Donlad [High-Elf Ranger]

  [Tangaria 1.6.2 T-34 Character Dump]

 Name   Donlad        Age            104         Self  RB  CB  EB   Best
 Sex    Neuter        Height        5'6"  STR:     12  +1  +0  +0     13
 Race   High-Elf      Weight   12st 12lb  INT:     10  +1  +0  +0     11
 Class  Ranger        Turns used:         WIS:     12  -1  +2  +0     13
 Title  Scout         Game         13844  DEX:     18  +2  +1  +1  18/40
 HP     -14/163       Player       26448  CON:     13  +1  -1  +1     14
 SP     14/14         Active       15942  CHR:     10  +2  +0  +0     12

 Level                 15    Armor      [35,+26]    Saving Throw     59%
 Cur Exp             1447                           Stealth    Excellent
 Max Exp             1447    Melee        4d3,+7    Disarm - phys.   63%
 Adv Exp             1800    To-hit        43,+5    Disarm - magic   61%
                             Blows      1.3/turn    Magic Devices     53
 Gold                 397                           Searching        47%
 Burden          107.2 lb    Shoot to-dam    +15    Infravision    20 ft
 Overweight       17.3 lb    To-hit       54,+19    Speed             -2
 MaxDepth       450' (L9)    Shots      1.5/turn

 You are the only child of a Telerin Archer. You have light grey eyes,
 straight black hair, and a fair complexion.

Resistances         Abilities
Acid:......+....... Fear:?.............
Elec:......+....... Blnd:?.............
Fire:+.....+....... Conf:..............
Cold:......+....... Stun:?.............
Pois:.............. HLif:?.............
Lite:.............+  Rgn:..............
Dark:?.............  ESP:?.............
Soun:?............. SInv:?.............
Shar:?............. FAct:?.............
Nexu:?.............  Lev:...........+..
Neth:?............. SDig:..............
Chao:?............. Trap:?.............
Dise:?............. Blss:?.............

Hindrances          Modifiers
 -HP:..+........... Stea:.............+
 -SP:.............. Sear:..............
Afrd:?............. Infr:.............+
Aggr:.............. Tunn:..............
-Tel:?.............  Spd:..............
-Exp:.............. Blow:..............
Stck:?............. Shot:..............
Frag:?............. Mght:..............
LTel:?............. PLit:..............
Hung:.............. DRed:..............
Time:?............. Move:..............
Mana:?.............  Fly:?.............
Wate:?.............

Telepathic powers
Radi:?............. BAci:.............. SEvi:?.............
Evil:?............. BEle:.............. SAni:?.............
Anim:?............. BFir:.............. SOrc:?.............
Unde:?............. BCld:.............. STro:?.............
Demo:?............. BPoi:.............. SGia:?.............
 Orc:+............. BStn:.............. SDem:?.............
Trol:?............. BCut:.............. SDra:?.............
Gian:?............. BVmp:.............. SUnd:?.............
Drag:?.............


  [Last Messages]

> The dark elven mage hits you for 3 damage.
> The dark elven mage tries to cast a spell, but fails.
> The dark elven mage is no longer poisoned.
> The dark elven mage hits you for 5 damage.
> The dark elven mage hits you for 1 damage.
> The dark elven mage hits you for 4 damage.
> The dark elven mage misses you.
> The dark elven mage is no longer poisoned.
> The dark elven mage hits you for 3 damage.
> The dark elven mage hits you for 1 damage. (x2)
> The dark elven mage hits you for 6 damage.
> The dark elven mage tries to cast a spell, but fails.
> The dark elven mage casts a venomous cloud.
> You take 22 damage.
> You die.

Killed by a dark elven mage.


  [Character Equipment]

a) a Lead-Filled Mace of *Slay Orc* (4d3) (+7,+7) <+1> {Wormtongue, Agent of Sarum
     Obtained from Lyle. Rumoured to be dropped by Wormtongue, Agent of
     Saruman, at 400 feet (level 8).

     +1 dexterity.
     Slays orcs.
     Provides resistance to fire.
     Cannot be harmed by fire.
     Grants the ability to sense orcs.

     Combat info:
     1.3 blows/round.
     With +8 STR and +0 DEX you would get 1.6 blows/round.
     With +0 STR and +2 DEX you would get 1.6 blows/round.
     Average damage/round: 43.8 vs orcs and 21.2 vs. others.

b) a Short Bow of Accuracy (x2) (+21,+15)
     Obtained from Angerfist. Rumoured to be found lying on the floor at 950
     feet (level 19).

c) a Ring of Open Wounds <+1>
     Obtained from Cath. Rumoured to be dropped by a priest at 500 feet (level
     10).

     +1 constitution.
     Impairs hitpoint recovery.

g) Old Rusty Chain Mail of Resistance (-5) [27,+13]
     Obtained from Cath. Rumoured to be dropped by a ranger at 1000 feet
     (level 20).

     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid.

m) a Wicker Shield [2,-1]
     Found lying on the floor at 50 feet (level 1).

n) a Metal Cap [3,+4] {Mughash the Kobold Lord}
     Dropped by Mughash the Kobold Lord at 350 feet (level 7).

o) a Set of Leather Gloves [1,+4]
     Found lying on the floor at 200 feet (level 4).

p) a Pair of Leather Boots of Levitation [2,+4]
     Found lying on the floor at 150 feet (level 3).

     Makes you float just above the floor.


  [Character Quiver]

0) an Old Arrow (1d4) (+0,+0)
     Combat info:
     1.5 shots/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 52.6.
     35% chance of breaking upon contact.


  [Character Inventory]

a) a Book of Nature Magics [Lesser Charms]
     You can read this book.

b) a Pint of Fine Wine

c) 2 Flasks of oil

d) 21 Potions of Cure Light Wounds

e) 5 Potions of Neutralize Poison

f) a Potion of Water

g) a Potion of Heroism

i) 3 Potions of Berserk Strength

m) 2 Potions of True Seeing

n) 2 Potions of Boldness

o) a Potion of Poison
     It can be thrown at creatures with damaging effect.

p) 27 Scrolls of Phase Door

q) 3 Scrolls of Light

r) 4 Scrolls of Life

s) 5 Scrolls of Word of Recall

t) a Staff of Teleportation (5 charges)

u) a Short Sword (1d7) (+4,+1)
     Found lying on the floor at 250 feet (level 5).

     Combat info:
     1.1 blows/round.
     With +5 STR and +0 DEX you would get 1.3 blows/round.
     With +0 STR and +1 DEX you would get 1.3 blows/round.
     Average damage/round: 5.9.


  [Home Inventory]

a) an Old Lantern (5000 turns)
     Found lying on the floor at 50 feet (level 1).

     Intensity 3 light.


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:20   100ft     5     Reached level 5
00:00:26   150ft     5     Defeated Grip, Farmer Maggot's Dog
00:00:38   200ft     7     Defeated Lobelia Sackville-Baggins
00:00:49   250ft     8     Defeated Fang, Farmer Maggot's Dog
00:00:49   250ft     8     Defeated Baba Yaga
00:01:39   300ft     10    Reached level 10
00:02:02   300ft     10    Killed Brodda, the Easterling
00:02:04   300ft     10    Defeated Wolf, Farmer Maggot's Dog
00:02:24   250ft     11    Defeated Bullroarer the Hobbit
00:03:16   350ft     13    Killed Mughash the Kobold Lord
00:03:25   400ft     14    Killed Wormtongue, Agent of Saruman
00:03:41   400ft     14    Helped to defeat Smeagol
00:03:42   400ft     15    Reached level 15
00:03:50   450ft     15    Was killed by a dark elven mage


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : yes (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

HC: no extra gold, 2ndChance & low-HP heal   : no  (birth_hardcore)
Turbo: no slow-time bubble                   : no  (birth_turbo)
Deeptown mode                                : yes (birth_deeptown)
Zeitnot mode                                 : no  (birth_zeitnot)
Ironman mode                                 : no  (birth_ironman)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
---- (cannot be disabled: More $ drop, no selling): yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
---- (cannot be disabled: Death is permanent): yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : yes (hide_slaves)
Highlight players on mini map                : yes (highlight_players)

  [Extra]



  [Scene of Death]

.............................. ..          ......               o ............ 
.............................. ....      ........                 ............ 
.............................. ..................      o    o     ............ 
.................................................       ooo  o    ............ 
.................................................   o o      o    ............ 
.................................................     oo   oo     ............ 
.................................................     o           ............ 
.................................................                 ............ 
.................................................   o     oo o    ............ 
.................................................          #######  .......... 
.................##############............................-  oh@}  .......... 
................>#............#............................{.  hh   .......... 
................##............#..............................      ........... 
................#<............#............................. ..   ............ 
................#.............#..........................   ..  .............. 
................#.............#..........................  {.   .............. 
................#.............#..........................       .............. 
................#......|..#####...........................     ........{...... 
................####..#####................................   ................ 
.............................................................................. 
................................:............................................. 

450' (L9)    LF:4-3 Light 0 Study (2) Confused Poisoned Fed 15 % Open floor     


  [Player information]

Player ID: Donaldthe4th
Time: 06:14:52 19-01-2026
Server Turns: 1448985156
Timestamp: 1768792492
Account score: 11
Deeptown