Cbeckmusic [Dwarf Warrior]

  [Tangaria 1.6.2 T-34 Character Dump]

 Name   Cbeckmusic IIIAge             37         Self  RB  CB  EB   Best
 Sex    Male          Height        3'6"  STR:     17  +2  +3  +0  18/40
 Race   Dwarf         Weight    5st 10lb  INT:     10  -3  -2  +0      5
 Class  Warrior       Turns used:         WIS:     10  +2  -2  +0     10
 Title  Swordsman     Game          6279  DEX:     17  -2  +2  +0     17
 HP     -4/127        Player       19009  CON:     13  +2  +2  +0     17
 SP     0/0           Active       15079  CHR:     11  -2  -2  +0      7

 Level                 11    Armor      [28,+23]    Saving Throw     39%
 Cur Exp              537                           Stealth          Bad
 Max Exp              537    Melee        4d3,+6    Disarm - phys.   57%
 Adv Exp              650    To-hit        44,+7    Disarm - magic   36%
                             Blows      1.1/turn    Magic Devices     34
 Gold                   0                           Searching        19%
 Burden          141.9 lb    Shoot to-dam     +0    Infravision    50 ft
 Overweight      -26.0 lb    To-hit        34,+2    Speed         Normal
 MaxDepth      700' (L14)    Shots      0.0/turn

 You are one of two children of a Dwarven Warrior. You are a credit to
 the family. You have dark brown eyes, straight black hair, a three foot
 beard, and a dark complexion.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:.............+
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:...........+..
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:.......+......
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............  Fly:..............
Wate:..............

Telepathic powers
Radi:.............. BAci:.............. SEvi:..............
Evil:.............. BEle:.............. SAni:..............
Anim:.............. BFir:.............. SOrc:..............
Unde:.............. BCld:.............. STro:..............
Demo:.............. BPoi:.............. SGia:..............
 Orc:.............. BStn:.............. SDem:..............
Trol:.............. BCut:.............. SDra:..............
Gian:.............. BVmp:.............. SUnd:..............
Drag:..............


  [Last Messages]

> Grishnukh, the Hill Orc, hits you for 2 damage.
> Grishnukh, the Hill Orc, hits you for 8 damage.
> Grishnukh, the Hill Orc, hits you for 9 damage.
> The snaga fires a small arrow, but misses.
> Something slams against a door.
> The snaga misses you.
> You hear a door burst open!
> The air around you becomes charged...
> You have no more Scrolls of Word of Recall (rugged) (m).
> Grishnukh, the Hill Orc, hits you for 7 damage.
> Grishnukh, the Hill Orc, hits you for 8 damage.
> Grishnukh, the Hill Orc, hits you for 6 damage.
> Grishnukh, the Hill Orc, misses you.
> The snaga hits you for 4 damage.
> You die.

Killed by a snaga.


  [Character Equipment]

a) a Lead-Filled Mace (4d3) (+5,+3) {Baba Yaga}
     Obtained from Martinez III. Rumoured to be dropped by Baba Yaga at 250
     feet (level 5).

     Combat info:
     1.1 blows/round.
     With +2 STR and +0 DEX you would get 1.3 blows/round.
     With +0 STR and +3 DEX you would get 1.3 blows/round.
     Average damage/round: 17.3.

c) a Ring of Protection [+8]
     Bought from a store on the surface.

f) an Old Lantern (2152 turns)
     Intensity 3 light.

g) Studded Leather Armour (-1) [12,+4]
     Obtained from Martinez III. Rumoured to be found lying on the floor at
     250 feet (level 5).

i) a Cloak of Stealth [1,+1] <+2>
     Found lying on the floor at 50 feet (level 1).

     +2 stealth.

m) a Wicker Shield [2,+5]
     Found lying on the floor at 150 feet (level 3).

n) an Iron Helm [7,+3]
     Bought from a store on the surface.

o) a Set of Gauntlets [3,+0]
     Bought from a store on the surface.

p) a Pair of Leather Boots of Levitation [2,+1]
     Bought from a store on the surface.

     Makes you float just above the floor.

q) a Belt [1,+0]
     Found lying on the floor at 250 feet (level 5).


  [Character Quiver]

0) 38 Rounded Pebbles (1d2) (+0,+0)
     Combat info:
     Average thrown damage: 3.


  [Character Inventory]

a) a Handful of Dried Fruits

b) a Ration of Food

c) 2 Potions of Neutralize Poison

d) 3 Potions of Slime Mold Juice

e) 17 Scrolls of Phase Door

f) 6 Scrolls of Detect Invisible

g) 4 Scrolls of Word of Recall

i) 3 Scrolls of Blessing

m) a Wand of Light (11 charges)

n) a Wand of Confuse Monster (4 charges)

o) 2 Wooden Torches (5000 turns)
     An inheritance from your family.

     Intensity 2 light.

p) a Wooden Torch (3218 turns)
     An inheritance from your family.

     Intensity 2 light.

q) a Wooden Torch of Brightness (5000 turns) <+1> {Smeagol}
     Dropped by Smeagol at 200 feet (level 4).

     +1 light.
     Intensity 3 light.

r) an Old Lantern (5000 turns)
     Intensity 3 light.

s) Studded Leather Armour (-1) [12,+0]
     Found under some rubble at 650 feet (level 13).

t) a Dagger (1d4) (+5,+4)
     Found lying on the floor at 100 feet (level 2).

     Combat info:
     3.7 blows/round.
     With +1 STR and +0 DEX you would get 3.8 blows/round.
     With +0 STR and +3 DEX you would get 4.0 blows/round.
     Average damage/round: 35.5.
     Average thrown damage: 19.7.

u) a Broad Sword (2d5) (+2,+4) {Baba Yaga}
     Obtained from Martinez III. Rumoured to be dropped by Baba Yaga at 250
     feet (level 5).

     Combat info:
     1.3 blows/round.
     With +3 STR and +0 DEX you would get 1.6 blows/round.
     With +0 STR and +3 DEX you would get 1.6 blows/round.
     Average damage/round: 18.

v) a Trident (1d10) (+0,+0)
     Found lying on the floor at 400 feet (level 8).

     Combat info:
     2.0 blows/round.
     With +1 STR and +0 DEX you would get 2.3 blows/round.
     With +0 STR and +3 DEX you would get 2.3 blows/round.
     Average damage/round: 17.2.


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:14   100ft     3     Defeated Lobelia Sackville-Baggins
00:00:23   100ft     5     Reached level 5
00:00:30   150ft     6     Defeated Farmer Maggot
00:00:32   200ft     6     Defeated Wolf, Farmer Maggot's Dog
00:00:44   200ft     8     Defeated Fang, Farmer Maggot's Dog
00:00:52   200ft     8     Defeated Grip, Farmer Maggot's Dog
00:01:12   200ft     8     Defeated Smeagol
00:01:36   450ft     10    Reached level 10
00:01:44   650ft     11    Was killed by a snaga


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

HC: no extra gold, 2ndChance & low-HP heal   : no  (birth_hardcore)
Turbo: no slow-time bubble                   : no  (birth_turbo)
Deeptown mode                                : yes (birth_deeptown)
Zeitnot mode                                 : no  (birth_zeitnot)
Ironman mode                                 : no  (birth_ironman)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
---- (cannot be disabled: More $ drop, no selling): yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
---- (cannot be disabled: Death is permanent): yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : yes (hide_slaves)
Highlight players on mini map                : yes (highlight_players)

  [Extra]



  [Scene of Death]

#%##>##########%#%%%%%#######.##                                               
.........:......................                                               
.........:......................                                               
%%%%%%#############%%##%#%#####                                                
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                   ##oC#####++###### .#                        
                                   ....o................                       
                                   ..Coo..Co.o.........#                       
                                   %.ooooo.o...o.......#                       
                                   #..oooh.o..o.o......#                       
                                   %..o@oC.............#                       
                                   %%#%%%###############                       
                                                                               

650' (L13)   LF:4-? Light 4 Recall Afraid Hungry 15 % Open floor                


  [Player information]

Player ID: Cbeckmusic
Time: 12:31:13 10-03-2026
Server Turns: 1780448315
Timestamp: 1773135073
Account score: 9
Deeptown