Tangar [Dark-Elf Cutthroat]

  [Tangaria 1.6.2 T-34 Character Dump]

 Name   Tangar        Age            127         Self  RB  CB  EB   Best
 Sex    Male          Height        5'6"  STR:     18  +0  +2  +0  18/20
 Race   Dark-Elf      Weight     8st 6lb  INT:     10  +1  -2  +0      9
 Class  Cutthroat     Turns used:         WIS:     10  -2  -2  +0      6
 Title  Neophyte      Game          3499  DEX:     17  +2  +2  +0  18/30
 HP     -3/150        Player       10465  CON:      8  +1  +1  +2     12
 SP     3/9           Active        7135  CHR:     11  -5  -4  +0      3

 Level                 14    Armor       [7,-10]    Saving Throw     37%
 Cur Exp             1362                           Stealth         Fair
 Max Exp             1362    Melee        1d4,+9    Disarm - phys.   45%
 Adv Exp             1400    To-hit       41,+11    Disarm - magic   25%
                             Blows      4.0/turn    Magic Devices     25
 Gold                 356                           Searching        44%
 Burden          134.1 lb    Shoot to-dam     +0    Infravision    20 ft
 Overweight       -9.8 lb    To-hit        24,+7    Speed         Normal
 MaxDepth      650' (L13)    Shots      1.0/turn

 You do not know your origin yet.

Resistances         Abilities
Acid:....+......... Fear:..............
Elec:........+..... Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:...........+.. HLif:..............
Lite:.............-  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:...........+..
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:.............+
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:...+..........
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............  Fly:..............
Wate:..............

Telepathic powers
Radi:.............. BAci:.............. SEvi:..............
Evil:.............. BEle:.............. SAni:..............
Anim:.............. BFir:.............. SOrc:..............
Unde:.............. BCld:.............. STro:..............
Demo:.............. BPoi:.............. SGia:..............
 Orc:.............. BStn:.............. SDem:..............
Trol:.............. BCut:.............. SDra:..............
Gian:.............. BVmp:.............. SUnd:..............
Drag:..............


  [Last Messages]

> You miss the mutant paladin.
> Your Onyx Ring glows.
> You hit the mutant paladin for 11 damage.
> Your Onyx Ring glows.
> You hit the mutant paladin for 10 damage.
> Your Onyx Ring glows.
> You hit the mutant paladin for 10 damage.
> The druid conjures up weird things.
> You are confused!
> The mutant paladin hits you for 10 damage.
> The mutant paladin hits you for 7 damage.
> The mutant paladin hits you for 8 damage.
> The ruffian slings a pebble at you.
> You take 6 damage.
> You die.

Killed by a ruffian.


  [Character Equipment]

a) a Dagger (1d4) (+4,+3)
     Found lying on the floor at 150 feet (level 3).

     Combat info:
     4.0 blows/round.
     With +1 STR and +0 DEX you would get 4.1 blows/round.
     With +0 STR and +1 DEX you would get 4.3 blows/round.
     Average damage/round: 46.4.
     Average thrown damage: 16.7.

b) a Short Bow (x2) (+0,+0)
     Found lying on the floor of a special room at 150 feet (level 3).

c) a Ring of Reckless Attacks (+3,+3) [-17]
     Found lying on the floor of a special room at 500 feet (level 10).

     Sustains strength, constitution.

d) a Ring of Digging <+1, +3>
     Found lying on the floor at 550 feet (level 11).

     +1 constitution.
     +3 tunneling.

e) an Amulet of Resist Acid <+1>
     Dropped by a witch at 350 feet (level 7).

     +1 constitution.
     Provides resistance to acid.

f) an Old Lantern (312 turns)
     Found lying on the floor at 50 feet (level 1).

     Intensity 3 light.

m) a Wicker Shield of Resist Lightning [2,+4]
     Dropped by an acolyte at 550 feet (level 11).

     Provides resistance to lightning.

n) a Hard Leather Cap [2,-1]
     Found lying on the floor at 250 feet (level 5).

o) a Set of Leather Gloves [1,+0]
     Found lying on the floor at 100 feet (level 2).

p) a Pair of Leather Sandals of Mirkwood [1,+2]
     Found lying on the floor at 350 feet (level 7).

     Provides resistance to poison.
     Prevents paralysis.

q) a Belt [1,+0]
     Found lying on the floor at 350 feet (level 7).


  [Character Quiver]

0) 40 Arrows (1d4) (+0,+0) {@f1}
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 5.
     35% chance of breaking upon contact.

1) 40 Arrows (1d4) (+0,+0) {@f1}
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 5.
     35% chance of breaking upon contact.

2) 22 Arrows of Slay Demon (1d4) (+4,+3) {@f2}
     Slays demons.

     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 27.9 vs demons and 11.1 vs. others.
     35% chance of breaking upon contact.

3) 40 Arrows (1d4) (+0,+0) {@f1}
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 5.
     35% chance of breaking upon contact.

4) 22 Iron Shots (1d4) (+0,+0)
     Combat info:
     Average thrown damage: 5.


  [Character Inventory]

a) 2 Skillbooks [Mastery]
     You can read this book.

b) a Mushroom of Shadows

c) 2 Flasks of oil

d) 15 Potions of Cure Light Wounds

e) 15 Potions of Cure Serious Wounds

f) a Potion of Healing

g) 3 Potions of Speed

i) a Potion of Berserk Strength {@q2}

m) a Potion of True Seeing {@q2}

n) 25 Scrolls of Phase Door

o) a Scroll of Teleportation

p) a Scroll of Light

q) a Scroll of Word of Recall

r) a Scroll of Word of Recall (rugged) {@r8}

s) a Ring of Levitation
     Found lying on the floor at 500 feet (level 10).

     Makes you float just above the floor.

t) 3 Old Lanterns (5000 turns)
     Intensity 3 light.

u) an Empty Bottle


  [Home Inventory]

a) a Potion of Slime Mold Juice

b) 2 Scrolls of Satisfy Hunger (tattered) {@r5, ??}
     You don't want to drop it on the ground.


  [House List]


a) a Main Gauche (1d5) (+0,+0)
b) a Maul (4d4) (+3,+3) {Baba Yaga}
c) an Apple of Youth {Baba Yaga}
d) 2 Apples {Baba Yaga}
e) 328 gold pieces worth of gold
f) 8 Hard Biscuits



  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:04   50ft      2     Defeated Mad woodsman
00:00:04   100ft     3     Defeated Grip, Farmer Maggot's Dog
00:00:08   100ft     5     Reached level 5
00:00:24   450ft     10    Reached level 10
00:00:29   250ft     10    Defeated Baba Yaga
00:00:58   600ft     14    Was killed by a ruffian


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

HC: no extra gold, 2ndChance & low-HP heal   : no  (birth_hardcore)
Turbo: no slow-time bubble                   : yes (birth_turbo)
Deeptown mode                                : yes (birth_deeptown)
Zeitnot mode                                 : no  (birth_zeitnot)
Ironman mode                                 : no  (birth_ironman)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
---- (cannot be disabled: More $ drop, no selling): yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
---- (cannot be disabled: Death is permanent): yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : yes (hide_slaves)
Highlight players on mini map                : yes (highlight_players)

  [Extra]



  [Scene of Death]

                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                     #+##                                                      
                    #...##                                                     
                    .p@..#                                                     
                    #p.p##                                                     
                     ####                                                      
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               

600' (L12)   LF:4-? Light 5 Afraid Confused Fed 17 % Open floor                 


  [Player information]

Player ID: Tangar
Time: 21:00:27 29-10-2025
Server Turns: 927163795
Timestamp: 1761760827
Account score: 62
Deeptown
Turbo