Pish [High-Elf Archer]

  [Tangaria 1.6.2 T-34 Character Dump]

 Name   Pish          Age            105         Self  RB  CB  EB   Best
 Sex    Female        Height        6'8"  STR:     16  +1  -1  +0     16
 Race   High-Elf      Weight    15st 5lb  INT:     10  +1  -2  +0      9
 Class  Archer        Turns used:         WIS:     12  -1  -1  +0     10
 Title  Dead Shot     Game          2258  DEX:     16  +2  +3  +0  18/30
 HP     -3/122        Player        5893  Con:     15  +1  +1  +0     17      5
 SP     0/0           Active        5017  CHR:     11  +1  -2  +0     10

 Level                 12    Armor        [9,+2]    Saving Throw     52%
 Cur Exp              658                           Stealth         Fair
 Max Exp              658    Melee        1d5,-1    Disarm - phys.   51%
 Adv Exp              850    To-hit        21,-4    Disarm - magic   33%
                             Blows      1.3/turn    Magic Devices     37
 Gold                  31                           Searching        34%
 Burden           99.8 lb    Shoot to-dam     +0    Infravision    10 ft
 Overweight       -8.1 lb    To-hit        57,-5    Speed         Normal
 MaxDepth       400' (L8)    Shots      1.6/turn

 You are the only child of a Telerin Ranger. You have light grey eyes,
 straight black hair, and a fair complexion.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:.............+  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:.............+
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..............
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:.............+
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............  Fly:..............
Wate:..............

Telepathic powers
Radi:.............. BAci:.............. SEvi:..............
Evil:.............. BEle:.............. SAni:..............
Anim:.............. BFir:.............. SOrc:..............
Unde:.............. BCld:.............. STro:..............
Demo:.............. BPoi:.............+ SGia:..............
 Orc:.............. BStn:.............. SDem:..............
Trol:.............. BCut:.............. SDra:..............
Gian:.............. BVmp:.............. SUnd:..............
Drag:..............


  [Last Messages]

> You feel very sickly.
> Something touches you for 5 damage.
> You feel very sickly.
> Something touches you for 1 damage.
> You feel very sickly.
> You feel something creepy appear nearby!
> You hear something appear nearby.
> Someone hits you for 6 damage.
> You can't see anything.
> Someone tries to cast a spell, but fails.
> Someone hits you for 5 damage.
> You have been stunned.
> Something touches you for 6 damage.
> You feel very sickly.
> You die.

Killed by an undead mass.


  [Character Equipment]

a) a Main Gauche (1d5) (+1,+5)
     Dropped by a snotling at 250 feet (level 5).

     Combat info:
     1.3 blows/round.
     With +2 STR and +0 DEX you would get 1.6 blows/round.
     With +0 STR and +1 DEX you would get 1.6 blows/round.
     Average damage/round: 6.6 vs creatures not resistant to poison and 2.6
     vs. others.

b) a Short Bow (x2) (+0,+0)
     An inheritance from your family.

f) a Rusty Lantern (1458 turns)
     An inheritance from your family.

     Cannot be harmed by fire.
     Intensity 3 light.

g) Soft Leather Armour [8,+1]
     Obtained from Tene. Rumoured to be found lying on the floor at 250 feet
     (level 5).

i) a Cloak [1,-1]
     Obtained from Tene. Rumoured to be found lying on the floor at 200 feet
     (level 4).


  [Character Quiver]

0) 40 Old Arrows (1d4) (+0,+0)
     Combat info:
     1.6 shots/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 16 vs creatures not resistant to poison and 8 vs.
     others.
     35% chance of breaking upon contact.

1) 6 Old Arrows (1d4) (+0,+0)
     Combat info:
     1.6 shots/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 16 vs creatures not resistant to poison and 8 vs.
     others.
     35% chance of breaking upon contact.


  [Character Inventory]

a) a Potato

b) 2 Apples {Baba Yaga}

c) a Flask of Whisky

d) a Pint of Fine Wine

e) a Sip of Miruvor

f) a Salted Pork from Isengard {Wormtongue, Agent of Saruman}

g) an Apple of Youth {Baba Yaga}

i) 15 Potions of Cure Light Wounds

m) 3 Potions of Water

n) a Potion of Heroism

o) 8 Scrolls of Phase Door

p) 2 Scrolls of Satisfy Hunger (tattered)
     You don't want to drop it on the ground.

q) 2 Scrolls of Word of Recall (rugged)

r) a Scroll of Light

s) 5 Wooden Torches (5000 turns)
     Intensity 2 light.

t) a Wooden Torch (2670 turns)
     An inheritance from Tene's family.

     Intensity 2 light.

u) a Wooden Torch of Brightness (5000 turns) <+1>
     Found lying on the floor at 350 feet (level 7).

     +1 light.
     Intensity 3 light.

v) 4 Old Lanterns (5000 turns)
     Intensity 3 light.

w) a Filthy Rag [1,+2]
     Obtained from Tene. Rumoured to be found lying on the floor at 50 feet
     (level 1).


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:05   100ft     5     Reached level 5
00:00:12   200ft     6     Defeated Fang, Farmer Maggot's Dog
00:00:12   200ft     6     Defeated Wolf, Farmer Maggot's Dog
00:00:33   400ft     10    Reached level 10
00:00:34   400ft     10    Helped to kill Wormtongue, Agent of Saruman
00:00:37   400ft     12    Was killed by an undead mass


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

HC: no extra gold, 2ndChance & low-HP heal   : no  (birth_hardcore)
Turbo: no slow-time bubble                   : no  (birth_turbo)
Deeptown mode                                : yes (birth_deeptown)
Zeitnot mode                                 : no  (birth_zeitnot)
Ironman mode                                 : no  (birth_ironman)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
---- (cannot be disabled: More $ drop, no selling): yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
---- (cannot be disabled: Death is permanent): yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : yes (hide_slaves)
Highlight players on mini map                : yes (highlight_players)

  [Extra]



  [Scene of Death]

...........................................................................    
............................................................................   
............................................................................   
.............................................................................  
.............................................................................  
.............................................................................. 
.....................................................    ..................... 
....................................................   ?${.....................
...................................................    {{?{=...................
..................  ....................."......... ...%{#!.##############     
................   #####.$.............@...........    ~\#...            #     
..............     #  <#............................     #.############# #     
.............#######.. #######.......................    #>#           # #     
.............# ..............#...........................#.#           # #     
.............# .....!...................................\#.#           # #     
.............# ..........................................#<#           # #     
.............#######.  #######...........................# #           # #     
...................#   #.................................# ######+###### #     
...................#####.................................#            *  #     
.........................................................#################     
...................................................................########  ##

400' (L8)    LF:6-1 Light 3 Blind Confused Poisoned Stun Hungry 12 % Open floor 


  [Player information]

Player ID: Peenus
Time: 10:42:41 05-12-2025
Server Turns: 1153933519
Timestamp: 1764920561
Account score: 17
Deeptown