Sten [Human Fighter]

  [Tangaria 1.6.2 T-34 Character Dump]

 Name   Sten Gelstod  Age             18         Self  RB  CB  EB   Best
 Sex    Male          Height        6'9"  STR:     18  +0  +2  +0  18/20
 Race   Human         Weight   12st 10lb  INT:     10  +0  -1  +0      9
 Class  Fighter       Turns used:         WIS:     10  +0  -2  +0      8
 Title  Enforcer      Game          4036  DEX:     17  +0  +1  +0     18
 HP     -1/130        Player       10261  CON:      9  +0  +1  +1     11
 SP     15/15         Active        7563  CHR:     11  +0  -3  +0      8

 Level                 13    Armor       [30,+0]    Saving Throw     43%
 Cur Exp              868                           Stealth          Bad
 Max Exp              868    Melee        1d5,+5    Disarm - phys.   34%
 Adv Exp             1100    To-hit        41,-5    Disarm - magic   23%
                             Blows      2.3/turn    Magic Devices     28
 Gold                  75                           Searching        25%
 Burden          105.7 lb    Shoot to-dam     +0    Infravision     0 ft
 Overweight      -38.2 lb    To-hit        24,-6    Speed         Normal
 MaxDepth      550' (L11)    Shots      0.0/turn

 You are one of several children of a Yeoman. You are the black sheep of
 the family. You have brown eyes, straight red hair, and an average
 complexion.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:..?........... Blnd:..?...........
Fire:..?........... Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..?...........
Lite:..?...........  Rgn:..............
Dark:..?...........  ESP:..?...........
Soun:..?........... SInv:..?...........
Shar:..?........... FAct:..............
Nexu:..?...........  Lev:..............
Neth:..?........... SDig:..............
Chao:..?........... Trap:..?...........
Dise:..?........... Blss:..?...........

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............+ Sear:..............
Afrd:..?........... Infr:..............
Aggr:.............. Tunn:..+.........+.
-Tel:..?...........  Spd:..............
-Exp:.............. Blow:..............
Stck:..?........... Shot:..............
Frag:..?........... Mght:..............
LTel:..?........... PLit:..............
Hung:.............. DRed:..............
Time:..?........... Move:..............
Mana:..?...........  Fly:..?...........
Wate:..?...........

Telepathic powers
Radi:..?........... BAci:.............. SEvi:..............
Evil:..?........... BEle:.............. SAni:..............
Anim:..?........... BFir:.............. SOrc:..............
Unde:..?........... BCld:.............. STro:..............
Demo:..?........... BPoi:.............. SGia:..............
 Orc:..?........... BStn:.............. SDem:..............
Trol:..?........... BCut:.............. SDra:..............
Gian:..?........... BVmp:.............. SUnd:..............
Drag:..?...........


  [Last Messages]

> You are drowning!
> You take 3 damage.
> You are drowning!
> You take 3 damage.
> You are drowning!
> You take 2 damage.
> You are drowning!
> You take 4 damage.
> You are drowning!
> You take 2 damage.
> You are drowning!
> You take 2 damage.
> You are drowning!
> You take 4 damage.
> You die.

Killed by drowning.


  [Character Equipment]

a) a Main Gauche (1d5) (+1,+4)
     Found lying on the floor at 300 feet (level 6).

     Combat info:
     2.3 blows/round.
     With +1 STR and +0 DEX you would get 2.7 blows/round.
     With +0 STR and +2 DEX you would get 2.7 blows/round.
     Average damage/round: 19.2.

c) a Ring of Digging <+1, +3>
     Dropped by a dark elven warrior at 450 feet (level 9).

     +1 constitution.
     +3 tunneling.

f) a Lantern (7438 turns)
     Found lying on the floor at 550 feet (level 11).

     Cannot be harmed by fire.
     Intensity 3 light.

g) Hard Leather Armour (-1) [16,+0]
     Found lying on the floor at 550 feet (level 11).

m) a Leather Shield [8,-1]
     Bought from a store on the surface.

n) a Hard Leather Cap [2,-1]
     Found under some rubble at 350 feet (level 7).

p) a Pair of Iron Shod Boots [4,+0]
     Found lying on the floor at 450 feet (level 9).

     Cannot be harmed by fire.

q) a Shovel of Digging <+4> {Farmer Maggot, cursed}
     Dropped by Farmer Maggot at 250 feet (level 5).

     It occasionally makes a loud noise.
     +4 tunneling.


  [Character Quiver]

0) 15 Bolts of Slay Evil (1d7) (+6,+4)
     Slays evil creatures.

1) 18 Throwing rocks (1d4) (+0,+0)
     Branded with stunning.

     Combat info:
     Average thrown damage: 5 vs creatures not resistant to stunning and 5 vs.
     others.


  [Character Inventory]

a) a Skillbook [Mastery]
     You can read this book.

b) 7 Potions of Cure Light Wounds

c) 12 Potions of Cure Serious Wounds

d) a Potion of Berserk Strength

e) 2 Potions of Boldness

f) 12 Scrolls of Phase Door

g) a Scroll of Treasure Detection

i) 9 Scrolls of Blessing

m) a Scroll of Life

n) a Scroll of Word of Recall (rugged)

o) 2 Scrolls of Detect Invisible

p) a Staff of Detect Invisible (9 charges)

q) a Staff of Confuse Monsters (4 charges)

r) a Wooden Torch (3243 turns)
     An inheritance from your family.

     Intensity 2 light.

s) 3 Wooden Torches (5000 turns)
     Intensity 2 light.

t) Soft Leather Armour [8,+0]
     Bought from a store on the surface.


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:10   100ft     4     Defeated Lobelia Sackville-Baggins
00:00:11   100ft     5     Reached level 5
00:00:16   150ft     5     Defeated Fang, Farmer Maggot's Dog
00:00:28   250ft     8     Defeated Farmer Maggot
00:00:35   300ft     9     Defeated Baba Yaga
00:00:42   350ft     10    Reached level 10
00:00:50   400ft     12    Killed Lagduf, the Snaga
00:01:07   Town      13    Was killed by drowning


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : yes (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

HC: no extra gold, 2ndChance & low-HP heal   : no  (birth_hardcore)
Turbo: no slow-time bubble                   : no  (birth_turbo)
Deeptown mode                                : yes (birth_deeptown)
Zeitnot mode                                 : no  (birth_zeitnot)
Ironman mode                                 : no  (birth_ironman)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
---- (cannot be disabled: More $ drop, no selling): yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
---- (cannot be disabled: Death is permanent): yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : yes (hide_slaves)
Highlight players on mini map                : yes (highlight_players)

  [Extra]



  [Scene of Death]

 ^..^^^^^^..~~~~~.....    ...........#.........          :...#..#..............
 ^^.^^^^^^.~~~~~~~.....   #######....#..*....**          ..#..       .##+####..
 ^^..^^....~~~~~~~~~....  #::#::#                          ..*        #....#   
 ^^^..^.~~~~~~~~~~~~~.... #:.#..#           :                         #....#   
  ^^^.~~~~~~~~~~~~~~~~..: ##+#..#                                     #.1.:#   
   ^^.~~~~~~~~~~~~~~~~... #.....#                                     #.h. #   
 ^^^^.~~~~~~~~~~~~~~~~... #...::#                                     ######   
 ^^^^.~~~~~~~~~~~~~~~~.. .###8###  .....#*#...#.#.*.....#.*......**.......#...*
 ^^...~~~~~~~~~~~~~~~... .f:..p:   *.#.....................*..........#.*.....*
 ^^.~~~~~~~~~~~~~~~~~... ... ... ..#...*.#.......*.....#*..#*.#..*#.*.....#....
 ^..~~~@~~~~~~~~~~~....         ...............#*...*#.**.#.#..*#..#...#....#..
 ^.~~~~~~~~~~~~~~~~....        .#......*..*.#.*..#...#.........*....*....#.....
 ^...~~~~~~~~~~~~....*        .*.....                                    ....##
 ^^^.~~~~~~~~~.......     ..........                                     ##### 
 ^^^^.................    ..#.....#                                     ##..  #
  ^^^^ ........ ......  ..#....#..                                      #:7####
  ^^^            ..... .........                             ^^         ####   
 ^^^   ###.      .~.....*..*....                             ^^^^              
 ^^   ##:##      ...........                                 ^^^^^^            
  ^^   :p.+      ........#.                                    ^^^^            
  ^^  ##:##      .......*.                                  ^^^ ^^             

Deeptown     Light 3 Hungry 8 % Deep water                                      


  [Player information]

Player ID: Tala
Time: 18:44:31 20-12-2025
Server Turns: 1254786472
Timestamp: 1766245471
Account score: 36
Deeptown