Evilguy [Hydra Monk]

  [Tangaria 1.6.2 T-34 Character Dump]

 Name   Evilguy II    Age            320         Self  RB  CB  EB   Best
 Sex    Neuter        Height       14'0"  STR:     13 -10  +0  +0      3
 Race   Hydra         Weight    21st 3lb  INT:     11  -2  -2  +0      7
 Class  Monk          Turns used:         WIS:     13  -2  +0  +0     11
 Title  Immaculate    Game         10160  DEX:     17 -10  +1  +0      8
 HP     -1/196        Player       18155  Con:     16 -10  +0  +2      8      7
 SP     0/0           Active       13208  CHR:     12  -9  -1  +0      3

 Level                 17    Armor       [5,+92]    Saving Throw     46%
 Cur Exp             2437                           Stealth          Bad
 Max Exp             2797    Melee        2d4,+7    Disarm - phys.    8%
 Adv Exp             2900    To-hit       39,+13    Disarm - magic    2%
                             Blows      2.6/turn    Magic Devices      0
 Gold                   0                           Searching        37%
 Burden           37.7 lb    Shoot to-dam     +0    Infravision     0 ft
 Overweight        7.8 lb    To-hit       13,+13    Speed             -4
 MaxDepth      650' (L13)    Shots      0.0/turn

 You were born in a swamp.

Resistances         Abilities
Acid:..?........... Fear:..............
Elec:....+......... Blnd:..............
Fire:..?........... Conf:..............
Cold:..?..........- Stun:..?...........
Pois:..?........... HLif:..............
Lite:..............  Rgn:..............
Dark:..?...........  ESP:..............
Soun:..?........... SInv:..............
Shar:..?........... FAct:..............
Nexu:..?...........  Lev:..?...........
Neth:.............. SDig:..............
Chao:..?........... Trap:..?...........
Dise:..?........... Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:.............-
 -SP:.............. Sear:..............
Afrd:.............. Infr:..............
Aggr:.............. Tunn:..+..........+
-Tel:..?...........  Spd:..............
-Exp:.............. Blow:.............+
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:..?........... PLit:..............
Hung:.............. DRed:.............-
Time:..?........... Move:.............+
Mana:..?...........  Fly:..............
Wate:..?...........

Telepathic powers
Radi:.............. BAci:.............. SEvi:..............
Evil:.............. BEle:.............. SAni:..............
Anim:.............. BFir:.............. SOrc:..............
Unde:.............. BCld:.............. STro:..............
Demo:.............. BPoi:.............. SGia:..............
 Orc:.............. BStn:.............. SDem:..............
Trol:.............. BCut:.............. SDra:..............
Gian:.............. BVmp:.............. SUnd:..............
Drag:..............


  [Last Messages]

> The baby shadow drake bites you for 5 damage.
> The baby shadow drake misses you. (x2)
> The baby shadow drake bites you for 5 damage.
> You feel righteous!
> You have 8 Scrolls of Blessing (f).
> The baby shadow drake misses you. (x3)
> You bite the baby shadow drake (circular) for 13 damage.
> The baby shadow drake is hit for 6 damage.
> The baby shadow drake grunts with pain.
> You miss the baby shadow drake.
> You bite the baby shadow drake (circular) for 12 damage.
> The baby shadow drake is hit for 5 damage.
> The baby shadow drake grunts with pain.
> The baby shadow drake claws you for 3 damage.
> You die.

Killed by a baby shadow drake.


  [Character Equipment]

c) a Ring of Digging <+1, +5>
     Found lying on the floor of a special room at 550 feet (level 11).

     +1 constitution.
     +5 tunneling.

e) an Amulet of Resist Lightning <+1>
     Found lying on the floor at 550 feet (level 11).

     +1 constitution.
     Provides resistance to lightning.

f) an Old Lantern (595 turns)
     Dropped by a cave orc at 550 feet (level 11).

     Intensity 3 light.

i) a Fur Cloak [3,+4] {Solovei the Robber}
     Dropped by Solovei the Robber at 600 feet (level 12).

m) a Wicker Shield [2,+5]
     Found lying on the floor at 50 feet (level 1).


  [Character Quiver]


  [Character Inventory]

a) 2 Mushrooms of Clear Mind

b) 8 Mushrooms of Hallucination {Solovei the Robber}

c) a Potion of Infravision

d) 8 Scrolls of Detect Invisible

e) 2 Scrolls of Deep Descent

f) 8 Scrolls of Blessing

g) a Scroll of Word of Recall (rugged)

i) a Scroll of Curse Armour

m) 2 Rings of Resist Fire and Cold
     Provides resistance to fire, cold.

n) an Old Lantern (5000 turns)
     Dropped by a cave orc at 550 feet (level 11).

     Intensity 3 light.


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:03   50ft      1     Helped to defeat Mad woodsman
00:00:09   50ft      2     Helped to defeat Farmer Maggot
00:00:22   100ft     4     Helped to defeat Grip, Farmer Maggot's Dog
00:00:22   100ft     5     Reached level 5
00:00:29   150ft     5     Defeated Fang, Farmer Maggot's Dog
00:00:49   450ft     10    Reached level 10
00:00:50   450ft     10    Killed Vort the Kobold Queen
00:00:51   250ft     10    Defeated Baba Yaga
00:01:19   400ft     12    Helped to kill Wormtongue, Agent of Saruman
00:01:48   550ft     15    Reached level 15
00:02:01   550ft     15    Killed Lagduf, the Snaga
00:02:05   550ft     16    Killed Brodda, the Easterling
00:02:21   550ft     16    Killed Mughash the Kobold Lord
00:02:24   600ft     17    Defeated Solovei the Robber
00:02:49   650ft     17    Was killed by a baby shadow drake


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

HC: no extra gold, 2ndChance & low-HP heal   : no  (birth_hardcore)
Turbo: no slow-time bubble                   : no  (birth_turbo)
Deeptown mode                                : yes (birth_deeptown)
Zeitnot mode                                 : no  (birth_zeitnot)
Ironman mode                                 : no  (birth_ironman)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
---- (cannot be disabled: More $ drop, no selling): yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
---- (cannot be disabled: Death is permanent): yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : yes (hide_slaves)
Highlight players on mini map                : yes (highlight_players)

  [Extra]



  [Scene of Death]

                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                        ######                                 
                                        #..?.#                                 
                                        #....#                                 
                                      .......#                                 
                                     ..pd....#                                 
                                   ....@#....%                                 
                                  %''##%%....%%%                               
                                  %...# %.......                               
                                  #.... ........                               
                                   .... .....%%                                
                                        %.....                                 
                                        #.....                                 
                                  .     %....%                                 
                                 %      ###%%#                                 
                                                                               
                                                                               

650' (L13)   LF:3-? Light 2 Moves +10 Hungry 14 % Blessed Open floor            


  [Player information]

Player ID: Celes
Time: 11:56:29 04-12-2025
Server Turns: 1147702216
Timestamp: 1764838589
Account score: 9
Deeptown