[Tangaria 1.6.2 T-34 Character Dump]
Name Sloan Steady Age 20 Self RB CB EB Best
Sex Male Height 6'4" STR: 18/15 +0 +3 +0 18/45
Race Human Weight 14st 1lb INT: 9 +0 -2 +3 10
Class Unbeliever Turns used: WIS: 10 +0 -3 +2 9
Title Renegate Game 18337 DEX: 17 +0 +2 +0 18/10
HP -4/233 Player 38708 CON: 9 +0 +2 +3 14
SP 0/0 Active 28289 CHR: 11 +0 +1 +6 18
Level 26 Armor [44,+69] Saving Throw 69%
Cur Exp 21560 Stealth Bad
Max Exp 22260 Melee 1d5,+16 Disarm - phys. 71%
Adv Exp 25000 To-hit 62,+7 Disarm - magic 36%
Blows 3.7/turn Magic Devices 1
Gold 27593 Searching 57%
Burden 126.2 lb Shoot to-dam +7 Infravision 90 ft
Overweight -41.7 lb To-hit 57,+24 Speed Normal
MaxDepth 1150' (L23) Shots 1.0/turn
You are one of several children of a Townsman. You are a credit to the
family. You have green eyes, straight black hair, and an average
complexion.
Resistances Abilities
Acid:.............. Fear:.........+..+.
Elec:.............. Blnd:+........+....
Fire:..+...+....... Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:.............. Rgn:..............
Dark:.............. ESP:..?...........
Soun:..?........... SInv:.........+....
Shar:..?........... FAct:..........+...
Nexu:..?........... Lev:..?...........
Neth:.............. SDig:..............
Chao:..?........... Trap:..?...........
Dise:..?........... Blss:..?...........
Hindrances Modifiers
-HP:.............. Stea:..............
-SP:.............. Sear:..............
Afrd:..?........... Infr:....+.......+.
Aggr:.............. Tunn:..............
-Tel:..?........... Spd:..............
-Exp:.............. Blow:..............
Stck:..?........... Shot:..............
Frag:..?........... Mght:..............
LTel:..?........... PLit:.....+........
Hung:.............. DRed:..............
Time:..?........... Move:..............
Mana:..?........... Fly:..?...........
Wate:..............
Telepathic powers
Radi:..?.........+. BAci:.............. SEvi:..............
Evil:..?........... BEle:.............. SAni:..............
Anim:.............. BFir:.............. SOrc:..............
Unde:..?........... BCld:.............. STro:..............
Demo:..?........... BPoi:.............. SGia:..............
Orc:..?........... BStn:.............. SDem:..............
Trol:.............. BCut:.............. SDra:+.............
Gian:..?........... BVmp:.............. SUnd:..............
Drag:+.............
[Last Messages]
> Bolg, Son of Azog, hits you for 11 damage.
> Bolg, Son of Azog, misses you. (x2)
> Bolg, Son of Azog, hits you for 9 damage.
> Azog, the Great Orc, hits you for 14 damage.
> Azog, the Great Orc, misses you. (x2)
> You hit Azog, the Great Orc for 40 damage. It was a great hit!
> You miss Azog, the Great Orc.
> You hit Azog, the Great Orc for 19 damage.
> You miss Azog, the Great Orc.
> Bolg, Son of Azog, misses you.
> Bolg, Son of Azog, hits you for 11 damage.
> Bolg, Son of Azog, misses you. (x2)
> Azog, the Great Orc, misses you.
> Azog, the Great Orc, hits you for 10 damage.
> You die.
Killed by Azog, the Great Orc.
[Character Equipment]
a) a Main Gauche of *Slay Dragon* (1d5) (+1,+4) <+1> {Shtukensia the Rogue}
Dropped by Shtukensia the Rogue at 900 feet (level 18).
+1 constitution.
Slays dragons (powerfully).
Provides protection from blindness.
Grants the ability to sense dragons.
Combat info:
3.7 blows/round.
With +1 STR and +0 DEX you would get 3.8 blows/round.
With +0 STR and +1 DEX you would get 4.0 blows/round.
Average damage/round: 117.2 vs dragons and 71 vs. others.
b) a Light Crossbow of Accuracy (x3) (+18,+7) {Baba Yaga}
Dropped by Baba Yaga at 250 feet (level 5).
c) a Ring of Flames [+11] <+1>
Dropped by an unbeliever at 1000 feet (level 20).
+1 constitution.
Provides resistance to fire.
d) a Ring of Damage (+0,+8)
Found lying on the floor at 1050 feet (level 21).
e) an Amulet of Infravision <+1, +5>
Found lying on the floor at 950 feet (level 19).
+1 constitution.
+5 infravision.
f) the Palantir of Tanglorn <+4> {Brodda, the Easterling}
Dropped by Brodda, the Easterling, at 900 feet (level 18).
+4 charisma.
+4 light.
Cannot be harmed by fire.
Intensity 4 light.
g) Chain Mail of Resist Fire (-2) [32,+1] {Shtukensia the Rogue}
Dropped by Shtukensia the Rogue at 900 feet (level 18).
Provides resistance to fire.
i) a Cloak [1,-1] {Solovei the Robber}
Dropped by Solovei the Robber at 600 feet (level 12).
m) a Small Metal Shield [5,+2]
Found lying on the floor at 1000 feet (level 20).
n) the Metal Cap of Seraur [3,+13] <+2, +3> {Kikimora}
Dropped by Kikimora at 1050 feet (level 21).
+2 intelligence.
+3 charisma.
Provides protection from fear, blindness.
Cannot be harmed by acid.
Sustains charisma.
Grants the ability to see invisible things.
o) a Set of Leather Gloves of Free Action [1,+5]
Dropped by a kobold at 750 feet (level 15).
Prevents paralysis.
p) a Pair of Leather Boots [2,-2]
Dropped by an orc shaman at 600 feet (level 12).
q) the Mummy Wrappings of Goromur (+4,+1) [-2] <+1, +2, -1, +4>
Dropped by an orc archer at 1000 feet (level 20).
+1 intelligence.
+2 wisdom.
-1 charisma.
+4 infravision.
Provides protection from fear.
Cannot be harmed by acid, fire.
Sustains charisma.
Grants telepathic awareness.
When activated, it grants temporary resistance to poison. Stack duration
with other effects..
Takes 33 to 36 turns to recharge.
Your chance of success is 40.5%
[Character Quiver]
0) a Magic Bolt (1d5) (+0,+0)
Returns when thrown.
Combat info:
1.0 shot/round.
When fired, hits targets up to 120 feet away.
Average damage/round: 30.4.
1) the Rounded Pebble 'Liont' (2d2) (+0,+0) {Nar, the Dwarf}
Returns when thrown.
Combat info:
Average thrown damage: 6.1.
[Character Inventory]
a) 3 Mushrooms of Stoneskin
b) 3 Mushrooms of Hallucination
c) 28 Potions of Cure Serious Wounds
d) a Potion of Berserk Strength
e) 8 Scrolls of Phase Door
f) 11 Scrolls of Treasure Detection
g) 2 Scrolls of Identify
i) 2 Scrolls of Light
m) 15 Scrolls of Word of Recall
n) 9 Scrolls of Blessing
o) a Ring of Teleportation <+2> {cursed}
Found lying on the floor at 1100 feet (level 22).
It randomly makes you teleport; this curse cannot be removed.
+2 speed.
p) the Palantir of Vingriath [+11] <-4> {cursed}
Found lying on the floor at 1000 feet (level 20).
It makes you hallucinate sometimes.
It makes your skin harder to damage, but conduct electricity.
-4 light.
Provides resistance to cold, shards.
Makes you vulnerable to lightning.
Cannot be harmed by fire.
Intensity -4 light.
When activated, it completely lights up and magically maps the current
level, sensing all objects.
Takes 301 to 350 turns to recharge.
Your chance of success is 26.9%
q) a Filthy Rag of Resist Lightning [1,+6]
Found lying on the floor at 1150 feet (level 23).
Provides resistance to lightning.
r) an Iron Helm [7,+0] {cursed}
Dropped by a ranger at 1150 feet (level 23).
It makes you vulnerable to cold attacks, but resistant to fire.
Provides resistance to fire.
Makes you vulnerable to cold.
s) the Battle Axe 'Nineniel' (2d8) (-11,-7) {Boldor, King of the Yeeks, cursed}
Dropped by Boldor, King of the Yeeks, at 1100 feet (level 22).
It occasionally summons a demon.
It makes your weapon attack you.
Provides protection from fear.
Cannot be harmed by acid, fire.
Sustains charisma.
Combat info:
1.1 blows/round.
With +1 STR and +0 DEX you would get 1.3 blows/round.
With +0 STR and +1 DEX you would get 1.3 blows/round.
Average damage/round: 16.4.
t) a Lucerne Hammer of *Slay Orc* (2d6) (+7,+3) <+1>
Dropped by a blue yeek at 1100 feet (level 22).
+1 dexterity.
Slays orcs.
Provides resistance to cold.
Grants the ability to sense orcs.
Combat info:
1.6 blows/round.
With +2 STR and +0 DEX you would get 2.0 blows/round.
With +0 STR and +2 DEX you would get 2.0 blows/round.
Average damage/round: 62.5 vs orcs and 37.6 vs. others.
[House List]
a) a Potion of Contemplation
b) a Great Axe of *Slay Evil* (4d6) (+2,+6) <+2>
c) a Morning Star of Slay Animal (2d6) (+10,+6)
d) a Horn (Indestructible) <+2>
e) a Ring of Reckless Attacks (+5,+4) [-16]
f) a Spade of Digging <+3> {Baba Yaga}
g) a Magical Flute (1d2) (+6,+4) {Golfimbul, the Hill Orc Chief}
h) a Sling (x2) (+5,+4) {Grishnukh, the Hill Orc}
i) a Glaive (2d6) (+6,+4) {Orfax, Son of Boldor}
j) a Sling of Extra Shots (x2) (+10,+7) <+4> {Farmer Maggot, cursed}
[Character History]
Time Depth Level Event
00:00:00 Town 1 Began the quest to destroy Morgoth
00:00:05 100ft 2 Defeated Farmer Maggot
00:00:09 100ft 3 Defeated Grip, Farmer Maggot's Dog
00:00:12 150ft 4 Defeated Fang, Farmer Maggot's Dog
00:00:12 150ft 5 Reached level 5
00:00:16 200ft 6 Defeated Wolf, Farmer Maggot's Dog
00:00:18 200ft 7 Defeated Lobelia Sackville-Baggins
00:00:21 250ft 7 Defeated Bullroarer the Hobbit
00:00:28 250ft 9 Defeated Baba Yaga
00:00:33 350ft 10 Reached level 10
00:00:39 500ft 12 Killed Orfax, Son of Boldor
00:00:40 500ft 13 Killed Grishnukh, the Hill Orc
00:00:42 500ft 13 Killed Golfimbul, the Hill Orc Chief
00:00:53 550ft 15 Reached level 15
00:00:55 550ft 20 Reached level 20
00:01:04 600ft 24 Defeated Solovei the Robber
00:01:25 700ft 24 Killed Wormtongue, Agent of Saruman
00:01:30 750ft 24 Defeated The wounded bear
00:01:46 750ft 24 Killed Mughash the Kobold Lord
00:02:03 800ft 24 Killed Mauhur, the Orc Captain
00:02:17 900ft 25 Reached level 25
00:02:18 900ft 25 Defeated Shtukensia the Rogue
00:02:26 1000ft 25 Killed Ufthak of Cirith Ungol
00:02:27 1000ft 25 Killed The Rat King
00:02:40 1050ft 24 Killed Kikimora
00:02:40 1050ft 25 Found the Metal Cap of Seraur
00:03:11 900ft 25 Killed Brodda, the Easterling
00:03:11 900ft 25 Found the Palantir of Tanglorn
00:03:28 1000ft 25 Found the Mummy Wrappings of Goromur
00:03:30 1000ft 25 Killed Ulfast, Son of Ulfang
00:03:30 1000ft 25 Killed Ulwarth, Son of Ulfang
00:03:51 1050ft 26 Killed Lugdush, the Uruk
00:04:26 950ft 26 Defeated Nar, the Dwarf
00:04:26 950ft 26 Found the Rounded Pebble 'Liont'
00:04:34 1000ft 26 Found the Palantir of Vingriath
00:04:47 1100ft 26 Killed Khim, Son of Mim
00:04:48 1100ft 26 Killed Shagrat, the Orc Captain
00:04:57 1100ft 26 Killed Boldor, King of the Yeeks
00:04:57 1100ft 26 Found the Battle Axe 'Nineniel'
00:05:05 1150ft 26 Was killed by Azog, the Great Orc
[Options]
[User interface]
Use the roguelike command keyset : no (rogue_like_commands)
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : yes (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : yes (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : yes (show_damage)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : yes (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Show effective speed as multiplier : no (effective_speed)
[MAngband]
Color: Illuminate torchlight in orange : yes (view_orange_light)
Use special color for party leader : no (highlight_leader)
Disturb whenever map panel changes : yes (disturb_panel)
Freeze screen after detecting monsters : no (pause_after_detect)
Compare equipment when examining items : no (expand_inspect)
[Birth]
HC: no extra gold, 2ndChance & low-HP heal : no (birth_hardcore)
Turbo: no slow-time bubble : no (birth_turbo)
Deeptown mode : yes (birth_deeptown)
Zeitnot mode : no (birth_zeitnot)
Ironman mode : no (birth_ironman)
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Show level feelings : yes (birth_feelings)
---- (cannot be disabled: More $ drop, no selling): yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Restrict the use of stores/home : no (birth_no_stores)
---- (cannot be disabled: Death is permanent): yes (birth_no_ghost)
Play as a fruit bat : no (birth_fruit_bat)
[Advanced]
Get out of icky screens when disturbed : no (disturb_icky)
Active auto-retaliator : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors : yes (disturb_bash)
Activate fire-till-kill mode : yes (fire_till_kill)
Risky casting : no (risky_casting)
Hide terrain description on status line : no (hide_terrain)
Sort monsters by experience : no (sort_exp)
Display monsters in ASCII : no (ascii_mon)
Nonmoving monsters disturb running : yes (disturb_nomove)
Disturb when effects end : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no (confirm_recall)
Hide controlled monsters in monster lists : yes (hide_slaves)
Highlight players on mini map : yes (highlight_players)
[Extra]
[Scene of Death]
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...~..................................#@................#
.....................................C#oo################
.....................................Co.ooC.................
......................................op.oop................
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##########..................########..#######ooC...........
........ #..................#.........o..o..# o.............
.........#..................#.......o.......# ..............
............................#...............'o...............
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1150' (L23) LF:6-6 Light 5 Moves -5 Afraid Fed 18 % Stone Open floor
[Player information]
Player ID: Tala
Time: 16:28:20 30-12-2025
Server Turns: 1320100401
Timestamp: 1767101300
Account score: 38
Deeptown