Avitus [Dwarf Priest]

  [Tangaria 1.5.0 Character Dump]

 Name   Avitus        Age             36         Self  RB  CB  EB   Best
 Sex    Male          Height        4'0"  STR:     17  +2  -1  +0     18
 Race   Dwarf         Weight     8st 7lb  INT:     10  -3  -3  +0      4
 Class  Priest        Turns used:         WIS:     16  +2  +3  +0  18/30
 Title  Devotee       Game          5156  DEX:     10  -2  -1  +0      7
 HP     -6/128        Player       15494  CON:     16  +2  +1  +0  18/10
 SP     6/22          Active       11602

 Level                 12    Armor      [20,+16]    Saving Throw     58%
 Cur Exp             1051                           Stealth          Bad
 Max Exp             1051    Melee       1d10,+7    Disarm - phys.   44%
 Adv Exp             1062    To-hit        28,+4    Disarm - magic   36%
                             Blows      1.0/turn    Magic Devices     51
 Gold                1269                           Searching        28%
 Burden          118.3 lb    Shoot to-dam     +0    Infravision    50 ft
 Overweight       -1.6 lb    To-hit        19,-1    Speed         Normal
 MaxDepth       350' (L7)    Shots      0.0/turn

 You are the only child of a Dwarven Warrior. You are a credit to the
 family. You have dark brown eyes, wavy black hair, a one foot beard,
 and a dark complexion.

Resistances         Abilities
Acid:?.....?....... Fear:?.....?.......
Elec:.............. Blnd:.............+
Fire:?.....?....... Conf:..............
Cold:.............. Stun:?.....?.......
Pois:.............. HLif:?.....?.......
Lite:?.....?.......  Rgn:..............
Dark:?.....?.......  ESP:..............
Soun:?.....?....... SInv:..............
Shar:?.....?....... FAct:?.....?.......
Nexu:?.....?.......  Lev:?.....?.......
Neth:?.....?....... SDig:..............
Chao:?.....?....... Trap:?.....?.......
Dise:?.....?....... Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:?.....?.......  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:?.....?....... PLit:..............
                    DRed:..............
Time:?.....?....... Move:..............
Mana:?.....?.......
Wate:?.....?.......

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> The death sword misses you.
> The death sword hits you.
> The death sword misses you.
> The death sword hits you.
> You no longer feel bold.
> You hit the death sword.
> The crow bites you. (x2)
> The death sword misses you.
> The death sword hits you.
> The death sword misses you. (x2)
> The crow misses you.
> The crow bites you.
> The death sword misses you. (x3)
> The death sword hits you.
> You die.

Killed by a death sword.


  [Character Equipment]

a) a Trident of Slay Troll (1d10) (+5,+5)
     Found lying on the floor of a special room at 250 feet (level 5).

     Slays trolls.

     Combat info:
     1.0 blow/round.
     With +3 STR and +0 DEX you would attack a bit faster.
     With +5 STR and +0 DEX you would get 1.1 blows/round.
     With +1 STR and +3 DEX you would attack a bit faster.
     With +3 STR and +3 DEX you would get 1.1 blows/round.
     With +0 STR and +10 DEX you would attack a bit faster.
     With +1 STR and +10 DEX you would get 1.1 blows/round.
     With +0 STR and +13 DEX you would get 1.1 blows/round.
     Average damage/round: 24 vs trolls and 12.7 vs. others.

f) an Old Lantern (325 turns)
     Found lying on the floor at 50 feet (level 1).

     Intensity 3 light.

g) Hard Leather Armour of Resist Acid (-1) [16,+4] {Bullroarer the Hobbit}
     Dropped by Bullroarer the Hobbit at 250 feet (level 5).

     Provides resistance to Acid.
     Cannot be harmed by Acid.

h) a Cloak [1,+5]
     Found lying on the floor at 200 feet (level 4).

i) a Wicker Shield [2,+3]
     Found lying on the floor of a special room at 200 feet (level 4).

l) a Pair of Leather Sandals [1,+4]
     Found lying on the floor at 300 feet (level 6).

m) a Spade
     An inheritance from your family.


  [Character Quiver]

a) 5 Iron Shots (1d4) (+0,+0)
     Combat info:
     Average thrown damage: 5.


  [Character Inventory]

a) a Holy Book of Prayers [Beginners Handbook]
     You can read this book.

b) a Holy Book of Prayers [Words of Wisdom]
     You can read this book.

c) 4 Rations of Food

d) 2 Pints of Fine Ale {Freesia}

e) 9 Potions of Cure Light Wounds

f) 2 Potions of Cure Serious Wounds

g) 20 Scrolls of Phase Door

h) 6 Scrolls of Treasure Detection

i) 4 Scrolls of Detect Invisible

j) 5 Scrolls of Blessing

k) 2 Scrolls of Life

l) a Scroll of Remove Hunger (tattered)

m) a Scroll of Word of Recall (rugged)

n) 3 Wands of Magic Missile (39 charges)

o) a Wand of Stinking Cloud (11 charges)

p) a Wand of Darkness (11 charges)

q) a Wand of Heal Monster (21 charges)

r) an Old Lantern (5000 turns)
     Intensity 3 light.

s) Leather Scale Mail of Resist Lightning (-1) [20,+1] {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

     Provides resistance to Lightning.

t) a Dagger (1d4) (+5,+3)
     Found lying on the floor at 300 feet (level 6).

     Combat info:
     1.0 blow/round.
     With +1 STR and +0 DEX you would attack a bit faster.
     With +2 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +3 DEX you would attack a bit faster.
     With +1 STR and +3 DEX you would get 1.1 blows/round.
     With +0 STR and +10 DEX you would get 1.1 blows/round.
     Average damage/round: 7.5.
     Average thrown damage: 16.6.

u) a Cutlass (1d8) (+5,+4) {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

     Combat info:
     1.0 blow/round.
     With +6 STR and +0 DEX you would attack a bit faster.
     With +9 STR and +0 DEX you would get 1.1 blows/round.
     With +2 STR and +3 DEX you would attack a bit faster.
     With +6 STR and +3 DEX you would get 1.1 blows/round.
     With +0 STR and +10 DEX you would attack a bit faster.
     With +2 STR and +10 DEX you would get 1.1 blows/round.
     With +0 STR and +13 DEX you would get 1.1 blows/round.
     Average damage/round: 10.8.


  [Home Inventory]

a) a Carrot

b) an Ear of Corn

c) 2 Scrolls of Treasure Detection

d) 3 Scrolls of Detect Invisible

e) a Scroll of Word of Recall (rugged)

f) a Wooden Torch (3084 turns)
     An inheritance from your family.

     Intensity 2 light.

g) a Robe [2,+0]
     Found lying on the floor at 150 feet (level 3).

h) Studded Leather Armour (-1) [12,+5] {Farmer Maggot, ??}
     Dropped by Farmer Maggot at 250 feet (level 5).

     You do not know the full extent of this item's powers.

i) Studded Leather Armour (-1) [12,+0]
     Found lying on the floor at 250 feet (level 5).

j) a Main Gauche (1d5) (+1,+4)
     Found lying on the floor at 200 feet (level 4).

     Combat info:
     1.0 blow/round.
     With +1 STR and +0 DEX you would attack a bit faster.
     With +2 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +3 DEX you would attack a bit faster.
     With +1 STR and +3 DEX you would get 1.1 blows/round.
     With +0 STR and +10 DEX you would get 1.1 blows/round.
     Average damage/round: 9.

k) a Spade
     Found lying on the floor at 250 feet (level 5).


  [House List]


a) a Ring of the Mouse (+0,-15) <+2, +1> {~60}


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:12   100ft     4     Killed Freesia
00:00:15   100ft     5     Reached level 5
00:00:16   100ft     6     Killed Grip, Farmer Maggot's Dog
00:00:21   150ft     7     Killed Fang, Farmer Maggot's Dog
00:00:23   250ft     7     Killed Farmer Maggot
00:00:26   250ft     7     Killed Baba Yaga
00:00:34   200ft     9     Killed Wolf, Farmer Maggot's Dog
00:00:52   Town      10    Reached level 10
00:01:17   250ft     11    Killed Bullroarer the Hobbit
00:01:25   350ft     12    Was killed by a death sword


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                ....                                           
                              ^^^::^^^^%^%%% %^%^%%#^     #                    
                             :^........†|........j.k......+                    
                             ^:.^^^+^^B.....^     k~~+    +                    
                             ^:.^    B^....%^                                  
                             ^^.^   B.^...%%                                   
                           ^^^..^  .  ^..%%                                    
                           ^....^^#+^#^.%%^%+       .+^                        
                           ^..............................                     
                           ....^^^^^%..%%%%%#^# ^^^^ ^#^^                      
                           ...^     ^.#%                                       
                                    %..%                                       
                                    %..%                                       
                                    %..%                                       
                                    ^..%                                       

350' (L7)    LF:3-? Light 4 Study (1) Fed 54 % Dirt