[Tangaria 1.6.2 T-34 Character Dump]
Name Dewlight Age 123 Self RB CB EB Best
Sex Male Height 6'2" Str: 17 +1 +1 +2 18/30 18/10
Race High-Elf Weight 14st 9lb INT: 10 +1 -3 +0 8
Class Paladin Turns used: WIS: 13 -1 +1 +0 13
Title Defender Game 6509 DEX: 16 +2 -1 +0 17
HP -9/172 Player 16973 CON: 13 +1 +2 +0 16
SP 11/16 Active 12986 CHR: 10 +2 +1 +0 13
Level 18 Armor [48,+19] Saving Throw 60%
Cur Exp 3353 Stealth Bad
Max Exp 3353 Melee 1d5,+7 Disarm - phys. 53%
Adv Exp 3600 To-hit 49,-17 Disarm - magic 41%
Blows 2.3/turn Magic Devices 57
Gold 5896 Searching 41%
Burden 128.4 lb Shoot to-dam +0 Infravision 20 ft
Overweight -3.5 lb To-hit 39,-22 Speed -10
MaxDepth 1000' (L20) Shots 0.0/turn
You are one of several children of a Vanyarin Ranger. You have light
green eyes, straight black hair, and a fair complexion.
Resistances Abilities
Acid:.............. Fear:..............
Elec:...?.......... Blnd:..............
Fire:.............. Conf:..............
Cold:...?.......... Stun:...?..........
Pois:.............. HLif:...?..........
Lite:.............+ Rgn:..............
Dark:...?.......... ESP:..............
Soun:...?.......... SInv:..............
Shar:...?.......... FAct:..............
Nexu:...?.......... Lev:...?..........
Neth:...?.......... SDig:..............
Chao:...?.......... Trap:...?..........
Dise:...?.......... Blss:..............
Hindrances Modifiers
-HP:.............. Stea:.............+
-SP:.............. Sear:..............
Afrd:.............! Infr:.............+
Aggr:.............. Tunn:..............
-Tel:...?.......... Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:...?.......... PLit:..............
Hung:.............. DRed:..............
Time:...?.......... Move:..............
Mana:...?.......... Fly:..............
Wate:...?..........
Telepathic powers
Radi:.............. BAci:.............. SEvi:..............
Evil:.............. BEle:.............. SAni:..............
Anim:.............. BFir:.............. SOrc:..............
Unde:.............. BCld:.............. STro:..............
Demo:.............. BPoi:.............. SGia:..............
Orc:.............. BStn:.............. SDem:..............
Trol:.............. BCut:.............. SDra:..............
Gian:.............. BVmp:.............. SUnd:..............
Drag:..............
[Last Messages]
> The magic mushroom patch surrounds you in darkness.
> You take 10 damage.
> Darkness surrounds you.
> You have 2 Scrolls of Phase Door (g).
> The magic mushroom patch surrounds you in darkness.
> You take 10 damage.
> Darkness surrounds you.
> The magic mushroom patch blinks away.
> The magic mushroom patch disappears!
> The magic mushroom patch conjures up scary horrors.
> You are more scared!
> The magic mushroom patch surrounds you in darkness.
> You take 10 damage.
> Darkness surrounds you.
> You die.
Killed by a magic mushroom patch.
[Character Equipment]
a) a Main Gauche (1d5) (+5,+5)
Found lying on the floor at 200 feet (level 4).
Combat info:
2.3 blows/round.
With +1 STR and +0 DEX you would get 2.7 blows/round.
With +0 STR and +3 DEX you would get 2.7 blows/round.
Average damage/round: 23.8.
c) a Ring of Protection [+8]
Found lying on the floor at 600 feet (level 12).
d) the Ring of Valiad {Nar, the Dwarf}
Dropped by Nar, the Dwarf, at 950 feet (level 19).
Provides resistance to cold, shards.
Cannot be harmed by lightning.
When activated, it neutralizes poison.
Takes 4 turns to recharge at your current speed.
Your chance of success is 97.3%
f) a Lantern (5447 turns)
Found lying on the floor at 600 feet (level 12).
Cannot be harmed by fire.
Intensity 3 light.
g) Old Rusty Chain Mail (-5) [27,+0]
Found lying on the floor of a special room at 550 feet (level 11).
i) a Fur Cloak [3,-1] {Baba Yaga}
Dropped by Baba Yaga at 250 feet (level 5).
m) a Leather Shield [8,-1]
Taken from a chest found at 500 feet (level 10).
n) a Hard Leather Cap [2,+2]
Found lying on the floor at 500 feet (level 10).
o) a Set of Leather Gloves [1,+1]
Found lying on the floor at 200 feet (level 4).
p) a Pair of Steel Shod Boots [7,+1] {Solovei the Robber}
Dropped by Solovei the Robber at 600 feet (level 12).
Cannot be harmed by fire.
q) a Horn (Indestructible) <+2> {Smeagol}
Dropped by Smeagol at 350 feet (level 7).
+2 strength.
Cannot be harmed by acid, fire.
When activated, it awakens all nearby sleeping monsters and hastes for 25
turns all monsters within line of sight.
Takes 3 to 5 turns to recharge at your current speed.
Your chance of success is 96.9%
[Character Quiver]
0) the Rounded Pebble of Nahir (1d2) (+0,+0) {Brodda, the Easterling}
Slays undead (powerfully).
Returns when thrown.
Combat info:
Average thrown damage: 15 vs undead and 3 vs. others.
1) 22 Throwing rocks (1d4) (+3,+4)
Branded with stunning.
Combat info:
Average thrown damage: 13 vs creatures not resistant to stunning and 13
vs. others.
[Character Inventory]
a) 3 Holy Books of Prayers [Beginners Handbook]
You can read this book.
b) a Holy Book of Prayers [Words of Wisdom]
You can read this book.
c) 5 Mushrooms of Toadstool
d) 3 Potions of Cure Serious Wounds
e) a Potion of Neutralize Poison
f) a Potion of Water
g) 2 Scrolls of Phase Door
i) 4 Scrolls of Treasure Detection
m) 5 Scrolls of Word of Recall
n) 5 Scrolls of Blessing
o) a Scroll of Protection from Evil
p) a Scroll of Word of Recall (rugged)
q) a Rod of Light
r) a Ring of Teleportation <+2> {cursed}
Dropped by a dark elven necromancer at 750 feet (level 15).
It randomly makes you teleport; this curse cannot be removed.
+2 speed.
s) Old Rusty Chain Mail (-5) [27,+0]
Found lying on the floor at 600 feet (level 12).
t) a Short Sword of Slay Orc (1d7) (+2,+5) {Wormtongue, Agent of Saruman}
Dropped by Wormtongue, Agent of Saruman, at 700 feet (level 14).
Slays orcs.
Combat info:
1.1 blows/round.
With +1 STR and +0 DEX you would get 1.3 blows/round.
With +0 STR and +3 DEX you would get 1.3 blows/round.
Average damage/round: 22.4 vs orcs and 12.9 vs. others.
u) a Trident (1d10) (+0,+4) {cursed}
Found lying on the floor at 400 feet (level 8).
It occasionally makes a loud noise.
Combat info:
1.3 blows/round.
With +2 STR and +0 DEX you would get 1.6 blows/round.
With +0 STR and +3 DEX you would get 1.6 blows/round.
Average damage/round: 15.2.
[Home Inventory]
a) 2 Scrolls of Satisfy Hunger (tattered) {??}
You don't want to drop it on the ground.
[House List]
a) 2 Potions of Death
[Character History]
Time Depth Level Event
00:00:00 Town 1 Began the quest to destroy Morgoth
00:00:08 100ft 5 Reached level 5
00:00:12 100ft 5 Defeated Grip, Farmer Maggot's Dog
00:00:15 200ft 6 Defeated Wolf, Farmer Maggot's Dog
00:00:15 200ft 6 Defeated Farmer Maggot
00:00:17 200ft 6 Defeated Fang, Farmer Maggot's Dog
00:00:24 250ft 8 Defeated Baba Yaga
00:00:29 350ft 10 Reached level 10
00:00:30 350ft 10 Defeated Lobelia Sackville-Baggins
00:00:33 350ft 10 Defeated Smeagol
00:00:42 450ft 12 Killed Mughash the Kobold Lord
00:00:48 500ft 13 Killed Orfax, Son of Boldor
00:01:11 550ft 15 Reached level 15
00:01:17 600ft 15 Defeated Solovei the Robber
00:01:27 700ft 16 Killed Brodda, the Easterling
00:01:27 700ft 16 Found the Rounded Pebble of Nahir
00:01:39 700ft 17 Killed Wormtongue, Agent of Saruman
00:01:44 950ft 18 Defeated Nar, the Dwarf
00:01:44 950ft 18 Found the Ring of Valiad
00:01:48 950ft 18 Was killed by a magic mushroom patch
[Options]
[User interface]
Use the roguelike command keyset : no (rogue_like_commands)
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : yes (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : no (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : yes (show_damage)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : yes (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Show effective speed as multiplier : no (effective_speed)
[MAngband]
Color: Illuminate torchlight in orange : yes (view_orange_light)
Use special color for party leader : no (highlight_leader)
Disturb whenever map panel changes : yes (disturb_panel)
Freeze screen after detecting monsters : no (pause_after_detect)
Compare equipment when examining items : no (expand_inspect)
[Birth]
HC: no extra gold, 2ndChance & low-HP heal : yes (birth_hardcore)
Turbo: no slow-time bubble : no (birth_turbo)
Deeptown mode : yes (birth_deeptown)
Zeitnot mode : no (birth_zeitnot)
Ironman mode : no (birth_ironman)
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Show level feelings : yes (birth_feelings)
---- (cannot be disabled: More $ drop, no selling): yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Restrict the use of stores/home : no (birth_no_stores)
---- (cannot be disabled: Death is permanent): yes (birth_no_ghost)
Play as a fruit bat : no (birth_fruit_bat)
[Advanced]
Get out of icky screens when disturbed : no (disturb_icky)
Active auto-retaliator : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors : yes (disturb_bash)
Activate fire-till-kill mode : yes (fire_till_kill)
Risky casting : no (risky_casting)
Hide terrain description on status line : no (hide_terrain)
Sort monsters by experience : no (sort_exp)
Display monsters in ASCII : no (ascii_mon)
Nonmoving monsters disturb running : yes (disturb_nomove)
Disturb when effects end : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no (confirm_recall)
Hide controlled monsters in monster lists : yes (hide_slaves)
Highlight players on mini map : yes (highlight_players)
[Extra]
[Scene of Death]
.........###.........###............... ... ..................
........###...........###............. ........................
........##....#####....##............ .......................
........##....#...#....##............ . . ......................
........##....'...#....##............ ... .....................
........##....#...#....##............. .. ....................
........##....#####....##............. . ....................
........###...........###.............. . .#########..##########
.........###.........###................ ..# .. <#
.........####.......####.....................## # # # #.# # # # ##
..........####.....####.............. .....#* #
...........###########.............. .. ....##<# # # # # #># # ##
............ #######............... . ...#####################
............ ................. ... .................
............. ................. .................
............. ................. ...................
.............. .................. ,..................
.............. ................. . ..................
............... ................. .. .. .................
.............. ................. ..@.. .................
###############################################################################
950' (L19) LF:5-? Light 3 Study (1) Slow Afraid Poisoned Fed 16 % Open floor
[Player information]
Player ID: Azken
Time: 04:19:55 28-09-2025
Server Turns: 724847944
Timestamp: 1759022395
Account score: 18
Deeptown
Hardcore