Pish [Wood-Elf Archer]

  [Tangaria 1.6.2 T-34 Character Dump]

 Name   Pish          Age             79         Self  RB  CB  EB   Best
 Sex    Female        Height        7'2"  STR:     16  +0  -1  +0     15
 Race   Wood-Elf      Weight     7st 2lb  INT:     11  +1  -2  +0     10
 Class  Archer        Turns used:         WIS:     13  -2  -1  +0     10
 Title  Dead Shot     Game          5025  DEX:     17  +2  +3  +0  18/40
 HP     -5/103        Player        9432  CON:     14  +0  +1  +0     15
 SP     0/0           Active        2679  CHR:     12  +0  -2  +0     10

 Level                 11    Armor       [10,+9]    Saving Throw     33%
 Cur Exp              508                           Stealth         Good
 Max Exp              508    Melee        3d5,+2    Disarm - phys.   64%
 Adv Exp              650    To-hit        16,+1    Disarm - magic   31%
                             Blows      1.3/turn    Magic Devices     32
 Gold                  12                           Searching        34%
 Burden          106.5 lb    Shoot to-dam     +0    Infravision    40 ft
 Overweight        4.6 lb    To-hit        54,-2    Speed             -1
 MaxDepth       400' (L8)    Shots      1.4/turn

 You do not know your origin yet.

Resistances         Abilities
Acid:?............. Fear:?.............
Elec:?............. Blnd:?.............
Fire:?............. Conf:?.............
Cold:?............. Stun:..............
Pois:.............. HLif:?.............
Lite:?.............  Rgn:..............
Dark:?.............  ESP:..............
Soun:?............. SInv:..............
Shar:?............. FAct:?.............
Nexu:?.............  Lev:?.............
Neth:?............. SDig:..............
Chao:?............. Trap:?.............
Dise:?............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............-
-Tel:?.............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:.............+
Frag:.............. Mght:..............
LTel:?............. PLit:..............
Hung:.............. DRed:..............
Time:?............. Move:.............+
Mana:?.............  Fly:..............
Wate:?.............

Telepathic powers
Radi:.............. BAci:.............. SEvi:?.............
Evil:.............. BEle:.............. SAni:.............+
Anim:.............. BFir:.............. SOrc:?.............
Unde:.............. BCld:.............. STro:?.............
Demo:.............. BPoi:.............+ SGia:?.............
 Orc:.............. BStn:.............. SDem:?.............
Trol:.............. BCut:.............. SDra:?.............
Gian:.............. BVmp:.............. SUnd:?.............
Drag:..............


  [Last Messages]

> Lagduf, the Snaga, is no longer poisoned.
> I see no down staircase here. (x3)
> You miss Lagduf, the Snaga.
> Lagduf, the Snaga, hits you for 5 damage.
> Lagduf, the Snaga, hits you for 2 damage.
> Lagduf, the Snaga, hits you for 8 damage.
> Lagduf, the Snaga, hits you for 9 damage.
> You have been stunned.
> I see no down staircase here. (x2)
> You sicken Lagduf, the Snaga for 12 damage.
> You miss Lagduf, the Snaga.
> Lagduf, the Snaga, is poisoned!
> Lagduf, the Snaga, hits you for 8 damage.
> Lagduf, the Snaga, hits you for 6 damage.
> You die.

Killed by Lagduf, the Snaga.


  [Character Equipment]

a) a Katana of Slay Troll (3d5) (+3,+7) {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

     Slays trolls.

     Combat info:
     1.3 blows/round.
     With +4 STR and +0 DEX you would get 1.6 blows/round.
     With +0 STR and +2 DEX you would get 1.6 blows/round.
     Average damage/round: 39.6 vs trolls, 27.3 vs animals and creatures not
     resistant to poison, and 15.1 vs. others.

b) a Short Bow (x2) (+0,+0)
     An inheritance from your family.

f) a Wooden Torch (4408 turns)
     Intensity 2 light.

g) a Filthy Rag [1,+5] {Lobelia Sackville-Baggins}
     Dropped by Lobelia Sackville-Baggins at 150 feet (level 3).

i) a Cloak [1,+0]
     Found lying on the floor at 200 feet (level 4).

n) a Hard Leather Cap [2,-1]
     Found lying on the floor at 250 feet (level 5).

o) a Set of Leather Gloves [1,+3]
     Found lying on the floor at 150 feet (level 3).

p) a Pair of Iron Shod Boots [4,+0]
     Found lying on the floor at 350 feet (level 7).

     Cannot be harmed by fire.

q) a Belt [1,+0]
     Bought from a store on the surface.


  [Character Quiver]

0) 15 Arrows (1d4) (+0,+0)
     Combat info:
     1.4 shots/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 14 vs creatures not resistant to poison and 7 vs.
     others.
     35% chance of breaking upon contact.

1) 21 Arrows (1d4) (+5,+4)
     Combat info:
     1.4 shots/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 36.5 vs creatures not resistant to poison and 18.2
     vs. others.
     35% chance of breaking upon contact.


  [Character Inventory]

a) 2 Apples {Baba Yaga}

b) 2 Flasks of oil

c) a Potion of Cure Light Wounds

d) 3 Potions of Neutralize Poison

e) a Potion of Speed

f) 2 Potions of Heroism

g) a Potion of Berserk Strength

i) 2 Potions of Boldness

m) a Potion of Water

n) 6 Scrolls of Phase Door

o) 2 Scrolls of Word of Recall (rugged)

p) 2 Scrolls of Detect Invisible

q) 2 Scrolls of Light

r) a Scroll of Blessing

s) 2 Scrolls of Aggravate Monster

t) a Wand of Haste Monster (28 charges)

u) a Wand of Magic Missile (11 charges)

v) 3 Wooden Torches (5000 turns)
     Intensity 2 light.

w) a Wooden Torch (4526 turns)
     Intensity 2 light.

x) 3 Old Lanterns (5000 turns)
     Intensity 3 light.

y) a Tulwar (2d4) (+0,+0)
     Dropped by a snaga at 400 feet (level 8).

     Combat info:
     1.3 blows/round.
     With +4 STR and +0 DEX you would get 1.6 blows/round.
     With +0 STR and +2 DEX you would get 1.6 blows/round.
     Average damage/round: 6.7 vs animals and creatures not resistant to poison,
     and 0 vs. others.

z) a Club (1d3) (+0,+0)
     An inheritance from your family.

     Combat info:
     1.6 blows/round.
     With +3 STR and +0 DEX you would get 2.0 blows/round.
     With +0 STR and +2 DEX you would get 2.0 blows/round.
     Average damage/round: 0.


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:08   50ft      2     Defeated Mad woodsman
00:00:39   150ft     5     Reached level 5
00:00:39   150ft     5     Defeated Grip, Farmer Maggot's Dog
00:00:41   150ft     5     Defeated Lobelia Sackville-Baggins
00:00:43   200ft     5     Defeated Wolf, Farmer Maggot's Dog
00:00:50   250ft     7     Defeated Baba Yaga
00:01:18   400ft     10    Reached level 10
00:01:23   400ft     11    Was killed by Lagduf, the Snaga


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

HC: no extra gold, 2ndChance & low-HP heal   : no  (birth_hardcore)
Turbo: no slow-time bubble                   : no  (birth_turbo)
Deeptown mode                                : yes (birth_deeptown)
Zeitnot mode                                 : no  (birth_zeitnot)
Ironman mode                                 : no  (birth_ironman)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
---- (cannot be disabled: More $ drop, no selling): yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
---- (cannot be disabled: Death is permanent): yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : yes (hide_slaves)
Highlight players on mini map                : yes (highlight_players)

  [Extra]



  [Scene of Death]

                                    #                                          
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      #####################                                                  ##
      #...................#                                                  #<
      #...................#       .                                          %.
      #...................#       .                                          %.
      #......._...........#                                                  ##
      #...................#                              ####           #%##%%.
      #<.................<#      .##                     #..%###%%%%    %......
      ##########..#########     ..@.                     %.........%%   #.....%
                ..#    #########.o#########              %.........>#   #..%%%#
                ..#    #..........{.......#              .:.%%%%#%..%   #..%   
               #..#    #...........{......#               :.%    %..%   %..#   
               #..#    #............{..{..#               ###    %..#   #..#   
               #..#    #.............{{...#                      %..#####..#   
               #..###  #..............{{..#                      %.........#   
               #%......+..................#           #########%%##........#   
              #........'...............{..#          #.......'..............   
              #........###########..####..#          #.......'..............   
              ##...                    #..#          #.......##%%%%%#####...   

400' (L8)    LF:3-2 Light 2 Moves +1 Stun Fed 46 % Open door                    


  [Player information]

Player ID: Peenus
Time: 05:02:22 04-12-2025
Server Turns: 1145911694
Timestamp: 1764813742
Account score: 5
Deeptown