Talamat [Celestial Assassin]

  [Tangaria 1.6.2 T-34 Character Dump]

 Name   Talamat       Age             14         Self  RB  CB  EB   Best
 Sex    Male          Height        6'9"  STR:     18  +2  +1  +2  18/50
 Race   Celestial     Weight   10st 13lb  INT:     10  +0  +2  +0     12
 Class  Assassin      Turns used:         WIS:     10  +1  -2  +1     10
 Title  Footpad       Game          5745  DEX:     17  +1  +2  +0  18/20
 HP     -4/72         Player       13067  CON:      9  +2  +0  +1     12
 SP     14/14         Active        9351  CHR:     11  +5  -2  -1     13

 Level                 13    Armor      [20,+23]    Saving Throw     50%
 Cur Exp             1073                           Stealth         Poor
 Max Exp             1073    Melee        1d4,+3    Disarm - phys.   62%
 Adv Exp             1100    To-hit        36,+3    Disarm - magic   48%
                             Blows      4.3/turn    Magic Devices     25
 Gold                2395                           Searching        36%
 Burden           87.2 lb    Shoot to-dam     +0    Infravision    20 ft
 Overweight      -92.7 lb    To-hit        41,+3    Speed         Normal
 MaxDepth      550' (L11)    Shots      0.0/turn

 You do not know your origin yet.

Resistances         Abilities
Acid:............+. Fear:..............
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:..............
Dark:.............-  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:.............+
Neth:.............. SDig:............++
Chao:............+. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............-
-Tel:..............  Spd:..............
-Exp:.............. Blow:.............+
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:.............+
Hung:.............. DRed:..............
Time:.............- Move:..............
Mana:..............  Fly:..............
Wate:..............

Telepathic powers
Radi:.............. BAci:.............. SEvi:..............
Evil:.............. BEle:.............. SAni:..............
Anim:.............. BFir:.............. SOrc:..............
Unde:.............. BCld:.............. STro:..............
Demo:.............. BPoi:.............. SGia:..............
 Orc:.............. BStn:.............. SDem:..............
Trol:.............. BCut:.............. SDra:..............
Gian:.............. BVmp:.............. SUnd:.............+
Drag:..............


  [Last Messages]

> Something touches you for 1 damage.
> You are covered in acid!
> Something touches you for 2 damage.
> You are covered in acid!
> Your Studded Leather Armour is damaged!
> Something touches you for 1 damage.
> Something bites you for 4 damage.
> Something bites you for 5 damage.
> Something stings you for 6 damage.
> You are poisoned!
> You have 4 Potions of Poison (c).
> Someone misses you.
> Someone hits you for 6 damage.
> Something bites you for 5 damage.
> You die.

Killed by a stegocentipede.


  [Character Equipment]

a) a Dagger (1d4) (+0,+0)
     Found lying on the floor at 100 feet (level 2).

     Combat info:
     4.3 blows/round.
     With +0 STR and +2 DEX you would get 4.7 blows/round.
     Average damage/round: 46.2 vs undead and 23.9 vs. others.
     Average thrown damage: 7.5.

c) a Ring of Protection [+7]
     Bought from a store on the surface.

d) a Ring of Protection [+6]
     Bought from a store on the surface.

f) an Old Lantern (3898 turns)
     Found lying on the floor at 400 feet (level 8).

     Intensity 3 light.

g) Studded Leather Armour (-1) [12,+2]
     Dropped by a snaga at 300 feet (level 6).

i) a Cloak [1,+1]
     Found lying on the floor at 350 feet (level 7).

m) a Wicker Shield [2,+0]
     Found lying on the floor at 400 feet (level 8).

n) a Hard Leather Cap of Wisdom [2,+5] <+1>
     Dropped by an unknown monster at 450 feet (level 9).

     +1 wisdom.
     Sustains wisdom.

o) a Set of Leather Gloves [1,-1]
     Found lying on the floor at 450 feet (level 9).

p) a Pair of Leather Boots [2,+3]
     Found lying on the floor at 350 feet (level 7).

q) the Mummy Wrappings 'Obeol' [-2] <+2, +1, -1>
     Found lying on the floor of a special room at 400 feet (level 8).

     +2 strength.
     +1 constitution.
     -1 charisma.
     Provides resistance to acid, chaos.
     Cannot be harmed by acid, fire.
     Slows your metabolism.

     When aimed, it shoots a bolt or beam of magical energy that inflicts 3d4
     points of damage, which your device skill increases by 10% for an average
     of 7.7 damage.
     Takes 25 to 27 turns to recharge.
     Your chance of success is 94.9%


  [Character Quiver]

0) 13 Rounded Pebbles of Slay Animal (1d2) (+4,+7)
     Slays animals.

     Combat info:
     Average thrown damage: 34.4 vs animals and 17.2 vs. others.


  [Character Inventory]

a) 4 Books of Shadows [Shadows for Beginners]
     You can read this book.

b) 10 Potions of Cure Serious Wounds

c) 4 Potions of Poison
     It can be thrown at creatures with damaging effect.

d) 7 Potions of Speed

e) a Potion of Novice Alchemist's Creation

f) 4 Potions of Blindness
     It can be thrown at creatures with damaging effect.

g) 12 Scrolls of Phase Door

i) 2 Scrolls of Magic Mapping

m) 3 Scrolls of Detect Invisible

n) a Scroll of Identify

o) 5 Scrolls of Word of Recall

p) 2 Scrolls of Holy Prayer

q) 3 Scrolls of Wilderness Mapping

r) 2 Scrolls of Word of Recall (rugged)

s) 5 Scrolls of Treasure Detection

t) 4 Scrolls of Blessing

u) 3 Scrolls of Light

v) a Wand of Magic Missile (14 charges)

w) a Wooden Torch (5000 turns)
     An inheritance from your family.

     Intensity 2 light.

x) a Hard Leather Cap [2,+0]
     Found lying on the floor of a special room at 350 feet (level 7).


  [House List]


a) 2 Rations of Food {~8000}
b) a Broad Axe (2d6) (+1,+4) {~1250}
c) a Flail (2d6) (+5,+5) {~3000}
d) a Long Bow (x3) (+3,+4) {~1500}


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:12   100ft     3     Defeated Grip, Farmer Maggot's Dog
00:00:14   100ft     5     Reached level 5
00:00:19   100ft     6     Defeated Lobelia Sackville-Baggins
00:00:24   200ft     7     Defeated Wolf, Farmer Maggot's Dog
00:00:34   250ft     8     Defeated Baba Yaga
00:00:47   300ft     9     Killed Mughash the Kobold Lord
00:00:49   350ft     10    Reached level 10
00:01:02   400ft     11    Found the Mummy Wrappings 'Obeol'
00:01:17   400ft     12    Defeated Fang, Farmer Maggot's Dog
00:01:35   550ft     13    Was killed by a stegocentipede


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : yes (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

HC: no extra gold, 2ndChance & low-HP heal   : no  (birth_hardcore)
Turbo: no slow-time bubble                   : no  (birth_turbo)
Deeptown mode                                : yes (birth_deeptown)
Zeitnot mode                                 : no  (birth_zeitnot)
Ironman mode                                 : no  (birth_ironman)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
---- (cannot be disabled: More $ drop, no selling): yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
---- (cannot be disabled: Death is permanent): yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : yes (hide_slaves)
Highlight players on mini map                : yes (highlight_players)

  [Extra]



  [Scene of Death]

                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                 #++######                                     
                                 #.....@%%                                     
                                 %.#%+%#$#                                     
                                 #.%     #                                     
                                 #.#                                           
                                 #+#                                           
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               

550' (L11)   LF:3-? Light 6 Afraid Blind Poisoned Fed 59 % Open floor           


  [Player information]

Player ID: Tala
Time: 11:25:17 06-12-2025
Server Turns: 1160726883
Timestamp: 1765009517
Account score: 30
Deeptown