Yuriuz [Dwarf Paladin]

  [Tangaria 1.6.2 T-34 Character Dump]

 Name   Yuriuz        Age             47         Self  RB  CB  EB   Best
 Sex    Male          Height        3'7"  STR:     18  +2  +1  +0  18/30
 Race   Dwarf         Weight    9st 10lb  INT:     10  -3  -3  +0      4
 Class  Paladin       Turns used:         WIS:     15  +2  +1  +0     18
 Title  Defender      Game         13493  DEX:     10  -2  -1  +0      7
 HP     -10/181       Player       37121  CON:     12  +2  +2  +1     17
 SP     19/23         Active       27337  CHR:     10  -2  +1  +0      9

 Level                 16    Armor      [52,+18]    Saving Throw     54%
 Cur Exp             2272                           Stealth          Bad
 Max Exp             2492    Melee        1d1,+3    Disarm - phys.   46%
 Adv Exp             2300    To-hit       48,-12    Disarm - magic   38%
                             Blows      2.7/turn    Magic Devices     48
 Gold                9039                           Searching        45%
 Burden          146.5 lb    Shoot to-dam     +6    Infravision    50 ft
 Overweight       -9.4 lb    To-hit        29,+3    Speed         Normal
 MaxDepth      750' (L15)    Shots      1.0/turn

 You are the only child of a Dwarven Miner. You are the black sheep of
 the family. You have dark brown eyes, straight black hair, a one foot
 beard, and a dark complexion.

Resistances         Abilities
Acid:....+......... Fear:..............
Elec:.............. Blnd:.............+
Fire:.............. Conf:..............
Cold:........+..... Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:.+............
Shar:.............. FAct:..........+...
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..++..........
 -SP:.............. Sear:..++..........
Afrd:.............! Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............  Fly:..............
Wate:..............

Telepathic powers
Radi:.............. BAci:.............. SEvi:..............
Evil:.............. BEle:.............. SAni:..............
Anim:.............. BFir:.............. SOrc:..............
Unde:.............. BCld:.............. STro:..............
Demo:.............. BPoi:.............. SGia:..............
 Orc:.............. BStn:.............. SDem:..............
Trol:.............. BCut:.............. SDra:..............
Gian:.............. BVmp:.............. SUnd:..............
Drag:..............


  [Last Messages]

> The Easterling warrior hits you for 10 damage.
> Disarmed! You lose grip of your weapon!
> You were wielding a Dagger (1d4) (+4,+3) (z).
> You drop a Dagger (1d4) (+4,+3) (a).
> You have no more Daggers (1d4) (+4,+3) (a).
> The orc necromancer misses you.
> The orc necromancer hits you for 4 damage.
> You are no longer resistant to confusion.
> The priest hits you for 3 damage.
> The priest misses you.
> The Easterling warrior misses you.
> The Easterling warrior hits you for 9 damage.
> The orc necromancer hits you for 8 damage.
> The orc necromancer hits you for 10 damage.
> You die.

Killed by an orc necromancer.


  [Character Equipment]

b) a Short Bow of the Nazgul (x2) (+15,+6)
     Dropped by a blue yeek at 350 feet (level 7).

     Grants the ability to see invisible things.

c) a Ring of Searching <+1, +2>
     Found lying on the floor at 300 feet (level 6).

     +1 stealth.
     +2 searching skill.

d) a Ring of Searching <+1, +2>
     Found lying on the floor at 350 feet (level 7).

     +1 stealth.
     +2 searching skill.

e) an Amulet of Resist Acid <+1>
     Found lying on the floor of a special room at 500 feet (level 10).

     +1 constitution.
     Provides resistance to acid.

f) an Old Lantern (217 turns)
     Intensity 3 light.

g) Metal Scale Mail (-2) [38,-5]
     Bought from a store on the surface.

i) a Cloak [1,+0]
     Found lying on the floor at 350 feet (level 7).

m) a Wicker Shield of Resist Cold [2,+2]
     Found lying on the floor at 350 feet (level 7).

     Provides resistance to cold.

n) a Metal Cap [3,+1] {Orfax, Son of Boldor}
     Dropped by Orfax, Son of Boldor, at 600 feet (level 12).

o) a Set of Gauntlets of Free Action [3,+3] {Wormtongue, Agent of Saruman}
     Dropped by Wormtongue, Agent of Saruman, at 550 feet (level 11).

     Prevents paralysis.

p) a Pair of Iron Shod Boots [4,+4]
     Found lying on the floor at 350 feet (level 7).

     Cannot be harmed by fire.

q) a Belt [1,+0]
     Found lying on the floor at 300 feet (level 6).


  [Character Quiver]

0) 16 Arrows (1d4) (+2,+4)
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 25.
     35% chance of breaking upon contact.


  [Character Inventory]

a) a Holy Book of Prayers [Beginners Handbook]
     You can read this book.

b) a Holy Book of Prayers [Words of Wisdom]
     You can read this book.

c) a Mushroom of Emergency

d) 7 Mushrooms of Hallucination {Solovei the Robber}

e) a Pint of Fine Wine

f) a Salted Pork from Isengard {Wormtongue, Agent of Saruman}

g) 6 Flasks of oil

i) 29 Potions of Cure Light Wounds

m) 31 Potions of Cure Serious Wounds

n) 3 Potions of Heroism

o) 3 Potions of Berserk Strength

p) 3 Potions of Boldness

q) 13 Scrolls of Phase Door

r) 6 Scrolls of Treasure Detection

s) a Scroll of Identify

t) 4 Scrolls of Word of Recall

u) 5 Scrolls of Blessing

v) a Scroll of Life

w) a Scroll of Satisfy Hunger (tattered)
     You don't want to drop it on the ground.

x) 2 Old Lanterns (5000 turns)
     Intensity 3 light.

y) a Pair of Ethereal Slippers [0,+4] {Solovei the Robber}
     Dropped by Solovei the Robber at 600 feet (level 12).

     Cannot be harmed by acid, fire.

z) a Shovel
     Found lying on the floor at 300 feet (level 6).


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:03   50ft      2     Defeated Mad woodsman
00:00:08   100ft     5     Reached level 5
00:00:11   300ft     6     Defeated Wolf, Farmer Maggot's Dog
00:00:14   300ft     7     Defeated Fang, Farmer Maggot's Dog
00:00:20   250ft     8     Defeated Baba Yaga
00:00:30   300ft     10    Reached level 10
00:00:31   350ft     10    Defeated Grip, Farmer Maggot's Dog
00:01:18   750ft     13    Killed Bloodfang, the Wolf
00:02:26   300ft     14    Defeated Bullroarer the Hobbit
00:02:29   300ft     14    Defeated Lobelia Sackville-Baggins
00:02:54   350ft     14    Killed Vort the Kobold Queen
00:03:05   350ft     15    Reached level 15
00:03:11   400ft     15    Killed Lagduf, the Snaga
00:03:19   500ft     15    Killed Mughash the Kobold Lord
00:03:36   550ft     16    Killed Wormtongue, Agent of Saruman
00:03:37   600ft     17    Defeated Solovei the Robber
00:03:38   600ft     17    Found the Pick of Valduron
00:03:43   600ft     17    Killed Orfax, Son of Boldor
00:03:44   600ft     16    Was killed by an orc necromancer


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

HC: no extra gold, 2ndChance & low-HP heal   : no  (birth_hardcore)
Turbo: no slow-time bubble                   : no  (birth_turbo)
Deeptown mode                                : yes (birth_deeptown)
Zeitnot mode                                 : no  (birth_zeitnot)
Ironman mode                                 : no  (birth_ironman)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
---- (cannot be disabled: More $ drop, no selling): yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
---- (cannot be disabled: Death is permanent): yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : yes (hide_slaves)
Highlight players on mini map                : yes (highlight_players)

  [Extra]



  [Scene of Death]

                    #......#..............#  ##..##############......#       #.
                    #..#####..............#   ####            ########   #####.
                    #..#   ################                              #.....
 #######            #..#                                                 #.....
  .....             #..#                                                 #.....
  ....        #######..#                                                 #####.
  ....        #........#################                                     #.
   ..         #.%...................{..##                                    ##
   ''         #''#..##.......]|../.....{#                                      
#%            #..'...#..##############.&#                                      
.%%..%       ##..+   #..#            #'@#                                      
..%''%%%######...#                  ..ppp                                      
..'.)'...........#                  ......                                     
.\').'........+###                 ...... y                                    
..%######%####'                    .....                                       
.##                                .....                                       
##                                  #''#                                       
                                     ..                                        
                                    ..                                         
                                    ..                                         
                                   #..                                         

600' (L12)   LF:3-2 Light 7 Afraid Afraid Graze Fed 32 % Blessed Broken door    


  [Player information]

Player ID: Yurius
Time: 17:55:08 01-08-2025
Server Turns: 350874300
Timestamp: 1754060108
Account score: 20
Deeptown