[Tangaria 1.6.2 T-34 Character Dump]
Name Slaytor II Age 23 Self RB CB EB Best
Sex Male Height 10'4" STR: 17 +4 +3 +0 18/60
Race Half-Troll Weight 19st 5lb INT: 10 -4 -2 +0 4
Class Warrior Turns used: WIS: 10 -2 -2 +0 6
Title Swashbuckler Game 77557 DEX: 18 -4 +2 +3 18/10
HP -4/251 Player 164261 Con: 9 +3 +2 +1 15 9
SP 0/0 Active 59283 CHR: 11 -4 -2 +0 5
Level 19 Armor [52,+44] Saving Throw 29%
Cur Exp 3987 Stealth Bad
Max Exp 6390 Melee 2d10,+7 Disarm - phys. 61%
Adv Exp 4400 To-hit 58,+2 Disarm - magic 36%
Blows 1.1/turn Magic Devices 21
Gold 104 Searching 33%
Burden 129.0 lb Shoot to-dam +10 Infravision 30 ft
Overweight -50.9 lb To-hit 43,+9 Speed Normal
MaxDepth 700' (L14) Shots 1.0/turn
Your father was a Water-Troll Warrior. You have puke-yellow eyes, mangy
sea-weed green hair, and white scabby skin.
Resistances Abilities
Acid:....+......... Fear:..............
Elec:.............. Blnd:.........+....
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:.............. Rgn:.+........+..+
Dark:.............. ESP:..............
Soun:.............. SInv:.........+....
Shar:.............. FAct:..............
Nexu:.............. Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.+............ Blss:..............
Hindrances Modifiers
-HP:.............. Stea:..............
-SP:.............. Sear:.........+....
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:............+.
-Tel:.............. Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:.+............
LTel:.............. PLit:..............
Hung:.............. DRed:.............-
Time:.............. Move:..............
Mana:.............. Fly:..............
Wate:..............
Telepathic powers
Radi:.............. BAci:.............. SEvi:..............
Evil:.............. BEle:.............. SAni:..............
Anim:.............. BFir:.............. SOrc:..............
Unde:.............. BCld:.............. STro:..............
Demo:.............. BPoi:.............. SGia:..............
Orc:.............. BStn:.............. SDem:..............
Trol:.............. BCut:.............. SDra:..............
Gian:.............. BVmp:.............. SUnd:..............
Drag:..............
[Last Messages]
> You are paralyzed!
> Something mumbles.
> You resist the effect!
> The master yeek teleports away.
> The master yeek disappears!
> The baby law drake claws you for 5 damage.
> The baby law drake claws you for 3 damage.
> The baby law drake misses you.
> The master yeek casts a venomous cloud.
> You take 15 damage.
> You are more poisoned!
> The blue yeek dies.
> Boldor, King of the Yeeks, hits you for 7 damage.
> Boldor, King of the Yeeks, hits you for 5 damage.
> You die.
Killed by Boldor, King of the Yeeks.
[Character Equipment]
a) a Lance (2d10) (+7,+9)
Found lying on the floor of a special room at 500 feet (level 10).
Combat info:
This weapon should be wielded with both hands.
1.1 blows/round.
With +4 STR and +0 DEX you would get 1.3 blows/round.
With +0 STR and +1 DEX you would get 1.3 blows/round.
Average damage/round: 23.8.
b) a Short Bow of Numenor (x3) (+14,+10) <+1>
Found lying on the floor at 200 feet (level 4).
+1 shooting power.
Provides resistance to disenchantment.
Speeds regeneration.
c) a Ring of Protection [+10]
d) a Ring of Protection [+11]
Found lying on the floor at 500 feet (level 10).
e) an Amulet of Resist Acid <+1>
Bought from a store on the surface.
+1 constitution.
Provides resistance to acid.
f) a Lantern (Everburning)
Found lying on the floor at 600 feet (level 12).
Cannot be harmed by fire.
Intensity 3 light. No fuel required.
g) Chain Mail (-2) [32,+5] {Lagduf, the Snaga}
Dropped by Lagduf, the Snaga, at 400 feet (level 8).
i) a Fur Cloak [3,+4] {Mughash the Kobold Lord}
Dropped by Mughash the Kobold Lord at 350 feet (level 7).
m) a Small Metal Shield [5,+4] {Grishnukh, the Hill Orc}
Dropped by Grishnukh, the Hill Orc, at 500 feet (level 10).
n) an Iron Helm of Seeing [7,+3] <+2> {Bullroarer the Hobbit}
Dropped by Bullroarer the Hobbit at 150 feet (level 3).
+2 searching skill.
Provides protection from blindness.
Grants the ability to see invisible things.
o) a Set of Elven Gloves of Agility [1,+2] <+3> {Solovei the Robber}
Dropped by Solovei the Robber at 600 feet (level 12).
+3 dexterity.
Speeds regeneration.
p) a Pair of Iron Shod Boots [4,+3]
Found lying on the floor at 300 feet (level 6).
Cannot be harmed by fire.
q) a Shovel of Digging <+4>
Found lying on the floor at 500 feet (level 10).
+4 tunneling.
[Character Quiver]
0) 4 Arrows of Slay Animal (1d4) (+7,+2) {Solovei the Robber}
Slays animals.
Combat info:
1.0 shot/round.
When fired, hits targets up to 120 feet away.
Average damage/round: 73.2 vs animals and 43.9 vs. others.
35% chance of breaking upon contact.
1) a Magic Arrow (1d4) (+0,+0)
Returns when thrown.
Combat info:
1.0 shot/round.
When fired, hits targets up to 120 feet away.
Average damage/round: 37.6.
[Character Inventory]
a) a Slime Mold
b) a Flask of Whisky
c) a Sip of Miruvor
d) a Pint of Fine Ale
e) 4 Potions of Cure Serious Wounds
f) 22 Scrolls of Phase Door
g) 2 Scrolls of Magic Mapping
i) 4 Scrolls of Treasure Detection
m) 18 Scrolls of Detect Invisible
n) 2 Scrolls of Remove Curse
o) a Scroll of Identify
p) 8 Scrolls of Light
q) 4 Scrolls of Word of Recall
r) 10 Scrolls of Blessing
s) 2 Scrolls of Holy Chant
t) a Ring of Resist Poison
Found lying on the floor at 300 feet (level 6).
Provides resistance to poison.
u) 3 Rings of Resist Fire and Cold
Provides resistance to fire, cold.
[House List]
a) a Ring of Digging <+1, +4>
b) a Ring of Open Wounds <+1>
c) a House Foundation Stone
d) 2 Rings of Digging <+1, +3>
[Character History]
Time Depth Level Event
00:00:00 Town 1 Began the quest to destroy Morgoth
00:00:28 50ft 3 Defeated Mad woodsman
00:00:29 50ft 3 Defeated Smeagol
00:00:29 50ft 5 Reached level 5
00:00:58 50ft 5 Defeated Grip, Farmer Maggot's Dog
00:01:38 100ft 5 Defeated Farmer Maggot
00:02:40 150ft 6 Defeated Fang, Farmer Maggot's Dog
00:02:58 150ft 7 Defeated Lobelia Sackville-Baggins
00:03:05 150ft 7 Defeated Wolf, Farmer Maggot's Dog
00:03:13 150ft 7 Defeated Bullroarer the Hobbit
00:05:08 250ft 8 Defeated Baba Yaga
00:05:12 500ft 8 Killed Bloodfang, the Wolf
00:05:14 500ft 10 Reached level 10
00:06:39 400ft 13 Killed Vort the Kobold Queen
00:06:43 400ft 14 Killed Lagduf, the Snaga
00:06:46 400ft 14 Killed Wormtongue, Agent of Saruman
00:07:27 350ft 14 Killed Mughash the Kobold Lord
00:09:19 400ft 15 Reached level 15
00:09:45 500ft 17 Killed Orfax, Son of Boldor
00:12:00 500ft 18 Killed Grishnukh, the Hill Orc
00:13:21 500ft 18 Killed Brodda, the Easterling
00:17:21 600ft 19 Defeated Solovei the Robber
00:17:40 600ft 20 Reached level 20
00:18:45 600ft 20 Defeated The wounded bear
00:19:14 600ft 20 Killed Golfimbul, the Hill Orc Chief
00:21:32 700ft 19 Was killed by Boldor, King of the Yeeks
[Options]
[User interface]
Use the roguelike command keyset : yes (rogue_like_commands)
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : yes (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : no (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : yes (show_damage)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : yes (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Show effective speed as multiplier : no (effective_speed)
[MAngband]
Color: Illuminate torchlight in orange : yes (view_orange_light)
Use special color for party leader : no (highlight_leader)
Disturb whenever map panel changes : yes (disturb_panel)
Freeze screen after detecting monsters : no (pause_after_detect)
Compare equipment when examining items : no (expand_inspect)
[Birth]
HC: no extra gold, 2ndChance & low-HP heal : no (birth_hardcore)
Turbo: no slow-time bubble : no (birth_turbo)
Deeptown mode : yes (birth_deeptown)
Zeitnot mode : no (birth_zeitnot)
Ironman mode : no (birth_ironman)
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Show level feelings : yes (birth_feelings)
---- (cannot be disabled: More $ drop, no selling): yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Restrict the use of stores/home : no (birth_no_stores)
---- (cannot be disabled: Death is permanent): yes (birth_no_ghost)
Play as a fruit bat : no (birth_fruit_bat)
[Advanced]
Get out of icky screens when disturbed : no (disturb_icky)
Active auto-retaliator : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors : yes (disturb_bash)
Activate fire-till-kill mode : yes (fire_till_kill)
Risky casting : no (risky_casting)
Hide terrain description on status line : no (hide_terrain)
Sort monsters by experience : no (sort_exp)
Display monsters in ASCII : no (ascii_mon)
Nonmoving monsters disturb running : yes (disturb_nomove)
Disturb when effects end : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no (confirm_recall)
Hide controlled monsters in monster lists : yes (hide_slaves)
Highlight players on mini map : yes (highlight_players)
[Extra]
[Scene of Death]
#..
%..#
#..%
%%'+#
.'..^
.'..^
###
####%%y
.########.Huyeo
...$.....Kdd@yH
...$..$!...###yy
##########
%#% ####%###
.###% %####.###%#%....#>#.
..... ....................
..# ..... ............%%#++#..
#.... ... .#........%%
#.... .......
#..## ......
#..# #%..
700' (L14) LF:4-? Light 3 Afraid Paralyzed! Poisoned Graze Stun Fed 18 % Open
[Player information]
Player ID: Slaytor
Time: 20:43:01 10-11-2025
Server Turns: 1005206239
Timestamp: 1762796581
Account score: 10
Deeptown