hit 19,-1 Speed Normal
MaxDepth 350' (L7) Shots 0.0/turn
You are the only child of a Dwarven Warrior. You are a credit to the
family. You have dark brown eyes, wavy black hair, a one foot beard,
and a dark complexion.
Resistances Abilities
Acid:?.....?....... Fear:?.....?.......
Elec:.............. Blnd:.............+
Fire:?.....?....... Conf:..............
Cold:.............. Stun:?.....?.......
Pois:.............. HLif:?.....?.......
Lite:?.....?....... Rgn:..............
Dark:?.....?....... ESP:..............
Soun:?.....?....... SInv:..............
Shar:?.....?....... FAct:?.....?.......
Nexu:?.....?....... Lev:?.....?.......
Neth:?.....?....... SDig:..............
Chao:?.....?....... Trap:?.....?.......
Dise:?.....?....... Blss:..............
Hindrances Modifiers
-HP:.............. Stea:..............
-SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:?.....?....... Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:?.....?....... PLit:..............
DRed:..............
Time:?.....?....... Move:..............
Mana:?.....?.......
Wate:?.....?.......
Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............
[Last Messages]
> The death sword misses you.
> The death sword hits you.
> The death sword misses you.
> The death sword hits you.
> You no longer feel bold.
> You hit the death sword.
> The crow bites you. (x2)
> The death sword misses you.
> The death sword hits you.
> The death sword misses you. (x2)
> The crow misses you.
> The crow bites you.
> The death sword misses you. (x3)
> The death sword hits you.
> You die.
Killed by a death sword.
[Character Equipment]
a) a Trident of Slay Troll (1d10) (+5,+5)
Found lying on the floor of a special room at 250 feet (level 5).
Slays trolls.
Combat info:
1.0 blow/round.
With +3 STR and +0 DEX you would attack a bit faster.
With +5 STR and +0 DEX you would get 1.1 blows/round.
With +1 STR and +3 DEX you would attack a bit faster.
With +3 STR and +3 DEX you would get 1.1 blows/round.
With +0 STR and +10 DEX you would attack a bit faster.
With +1 STR and +10 DEX you would get 1.1 blows/round.
With +0 STR and +13 DEX you would get 1.1 blows/round.
Average damage/round: 24 vs trolls and 12.7 vs. others.
f) an Old Lantern (325 turns)
Found lying on the floor at 50 feet (level 1).
Intensity 3 light.
g) Hard Leather Armour of Resist Acid (-1) [16,+4] {Bullroarer the Hobbit}
Dropped by Bullroarer the Hobbit at 250 feet (level 5).
Provides resistance to Acid.
Cannot be harmed by Acid.
h) a Cloak [1,+5]
Found lying on the floor at 200 feet (level 4).
i) a Wicker Shield [2,+3]
Found lying on the floor of a special room at 200 feet (level 4).
l) a Pair of Leather Sandals [1,+4]
Found lying on the floor at 300 feet (level 6).
m) a Spade
An inheritance from your family.
[Character Quiver]
a) 5 Iron Shots (1d4) (+0,+0)
Combat info:
Average thrown damage: 5.
[Character Inventory]
a) a Holy Book of Prayers [Beginners Handbook]
You can read this book.
b) a Holy Book of Prayers [Words of Wisdom]
You can read this book.
c) 4 Rations of Food
d) 2 Pints of Fine Ale {Freesia}
e) 9 Potions of Cure Light Wounds
f) 2 Potions of Cure Serious Wounds
g) 20 Scrolls of Phase Door
h) 6 Scrolls of Treasure Detection
i) 4 Scrolls of Detect Invisible
j) 5 Scrolls of Blessing
k) 2 Scrolls of Life
l) a Scroll of Remove Hunger (tattered)
m) a Scroll of Word of Recall (rugged)
n) 3 Wands of Magic Missile (39 charges)
o) a Wand of Stinking Cloud (11 charges)
p) a Wand of Darkness (11 charges)
q) a Wand of Heal Monster (21 charges)
r) an Old Lantern (5000 turns)
Intensity 3 light.
s) Leather Scale Mail of Resist Lightning (-1) [20,+1] {Baba Yaga}
Dropped by Baba Yaga at 250 feet (level 5).
Provides resistance to Lightning.
t) a Dagger (1d4) (+5,+3)
Found lying on the floor at 300 feet (level 6).
Combat info:
1.0 blow/round.
With +1 STR and +0 DEX you would attack a bit faster.
With +2 STR and +0 DEX you would get 1.1 blows/round.
With +0 STR and +3 DEX you would attack a bit faster.
With +1 STR and +3 DEX you would get 1.1 blows/round.
With +0 STR and +10 DEX you would get 1.1 blows/round.
Average damage/round: 7.5.
Average thrown damage: 16.6.
u) a Cutlass (1d8) (+5,+4) {Baba Yaga}
Dropped by Baba Yaga at 250 feet (level 5).
Combat info:
1.0 blow/round.
With +6 STR and +0 DEX you would attack a bit faster.
With +9 STR and +0 DEX you would get 1.1 blows/round.
With +2 STR and +3 DEX you would attack a bit faster.
With +6 STR and +3 DEX you would get 1.1 blows/round.
With +0 STR and +10 DEX you would attack a bit faster.
With +2 STR and +10 DEX you would get 1.1 blows/round.
With +0 STR and +13 DEX you would get 1.1 blows/round.
Average damage/round: 10.8.
[Home Inventory]
a) a Carrot
b) an Ear of Corn
c) 2 Scrolls of Treasure Detection
d) 3 Scrolls of Detect Invisible
e) a Scroll of Word of Recall (rugged)
f) a Wooden Torch (3084 turns)
An inheritance from your family.
Intensity 2 light.
g) a Robe [2,+0]
Found lying on the floor at 150 feet (level 3).
h) Studded Leather Armour (-1) [12,+5] {Farmer Maggot, ??}
Dropped by Farmer Maggot at 250 feet (level 5).
You do not know the full extent of this item's powers.
i) Studded Leather Armour (-1) [12,+0]
Found lying on the floor at 250 feet (level 5).
j) a Main Gauche (1d5) (+1,+4)
Found lying on the floor at 200 feet (level 4).
Combat info:
1.0 blow/round.
With +1 STR and +0 DEX you would attack a bit faster.
With +2 STR and +0 DEX you would get 1.1 blows/round.
With +0 STR and +3 DEX you would attack a bit faster.
With +1 STR and +3 DEX you would get 1.1 blows/round.
With +0 STR and +10 DEX you would get 1.1 blows/round.
Average damage/round: 9.
k) a Spade
Found lying on the floor at 250 feet (level 5).
[House List]
a) a Ring of the Mouse (+0,-15) <+2, +1> {~60}
[Character History]
Time Depth Level Event
00:00:00 Town 1 Began the quest to destroy Morgoth
00:00:12 100ft 4 Killed Freesia
00:00:15 100ft 5 Reached level 5
00:00:16 100ft 6 Killed Grip, Farmer Maggot's Dog
00:00:21 150ft 7 Killed Fang, Farmer Maggot's Dog
00:00:23 250ft 7 Killed Farmer Maggot
00:00:26 250ft 7 Killed Baba Yaga
00:00:34 200ft 9 Killed Wolf, Farmer Maggot's Dog
00:00:52 Town 10 Reached level 10
00:01:17 250ft 11 Killed Bullroarer the Hobbit
00:01:25 350ft 12 Was killed by a death sword
[Options]
[User interface]
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : no (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : no (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : no (show_damage)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : no (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Show effective speed as multiplier : no (effective_speed)
[MAngband]
Color: Illuminate torchlight in orange : yes (view_orange_light)
Use special color for party leader : no (highlight_leader)
Disturb whenever map panel changes : yes (disturb_panel)
Freeze screen after detecting monsters : yes (pause_after_detect)
Compare equipment when examining items : no (expand_inspect)
[Birth]
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Restrict the use of stores/home : no (birth_no_stores)
Death is permanent : yes (birth_no_ghost)
Play as a fruit bat : no (birth_fruit_bat)
[Advanced]
Get out of icky screens when disturbed : no (disturb_icky)
Active auto-retaliator : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors : yes (disturb_bash)
Activate fire-till-kill mode : yes (fire_till_kill)
Risky casting : no (risky_casting)
Hide terrain description on status line : no (hide_terrain)
Sort monsters by experience : no (sort_exp)
Display monsters in ASCII : no (ascii_mon)
Nonmoving monsters disturb running : yes (disturb_nomove)
Disturb when effects end : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)
[Scene of Death]
....
^^^::^^^^%^%%% %^%^%%#^ #
:^........†|........j.k......+
^:.^^^+^^B.....^ k~~+ +
^:.^ B^....%^
^^.^ B.^...%%
^^^..^ . ^..%%
^....^^#+^#^.%%^%+ .+^
^..............................
....^^^^^%..%%%%%#^# ^^^^ ^#^^
...^ ^.#%
%..%
%..%
%..%
^..%
350' (L7) LF:3-? Light 4 Study (1) Fed 54 % Dirt