[Tangaria 1.6.2 T-34 Character Dump]
Name Pish Age 79 Self RB CB EB Best
Sex Female Height 7'2" STR: 16 +0 -1 +0 15
Race Wood-Elf Weight 7st 2lb INT: 11 +1 -2 +0 10
Class Archer Turns used: WIS: 13 -2 -1 +0 10
Title Dead Shot Game 5025 DEX: 17 +2 +3 +0 18/40
HP -5/103 Player 9432 CON: 14 +0 +1 +0 15
SP 0/0 Active 2679 CHR: 12 +0 -2 +0 10
Level 11 Armor [10,+9] Saving Throw 33%
Cur Exp 508 Stealth Good
Max Exp 508 Melee 3d5,+2 Disarm - phys. 64%
Adv Exp 650 To-hit 16,+1 Disarm - magic 31%
Blows 1.3/turn Magic Devices 32
Gold 12 Searching 34%
Burden 106.5 lb Shoot to-dam +0 Infravision 40 ft
Overweight 4.6 lb To-hit 54,-2 Speed -1
MaxDepth 400' (L8) Shots 1.4/turn
You do not know your origin yet.
Resistances Abilities
Acid:?............. Fear:?.............
Elec:?............. Blnd:?.............
Fire:?............. Conf:?.............
Cold:?............. Stun:..............
Pois:.............. HLif:?.............
Lite:?............. Rgn:..............
Dark:?............. ESP:..............
Soun:?............. SInv:..............
Shar:?............. FAct:?.............
Nexu:?............. Lev:?.............
Neth:?............. SDig:..............
Chao:?............. Trap:?.............
Dise:?............. Blss:..............
Hindrances Modifiers
-HP:.............. Stea:..............
-SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............-
-Tel:?............. Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:.............+
Frag:.............. Mght:..............
LTel:?............. PLit:..............
Hung:.............. DRed:..............
Time:?............. Move:.............+
Mana:?............. Fly:..............
Wate:?.............
Telepathic powers
Radi:.............. BAci:.............. SEvi:?.............
Evil:.............. BEle:.............. SAni:.............+
Anim:.............. BFir:.............. SOrc:?.............
Unde:.............. BCld:.............. STro:?.............
Demo:.............. BPoi:.............+ SGia:?.............
Orc:.............. BStn:.............. SDem:?.............
Trol:.............. BCut:.............. SDra:?.............
Gian:.............. BVmp:.............. SUnd:?.............
Drag:..............
[Last Messages]
> Lagduf, the Snaga, is no longer poisoned.
> I see no down staircase here. (x3)
> You miss Lagduf, the Snaga.
> Lagduf, the Snaga, hits you for 5 damage.
> Lagduf, the Snaga, hits you for 2 damage.
> Lagduf, the Snaga, hits you for 8 damage.
> Lagduf, the Snaga, hits you for 9 damage.
> You have been stunned.
> I see no down staircase here. (x2)
> You sicken Lagduf, the Snaga for 12 damage.
> You miss Lagduf, the Snaga.
> Lagduf, the Snaga, is poisoned!
> Lagduf, the Snaga, hits you for 8 damage.
> Lagduf, the Snaga, hits you for 6 damage.
> You die.
Killed by Lagduf, the Snaga.
[Character Equipment]
a) a Katana of Slay Troll (3d5) (+3,+7) {Baba Yaga}
Dropped by Baba Yaga at 250 feet (level 5).
Slays trolls.
Combat info:
1.3 blows/round.
With +4 STR and +0 DEX you would get 1.6 blows/round.
With +0 STR and +2 DEX you would get 1.6 blows/round.
Average damage/round: 39.6 vs trolls, 27.3 vs animals and creatures not
resistant to poison, and 15.1 vs. others.
b) a Short Bow (x2) (+0,+0)
An inheritance from your family.
f) a Wooden Torch (4408 turns)
Intensity 2 light.
g) a Filthy Rag [1,+5] {Lobelia Sackville-Baggins}
Dropped by Lobelia Sackville-Baggins at 150 feet (level 3).
i) a Cloak [1,+0]
Found lying on the floor at 200 feet (level 4).
n) a Hard Leather Cap [2,-1]
Found lying on the floor at 250 feet (level 5).
o) a Set of Leather Gloves [1,+3]
Found lying on the floor at 150 feet (level 3).
p) a Pair of Iron Shod Boots [4,+0]
Found lying on the floor at 350 feet (level 7).
Cannot be harmed by fire.
q) a Belt [1,+0]
Bought from a store on the surface.
[Character Quiver]
0) 15 Arrows (1d4) (+0,+0)
Combat info:
1.4 shots/round.
When fired, hits targets up to 100 feet away.
Average damage/round: 14 vs creatures not resistant to poison and 7 vs.
others.
35% chance of breaking upon contact.
1) 21 Arrows (1d4) (+5,+4)
Combat info:
1.4 shots/round.
When fired, hits targets up to 100 feet away.
Average damage/round: 36.5 vs creatures not resistant to poison and 18.2
vs. others.
35% chance of breaking upon contact.
[Character Inventory]
a) 2 Apples {Baba Yaga}
b) 2 Flasks of oil
c) a Potion of Cure Light Wounds
d) 3 Potions of Neutralize Poison
e) a Potion of Speed
f) 2 Potions of Heroism
g) a Potion of Berserk Strength
i) 2 Potions of Boldness
m) a Potion of Water
n) 6 Scrolls of Phase Door
o) 2 Scrolls of Word of Recall (rugged)
p) 2 Scrolls of Detect Invisible
q) 2 Scrolls of Light
r) a Scroll of Blessing
s) 2 Scrolls of Aggravate Monster
t) a Wand of Haste Monster (28 charges)
u) a Wand of Magic Missile (11 charges)
v) 3 Wooden Torches (5000 turns)
Intensity 2 light.
w) a Wooden Torch (4526 turns)
Intensity 2 light.
x) 3 Old Lanterns (5000 turns)
Intensity 3 light.
y) a Tulwar (2d4) (+0,+0)
Dropped by a snaga at 400 feet (level 8).
Combat info:
1.3 blows/round.
With +4 STR and +0 DEX you would get 1.6 blows/round.
With +0 STR and +2 DEX you would get 1.6 blows/round.
Average damage/round: 6.7 vs animals and creatures not resistant to poison,
and 0 vs. others.
z) a Club (1d3) (+0,+0)
An inheritance from your family.
Combat info:
1.6 blows/round.
With +3 STR and +0 DEX you would get 2.0 blows/round.
With +0 STR and +2 DEX you would get 2.0 blows/round.
Average damage/round: 0.
[Character History]
Time Depth Level Event
00:00:00 Town 1 Began the quest to destroy Morgoth
00:00:08 50ft 2 Defeated Mad woodsman
00:00:39 150ft 5 Reached level 5
00:00:39 150ft 5 Defeated Grip, Farmer Maggot's Dog
00:00:41 150ft 5 Defeated Lobelia Sackville-Baggins
00:00:43 200ft 5 Defeated Wolf, Farmer Maggot's Dog
00:00:50 250ft 7 Defeated Baba Yaga
00:01:18 400ft 10 Reached level 10
00:01:23 400ft 11 Was killed by Lagduf, the Snaga
[Options]
[User interface]
Use the roguelike command keyset : no (rogue_like_commands)
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : yes (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : no (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : yes (show_damage)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : yes (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Show effective speed as multiplier : no (effective_speed)
[MAngband]
Color: Illuminate torchlight in orange : yes (view_orange_light)
Use special color for party leader : no (highlight_leader)
Disturb whenever map panel changes : yes (disturb_panel)
Freeze screen after detecting monsters : no (pause_after_detect)
Compare equipment when examining items : no (expand_inspect)
[Birth]
HC: no extra gold, 2ndChance & low-HP heal : no (birth_hardcore)
Turbo: no slow-time bubble : no (birth_turbo)
Deeptown mode : yes (birth_deeptown)
Zeitnot mode : no (birth_zeitnot)
Ironman mode : no (birth_ironman)
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Show level feelings : yes (birth_feelings)
---- (cannot be disabled: More $ drop, no selling): yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Restrict the use of stores/home : no (birth_no_stores)
---- (cannot be disabled: Death is permanent): yes (birth_no_ghost)
Play as a fruit bat : no (birth_fruit_bat)
[Advanced]
Get out of icky screens when disturbed : no (disturb_icky)
Active auto-retaliator : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors : yes (disturb_bash)
Activate fire-till-kill mode : yes (fire_till_kill)
Risky casting : no (risky_casting)
Hide terrain description on status line : no (hide_terrain)
Sort monsters by experience : no (sort_exp)
Display monsters in ASCII : no (ascii_mon)
Nonmoving monsters disturb running : yes (disturb_nomove)
Disturb when effects end : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no (confirm_recall)
Hide controlled monsters in monster lists : yes (hide_slaves)
Highlight players on mini map : yes (highlight_players)
[Extra]
[Scene of Death]
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#......._...........# ##
#...................# #### #%##%%.
#<.................<# .## #..%###%%%% %......
##########..######### ..@. %.........%% #.....%
..# #########.o######### %.........># #..%%%#
..# #..........{.......# .:.%%%%#%..% #..%
#..# #...........{......# :.% %..% %..#
#..# #............{..{..# ### %..# #..#
#..# #.............{{...# %..#####..#
#..### #..............{{..# %.........#
#%......+..................# #########%%##........#
#........'...............{..# #.......'..............
#........###########..####..# #.......'..............
##... #..# #.......##%%%%%#####...
400' (L8) LF:3-2 Light 2 Moves +1 Stun Fed 46 % Open door
[Player information]
Player ID: Peenus
Time: 05:02:22 04-12-2025
Server Turns: 1145911694
Timestamp: 1764813742
Account score: 5
Deeptown