Aswin [Human Warrior]

  [Tangaria 1.6.2 T-34 Character Dump]

 Name   Aswin         Age             17         Self  RB  CB  EB   Best
 Sex    Male          Height       5'10"  STR:     17  +0  +3  +0  18/20
 Race   Human         Weight   15st 13lb  INT:     12  +0  -2  +0     10
 Class  Warrior       Turns used:         WIS:     13  +0  -2  +0     11
 Title  Swordsman     Game         12639  DEX:     15  +0  +2  +0     17
 HP     -1/153        Player       21408  CON:     13  +0  +2  +0     15
 SP     0/0           Active       11725  CHR:     12  +0  -2  +0     10

 Level                 13    Armor       [24,+4]    Saving Throw     32%
 Cur Exp              867                           Stealth          Bad
 Max Exp              867    Melee       1d10,+7    Disarm - phys.   58%
 Adv Exp             1100    To-hit       42,+43    Disarm - magic   38%
                             Blows      1.3/turn    Magic Devices     26
 Gold                 146                           Searching        25%
 Burden          112.8 lb    Shoot to-dam     +0    Infravision     0 ft
 Overweight      -31.1 lb    To-hit       37,+37    Speed         Normal
 MaxDepth       450' (L9)    Shots      0.0/turn

 You are one of several children of a Titled Noble. You are a credit to
 the family. You have brown eyes, wavy auburn hair, and a very fair
 complexion.

Resistances         Abilities
Acid:?............. Fear:?............!
Elec:......+....... Blnd:?.............
Fire:?............. Conf:?.............
Cold:?............. Stun:?.............
Pois:.............. HLif:?.............
Lite:?.............  Rgn:..............
Dark:?.............  ESP:..............
Soun:?............. SInv:..............
Shar:?............. FAct:?.............
Nexu:?.............  Lev:?.............
Neth:?............. SDig:..............
Chao:?............. Trap:?.............
Dise:?............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:..............
Aggr:.............. Tunn:..............
-Tel:?.............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:?............. PLit:..............
Hung:.............. DRed:..............
Time:?............. Move:..............
Mana:?.............  Fly:..............
Wate:?.............

Telepathic powers
Radi:.............. BAci:.............. SEvi:?.............
Evil:.............. BEle:.............. SAni:?.............
Anim:.............. BFir:.............. SOrc:?.............
Unde:.............. BCld:.............. STro:?.............
Demo:.............. BPoi:.............. SGia:?.............
 Orc:.............. BStn:.............. SDem:?.............
Trol:.............. BCut:.............. SDra:?.............
Gian:.............. BVmp:.............. SUnd:?.............
Drag:..............


  [Last Messages]

> You hit the snaga for 10 damage.
> The snaga hits you for 2 damage.
> The snaga misses you.
> You have a Scroll of Summon Monster (f).
> The snaga hits you for 3 damage.
> The snaga misses you.
> You hit the snaga for 12 damage.
> You hit the snaga for 8 damage.
> The snaga flees in terror!
> The giant spider bites you for 3 damage.
> The giant spider misses you. (x2)
> The giant spider bites you for 4 damage.
> The baby water dragon breathes water.
> You take 40 damage.
> You die.

Killed by a baby water dragon.


  [Character Equipment]

a) a Trident of Slay Giant (1d10) (+6,+4)
     Found lying on the floor at 350 feet (level 7).

     Slays giants.

     Combat info:
     1.3 blows/round.
     With +1 STR and +0 DEX you would get 1.6 blows/round.
     With +0 STR and +3 DEX you would get 1.6 blows/round.
     Average damage/round: 33.2 vs giants and 17.5 vs. others.

g) Soft Leather Armour of Resist Lightning [8,+3]
     Found lying on the floor at 300 feet (level 6).

     Provides resistance to lightning.

i) a Cloak [1,+1]
     Found lying on the floor at 450 feet (level 9).

n) an Iron Helm [7,+2]
     Bought from a store on the surface.

o) a Set of Gauntlets [3,+0]
     Bought from a store on the surface.

p) a Pair of Iron Shod Boots [4,+2] {Lobelia Sackville-Baggins}
     Dropped by Lobelia Sackville-Baggins at 250 feet (level 5).

     Cannot be harmed by fire.

q) a Belt [1,+0]
     Found lying on the floor at 50 feet (level 1).


  [Character Quiver]

0) 38 Bolts (1d5) (+0,+0)

1) 34 Rounded Pebbles (1d2) (+0,+0)
     Combat info:
     Average thrown damage: 3.1.

2) 29 Rounded Pebbles of Slay Animal (1d2) (+1,+2)
     Slays animals.

     Combat info:
     Average thrown damage: 14.5 vs animals and 7.2 vs. others.

3) 40 Throwing rocks (1d4) (+0,+0)
     Branded with stunning.

     Combat info:
     Average thrown damage: 5.1 vs creatures not resistant to stunning and 5.1
     vs. others.

4) 2 Throwing rocks (1d4) (+0,+0)
     Branded with stunning.

     Combat info:
     Average thrown damage: 5.1 vs creatures not resistant to stunning and 5.1
     vs. others.


  [Character Inventory]

a) a Potion of True Seeing

b) 5 Scrolls of Phase Door

c) 3 Scrolls of Magic Mapping

d) 2 Scrolls of Treasure Detection

e) 3 Scrolls of Detect Invisible

f) a Scroll of Summon Monster

g) 6 Scrolls of Light

i) 7 Scrolls of Blessing

m) a Scroll of Monster Confusion

n) 2 Scrolls of Word of Recall (rugged)

o) an Old Lantern (5000 turns)
     Intensity 3 light.


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:07   50ft      1     Defeated Mad woodsman
00:01:06   100ft     5     Reached level 5
00:01:13   350ft     6     Defeated Wolf, Farmer Maggot's Dog
00:01:17   300ft     7     Defeated Baba Yaga
00:01:22   300ft     8     Defeated Fang, Farmer Maggot's Dog
00:01:33   250ft     9     Defeated Grip, Farmer Maggot's Dog
00:02:03   300ft     10    Reached level 10
00:02:09   250ft     10    Defeated Lobelia Sackville-Baggins
00:03:30   350ft     13    Was killed by a baby water dragon


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

HC: no extra gold, 2ndChance & low-HP heal   : no  (birth_hardcore)
Turbo: no slow-time bubble                   : no  (birth_turbo)
Deeptown mode                                : yes (birth_deeptown)
Zeitnot mode                                 : no  (birth_zeitnot)
Ironman mode                                 : no  (birth_ironman)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
---- (cannot be disabled: More $ drop, no selling): yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
---- (cannot be disabled: Death is permanent): yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : yes (hide_slaves)
Highlight players on mini map                : yes (highlight_players)

  [Extra]



  [Scene of Death]

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350' (L7)    LF:3-2 Light 1 Afraid Fed 15 % Berserk Blessed Bold Open floor     


  [Player information]

Player ID: Aswin
Time: 23:32:16 25-09-2025
Server Turns: 710292348
Timestamp: 1758832336
Account score: 6
Deeptown