Eggfu [Gnome Monk]

  [Tangaria 1.6.2 T-34 Character Dump]

 Name   Eggfu Yung    Age             51         Self  RB  CB  EB   Best
 Sex    Male          Height        3'8"  STR:     18  -1  +0  +0     17
 Race   Gnome         Weight     5st 6lb  INT:     10  +2  -2  +2     12
 Class  Monk          Turns used:         WIS:     10  +0  +0  +2     12
 Title  Immaculate    Game          8493  DEX:     17  +2  +1  +2  18/40
 HP     -14/136       Player       18234  CON:      8  +1  +0  +1     10
 SP     0/0           Active       13180  CHR:     12  -1  -1  +0     10

 Level                 17    Armor      [14,+25]    Saving Throw     58%
 Cur Exp             2402                           Stealth       Superb
 Max Exp             2513    Melee        3d4,+3    Disarm - phys.   76%
 Adv Exp             2900    To-hit        36,+4    Disarm - magic   50%
                             Blows      2.7/turn    Magic Devices     55
 Gold               12947                           Searching        67%
 Burden          121.4 lb    Shoot to-dam     +0    Infravision    50 ft
 Overweight        7.5 lb    To-hit        25,+4    Speed         Normal
 MaxDepth      600' (L12)    Shots      0.0/turn

 You are one of several children of a Gnome Braggart. You are a well
 liked child. You have blue-gray eyes, straight black hair, and a fair
 complexion.

Resistances         Abilities
Acid:.......+...... Fear:..?..?........
Elec:..?..?........ Blnd:.....+........
Fire:..?..?........ Conf:..............
Cold:.............. Stun:..............
Pois:..?..?........ HLif:..?..?........
Lite:..?..?........  Rgn:..............
Dark:..?..?........  ESP:..?..?........
Soun:..?..?........ SInv:..?..?........
Shar:..?..?........ FAct:.............+
Nexu:..?..?........  Lev:..?..?........
Neth:..?..?........ SDig:..............
Chao:..?..?........ Trap:..?..?........
Dise:..?..?........ Blss:..?..?........

Hindrances          Modifiers
 -HP:.............. Stea:...+...+......
 -SP:.............. Sear:...+..........
Afrd:..?..?........ Infr:....+........+
Aggr:.............. Tunn:.............+
-Tel:..?..?........  Spd:.............+
-Exp:.............. Blow:.............+
Stck:..?..?........ Shot:..............
Frag:..?..?........ Mght:..............
LTel:..?..?........ PLit:.....+........
Hung:.............. DRed:..............
Time:..?..?........ Move:..............
Mana:..?..?........  Fly:..?..?........
Wate:..............

Telepathic powers
Radi:..?..?........ BAci:.............. SEvi:..............
Evil:..?..?........ BEle:.............. SAni:..............
Anim:..?..?........ BFir:.............. SOrc:..............
Unde:..?..?........ BCld:.............. STro:..............
Demo:..?..?........ BPoi:.............. SGia:..............
 Orc:.............. BStn:.............. SDem:..............
Trol:..?..?........ BCut:.............. SDra:..............
Gian:..?..?........ BVmp:.............. SUnd:..............
Drag:..?..?........


  [Last Messages]

> The baby water dragon claws you for 3 damage.
> The baby water dragon misses you.
> The hill orc hits you for 9 damage.
> The hill orc wakes up.
> The hill orc hits you for 2 damage.
> The hill orc wakes up.
> The baby water dragon claws you for 3 damage.
> The baby water dragon claws you for 4 damage.
> The baby water dragon bites you for 5 damage.
> The hill orc wakes up.
> The hill orc misses you. (x2)
> You are too confused to read!
> The baby water dragon breathes water.
> You take 20 damage.
> You die.

Killed by a baby water dragon.


  [Character Equipment]

c) a Ring of Levitation
     Dropped by a poison ivy at 600 feet (level 12).

     Makes you float just above the floor.

d) a Ring of Searching <+1, +3>
     Found lying on the floor at 250 feet (level 5).

     +1 stealth.
     +3 searching skill.

e) an Amulet of Infravision <+1>
     Dropped by an unknown monster at 600 feet (level 12).

     +1 constitution.
     +1 infravision.

f) the Star of Maromur <+2, +4>
     Found lying on the floor at 250 feet (level 5).

     +2 dexterity.
     +4 light.
     Provides protection from blindness.
     Cannot be harmed by fire.
     Sustains intelligence.
     Intensity 4 light.

     When activated, it maps out a portion of the level around you.
     Takes 201 to 250 turns to recharge.
     Your chance of success is 95.6%

g) a Robe [2,+0]
     Found lying on the floor at 50 feet (level 1).

i) the Cloak 'Holcolleth' [1,+4] <+2, +3> {Bullroarer the Hobbit}
     Dropped by Bullroarer the Hobbit at 300 feet (level 6).

     +2 intelligence.
     +2 wisdom.
     +3 stealth.
     Provides resistance to acid.
     Cannot be harmed by acid, fire.

     When activated, it attempts to put to sleep all monsters around you.
     Takes 55 turns to recharge.
     Your chance of success is 96.9%

n) an Iron Helm [7,+1]
     Found lying on the floor in a pit at 400 feet (level 8).

p) a Pair of Iron Shod Boots [4,-3]
     Bought from a store on the surface.

     Cannot be harmed by fire.

q) a Shovel
     Found lying on the floor at 350 feet (level 7).


  [Character Quiver]


  [Character Inventory]

a) 7 Potions of Cure Light Wounds

b) 10 Potions of Cure Serious Wounds

c) 6 Potions of Neutralize Poison

d) 7 Potions of Berserk Strength

e) 15 Scrolls of Phase Door

f) 2 Scrolls of Treasure Detection

g) 6 Scrolls of Blessing

i) 3 Scrolls of Life

m) 2 Scrolls of Satisfy Hunger (tattered)
     You don't want to drop it on the ground.

n) 5 Scrolls of Light

o) 11 Scrolls of Word of Recall

p) a Rod of Light

q) a Staff of Detect Invisible (12 charges)

r) a Ring of Teleportation <+2> {cursed}
     Found lying on the floor of a special room at 550 feet (level 11).

     It randomly makes you teleport; this curse cannot be removed.
     +2 speed.

s) a Ring of Open Wounds <+1>
     Dropped by a gnome mage at 600 feet (level 12).

     +1 constitution.
     Impairs hitpoint recovery.

t) Metal Scale Mail (-2) [38,+5] {Boldor, King of the Yeeks}
     Dropped by Boldor, King of the Yeeks, at 600 feet (level 12).

u) a Robe [2,+0] {cursed}
     Found lying on the floor of a special room at 600 feet (level 12).

     It makes you vulnerable to fire attacks, but resistant to cold.
     Provides resistance to cold.
     Makes you vulnerable to fire.

v) an Awl-Pike (1d8) (+6,+6) {Golfimbul, the Hill Orc Chief}
     Combat info:
     2.7 blows/round.
     Average damage/round: 38.

w) a Halberd of *Slay Orc* (3d7) (+3,+2) <+2> {Grishnukh, the Hill Orc}
     +2 dexterity.
     Slays orcs.
     Provides resistance to cold.
     Grants the ability to sense orcs.

     Combat info:
     This weapon should be wielded with both hands.
     2.9 blows/round.
     Average damage/round: 126.4 vs orcs and 52.2 vs. others.


  [House List]


a) a Staff of Detect Invisible (15 charges)
b) an Old Lantern (4647 turns)
c) a Spear (1d6) (+2,+5) [+13] {cursed}
d) a Main Gauche (1d5) (+3,+4) {Farmer Maggot}
e) a Pike of *Slay Orc* (2d7) (+4,+1) <+2> {Smeagol}


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:12   100ft     5     Reached level 5
00:00:18   150ft     5     Defeated Lobelia Sackville-Baggins
00:00:20   150ft     6     Defeated Farmer Maggot
00:00:20   150ft     6     Defeated Grip, Farmer Maggot's Dog
00:00:21   150ft     6     Defeated Fang, Farmer Maggot's Dog
00:00:26   200ft     7     Defeated Wolf, Farmer Maggot's Dog
00:00:36   200ft     8     Defeated Smeagol
00:00:43   250ft     8     Found the Star of Maromur
00:00:53   300ft     9     Defeated Baba Yaga
00:00:59   350ft     10    Reached level 10
00:01:17   300ft     11    Defeated Bullroarer the Hobbit
00:01:17   300ft     11    Found the Cloak 'Holcolleth'
00:01:44   450ft     14    Killed Lagduf, the Snaga
00:01:54   500ft     15    Reached level 15
00:02:03   600ft     15    Killed Orfax, Son of Boldor
00:02:15   600ft     16    Killed Golfimbul, the Hill Orc Chief
00:02:15   600ft     17    Killed Grishnukh, the Hill Orc
00:02:15   600ft     17    Killed Boldor, King of the Yeeks
00:02:21   600ft     17    Was killed by a baby water dragon


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : yes (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

HC: no extra gold, 2ndChance & low-HP heal   : no  (birth_hardcore)
Turbo: no slow-time bubble                   : no  (birth_turbo)
Deeptown mode                                : yes (birth_deeptown)
Zeitnot mode                                 : no  (birth_zeitnot)
Ironman mode                                 : no  (birth_ironman)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
---- (cannot be disabled: More $ drop, no selling): yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
---- (cannot be disabled: Death is permanent): yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : yes (hide_slaves)
Highlight players on mini map                : yes (highlight_players)

  [Extra]



  [Scene of Death]

                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                       %%%._#%%                                
                                  ##%%#%......%                                
                                 ......+d.o...#                                
                #%%%%%%###..%%%........@oooo..%                                
####     #####%%%......................%oo.o..%                                
..'..    #.....................##%.%%%%...oo..%                                
..'....###.....................%..%%%##%.*o...%                                
..###....#.....................+..............%                                
..#  ..........................+..............#                                
..#  ...............*..........#########......%                                
..#  ##..#########..#########..#       #......%                                
..#   #..#       #..#       #..#       #......#                                
..#   #..#       #..#       #..#       #......%                                
..#   #..###     #..#########..##      #......#                                

600' (L12)   LF:5-2 Light 5 Afraid Confused Graze Stun Fed 47 % Open door       


  [Player information]

Player ID: Tala
Time: 21:05:46 09-12-2025
Server Turns: 1183101855
Timestamp: 1765303546
Account score: 31
Deeptown