[Tangaria 1.6.2 T-34 Character Dump]
Name Brum Hrothmir Age 44 Self RB CB EB Best
Sex Male Height 4'5" STR: 18 +2 +2 +0 18/40
Race Dwarf Weight 14st 5lb INT: 10 -3 -1 +0 6
Class Fighter Turns used: WIS: 17 +2 -2 +0 17
Title Hardman Game 19077 DEX: 11 -2 +1 +0 10
HP -7/279 Player 47417 CON: 7 +2 +1 +5 15
SP 28/28 Active 32786 CHR: 12 -2 -3 +0 7
Level 25 Armor [48,+28] Saving Throw 61%
Cur Exp 14398 Stealth Bad
Max Exp 14398 Melee 2d10,+6 Disarm - phys. 34%
Adv Exp 17500 To-hit 64,-5 Disarm - magic 28%
Blows 1.3/turn Magic Devices 44
Gold 6406 Searching 36%
Burden 219.8 lb Shoot to-dam +0 Infravision 50 ft
Overweight 51.9 lb To-hit 36,-11 Speed 8
MaxDepth 1150' (L23) Shots 1.0/turn
You are one of two children of a Dwarven Prison Guard. You are the
black sheep of the family. You have dark brown eyes, straight black
hair, a three foot beard, and a dark complexion.
Resistances Abilities
Acid:+.+...+....... Fear:...+..........
Elec:....+......... Blnd:.............+
Fire:.............. Conf:..............
Cold:.............. Stun:..?...........
Pois:..?........... HLif:..?...........
Lite:..?........... Rgn:..............
Dark:..?........... ESP:..............
Soun:.............. SInv:..............
Shar:..?........... FAct:...........+..
Nexu:..?........... Lev:..?...........
Neth:..?........... SDig:..............
Chao:..?........... Trap:..?...........
Dise:..?........... Blss:..?...........
Hindrances Modifiers
-HP:.............. Stea:...-..........
-SP:.............+ Sear:..............
Afrd:..?........... Infr:.............+
Aggr:.............. Tunn:............++
-Tel:..?........... Spd:.............!
-Exp:.............. Blow:..............
Stck:..?........... Shot:..............
Frag:..?........... Mght:..............
LTel:..?........... PLit:..............
Hung:.............. DRed:..............
Time:..?........... Move:..............
Mana:.............. Fly:..?...........
Wate:..?...........
Telepathic powers
Radi:..?........... BAci:.............. SEvi:..............
Evil:..?........... BEle:.............. SAni:..............
Anim:..?........... BFir:.............. SOrc:..............
Unde:..?........... BCld:.............. STro:..............
Demo:..?........... BPoi:.............. SGia:..............
Orc:..?........... BStn:.............. SDem:..............
Trol:..?........... BCut:.............. SDra:+.............
Gian:..?........... BVmp:.............. SUnd:..............
Drag:+.............
[Last Messages]
> Abyssion punch the air.
> You are no longer resistant to confusion.
> You are no longer resistant to amnesia.
> You hit the warg for 18 damage.
> You have slain the warg.
> The elite uruk misses you.
> The elite uruk hits you for 22 damage.
> Abyssion bends index finger.. Blades appear from thin air!
> The elite uruk fires an arrow.
> You take 14 damage.
> You miss the elite uruk.
> Abyssion bends index finger.. Blades appear from thin air!
> The elite uruk misses you.
> The elite uruk hits you for 21 damage.
> You die.
Killed by an elite uruk.
[Character Equipment]
a) a Lance of *Slay Dragon* (2d10) (+6,+8) <+2> {Mughash the Kobold Lord}
Dropped by Mughash the Kobold Lord at 400 feet (level 8).
+2 constitution.
Slays dragons (powerfully).
Provides resistance to acid.
Cannot be harmed by acid.
Grants the ability to sense dragons.
Combat info:
This weapon should be wielded with both hands.
1.3 blows/round.
With +2 STR and +0 DEX you would attack a bit faster.
With +9 STR and +0 DEX you would get 1.4 blows/round.
With +0 STR and +7 DEX you would attack a bit faster.
With +2 STR and +7 DEX you would get 1.4 blows/round.
With +0 STR and +10 DEX you would get 1.4 blows/round.
Average damage/round: 88.5 vs dragons and 24.9 vs. others.
b) a Long Bow (x3) (+0,+0)
Found lying on the floor at 650 feet (level 13).
c) a Ring of Acid [+11] <+1>
Found lying on the floor at 400 feet (level 8).
+1 constitution.
Provides resistance to acid.
d) a Ring of the Dog <+1, -2>
Dropped by a novice paladin at 650 feet (level 13).
+1 constitution.
-2 stealth.
Provides protection from fear.
Sustains charisma.
e) an Amulet of Resist Lightning <+1>
Found lying on the floor at 750 feet (level 15).
+1 constitution.
Provides resistance to lightning.
f) a Lantern (161 turns)
Dropped by a priest at 650 feet (level 13).
Cannot be harmed by fire.
Intensity 3 light.
g) Augmented Chain Mail of Resist Acid (-2) [42,+9]
Taken from a chest found at 1150 feet (level 23).
Provides resistance to acid.
Cannot be harmed by acid.
i) a Cloak [1,+2]
Found lying on the floor at 650 feet (level 13).
o) a Set of Leather Gloves [1,+0]
Found lying on the floor of a special room at 350 feet (level 7).
p) a Pair of Iron Shod Boots of Free Action [4,+6]
Dropped by a lizard man at 1050 feet (level 21).
Cannot be harmed by fire.
Prevents paralysis.
q) a Shovel of Digging <+1> {Wormtongue, Agent of Saruman}
Dropped by Wormtongue, Agent of Saruman, at 600 feet (level 12).
+1 tunneling.
[Character Quiver]
0) a Magic Arrow (1d4) (+0,+0)
Returns when thrown.
Combat info:
1.0 shot/round.
When fired, hits targets up to 120 feet away.
Average damage/round: 7.5.
[Character Inventory]
a) 2 Skillbooks [Mastery]
You can read this book.
b) 4 Flasks of oil
c) 8 Potions of Cure Serious Wounds
d) a Potion of Cure Critical Wounds
e) 3 Potions of Berserk Strength
f) 2 Potions of Boldness
g) 6 Scrolls of Treasure Detection
i) 4 Scrolls of Light
m) a Scroll of Word of Recall
n) 2 Scrolls of Blessing
o) 4 Scrolls of Life
p) a Scroll of Teleportation
q) a Rod of Magic Mapping
r) 3 Staves of Slow Monsters (20 charges)
s) Augmented Chain Mail of Resistance (-2) [42,+5] {Shtukensia the Rogue}
Dropped by Shtukensia the Rogue at 750 feet (level 15).
Provides resistance to acid, lightning, fire, cold.
Cannot be harmed by acid.
t) a Small Metal Shield of Resist Acid [5,+13] {Golfimbul, the Hill Orc Chief}
Dropped by Golfimbul, the Hill Orc Chief, at 950 feet (level 19).
Provides resistance to acid.
Cannot be harmed by acid.
u) the Metal Cap of Mengon [3,+9] <+3, +1, +2> {Farmer Maggot}
Dropped by Farmer Maggot at 150 feet (level 3).
+3 intelligence.
+1 wisdom.
+1 constitution.
+2 speed.
Provides resistance to sound.
Cannot be harmed by acid.
Sustains strength.
Speeds regeneration. Grants the ability to see invisible things.
Grants telepathy.
When aimed, it shoots a radius-2 frost ball that inflicts 48 points of
damage at the centre, which your device skill increases by 17% for an
average of 56.1 damage.
Takes 117 to 129 turns to recharge at your current speed.
Your chance of success is 96.5%
v) a Pair of Steel Shod Boots [7,+1]
Taken from a chest found at 750 feet (level 15).
Cannot be harmed by fire.
w) a Short Sword of Slay Animal (1d7) (+8,+4)
Obtained from Abyssion. Rumoured to be found lying on the floor at 900
feet (level 18).
Slays animals.
Combat info:
1.3 blows/round.
With +2 STR and +0 DEX you would get 1.6 blows/round.
With +0 STR and +7 DEX you would get 1.6 blows/round.
Average damage/round: 13.9 vs animals and 8.3 vs. others.
x) a Zweihander of Slay Animal (3d8) (+11,+5) {Shtukensia the Rogue}
Dropped by Shtukensia the Rogue at 750 feet (level 15).
Slays animals.
Combat info:
This weapon should be wielded with both hands.
1.3 blows/round.
With +4 STR and +0 DEX you would get 1.4 blows/round.
With +0 STR and +7 DEX you would get 1.4 blows/round.
Average damage/round: 44 vs animals and 24.3 vs. others.
y) an Executioner's Sword (4d7) (+2,+4) {Kikimora}
Dropped by Kikimora at 1050 feet (level 21).
Combat info:
This weapon should be wielded with both hands.
1.3 blows/round.
With +1 STR and +0 DEX you would attack a bit faster.
With +7 STR and +0 DEX you would get 1.4 blows/round.
With +0 STR and +7 DEX you would attack a bit faster.
With +1 STR and +7 DEX you would get 1.4 blows/round.
With +0 STR and +10 DEX you would get 1.4 blows/round.
Average damage/round: 25.8.
z) 4 Empty Bottles
[House List]
a) a Large Metal Shield [12,+2] {Kikimora}
b) a Small Metal Shield [5,+0]
c) the Spear of Dissa (1d6) (+14,-12) <-1> {Nar, the Dwarf}
d) a Whip (1d3) (+7,+4) {Boldor, King of the Yeeks}
e) a Ring of Resist Fire and Cold
f) a Tulwar (2d4) (+2,+4) {Ufthak of Cirith Ungol}
[Character History]
Time Depth Level Event
00:00:00 Town 1 Began the quest to destroy Morgoth
00:00:04 50ft 2 Defeated Mad woodsman
00:00:05 100ft 2 Defeated Lobelia Sackville-Baggins
00:00:06 100ft 3 Defeated Grip, Farmer Maggot's Dog
00:00:07 150ft 4 Defeated Farmer Maggot
00:00:07 150ft 5 Reached level 5
00:00:07 150ft 5 Found the Metal Cap of Mengon
00:00:12 150ft 6 Defeated Fang, Farmer Maggot's Dog
00:00:13 150ft 6 Defeated Smeagol
00:00:17 250ft 7 Defeated Baba Yaga
00:00:23 250ft 9 Killed Grishnukh, the Hill Orc
00:00:25 250ft 9 Defeated Wolf, Farmer Maggot's Dog
00:00:35 400ft 10 Reached level 10
00:00:36 400ft 10 Killed Mughash the Kobold Lord
00:00:45 400ft 11 Killed Lagduf, the Snaga
00:01:27 450ft 15 Reached level 15
00:01:40 500ft 15 Helped to kill Lagduf, the Snaga
00:01:49 600ft 16 Helped to kill Wormtongue, Agent of Saruman
00:02:08 650ft 17 Helped to defeat The wounded bear
00:02:17 700ft 17 Defeated The wounded bear
00:02:26 750ft 18 Helped to defeat Fang, Farmer Maggot's Dog
00:02:26 750ft 18 Helped to kill Brodda, the Easterling
00:02:28 750ft 18 Killed Wormtongue, Agent of Saruman
00:02:41 750ft 19 Killed Orfax, Son of Boldor
00:02:48 750ft 19 Killed Ufthak of Cirith Ungol
00:02:51 750ft 20 Reached level 20
00:02:53 600ft 20 Defeated Solovei the Robber
00:03:15 650ft 20 Helped to kill Ufthak of Cirith Ungol
00:03:38 750ft 21 Killed Boldor, King of the Yeeks
00:03:42 750ft 21 Helped to defeat Shtukensia the Rogue
00:04:06 950ft 22 Killed Kikimora
00:04:12 950ft 22 Killed Gorbag, the Orc Captain
00:04:18 950ft 22 Killed The Rat King
00:04:21 950ft 23 Defeated Nar, the Dwarf
00:04:21 950ft 23 Found the Spear of Dissa
00:04:23 950ft 23 Defeated Bullroarer the Hobbit
00:04:44 950ft 23 Helped to defeat Bullroarer the Hobbit
00:04:44 950ft 23 Found the Amulet of Ossil
00:04:45 950ft 23 Killed Golfimbul, the Hill Orc Chief
00:04:57 1050ft 24 Helped to kill Khim, Son of Mim
00:05:05 1050ft 24 Helped to kill Kikimora
00:05:06 1050ft 24 Found the Belt of Narimare
00:05:07 1100ft 25 Reached level 25
00:05:13 1150ft 25 Found the Cutlass 'Viengist'
00:05:17 1150ft 25 Was killed by an elite uruk
[Options]
[User interface]
Use the roguelike command keyset : no (rogue_like_commands)
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : yes (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : yes (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : yes (show_damage)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : yes (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Show effective speed as multiplier : no (effective_speed)
[MAngband]
Color: Illuminate torchlight in orange : yes (view_orange_light)
Use special color for party leader : no (highlight_leader)
Disturb whenever map panel changes : yes (disturb_panel)
Freeze screen after detecting monsters : no (pause_after_detect)
Compare equipment when examining items : no (expand_inspect)
[Birth]
HC: no extra gold, 2ndChance & low-HP heal : no (birth_hardcore)
Turbo: no slow-time bubble : no (birth_turbo)
Deeptown mode : yes (birth_deeptown)
Zeitnot mode : no (birth_zeitnot)
Ironman mode : no (birth_ironman)
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Show level feelings : yes (birth_feelings)
---- (cannot be disabled: More $ drop, no selling): yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Restrict the use of stores/home : no (birth_no_stores)
---- (cannot be disabled: Death is permanent): yes (birth_no_ghost)
Play as a fruit bat : no (birth_fruit_bat)
[Advanced]
Get out of icky screens when disturbed : no (disturb_icky)
Active auto-retaliator : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors : yes (disturb_bash)
Activate fire-till-kill mode : yes (fire_till_kill)
Risky casting : no (risky_casting)
Hide terrain description on status line : no (hide_terrain)
Sort monsters by experience : no (sort_exp)
Display monsters in ASCII : no (ascii_mon)
Nonmoving monsters disturb running : yes (disturb_nomove)
Disturb when effects end : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no (confirm_recall)
Hide controlled monsters in monster lists : yes (hide_slaves)
Highlight players on mini map : yes (highlight_players)
[Extra]
[Scene of Death]
.....................................................
.....................-..............................
..................................................
.................................=..............o
.................................$..............
...............................................
..............................................
...................................... ....
..................................... ..?...#
.................................@......!?o.#
.......................................@....#
.................................... ..o?...#
..................................... ..%\..#
#..######........................".... ..$..#
.... #...............^........%..........#
...... #...............%.^... .............
....... ..............."...... ............
........ ......... ...^^?.^....................
........ .......... ..^^..^^...................
........ ..................^.....................
.......~ ...........................................
1150' (L23) LF:6-2 Light 4 Afraid Haste Weak 7 % Open floor
[Player information]
Player ID: Tala
Time: 10:28:01 25-01-2026
Server Turns: 1489610793
Timestamp: 1769326081
Account score: 54
Deeptown