Talamat [Balrog Fighter]

  [Tangaria 1.6.2 T-34 Character Dump]

 Name   Talamat       Age             14         Self  RB  CB  EB   Best
 Sex    Male          Height       12'1"  STR:     18  +3  +2  +0  18/50
 Race   Balrog        Weight    14st 5lb  INT:     10  -3  -1  +0      6
 Class  Fighter       Turns used:         WIS:     10  -4  -2  +0      4
 Title  Enforcer      Game          4765  DEX:     17  +2  +1  +0  18/20
 HP     -2/170        Player        8341  CON:      9  +3  +1  +0     13
 SP     21/21         Active        4756  CHR:     11 -10  -3  +0      3

 Level                 13    Armor       [14,+7]    Saving Throw     57%
 Cur Exp             1081                           Stealth          Bad
 Max Exp             1081    Melee        1d8,+4    Disarm - phys.   30%
 Adv Exp             1100    To-hit        41,+1    Disarm - magic   18%
                             Blows      1.3/turn    Magic Devices      6
 Gold                1760                           Searching        46%
 Burden           99.1 lb    Shoot to-dam     +6    Infravision    50 ft
 Overweight      -80.8 lb    To-hit        22,+1    Speed         Normal
 MaxDepth      700' (L14)    Shots      1.0/turn

 You do not know your origin yet.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:..............
Fire:.............+ Conf:..............
Cold:.............- Stun:..............
Pois:.............+ HLif:..............
Lite:.............-  Rgn:..............
Dark:.............+  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..........+...
Nexu:..............  Lev:.............+
Neth:.............. SDig:.............+
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..+..........-
 -SP:.............+ Sear:..+...........
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..............
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:.............-
Time:.............. Move:..............
Mana:..............  Fly:..............
Wate:..............

Telepathic powers
Radi:.............. BAci:.............. SEvi:..............
Evil:.............. BEle:.............. SAni:..............
Anim:.............. BFir:.............+ SOrc:..............
Unde:.............. BCld:.............. STro:..............
Demo:.............. BPoi:.............. SGia:..............
 Orc:.............. BStn:.............. SDem:..............
Trol:.............. BCut:.............. SDra:..............
Gian:.............. BVmp:.............. SUnd:..............
Drag:..............


  [Last Messages]

> The snaga hits you for 2 damage.
> You miss the snaga.
> The healer hits you for 2 damage.
> The healer misses you.
> The snaga hits you for 7 damage.
> The snaga hits you for 3 damage.
> You miss the snaga.
> You singe the snaga for 23 damage.
> The snaga flees in terror!
> The healer hits you for 3 damage. (x2)
> The snaga hits you for 8 damage.
> You have been stunned.
> You singe the snaga for 20 damage.
> The healer hits you for 2 damage.
> You die.

Killed by a healer.


  [Character Equipment]

a) an Awl-Pike (1d8) (+2,+6)
     Found lying on the floor of a special room at 450 feet (level 9).

     Combat info:
     1.3 blows/round.
     With +1 STR and +0 DEX you would get 1.6 blows/round.
     With +0 STR and +2 DEX you would get 1.6 blows/round.
     Average damage/round: 30.9 vs creatures susceptible to fire, 18.3 vs
     creatures not resistant to fire, and 11.9 vs. others.

b) a Light Crossbow (x3) (+2,+6)
     Found lying on the floor in a pit at 400 feet (level 8).

c) a Ring of Searching <+1, +4>
     Found lying on the floor at 450 feet (level 9).

     +1 stealth.
     +4 searching skill.

f) a Wooden Torch (2603 turns)
     An inheritance from your family.

     Intensity 2 light.

g) Soft Leather Armour [8,+0]
     Found lying on the floor at 350 feet (level 7).

m) a Wicker Shield [2,+0]
     Found lying on the floor at 450 feet (level 9).

o) a Set of Gauntlets of Free Action [3,+6] {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

     Prevents paralysis.

p) a Pair of Leather Sandals [1,-1]
     Obtained from Cath. Rumoured to be found lying on the floor of a special
     room at 100 feet (level 2).


  [Character Quiver]


  [Character Inventory]

a) a Skillbook [Mastery]
     You can read this book.

b) an Elemental Spellbook [Elemental]

c) a Crystal of Telepathy

d) a Potion of Cure Light Wounds

e) 7 Potions of Neutralize Poison

f) 3 Potions of Boldness

g) a Potion of Infravision

i) 8 Potions of Water

m) a Potion of Heroism

n) 5 Scrolls of Phase Door

o) a Scroll of Treasure Detection

p) 2 Scrolls of Satisfy Hunger (tattered)
     You don't want to drop it on the ground.

q) a Scroll of Word of Recall (rugged)

r) 3 Scrolls of Detect Invisible

s) a Wand of Confuse Monster (8 charges)

t) a Wand of Stun Monster (8 charges)

u) a Staff of Detect Invisible (18 charges)

v) a Staff of Light (17 charges)

w) a Robe [2,+2]
     Obtained from Cath. Rumoured to be dropped by a soldier at 250 feet
     (level 5).

x) Soft Leather Armour [8,-2]
     Found lying on the floor at 400 feet (level 8).

y) 2 Daggers (1d4) (+0,+0)
     Found lying on the floor at 100 feet (level 2).

     Combat info:
     3.8 blows/round.
     With +1 STR and +0 DEX you would get 4.0 blows/round.
     With +0 STR and +2 DEX you would get 4.1 blows/round.
     Average damage/round: 31.1 vs creatures susceptible to fire, 11.5 vs
     creatures not resistant to fire, and 1.9 vs. others.
     Average thrown damage: 7.5.

z) a Trident (1d10) (+1,+4) {Farmer Maggot}
     Obtained from Cath. Rumoured to be dropped by Farmer Maggot at 150 feet
     (level 3).

     Combat info:
     2.3 blows/round.
     With +2 STR and +0 DEX you would get 2.7 blows/round.
     With +0 STR and +2 DEX you would get 2.7 blows/round.
     Average damage/round: 58.7 vs creatures susceptible to fire, 31.8 vs
     creatures not resistant to fire, and 18.3 vs. others.

A) an Empty Bottle


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:05   100ft     4     Defeated Grip, Farmer Maggot's Dog
00:00:06   100ft     5     Reached level 5
00:00:22   250ft     6     Defeated Baba Yaga
00:00:40   400ft     10    Reached level 10
00:00:57   350ft     12    Defeated Wolf, Farmer Maggot's Dog
00:01:11   350ft     13    Defeated Fang, Farmer Maggot's Dog
00:01:19   300ft     13    Was killed by a healer


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : yes (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

HC: no extra gold, 2ndChance & low-HP heal   : no  (birth_hardcore)
Turbo: no slow-time bubble                   : no  (birth_turbo)
Deeptown mode                                : yes (birth_deeptown)
Zeitnot mode                                 : no  (birth_zeitnot)
Ironman mode                                 : no  (birth_ironman)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
---- (cannot be disabled: More $ drop, no selling): yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
---- (cannot be disabled: Death is permanent): yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : yes (hide_slaves)
Highlight players on mini map                : yes (highlight_players)

  [Extra]



  [Scene of Death]

                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
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300' (L6)    LF:2-? Light 4 Stun Fed 27 % Open floor                            


  [Player information]

Player ID: Tala
Time: 08:15:35 21-11-2025
Server Turns: 1061203425
Timestamp: 1763702135
Account score: 9
Deeptown