WxgWay [High-Elf Mage]

  [Tangaria 1.6.2 T-34 Character Dump]

 Name   WxgWay        Age            129         Self  RB  CB  EB   Best
 Sex    Male          Height        6'8"  STR:     17  +1  -3  +0     15
 Race   High-Elf      Weight    13st 0lb  INT:     16  +1  +3  +2  18/40
 Class  Mage          Turns used:         WIS:     12  -1  +0  +2     13
 Title  Trickster     Game          7777  DEX:     10  +2  +0  +3     15
 HP     -2/83         Player       20848  CON:     13  +1  -2  +0     12
 SP     15/25         Active       14948  CHR:     11  +1  +1  +0     13

 Level                 13    Armor      [26,+36]    Saving Throw     57%
 Cur Exp             1630                           Stealth       Superb
 Max Exp             1630    Melee        1d7,-4    Disarm - phys.   51%
 Adv Exp             1771    To-hit        21,+5    Disarm - magic   68%
                             Blows      1.0/turn    Magic Devices     72
 Gold                 953                           Searching        35%
 Burden          100.3 lb    Shoot to-dam     +5    Infravision    10 ft
 Overweight       -1.6 lb    To-hit        21,+4    Speed         Normal
 MaxDepth      600' (L12)    Shots      1.0/turn

 You are one of several children of a Telerin Ranger. You have light
 blue eyes, straight black hair, and a fair complexion.

Resistances         Abilities
Acid:.......+...... Fear:?.............
Elec:?.........?... Blnd:?.........?...
Fire:?.........?... Conf:?.........?...
Cold:?.........?... Stun:?.........?...
Pois:.............. HLif:?.........?...
Lite:.............+  Rgn:..............
Dark:?.........?...  ESP:?.........?...
Soun:?.........?... SInv:?.........?...
Shar:?.........?... FAct:..........+...
Nexu:?.........?...  Lev:?.........?...
Neth:?.........?... SDig:..............
Chao:?.........?... Trap:?.........?...
Dise:?.........?... Blss:?.........?...

Hindrances          Modifiers
 -HP:.............. Stea:..+....+.....+
 -SP:.............. Sear:..............
Afrd:?.........?... Infr:.............+
Aggr:.............. Tunn:..............
-Tel:?.........?...  Spd:..............
-Exp:.............. Blow:..............
Stck:?.........?... Shot:..............
Frag:?.........?... Mght:..............
LTel:?.........?... PLit:..............
Hung:.............. DRed:..............
Time:?.........?... Move:..............
Mana:?.........?...  Fly:?.........?...
Wate:?.........?...

Telepathic powers
Radi:?.........?... BAci:.............. SEvi:..............
Evil:?.........?... BEle:.............. SAni:?.............
Anim:?.........?... BFir:.............. SOrc:?.............
Unde:?.........?... BCld:.............. STro:?.............
Demo:?.........?... BPoi:.............. SGia:?.............
 Orc:?.........?... BStn:.............. SDem:?.............
Trol:?.........?... BCut:.............. SDra:?.............
Gian:?.........?... BVmp:.............. SUnd:?.............
Drag:?.........?...


  [Last Messages]

> The black mamba is hit for 17 damage.
> The black mamba rears up in anger.
> The black mamba is targeted.
> The black mamba spits venom at you.
> You take 19 damage.
> The black mamba misses you.
> The black mamba is hit for 13 damage.
> The black mamba hisses furiously.
> The black mamba flees in terror!
> The black mamba spits venom at you.
> You take 7 damage.
> The black mamba is targeted.
> The black mamba spits venom at you.
> You take 15 damage.
> You die.

Killed by a black mamba.


  [Character Equipment]

a) a Short Sword of Slay Troll (1d7) (+6,+5) {Wormtongue, Agent of Saruman}
     Dropped by Wormtongue, Agent of Saruman, at 500 feet (level 10).

     Slays trolls.

     Combat info:
     1.0 blow/round.
     With +5 STR and +0 DEX you would attack a bit faster.
     With +9 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +2 DEX you would attack a bit faster.
     With +5 STR and +2 DEX you would get 1.1 blows/round.
     With +0 STR and +5 DEX you would get 1.1 blows/round.
     Average damage/round: 8.4 vs trolls and 0.2 vs. others.

b) a Long Bow (x3) (+5,+5) {Bullroarer the Hobbit}
     Dropped by Bullroarer the Hobbit at 350 feet (level 7).

c) a Ring of the Mouse (+0,-7) <+3>
     Found lying on the floor at 550 feet (level 11).

     +3 dexterity.
     +3 stealth.

d) a Ring of Protection [+9]
     Bought from a store on the surface.

f) an Old Lantern (3081 turns)
     Found lying on the floor at 300 feet (level 6).

     Intensity 3 light.

g) Hard Leather Armour (-1) [16,+2] {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

i) the Cloak 'Holcolleth' [1,+4] <+2, +3>
     Found lying on the floor at 300 feet (level 6).

     +2 intelligence.
     +2 wisdom.
     +3 stealth.
     Provides resistance to acid.
     Cannot be harmed by acid, fire.

     When activated, it attempts to put to sleep all monsters around you.
     Takes 55 turns to recharge.
     Your chance of success is 97.6%

m) a Small Metal Shield [5,+0]
     Bought from a store on the surface.

n) a Hard Leather Cap [2,+5]
     Found lying on the floor at 200 feet (level 4).

o) the Set of Leather Gloves 'Nelegri' [1,+12]
     Found lying on the floor at 350 feet (level 7).

     Provides resistance to cold.
     Cannot be harmed by acid, fire.
     Sustains dexterity.
     Prevents paralysis.

     When activated, it teleports you randomly up to 10 squares away.
     Takes 41 to 45 turns to recharge.
     Your chance of success is 97.6%

p) a Pair of Leather Sandals [1,+3]
     Found lying on the floor at 150 feet (level 3).

q) a Spade
     Bought from a store on the surface.


  [Character Quiver]

0) a Magic Arrow (1d4) (+0,+0) {@f0}
     Returns when thrown.

     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 120 feet away.
     Average damage/round: 22.6.


  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners]
     You can read this book.

b) a Salted Pork from Isengard {Wormtongue, Agent of Saruman}

c) 5 Potions of Cure Light Wounds

d) 3 Potions of Cure Serious Wounds

e) 3 Potions of Neutralize Poison

f) a Potion of Speed

g) 5 Potions of Heroism

i) a Potion of True Seeing

m) 3 Scrolls of Treasure Detection

n) a Scroll of Blessing

o) a Rod of Light

p) 2 Wands of Confuse Monster (6 charges)

q) a Wand of Hold Monster (3 charges)

r) a Staff of Detect Invisible (11 charges)

s) a Ring of Searching <+1>
     Found lying on the floor at 250 feet (level 5).

     +1 stealth.
     +1 searching skill.

t) a Pair of Leather Boots of Levitation [2,+3]
     Obtained from Tangar. Rumoured to be bought from a store on the surface.

     Makes you float just above the floor.

u) a Tulwar of Slay Evil (2d4) (+10,+3)
     Found lying on the floor at 300 feet (level 6).

     Slays evil creatures.

     Combat info:
     1.0 blow/round.
     With +6 STR and +0 DEX you would attack a bit faster.
     With +11 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +2 DEX you would attack a bit faster.
     With +6 STR and +2 DEX you would get 1.1 blows/round.
     With +0 STR and +5 DEX you would get 1.1 blows/round.
     Average damage/round: 4.4 vs evil creatures and 0 vs. others.


  [Home Inventory]

a) a Skillbook [Mastery]

b) a Silver Ring <+1> {tried}
     Found lying on the floor at 200 feet (level 4).

     You do not know the full extent of this item's powers.
     +1 constitution.
     Impairs hitpoint recovery.

c) an Old Lantern (1959 turns)
     Found lying on the floor at 100 feet (level 2).

     Intensity 3 light.

d) Soft Leather Armour [8,+5]
     Found lying on the floor at 200 feet (level 4).

e) Hard Leather Armour (-1) [16,+0]
     Bought from a store on the surface.

f) a Mage Staff (1d1) (+0,+0) <+1>
     Found lying on the floor at 250 feet (level 5).

     +1 mana capacity.

     Combat info:
     This weapon should be wielded with both hands.
     1.0 blow/round.
     With +3 STR and +0 DEX you would attack a bit faster.
     With +5 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +2 DEX you would attack a bit faster.
     With +3 STR and +2 DEX you would get 1.1 blows/round.
     With +0 STR and +5 DEX you would get 1.1 blows/round.
     Average damage/round: 0.

g) a Rapier (1d6) (+5,+5)
     Found lying on the floor of a special room at 350 feet (level 7).

     Combat info:
     1.0 blow/round.
     With +3 STR and +0 DEX you would attack a bit faster.
     With +5 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +2 DEX you would attack a bit faster.
     With +3 STR and +2 DEX you would get 1.1 blows/round.
     With +0 STR and +5 DEX you would get 1.1 blows/round.
     Average damage/round: 0.


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:20   150ft     5     Reached level 5
00:00:24   200ft     6     Defeated Farmer Maggot
00:00:37   250ft     8     Defeated Baba Yaga
00:00:51   200ft     8     Defeated Wolf, Farmer Maggot's Dog
00:00:53   200ft     8     Defeated Fang, Farmer Maggot's Dog
00:01:02   350ft     9     Defeated Bullroarer the Hobbit
00:01:03   350ft     10    Reached level 10
00:01:22   300ft     10    Found the Cloak 'Holcolleth'
00:01:39   350ft     12    Found the Set of Leather Gloves 'Nelegri'
00:01:55   500ft     12    Killed Wormtongue, Agent of Saruman
00:02:09   550ft     13    Was killed by a black mamba


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

HC: no extra gold, 2ndChance & low-HP heal   : no  (birth_hardcore)
Turbo: no slow-time bubble                   : no  (birth_turbo)
Deeptown mode                                : yes (birth_deeptown)
Zeitnot mode                                 : no  (birth_zeitnot)
Ironman mode                                 : no  (birth_ironman)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
---- (cannot be disabled: More $ drop, no selling): yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
---- (cannot be disabled: Death is permanent): yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : no  (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : yes (hide_slaves)
Highlight players on mini map                : yes (highlight_players)

  [Extra]



  [Scene of Death]

                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
      ###### ..#                                                               
      #..#.#...                                                                
     ###.#@J.#                                                                 
     #.....#.#                                                                 
    ._.#.### #                                                                 
  #  ###.#                                                                     
  ####<#.####                                                                  
  #....#....#                                                                  
  #.####.#.##                                                                  
  #......#.#                                                                   
  ##########                                                                   
                                                                               
                                                                               

550' (L11)   LF:3-? Light 4 Afraid Study (10) Poisoned Hungry 14 % Open floor   


  [Player information]

Player ID: WxgWay
Time: 11:28:02 09-07-2025
Server Turns: 202187234
Timestamp: 1752049682
Account score: 7
Deeptown