[Tangaria 1.6.2 T-34 Character Dump]
Name Ironbeard Age 37 Self RB CB EB Best
Sex Male Height 4'0" Str: 18 +2 +2 +0 18/40 15
Race Dwarf Weight 8st 1lb INT: 10 -3 -1 +0 6
Class Fighter Turns used: WIS: 10 +2 -2 +0 10
Title Hardman Game 19763 DEX: 17 -2 +1 +2 18
HP -2/238 Player 39111 CON: 8 +2 +1 +1 12
SP 15/17 Active 26517 CHR: 12 -2 -3 +0 7
Level 23 Armor [17,+37] Saving Throw 59%
Cur Exp 9067 Stealth Fair
Max Exp 9067 Melee 2d5,+20 Disarm - phys. 39%
Adv Exp 10200 To-hit 61,+20 Disarm - magic 27%
Blows 1.0/turn Magic Devices 43
Gold 11259 Searching 33%
Burden 106.0 lb Shoot to-dam +2 Infravision 50 ft
Overweight 4.1 lb To-hit 34,+8 Speed -1
MaxDepth 1050' (L21) Shots 1.0/turn
You are the only child of a Dwarven Prison Guard. You are a credit to
the family. You have dark brown eyes, straight black hair, a three foot
beard, and a dark complexion.
Resistances Abilities
Acid:+.+...+....... Fear:..............
Elec:......+....... Blnd:.............+
Fire:......+....... Conf:..?...........
Cold:+.....+....... Stun:..?...........
Pois:......+....... HLif:+.............
Lite:..?........... Rgn:..............
Dark:..?........... ESP:..?...........
Soun:..?........... SInv:..?...........
Shar:..?........... FAct:..........+...
Nexu:..?........... Lev:.....+........
Neth:.....+........ SDig:....+.........
Chao:.....+........ Trap:..?...........
Dise:..?........... Blss:..?...........
Hindrances Modifiers
-HP:.............. Stea:+.....+.......
-SP:.............+ Sear:..............
Afrd:..?........... Infr:.............+
Aggr:.............. Tunn:............++
-Tel:.............. Spd:..............
-Exp:.............. Blow:..............
Stck:..?........... Shot:..............
Frag:..?........... Mght:..............
LTel:..?........... PLit:.....+........
Hung:.............. DRed:..............
Time:..?........... Move:..............
Mana:..?........... Fly:..?...........
Wate:..?...........
Telepathic powers
Radi:..?........... BAci:+............. SEvi:+.............
Evil:..?........... BEle:.............. SAni:+.............
Anim:.............. BFir:.............. SOrc:..............
Unde:+............. BCld:.............. STro:..............
Demo:+............. BPoi:.............. SGia:+.............
Orc:..?........... BStn:.............. SDem:+.............
Trol:..?........... BCut:.............. SDra:..............
Gian:..?........... BVmp:.............. SUnd:+.............
Drag:..?...........
[Last Messages]
> The flying skull bites you for 2 damage.
> The flying skull bites you for 4 damage.
> You feel very weak.
> The orc archer fires an arrow.
> You take 7 damage.
> The flying skull bites you for 3 damage.
> The flying skull misses you.
> The flying skull bites you for 2 damage.
> The flying skull misses you.
> You sense the presence of objects!
> You have a Scroll of Treasure Detection (f).
> The flying skull bites you for 2 damage. (x2)
> You feel very weak.
> The flying skull bites you for 2 damage.
> You die.
Killed by a flying skull.
[Character Equipment]
a) the Long Sword of Feargor (2d5) (+17,+12) <+3>
Found lying on the floor at 650 feet (level 13).
+3 stealth.
Slays evil creatures, animals, giants, demons (powerfully), undead
(powerfully).
Branded with acid.
Provides resistance to acid, cold.
Cannot be harmed by acid.
Sustains your life force.
Grants the ability to sense undead.
Grants the ability to sense demons.
Combat info:
1.0 blows/round.
With +4 STR and +0 DEX you would get 1.1 blows/round.
With +0 STR and +2 DEX you would get 1.1 blows/round.
Average damage/round: 55.5 vs demons and undead, 42.1 vs giants and
creatures not resistant to acid, 35.3 vs animals and evil creatures, and
28.6 vs. others.
b) a Short Bow (x2) (+5,+2)
Found lying on the floor at 150 feet (level 3).
c) a Ring of Acid [+11] <+1>
Found lying on the floor at 1000 feet (level 20).
+1 constitution.
Provides resistance to acid.
d) a Ring of Damage (+0,+8)
Dropped by an Easterling champion at 900 feet (level 18).
e) an Amulet of Slow Digestion
Dropped by a warrior at 950 feet (level 19).
Slows your metabolism.
f) the Palantir of Gliel <+2, +3>
Found lying on the floor at 750 feet (level 15).
+2 dexterity.
+3 light.
Provides resistance to nether, chaos.
Cannot be harmed by fire.
Makes you float just above the floor.
Intensity 3 light.
g) a Filthy Rag of Elvenkind [1,+14] <+1>
Found lying on the floor at 600 feet (level 12).
+1 stealth.
Provides resistance to acid, lightning, fire, cold, poison.
Cannot be harmed by acid, fire.
i) a Cloak [1,-1]
Found lying on the floor at 50 feet (level 1).
m) a Leather Shield [8,+0] {Golfimbul, the Hill Orc Chief}
Dropped by Golfimbul, the Hill Orc Chief, at 950 feet (level 19).
n) a Hard Leather Cap [2,+5]
Found lying on the floor at 1000 feet (level 20).
o) a Set of Leather Gloves of Free Action [1,+0]
Found lying on the floor at 50 feet (level 1).
Prevents paralysis.
p) a Pair of Iron Shod Boots [4,+6]
Dropped by a dark naga at 800 feet (level 16).
Cannot be harmed by fire.
q) a Shovel of Digging <+2>
Dropped by a novice mage at 400 feet (level 8).
+2 tunneling.
[Character Quiver]
0) a Boomerang (1d6) (+0,+0)
Returns when thrown.
Combat info:
Average thrown damage: 7.
[Character Inventory]
a) a Skillbook [Mastery]
You can read this book.
b) a Ration of Food
c) 11 Potions of Cure Light Wounds
d) 22 Potions of Cure Serious Wounds
e) 17 Scrolls of Phase Door
f) a Scroll of Treasure Detection
g) 10 Scrolls of Detect Invisible
i) a Scroll of Enchant Weapon To-Dam
m) a Scroll of Identify
n) a Scroll of Word of Recall
o) a Wand of Hold Monster (6 charges)
p) 2 Wands of Stun Monster (11 charges)
q) 2 Wands of Stone to Mud (9 charges)
r) a Ring of Protection [+11]
Bought from a store on the surface.
s) a Ring of Protection [+10]
Found lying on the floor at 500 feet (level 10).
t) a Ring of Teleportation <+2> {cursed}
Found lying on the floor at 650 feet (level 13).
It randomly makes you teleport; this curse cannot be removed.
+2 speed.
u) a Robe [2,+4] {cursed}
Found lying on the floor at 900 feet (level 18).
It makes you hallucinate sometimes.
v) a Cutlass of *Slay Animal* (1d8) (+5,+3) <+2>
Found lying on the floor at 900 feet (level 18).
+2 intelligence.
Slays animals.
Provides resistance to cold.
Grants the ability to sense animals.
Combat info:
1.0 blows/round.
With +4 STR and +0 DEX you would get 1.1 blows/round.
With +0 STR and +2 DEX you would get 1.1 blows/round.
Average damage/round: 21.7 vs animals and 16.6 vs. others.
w) the Broad Sword 'Hireth' (2d5) (-12,+5) <-3>
Dropped by an orc tracker at 950 feet (level 19).
-3 searching skill.
Cannot be harmed by acid.
Prevents teleportation. Drains experience.
Combat info:
1.0 blows/round.
With +5 STR and +0 DEX you would get 1.1 blows/round.
With +0 STR and +2 DEX you would get 1.1 blows/round.
Average damage/round: 20.5.
x) a Magical Blindfold
Found lying on the floor at 750 feet (level 15).
Provides protection from blindness.
[Home Inventory]
a) 11 Scrolls of Light
b) 2 Scrolls of Cabin Creation
Cannot be harmed by acid, fire.
You don't want to drop it on the ground.
c) 2 Old Lanterns (5000 turns)
Intensity 3 light.
d) a Filthy Rag of Resistance [1,+14] {Shtukensia the Rogue}
Dropped by Shtukensia the Rogue at 750 feet (level 15).
Provides resistance to acid, lightning, fire, cold.
Cannot be harmed by acid, fire.
e) a Set of Gauntlets of Power (+1,+1) [3,+9] <+1> {Shtukensia the Rogue}
Dropped by Shtukensia the Rogue at 750 feet (level 15).
+1 strength.
[House List]
a) an Old Lantern (5000 turns)
b) a Staff of Light (12 charges)
c) a Ring of Teleportation <+2> {cursed}
d) 3 Skillbooks [Mastery]
e) 24 House Foundation Stones {~1000}
f) a Potion of Slowness
g) 5 Potions of Confusion
h) 5 Potions of Sleep
i) a Maul of Slay Orc (4d4) (+3,+9) {Lagduf, the Snaga}
j) a Long Bow (x3) (+5,+5) {Solovei the Robber}
[Character History]
Time Depth Level Event
00:00:00 Town 1 Began the quest to destroy Morgoth
00:00:12 100ft 5 Reached level 5
00:00:23 200ft 7 Defeated Wolf, Farmer Maggot's Dog
00:00:25 250ft 7 Defeated Baba Yaga
00:00:25 250ft 8 Defeated Grip, Farmer Maggot's Dog
00:00:36 350ft 9 Killed Vort the Kobold Queen
00:00:36 350ft 9 Found the Short Bow 'Quenos' (LOST)
00:00:39 350ft 10 Reached level 10
00:00:54 450ft 12 Killed Lagduf, the Snaga
00:01:25 450ft 14 Defeated Fang, Farmer Maggot's Dog
00:01:35 400ft 15 Reached level 15
00:02:03 650ft 16 Found the Long Sword of Feargor
00:02:14 600ft 17 Defeated Solovei the Robber
00:02:32 600ft 17 Killed Orfax, Son of Boldor
00:02:38 650ft 17 Killed Brodda, the Easterling
00:02:47 700ft 18 Killed Boldor, King of the Yeeks
00:02:47 700ft 18 Found the Iron Shot of Berien (LOST)
00:02:51 750ft 18 Defeated Shtukensia the Rogue
00:03:45 950ft 20 Reached level 20
00:03:47 950ft 20 Killed Kikimora
00:03:54 950ft 21 Defeated The wounded bear
00:03:57 950ft 21 Killed The Rat King
00:04:00 950ft 21 Killed Bloodfang, the Wolf
00:04:09 950ft 21 Killed Golfimbul, the Hill Orc Chief
00:04:09 950ft 21 Found the Broad Sword 'Hireth'
00:04:10 950ft 21 Defeated Bullroarer the Hobbit
00:04:39 750ft 22 Found the Palantir of Gliel
00:05:29 950ft 23 Was killed by a flying skull
[Options]
[User interface]
Use the roguelike command keyset : no (rogue_like_commands)
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : yes (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : yes (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : yes (show_damage)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : yes (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Show effective speed as multiplier : no (effective_speed)
[MAngband]
Color: Illuminate torchlight in orange : yes (view_orange_light)
Use special color for party leader : no (highlight_leader)
Disturb whenever map panel changes : yes (disturb_panel)
Freeze screen after detecting monsters : no (pause_after_detect)
Compare equipment when examining items : no (expand_inspect)
[Birth]
HC: no extra gold, 2ndChance & low-HP heal : no (birth_hardcore)
Turbo: no slow-time bubble : no (birth_turbo)
Deeptown mode : yes (birth_deeptown)
Zeitnot mode : no (birth_zeitnot)
Ironman mode : no (birth_ironman)
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Show level feelings : yes (birth_feelings)
---- (cannot be disabled: More $ drop, no selling): yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Restrict the use of stores/home : no (birth_no_stores)
---- (cannot be disabled: Death is permanent): yes (birth_no_ghost)
Play as a fruit bat : no (birth_fruit_bat)
[Advanced]
Get out of icky screens when disturbed : no (disturb_icky)
Active auto-retaliator : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors : yes (disturb_bash)
Activate fire-till-kill mode : yes (fire_till_kill)
Risky casting : no (risky_casting)
Hide terrain description on status line : no (hide_terrain)
Sort monsters by experience : no (sort_exp)
Display monsters in ASCII : no (ascii_mon)
Nonmoving monsters disturb running : yes (disturb_nomove)
Disturb when effects end : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no (confirm_recall)
Hide controlled monsters in monster lists : yes (hide_slaves)
Highlight players on mini map : yes (highlight_players)
[Extra]
[Scene of Death]
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#............. ... . ... .........o.......
#.................. .. sss.. ........C........
#.................. . .s@.. ........o........
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#..............?..... # * # #
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# ....................... :
950' (L19) LF:5-2 Light 3 Afraid Fed 32 % Open floor
[Player information]
Player ID: Tala
Time: 20:06:30 08-12-2025
Server Turns: 1176248180
Timestamp: 1765213590
Account score: 31
Deeptown