Jackson [High-Elf Archer]

  [Tangaria 1.6.2 T-34 Character Dump]

 Name   Jackson       Age            110         Self  RB  CB  EB   Best
 Sex    Male          Height        5'8"  STR:     14  +1  -1  +0     14
 Race   High-Elf      Weight    10st 4lb  INT:     12  +1  -2  +0     11
 Class  Archer        Turns used:         WIS:     12  -1  -1  +0     10
 Title  Dead Shot     Game          3452  DEX:     17  +2  +3  +0  18/40
 HP     -5/95         Player        8448  CON:     13  +1  +1  +0     15
 SP     0/0           Active        5447  CHR:     11  +1  -2  +0     10

 Level                 11    Armor       [25,+7]    Saving Throw     51%
 Cur Exp              525                           Stealth         Fair
 Max Exp              525    Melee        1d4,+1    Disarm - phys.   51%
 Adv Exp              650    To-hit       20,+14    Disarm - magic   32%
                             Blows      1.6/turn    Magic Devices     55
 Gold                 156                           Searching        33%
 Burden           39.8 lb    Shoot to-dam     +3    Infravision    10 ft
 Overweight      -56.1 lb    To-hit       55,+16    Speed         Normal
 MaxDepth       350' (L7)    Shots      1.4/turn

 You are the only child of a Noldorin Ranger. You have light grey eyes,
 straight black hair, and a fair complexion.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:.............+  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:.............+
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..............
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:.............+
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............  Fly:..............
Wate:..............

Telepathic powers
Radi:.............. BAci:.............. SEvi:..............
Evil:.............. BEle:.............. SAni:..............
Anim:.............. BFir:.............. SOrc:..............
Unde:.............. BCld:.............. STro:..............
Demo:.............. BPoi:.............+ SGia:..............
 Orc:.............. BStn:.............. SDem:..............
Trol:.............. BCut:.............. SDra:..............
Gian:.............. BVmp:.............. SUnd:..............
Drag:..............


  [Last Messages]

> The snaga is poisoned!
> The wolf bites you for 6 damage.
> The wolf misses you.
> The snaga misses you.
> The wolf bites you for 6 damage.
> The wolf bites you for 4 damage.
> You sicken the snaga for 3 damage. (x2)
> The snaga is poisoned!
> The snaga hits you for 6 damage.
> You sicken the snaga for 3 damage.
> You sicken the snaga for 9 damage.
> The snaga is poisoned!
> The snaga hits you for 4 damage.
> The snaga hits you for 6 damage.
> You die.

Killed by a snaga.


  [Character Equipment]

a) a Dagger (1d4) (+2,+1) {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

     Combat info:
     1.6 blows/round.
     With +4 STR and +0 DEX you would get 2.0 blows/round.
     With +0 STR and +2 DEX you would get 2.0 blows/round.
     Average damage/round: 10.1 vs creatures not resistant to poison and 5.8
     vs. others.
     Average thrown damage: 21.3 vs creatures not resistant to poison and 10.6
     vs. others.

b) a Short Bow (x2) (+4,+3)
     Found lying on the floor at 250 feet (level 5).

f) a Wooden Torch (4636 turns)
     Found lying on the floor at 250 feet (level 5).

     Intensity 2 light.

g) Leather Scale Mail (-1) [20,+1] {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

n) a Hard Leather Cap [2,+0]
     Bought from a store on the surface.

o) a Set of Leather Gloves [1,+0]
     Found lying on the floor at 150 feet (level 3).

p) a Pair of Leather Boots [2,-1]
     Bought from a store on the surface.


  [Character Quiver]


  [Character Inventory]

a) 11 Potions of Cure Light Wounds

b) 3 Potions of Cure Serious Wounds

c) 3 Potions of Neutralize Poison

d) 2 Potions of Sleep
     It can be thrown at creatures with damaging effect.

e) 9 Scrolls of Light

f) a Scroll of Deep Descent

g) a Scroll of Blessing

i) a Scroll of Life

m) a Scroll of Satisfy Hunger (tattered)
     You don't want to drop it on the ground.

n) a Scroll of Word of Recall (rugged)


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:17   100ft     5     Reached level 5
00:00:26   150ft     6     Defeated Fang, Farmer Maggot's Dog
00:00:27   150ft     6     Defeated Grip, Farmer Maggot's Dog
00:00:36   250ft     8     Defeated Baba Yaga
00:00:50   300ft     10    Reached level 10
00:00:57   350ft     11    Was killed by a snaga


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

HC: no extra gold, 2ndChance & low-HP heal   : no  (birth_hardcore)
Turbo: no slow-time bubble                   : no  (birth_turbo)
Deeptown mode                                : yes (birth_deeptown)
Zeitnot mode                                 : no  (birth_zeitnot)
Ironman mode                                 : no  (birth_ironman)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
---- (cannot be disabled: More $ drop, no selling): yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
---- (cannot be disabled: Death is permanent): yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : yes (hide_slaves)
Highlight players on mini map                : yes (highlight_players)

  [Extra]



  [Scene of Death]

                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                    #####                                      
                                    #...                                       
                                    #...                                       
                                    #...##                                     
                                    #....#                                     
                                     #.@#.                                     
                                    ..Coo                                      
                                    %%...#                                     
                                      ...#                                     
                                     %..#%                                     
                                      ..                                       
                                     ...                                       
                                    #####                                      
                                                                               
                                                                               
                                                                               

350' (L7)    LF:3-? Light 3 Fed 52 % Blessed Open floor                         


  [Player information]

Player ID: Jackson
Time: 17:59:40 07-10-2025
Server Turns: 783777848
Timestamp: 1759849180
Account score: 34
Deeptown