Long [Homunculus Warrior]

  [Tangaria 1.6.2 T-34 Character Dump]

 Name   Long Haul     Age             14         Self  RB  CB  EB   Best
 Sex    Neuter        Height        4'6"  STR:     18  -1  +3  +0  18/20
 Race   Homunculus    Weight     4st 0lb  INT:     10  +2  -2  +0     10
 Class  Warrior       Turns used:         WIS:     10  +1  -2  +0      9
 Title  Swordsman     Game          6399  DEX:     14  +1  +2  +0     17
 HP     -2/172        Player       13409  CON:     12  +2  +2  +1     17
 SP     0/0           Active        9502  CHR:     12  -3  -2  +0      7

 Level                 14    Armor       [35,+5]    Saving Throw     33%
 Cur Exp             1362                           Stealth         Poor
 Max Exp             1362    Melee        2d8,+7    Disarm - phys.   56%
 Adv Exp             1400    To-hit        43,-1    Disarm - magic   41%
                             Blows      1.1/turn    Magic Devices      0
 Gold                   0                           Searching        53%
 Burden          158.9 lb    Shoot to-dam     +9    Infravision    10 ft
 Overweight       15.0 lb    To-hit       38,+16    Speed             -1
 MaxDepth      600' (L12)    Shots      1.0/turn

 You do not know your origin yet.

Resistances         Abilities
Acid:....+......... Fear:..............
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..+..........+
 -SP:.............. Sear:..+...........
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:............++
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............  Fly:..............
Wate:..............

Telepathic powers
Radi:.............. BAci:.............. SEvi:..............
Evil:.............. BEle:.............. SAni:..............
Anim:.............. BFir:.............. SOrc:..............
Unde:.............. BCld:.............. STro:..............
Demo:.............. BPoi:.............. SGia:..............
 Orc:.............. BStn:.............. SDem:..............
Trol:.............. BCut:.............. SDra:..............
Gian:.............. BVmp:.............. SUnd:..............
Drag:..............


  [Last Messages]

> Something messes with your mind.
> You are confused!
> You are confused.
> You are no longer stunned.
> Something mutters.
> Someone sounds REALLY healthy!
> Something claws you for 3 damage.
> Something claws you for 1 damage.
> Something bites you for 2 damage.
> Someone hits you for 1 damage.
> Someone hits you for 7 damage.
> Someone hits you for 8 damage.
> Someone hits you for 1 damage.
> Something claws you for 2 damage.
> You die.

Killed by a baby gold dragon.


  [Character Equipment]

a) a Beaked Axe (2d8) (+3,+4) {Bullroarer the Hobbit}
     Dropped by Bullroarer the Hobbit at 250 feet (level 5).

     Combat info:
     This weapon should be wielded with both hands.
     1.1 blows/round.
     With +4 STR and +0 DEX you would get 1.3 blows/round.
     With +0 STR and +3 DEX you would get 1.3 blows/round.
     Average damage/round: 19.6.

b) a Sling of Accuracy (x2) (+20,+9) {Solovei the Robber}
     Dropped by Solovei the Robber at 600 feet (level 12).

c) a Ring of Searching <+1, +4>
     Found lying on the floor at 600 feet (level 12).

     +1 stealth.
     +4 searching skill.

e) an Amulet of Resist Acid <+1>
     Found lying on the floor at 600 feet (level 12).

     +1 constitution.
     Provides resistance to acid.

f) an Old Lantern (2335 turns)
     Found lying on the floor at 450 feet (level 9).

     Intensity 3 light.

g) Old Rusty Chain Mail (-5) [27,+4]
     Found lying on the floor in a vault at 550 feet (level 11).

i) a Cloak [1,-1]
     Bought from a store on the surface.

m) a Wicker Shield [2,+4]
     Found lying on the floor at 400 feet (level 8).

n) a Hard Leather Cap [2,-1]
     Found lying on the floor at 250 feet (level 5).

o) a Set of Leather Gloves [1,-1]
     Found lying on the floor at 400 feet (level 8).

p) a Pair of Leather Boots [2,-1]
     Found lying on the floor at 450 feet (level 9).

q) a Spade of Digging <+4> {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

     +4 tunneling.


  [Character Quiver]

0) 40 Throwing rocks (1d4) (+0,+0)
     Branded with stunning.

     Combat info:
     Average thrown damage: 5 vs creatures not resistant to stunning and 5 vs.
     others.

1) 36 Throwing rocks (1d4) (+0,+0)
     Branded with stunning.

     Combat info:
     Average thrown damage: 5 vs creatures not resistant to stunning and 5 vs.
     others.


  [Character Inventory]

a) 7 Mushrooms of Hallucination {Solovei the Robber}

b) an Apple {Baba Yaga}

c) an Apple of Youth {Baba Yaga}

d) 2 Flasks of oil

e) 3 Potions of Confusion
     It can be thrown at creatures with damaging effect.

f) 3 Potions of True Seeing

g) 2 Potions of Neutralize Poison

i) 3 Potions of Infravision

m) 18 Scrolls of Phase Door

n) a Scroll of Satisfy Hunger (tattered)
     You don't want to drop it on the ground.

o) a Scroll of Word of Recall (rugged)

p) 5 Scrolls of Detect Invisible

q) a Wand of Hold Monster (8 charges)

r) a Wooden Torch (55 turns)
     An inheritance from your family.

     Intensity 2 light.

s) an Old Lantern (5000 turns)
     Found lying on the floor at 250 feet (level 5).

     Intensity 3 light.

t) an Elven Staff of Mana (1d1) (+0,+0) <+4> {Wormtongue, Agent of Saruman}
     Dropped by Wormtongue, Agent of Saruman, at 450 feet (level 9).

     +4 mana capacity.
     Speeds regeneration.

     Combat info:
     This weapon should be wielded with both hands.
     2.7 blows/round.
     With +1 STR and +0 DEX you would get 3.3 blows/round.
     With +0 STR and +3 DEX you would get 3.0 blows/round.
     Average damage/round: 11.

u) a Long Bow of Accuracy (x3) (+19,+4)
     Found lying on the floor at 550 feet (level 11).


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:02   50ft      1     Defeated Mad woodsman
00:00:11   100ft     3     Defeated Grip, Farmer Maggot's Dog
00:00:12   100ft     5     Reached level 5
00:00:23   200ft     7     Defeated Farmer Maggot
00:00:26   250ft     7     Defeated Baba Yaga
00:00:38   350ft     9     Defeated Fang, Farmer Maggot's Dog
00:00:38   350ft     10    Reached level 10
00:00:52   250ft     11    Defeated Bullroarer the Hobbit
00:01:12   450ft     11    Killed Wormtongue, Agent of Saruman
00:01:16   350ft     12    Defeated Wolf, Farmer Maggot's Dog
00:01:20   500ft     12    Killed Bloodfang, the Wolf
00:01:42   600ft     14    Defeated Solovei the Robber
00:01:46   550ft     14    Was killed by a baby gold dragon


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

HC: no extra gold, 2ndChance & low-HP heal   : no  (birth_hardcore)
Turbo: no slow-time bubble                   : no  (birth_turbo)
Deeptown mode                                : yes (birth_deeptown)
Zeitnot mode                                 : no  (birth_zeitnot)
Ironman mode                                 : no  (birth_ironman)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
---- (cannot be disabled: More $ drop, no selling): yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
---- (cannot be disabled: Death is permanent): yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : yes (hide_slaves)
Highlight players on mini map                : yes (highlight_players)

  [Extra]



  [Scene of Death]

                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
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550' (L11)   LF:3-? Light 3 Recall Blind Confused Fed 20 % Open floor           


  [Player information]

Player ID: Peenus
Time: 07:36:08 09-12-2025
Server Turns: 1179404382
Timestamp: 1765254968
Account score: 24
Deeptown