Tangar [Golem Cutthroat]

  [Tangaria 1.6.2 T-34 Character Dump]

 Name   Tangar        Age             12         Self  RB  CB  EB   Best
 Sex    Male          Height        6'8"  STR:     18  +3  +2  +0  18/50
 Race   Golem         Weight    17st 2lb  INT:     10  +0  -2  +0      8
 Class  Cutthroat     Turns used:         WIS:     10  +0  -2  +0      8
 Title  Novice        Game          3080  DEX:     17  -2  +2  +0     17
 HP     -2/141        Player        9827  CON:      9  +3  +1  +1     14
 SP     9/9           Active        7511  Chr:     11  -3  -4  +0      4      3

 Level                 16    Armor      [17,+29]    Saving Throw     40%
 Cur Exp             2033                           Stealth         Poor
 Max Exp             2033    Melee        1d4,+8    Disarm - phys.   35%
 Adv Exp             2300    To-hit        41,+6    Disarm - magic   18%
                             Blows      3.8/turn    Magic Devices     20
 Gold                1354                           Searching        65%
 Burden          116.0 lb    Shoot to-dam     +5    Infravision     0 ft
 Overweight      -63.9 lb    To-hit        19,+8    Speed         Normal
 MaxDepth      850' (L17)    Shots      1.0/turn

 You do not know your origin yet.

Resistances         Abilities
Acid:......+....... Fear:..............
Elec:....?.+....... Blnd:..............
Fire:....?.+....... Conf:..............
Cold:....?.+....... Stun:....?.........
Pois:.............+ HLif:....?.........
Lite:....?.........  Rgn:..............
Dark:..............  ESP:..............
Soun:....?......... SInv:..............
Shar:....?......... FAct:..............
Nexu:....?.........  Lev:....?.........
Neth:....?......... SDig:.............+
Chao:....?......... Trap:....?.........
Dise:....?......... Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..+...........
 -SP:.............. Sear:..+...........
Afrd:.............. Infr:..............
Aggr:.............. Tunn:.............+
-Tel:....?.........  Spd:.............!
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:....?......... PLit:..............
Hung:.............. DRed:..............
Time:....?......... Move:..............
Mana:....?.........  Fly:..............
Wate:....?.........

Telepathic powers
Radi:.............. BAci:.............. SEvi:..............
Evil:.............. BEle:.............. SAni:..............
Anim:.............. BFir:.............. SOrc:..............
Unde:.............. BCld:.............. STro:..............
Demo:.............. BPoi:.............. SGia:..............
 Orc:.............. BStn:.............. SDem:..............
Trol:.............. BCut:.............. SDra:..............
Gian:.............. BVmp:.............. SUnd:..............
Drag:..............


  [Last Messages]

> Orfax, Son of Boldor, hits you for 1 damage.
> Orfax, Son of Boldor, misses you.
> Orfax, Son of Boldor, hits you for 1 damage.
> The 2-headed hydra misses you.
> The 2-headed hydra bites you for 4 damage.
> You feel bolder now.
> You have no more Potions of Boldness {@q3} (g).
> Orfax, Son of Boldor, misses you.
> Orfax, Son of Boldor, hits you for 2 damage.
> Orfax, Son of Boldor, misses you.
> Orfax, Son of Boldor, hits you for 2 damage.
> The 2-headed hydra misses you.
> The 2-headed hydra bites you for 8 damage.
> You die.
> You autoinscribe 2 Potions of Heroism.

Killed by a 2-headed hydra.


  [Character Equipment]

a) a Dagger (1d4) (+3,+5)
     Found lying on the floor of a labyrinth at 650 feet (level 13).

     Combat info:
     3.8 blows/round.
     With +0 STR and +3 DEX you would get 4.1 blows/round.
     Average damage/round: 40.7.
     Average thrown damage: 22.8.

b) a Short Bow (x2) (+5,+5)
     Found lying on the floor of a labyrinth at 650 feet (level 13).

c) a Ring of Searching <+1, +4>
     Found lying on the floor at 350 feet (level 7).

     +1 stealth.
     +4 searching skill.

d) a Ring of Protection [+14]
     Found lying on the floor at 500 feet (level 10).

e) an Amulet of Resist Lightning <+1>
     Dropped by a poison ivy at 500 feet (level 10).

     +1 constitution.
     Provides resistance to lightning.

f) an Old Lantern (2366 turns)
     Found lying on the floor at 450 feet (level 9).

     Intensity 3 light.

g) Soft Leather Armour of Resistance [8,+10]
     Obtained from Varatorn. Rumoured to be dropped by Mad King at 1450 feet
     (level 29).

     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, fire.

m) a Small Metal Shield [5,+6]
     Found lying on the floor at 600 feet (level 12).

p) a Pair of Iron Shod Boots [4,-2]
     Dropped by a dark elven necromancer at 600 feet (level 12).

     Cannot be harmed by fire.

q) a Spade
     Found lying on the floor at 450 feet (level 9).


  [Character Quiver]

0) a Magic Arrow (1d4) (+0,+0) {@f0}
     Returns when thrown.

     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 15.1.

1) 32 Rounded Pebbles (1d2) (+0,+0) {@f1}
     Combat info:
     Average thrown damage: 3.

2) 21 Arrows (1d4) (+0,+0) {@f1}
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 15.1.
     35% chance of breaking upon contact.

3) 20 Throwing rocks of Slay Evil (1d4) (+2,+11) {@v0}
     Slays evil creatures.
     Branded with stunning.

     Combat info:
     Average thrown damage: 54.6 vs evil creatures, 27.3 vs creatures not
     resistant to stunning, and 27.3 vs. others.


  [Character Inventory]

a) 2 Skillbooks [Mastery]
     You can read this book.

b) 3 Flasks of oil

c) 18 Potions of Cure Light Wounds

d) 11 Potions of Cure Serious Wounds

e) 3 Potions of Neutralize Poison

f) a Potion of Speed

g) a Potion of True Seeing {@q2}

i) a Potion of Blindness {@v9}
     It can be thrown at creatures with damaging effect.

m) 4 Potions of Water

n) 2 Potions of Heroism {@q1}

o) 2 Scrolls of Phase Door

p) 5 Scrolls of Treasure Detection

q) 2 Scrolls of Detect Invisible {@r2}

r) 2 Scrolls of Holy Chant {@r1}

s) a Magical Flute of *Slay Troll* (1d2) (+5,+11) <+1>
     Obtained from Falion. Rumoured to be dropped by a stone troll at 2050
     feet (level 41).

     +1 strength.
     Slays trolls.
     Provides resistance to cold.
     Grants the ability to sense animals.
     Grants the ability to sense trolls.

     Combat info:
     3.8 blows/round.
     With +0 STR and +3 DEX you would get 4.1 blows/round.
     Average damage/round: 72.5 vs trolls and 60.6 vs. others.


  [Home Inventory]

a) 4 Scrolls of Identify

b) 2 Scrolls of Satisfy Hunger (tattered) {@r5, ??}
     You don't want to drop it on the ground.


  [House List]


a) 6 Mushrooms of Hallucination {~500}
b) 3 Mushrooms of Fast Recovery {~500}
c) 2 Mushrooms of Second Sight {~500}



  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:01   100ft     1     Defeated Mad woodsman
00:00:05   250ft     4     Defeated Baba Yaga
00:00:05   250ft     5     Reached level 5
00:00:10   450ft     9     Defeated Wolf, Farmer Maggot's Dog
00:00:11   450ft     10    Reached level 10
00:00:13   350ft     11    Killed Mughash the Kobold Lord
00:00:20   500ft     11    Defeated Bullroarer the Hobbit
00:00:24   400ft     13    Defeated Fang, Farmer Maggot's Dog
00:00:37   600ft     15    Reached level 15
00:00:37   600ft     15    Defeated Solovei the Robber
00:00:47   600ft     16    Defeated The wounded bear
00:00:51   700ft     16    Was killed by a 2-headed hydra


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

HC: no extra gold, 2ndChance & low-HP heal   : no  (birth_hardcore)
Turbo: no slow-time bubble                   : yes (birth_turbo)
Deeptown mode                                : yes (birth_deeptown)
Zeitnot mode                                 : no  (birth_zeitnot)
Ironman mode                                 : no  (birth_ironman)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
---- (cannot be disabled: More $ drop, no selling): yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
---- (cannot be disabled: Death is permanent): yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : yes (hide_slaves)
Highlight players on mini map                : yes (highlight_players)

  [Extra]



  [Scene of Death]

                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                  ..##                         
                                                  y.y#                         
                                                  #yM#                         
                                               ####@.######                    
                                               #..........#                    
                                               #..........#                    
                                               #..........#                    
                                               #..........#                    
                                               #..........#                    
                                               #..........#                    
                                               ############                    
                                            ..#                                
                                           #..#                                
                                           #..#                                
                                           #..#                                
                                           #..#                                

700' (L14)   LF:3-? Light 4 Haste Slow Fed 28 % Piercing Open floor             


  [Player information]

Player ID: Tangar
Time: 14:43:16 28-07-2025
Server Turns: 325288448
Timestamp: 1753702996
Account score: 62
Deeptown
Turbo