Azken [Ent Hunter]

  [Tangaria 1.6.0 T-11 Character Dump]

 Name   Azken Zutik   Age            304         Self  RB  CB  EB   Best
 Sex    Male          Height      14'11"  STR:     16  +1  -2  +0     15
 Race   Ent           Weight    16st 0lb  INT:     10  -4  -2  +0      4
 Class  Hunter        Turns used:         WIS:     14  +0  +2  +0     16
 Title  Fowler        Game          2755  DEX:     16  -4  +2  +0     14
 HP     -2/114        Player        6413  CON:     14  +3  +0  +0     17
 SP     13/16         Active        4224  CHR:     10  -3  -1  +0      6

 Level                 13    Armor       [22,+5]    Saving Throw     63%
 Cur Exp             1130                           Stealth          Bad
 Max Exp             1130    Melee        1d5,+6    Disarm - phys.   51%
 Adv Exp             1375    To-hit        36,+2    Disarm - magic   32%
                             Blows      1.0/turn    Magic Devices     29
 Gold                1776                           Searching        57%
 Burden           69.9 lb    Shoot to-dam     +5    Infravision    30 ft
 Overweight      -32.0 lb    To-hit        49,+5    Speed         Normal
 MaxDepth       450' (L9)    Shots      1.4/turn

 You are of the second generation of the Ents. You have brown skin and
 unflexible members.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:..............
Fire:.............- Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..............
Neth:.............. SDig:.............+
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............+ Stea:..+..........-
 -SP:.............. Sear:..+...........
Afrd:.............. Infr:.........+...+
Aggr:.............. Tunn:.............+
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:.............+
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:.............+
Time:.............. Move:.............-
Mana:..............
Wate:..............

Telepathic powers
Radi:.............. BAci:.............. SEvi:..............
Evil:.............. BEle:.............. SAni:..............
Anim:.............. BFir:.............. SOrc:..............
Unde:.............. BCld:.............. STro:..............
Demo:.............. BPoi:.............. SGia:..............
 Orc:.............. BStn:.............. SDem:..............
Trol:.............. BCut:.............. SDra:..............
Gian:.............. BVmp:.............. SUnd:..............
Drag:..............


  [Last Messages]

> You are no longer stunned.
> Grishnukh, the Hill Orc, hits you (11).
> Grishnukh, the Hill Orc, misses you.
> Grishnukh, the Hill Orc, hits you (9).
> Grishnukh, the Hill Orc, misses you.
> The cave orc misses you.
> The snaga hits you (1).
> You hear a door burst open!
> The lemure misses you.
> You sense the presence of buried treasure!
> You sense the presence of objects!
> You have no more Scrolls of Treasure Detection (m).
> Grishnukh, the Hill Orc, hits you (4). (x2)
> Grishnukh, the Hill Orc, hits you (8). (x2)
> You die.

Killed by Grishnukh, the Hill Orc.


  [Character Equipment]

a) a Main Gauche (1d5) (+2,+6)
     Dropped by a small kobold at 300 feet (level 6).

     Combat info:
     1.0 blows/round.
     With +4 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +3 DEX you would get 1.1 blows/round.
     Average damage/round: 9.5.

b) a Sling (x2) (+5,+5) {@O}
     Found lying on the floor at 100 feet (level 2).

c) a Ring of Searching <+1, +5>
     Found lying on the floor at 300 feet (level 6).

     +1 stealth.
     +5 searching skill.

f) a Rusty Lantern (136 turns)
     An inheritance from your family.

     Cannot be harmed by Fire.
     Intensity 3 light.

g) Soft Leather Armour [8,-1]
     Found lying on the floor at 200 feet (level 4).

i) a Cloak [1,+0]
     Bought from a store on the surface.

m) a Wicker Shield [2,+0]
     Dropped by an orc tracker at 400 feet (level 8).

n) a Metal Cap of Infravision [3,+2] <+1> {Lobelia Sackville-Baggins}
     Dropped by Lobelia Sackville-Baggins at 100 feet (level 2).

     +1 infravision.

o) a Set of Leather Gloves [1,+0]
     Dropped by a kobold at 250 feet (level 5).

p) a Pair of Steel Shod Boots [7,+4] {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

     Cannot be harmed by Fire.


  [Character Quiver]


  [Character Inventory]

a) 4 Books of Nature Magics [Lesser Charms]
     You can read this book.

b) 2 Apples {Baba Yaga}

c) 2 Potions of Sleep
     It can be thrown at creatures with damaging effect.

d) 4 Potions of Water

e) 4 Scrolls of Word of Recall

f) 2 Scrolls of Satisfy Hunger (tattered)
     You don't want to drop it on the ground.

g) a Scroll of Word of Recall (rugged)

i) 2 Scrolls of Detect Invisible

m) a Scroll of Blessing

n) a Staff of Light (12 charges)

o) an Old Lantern (5000 turns)
     Found lying on the floor of a special room at 200 feet (level 4).

     Intensity 3 light.

p) a Short Bow (x2) (+0,+0) {@O}
     An inheritance from your family.


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:05   100ft     3     Defeated Lobelia Sackville-Baggins
00:00:10   250ft     5     Reached level 5
00:00:16   250ft     6     Defeated Baba Yaga
00:00:26   300ft     9     Killed Vort the Kobold Queen
00:00:26   300ft     10    Reached level 10
00:00:33   300ft     10    Defeated Wolf, Farmer Maggot's Dog
00:00:45   450ft     13    Was killed by Grishnukh, the Hill Orc


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : no  (hide_slaves)


  [Scene of Death]

    ^^^^^^.^^^~{^#^^  ^^                                                       
             ^.#                                                               
             ^{{^                                                              
            ^.{{^                                                              
           *?.!{{*                                                             
        *   {^{^^                                                              
       {!.  ^..>^                  *  *                                        
      ^#{^^ ^^.^^^^                                                            
      ^...^ ^...:.+                                                            
      :^.^^ ^..^^^^              *                                             
       $..^-^.u.^   .^.                                                        
       ^.^^':^u^^  ^....                                                       
          _ooou.   .....                                                       
           ^o@^^   #^^..                                                       
           ^..:                                                                
            ...                                                                
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               

450' (L9)    LF:3-? Light 4 Moves -2 Study (2) Fed 83 % Dirt                    


  [Player information]

Player ID: Azken Zutik
Time: 04:51:54 24-06-2022
Server Turns: 106480959
Timestamp: 1656035514
Account score: 32
Hardcore