Angerfist [Dwarf Monk]

  [Tangaria 1.6.2 T-34 Character Dump]

 Name   Angerfist     Age             49         Self  RB  CB  EB   Best
 Sex    Male          Height        4'4"  STR:     18  +2  +0  +2  18/40
 Race   Dwarf         Weight     9st 4lb  INT:     10  -3  -2  +0      5
 Class  Monk          Turns used:         WIS:     10  +2  +0  +0     12
 Title  Master        Game         45041  DEX:     17  -2  +1  +2     18
 HP     -9/334        Player      107976  CON:     12  +2  +0  +2     16
 SP     0/0           Active       67887  CHR:     11  -2  -1  +0      8

 Level                 28    Armor      [20,+54]    Saving Throw     66%
 Cur Exp            41941                           Stealth         Poor
 Max Exp            75231    Melee       4d5,+32    Disarm - phys.   72%
 Adv Exp            50000    To-hit       60,+19    Disarm - magic   45%
                             Blows      3.8/turn    Magic Devices     71
 Gold               14145                           Searching        65%
 Burden          132.6 lb    Shoot to-dam     +0    Infravision    50 ft
 Overweight      -35.3 lb    To-hit       28,+19    Speed              4
 MaxDepth     1800' (L36)    Shots      0.0/turn

 You are the only child of a Dwarven Miner. You are a well liked child.
 You have dark brown eyes, straight black hair, a four foot beard, and a
 dark complexion.

Resistances         Abilities
Acid:......*....... Fear:..+..........+
Elec:.............. Blnd:......+..+...+
Fire:.............. Conf:.....++.......
Cold:.............. Stun:......+.......
Pois:.............. HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:.........+....
Shar:.............. FAct:....+........+
Nexu:....+.........  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:....+.+....... Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..-...........
 -SP:.............. Sear:.........+....
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:............++
-Tel:..............  Spd:.....+.......+
-Exp:.............. Blow:.............+
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:.....++.......
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............  Fly:..............
Wate:..............

Telepathic powers
Radi:....+......... BAci:.............. SEvi:..............
Evil:.............. BEle:.............. SAni:..............
Anim:.............. BFir:.............. SOrc:..............
Unde:.............. BCld:.............. STro:..............
Demo:.............. BPoi:.............. SGia:..............
 Orc:.............. BStn:.............. SDem:..............
Trol:.............. BCut:.............. SDra:..............
Gian:.............. BVmp:.............. SUnd:..............
Drag:..............


  [Last Messages]

> You feel your life draining away!
> The Wight-King of the Barrow-downs touches you for 21 damage.
> You feel your life draining away!
> You miss The Wight-King of the Barrow-downs.
> You punch The Wight-King of the Barrow-downs for 44 damage.
> You kick The Wight-King of the Barrow-downs for 49 damage.
> The Wight-King of the Barrow-downs misses you.
> The Wight-King of the Barrow-downs wails at you for 9 damage.
> You resist the effects!
> The Wight-King of the Barrow-downs touches you for 21 damage.
> You feel your life draining away!
> The Wight-King of the Barrow-downs misses you.
> The Wight-King of the Barrow-downs casts a bolt of nether.
> You take 98 damage.
> You die.

Killed by The Wight-King of the Barrow-downs.


  [Character Equipment]

c) a Ring of the Dog <+1, -2>
     Dropped by a dark elven warlock at 1350 feet (level 27).

     +1 constitution.
     -2 stealth.
     Provides protection from fear.
     Sustains charisma.

d) a Ring of Damage (+0,+8)
     Found lying on the floor of a special room at 1000 feet (level 20).

e) the Pendant of Marin
     Obtained from Night. Rumoured to be found lying on the floor in a vault
     at 1950 feet (level 39).

     Provides resistance to nexus, disenchantment.
     Prevents paralysis.
     Grants telepathic awareness.

     When aimed, it shoots a bolt or beam of fire that inflicts 12d8 points of
     damage, which your device skill increases by 19% for an average of 64.2
     damage.
     Takes 79 to 88 turns to recharge at your current speed.
     Your chance of success is 96.7%

f) the Pearl 'Rantarim' <+2, +3> {Tom the Stone Troll}
     Dropped by Tom the Stone Troll at 1500 feet (level 30).

     +2 speed.
     +3 light.
     Provides protection from confusion.
     Cannot be harmed by fire.
     Intensity 3 light.

g) the Filthy Rag of Eithlo [1,+20] <+1>
     Obtained from Night. Rumoured to be dropped by Khamul, the Black
     Easterling at 3150 feet (level 63).

     +1 light.
     Provides immunity to acid.
     Provides resistance to disenchantment.
     Provides protection from blindness, confusion, stunning.
     Cannot be harmed by acid, fire.

i) a Kolla [3,+0] <+2, +1>
     Dropped by a dark elven warlock at 1250 feet (level 25).

     +2 strength.
     +2 dexterity.
     +1 constitution.
     Sustains strength, dexterity, constitution.

m) a Wicker Shield [2,+4]
     Dropped by an Easterling champion at 1400 feet (level 28).

n) a Hard Leather Cap of Seeing [2,+2] <+1> {Solovei the Robber}
     Obtained from Cath. Rumoured to be dropped by Solovei the Robber at 600
     feet (level 12).

     +1 searching skill.
     Provides protection from blindness.
     Grants the ability to see invisible things.

o) a Set of Caestus of Slaying (+2,+5) [5,+0] {Ufthak of Cirith Ungol}
     Dropped by Ufthak of Cirith Ungol at 1000 feet (level 20).

p) a Pair of Steel Shod Boots [7,+0]
     Found lying on the floor in a vault at 1050 feet (level 21).

     Cannot be harmed by fire.

q) a Pick of Digging <+3> {Shtukensia the Rogue}
     Dropped by Shtukensia the Rogue at 750 feet (level 15).

     +3 tunneling.


  [Character Quiver]

0) the Shuriken of Barma (3d6) (+0,+0) {@v*}
     Slays giants, dragons.
     Branded with poison, stunning, cutting.
     Cannot be harmed by acid.
     Returns when thrown.

     Combat info:
     Average thrown damage: 129.4 vs giants, dragons, and creatures not
     resistant to poison, 43.1 vs creatures not resistant to stunning and
     creatures not resistant to cutting, and 43.1 vs. others.


  [Character Inventory]

a) 10 Potions of Cure Light Wounds

b) 40 Potions of Cure Serious Wounds

c) 11 Potions of Cure Serious Wounds

d) 22 Potions of Cure Critical Wounds

e) 3 Potions of Nimbleness

f) 7 Potions of Heroism

g) 9 Potions of Berserk Strength

i) 2 Potions of Resist Heat

m) a Potion of Contemplation

n) 4 Potions of Wisdom

o) 26 Scrolls of Phase Door

p) a Scroll of Teleport Level

q) 2 Scrolls of Magic Mapping

r) a Scroll of Treasure Detection

s) a Scroll of Remove Curse

t) 10 Scrolls of Identify

u) 2 Scrolls of Word of Recall

v) 3 Staves of Teleportation (21 charges)

w) the Phial 'Nedain' <+4> {Bolg, Son of Azog}
     Dropped by Bolg, Son of Azog, at 1150 feet (level 23).

     +4 stealth.
     +4 light.
     Cannot be harmed by fire.
     Intensity 4 light.

x) the Stone 'Allim' <+3> {Ulfang the Black}
     Dropped by Ulfang the Black at 1700 feet (level 34).

     +3 light.
     Provides resistance to acid, dark.
     Cannot be harmed by fire.
     Intensity 3 light.

     When activated, it reveals a single unknown property of a selected item,
     shoots a radius-3 light ball that inflicts 2d8 points of damage in all
     eight cardinal directions for an average of 9.0 damage and maps out a
     portion of the level around you.
     Takes 70 turns to recharge at your current speed.
     Your chance of success is 28.0%

y) a Robe of Elvenkind [2,+17] <+1> {Ulfang the Black}
     Dropped by Ulfang the Black at 1700 feet (level 34).

     +1 stealth.
     Provides resistance to acid, lightning, fire, cold, chaos.
     Cannot be harmed by acid, fire.

z) the Dagger of Teith (1d4) (+18,+15) <+3, +1, +4> {@vz}
     +3 strength.
     +1 intelligence.
     +4 dexterity.
     +1 light.
     Slays evil creatures, animals, undead.
     Branded with acid.
     Provides resistance to acid, lightning, light, dark.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.
     Grants the ability to sense animals.
     Grants the ability to sense evil.

     Combat info:
     3.8 blows/round.
     Average damage/round: 216.6 vs undead and creatures not resistant to acid,
     206.3 vs evil creatures and animals, and 196 vs. others.
     Average thrown damage: 273.8 vs undead and creatures not resistant to acid,
     182.5 vs evil creatures and animals, and 91.3 vs. others.

A) a Light Crossbow of Extra Might (x4) (+9,+18) <+1>
     +1 shooting power.


  [Home Inventory]

a) 2 Staves of Light (38 charges)

b) a Ring of Protection [+10]
     Found lying on the floor at 650 feet (level 13).

c) a Ring of Free Action
     Dropped by a paladin at 1050 feet (level 21).

     Prevents paralysis.

d) a Ring of See Invisible
     Found lying on the floor at 950 feet (level 19).

     Grants the ability to see invisible things.

e) a Pair of Iron Shod Boots [4,+5] {cursed}
     Dropped by a half-orc at 1000 feet (level 20).

     It makes you hallucinate sometimes.
     It makes you vulnerable to cold attacks, but resistant to fire.
     Provides resistance to fire.
     Makes you vulnerable to cold.
     Cannot be harmed by fire.
     Can be destroyed if you attempt to remove its curses.

f) an Awl-Pike (1d8) (+8,+3) {??}
     You do not know the full extent of this item's powers.
     Provides resistance to fire.
     Cannot be harmed by fire.

     Combat info:
     3.8 blows/round.
     Average damage/round: 153.1.

g) a War Hammer of Slay Undead (3d3) (+4,+8)
     Slays undead.

     Combat info:
     3.8 blows/round.
     Average damage/round: 228.3 vs undead and 178.9 vs. others.


  [House List]


a) a Potion of Smartness
b) a Potion of Toughness
c) 4 Potions of Nimbleness
d) a Ring of Accuracy (+16,+0)
e) Metal Scale Mail of Resist Fire (-2) [38,+10] {~5000}
f) Bar Chain Mail of Resistance (-2) [45,+15] {~12000}
g) a Set of Caestus (+0,+3) [5,+1]
h) a Ring of Protection [+14]
i) the Ring of Adamant of Finent <+3> {Bolg, Son of Azog, cursed}


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:07   100ft     5     Reached level 5
00:00:18   200ft     6     Defeated Wolf, Farmer Maggot's Dog
00:00:41   350ft     10    Reached level 10
00:00:48   350ft     11    Defeated Smeagol
00:00:51   400ft     12    Defeated Fang, Farmer Maggot's Dog
00:00:56   450ft     12    Defeated Baba Yaga
00:01:10   450ft     12    Killed Vort the Kobold Queen
00:01:37   550ft     13    Defeated The wounded bear
00:01:48   600ft     15    Reached level 15
00:01:55   600ft     15    Defeated Solovei the Robber
00:01:59   650ft     16    Killed Wormtongue, Agent of Saruman
00:02:20   750ft     18    Killed Orfax, Son of Boldor
00:02:21   750ft     18    Killed Boldor, King of the Yeeks
00:02:35   750ft     19    Killed Brodda, the Easterling
00:02:40   750ft     19    Defeated Shtukensia the Rogue
00:02:58   750ft     20    Reached level 20
00:03:19   800ft     20    Found the Cloak 'Estin'
00:04:01   950ft     22    Defeated Nar, the Dwarf
00:04:03   950ft     22    Killed Kikimora
00:04:07   1000ft    22    Killed Gorbag, the Orc Captain
00:04:10   1000ft    23    Killed Lugdush, the Uruk
00:04:11   1000ft    23    Found the Star of Amarast
00:04:25   900ft     23    Killed Grishnukh, the Hill Orc
00:04:25   900ft     23    Killed Golfimbul, the Hill Orc Chief
00:04:25   900ft     23    Defeated Bullroarer the Hobbit
00:04:26   900ft     23    Found the Mummy Wrappings 'Tancaldad' (LOST)
00:04:43   1000ft    25    Reached level 25
00:05:15   1150ft    25    Killed Bolg, Son of Azog
00:05:15   1150ft    25    Found the Ring of Adamant of Finent
00:05:15   1150ft    25    Killed Azog, the Great Orc
00:05:17   1150ft    25    Found the Phial 'Nedain'
00:05:20   1150ft    25    Killed Shagrat, the Orc Captain
00:05:20   1150ft    26    Found the Iron Helm of Boreron
00:07:07   900ft     26    Found the Phial of Tanaeleb
00:07:08   900ft     26    Killed The Rat King
00:09:17   1000ft    27    Killed Ufthak of Cirith Ungol
00:09:35   1200ft    27    Killed The Icky Queen
00:09:43   1250ft    27    Killed Khim, Son of Mim
00:09:47   1250ft    27    Defeated Old Man Willow
00:10:14   1100ft    28    Killed Mauhur, the Orc Captain
00:10:20   1150ft    28    Killed Ulfast, Son of Ulfang
00:10:23   1300ft    28    Killed It
00:10:30   1400ft    28    Found the Cloak 'Tanar'
00:10:38   1400ft    28    Killed Ugluk, the Uruk
00:10:56   1350ft    28    Killed Sangahyando of Umbar
00:10:56   1350ft    28    Killed Angamait of Umbar
00:11:02   1350ft    28    Defeated Koschei the Deathless
00:11:02   1350ft    28    Found the Mithril Shot 'Valari'
00:11:19   1500ft    29    Killed Bert the Stone Troll
00:11:29   1500ft    29    Killed Bill the Stone Troll
00:11:33   1500ft    29    Killed Tom the Stone Troll
00:11:33   1500ft    29    Found the Pearl 'Rantarim'
00:11:46   1650ft    29    Defeated Beorn, the Shape-Changer
00:12:01   1700ft    29    Killed Ulfang the Black
00:12:01   1700ft    29    Found the Dagger of Teith
00:12:01   1700ft    29    Found the Stone 'Allim'
00:12:02   1700ft    29    Killed Ulwarth, Son of Ulfang
00:12:08   1750ft    29    Killed Fasolt the Giant
00:12:30   1800ft    28    Was killed by The Wight-King of the Barrow-downs


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : yes (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

HC: no extra gold, 2ndChance & low-HP heal   : no  (birth_hardcore)
Turbo: no slow-time bubble                   : no  (birth_turbo)
Deeptown mode                                : yes (birth_deeptown)
Zeitnot mode                                 : no  (birth_zeitnot)
Ironman mode                                 : no  (birth_ironman)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
---- (cannot be disabled: More $ drop, no selling): yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
---- (cannot be disabled: Death is permanent): yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : yes (hide_slaves)
Highlight players on mini map                : yes (highlight_players)

  [Extra]



  [Scene of Death]

                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                      b                                        
                                                                               
                                   ###########                                 
              ##################   #.....W....                                 
              #................##  #...@......                                 
              #.................## #..######>                                  
              #..................###..#                                        
              #############.......##..#               G                        
                 ...............#.....#                                        
                 ...............#.....#                                        
                 ........_####..#..###                                         
                 .........#   .. ..#                                           
                 ###..#####                                                    
                   #..#                                                        
                   #..#                                                        

1800' (L36)  LF:6-3 Light 4 Afraid Fed 27 % Open floor                          


  [Player information]

Player ID: Tala
Time: 14:09:36 15-12-2025
Server Turns: 1220543150
Timestamp: 1765796976
Account score: 34
Deeptown