Azken [Human Shapechanger]

  [Tangaria 1.6.0 T-10 Character Dump]

 Name   Azken Zutik   Age             18         Self  RB  CB  EB   Best
 Sex    Male          Height        5'9"  STR:     17  +0  +1  +0     18
 Race   Human         Weight    12st 1lb  Int:     10  +0  -1  +0      9      7
 Class  Shapechanger  Turns used:         WIS:     10  +0  -1  +0      9
 Title  Modifier      Game          4308  DEX:     17  +0  +1  +0     18
 HP     -4/105        Player       12055  CON:     14  +0  +1  +0     15
 SP     20/20         Active        8911  CHR:     10  +0  -5  +0      5

 Level                 10    Armor       [23,+6]    Saving Throw     39%
 Cur Exp              798                           Stealth          Bad
 Max Exp              798    Melee        2d5,+7    Disarm - phys.   52%
 Adv Exp              875    To-hit        33,+6    Disarm - magic   41%
                             Blows      1.0/turn    Magic Devices     45
 Gold                 629                           Searching        22%
 Burden           86.3 lb    Shoot to-dam     +5    Infravision     0 ft
 Overweight      -33.6 lb    To-hit        32,+7    Speed         Normal
 MaxDepth      500' (L10)    Shots      1.0/turn

 You are one of several children of a Serf. You are the black sheep of
 the family. You have hazel eyes, wavy brown hair, and a dark complexion.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:..............
Aggr:.............. Tunn:..............
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> The guardian naga grunts with pain.
> The dark naga surrounds you in darkness.
> Darkness surrounds you.
> The Iron Shot (1d4) (+0,+0) {=g} misses the guardian naga.
> You have 42 Iron Shots (1d4) (+0,+0) {=g} (1st 0).
> The guardian naga crushes you (6).
> The guardian naga misses you. (x2)
> The dark naga misses you.
> The dark naga bites you (3).
> Your Iron Shot (1d4) (+0,+0) {=g} hits the dark naga (18).
> You have 41 Iron Shots (1d4) (+0,+0) {=g} (1st 0).
> The dark naga grunts with pain.
> The dark naga stings you (9).
> The dark naga bites you (10).
> You die.

Killed by a dark naga.


  [Character Equipment]

a) a Lucerne Hammer (2d5) (+2,+5) {Lobelia Sackville-Baggins}
     Dropped by Lobelia Sackville-Baggins at 250 feet (level 5).

     Combat info:
     1.0 blows/round.
     With +1 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +2 DEX you would get 1.1 blows/round.
     Average damage/round: 14.

b) a Sling (x2) (+3,+5) {@O}
     Dropped by Farmer Maggot at 100 feet (level 2).

c) a Ring of Protection [+6]
     Bought from a store on the surface.

f) an Old Lantern (4194 turns)
     Found lying on the floor at 250 feet (level 5).

     Intensity 3 light.

g) Soft Leather Armour [8,+0]
     An inheritance from your family.

m) a Leather Shield [8,-1]
     Bought from a store on the surface.

n) a Hard Leather Cap [2,-1]
     Found lying on the floor at 200 feet (level 4).

o) a Set of Gauntlets [3,+0]
     Bought from a store on the surface.

p) a Pair of Leather Boots [2,+0]
     Bought from a store on the surface.


  [Character Quiver]

0) 40 Iron Shots (1d4) (+0,+0) {=g}
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 15.1.
     Average thrown damage: 5.
     0% chance of breaking upon contact.

1) an Iron Shot (1d4) (+0,+0) {=g}
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 15.1.
     Average thrown damage: 5.
     0% chance of breaking upon contact.


  [Character Inventory]

a) a Fortune Cookie {Freesia}

b) a Hard Biscuit

c) a Flask of Whisky

d) 2 Pints of Fine Ale

e) an Apple of Youth {Baba Yaga}

f) 3 Potions of Cure Serious Wounds

g) a Potion of Speed

i) a Potion of Heroism

m) a Potion of Berserk Strength

n) a Potion of Infravision

o) a Scroll of Satisfy Hunger (tattered)
     You don't want to drop it on the ground.

p) a Scroll of Word of Recall (rugged)

q) a Staff of Cure Light Wounds (6 charges)

r) 4 Wooden Torches (5000 turns)
     Intensity 2 light.


  [House List]

a) a Whip (1d3) (+4,+2) {for sale 50}
b) a Broad Axe (2d6) (+1,+1) {for sale 50}
c) a Pint of Fine Wine
d) 2 Apples {Baba Yaga}
e) a Sprig of Athelas


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:09   100ft     2     Defeated Farmer Maggot
00:00:23   150ft     5     Reached level 5
00:00:29   250ft     6     Defeated Baba Yaga
00:00:30   250ft     7     Defeated Lobelia Sackville-Baggins
00:00:32   200ft     7     Defeated Wolf, Farmer Maggot's Dog
00:00:43   100ft     8     Defeated Freesia
00:01:01   250ft     10    Reached level 10
00:01:03   300ft     10    Defeated Fang, Farmer Maggot's Dog
00:01:11   300ft     10    Was killed by a dark naga


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : no  (hide_slaves)


  [Scene of Death]

                               #.......^^^    ^^#^%%:%%^                      ^
                              #^..^^^....^^   ^...#..%:^:^^^^^^#^:^^.^^^^^^^^^^
                             ^^ ....^^^...^   ^..............................^^
                            ^^   ... ^^^..^^^#^...^^%.........................^
                           ^^/........^^........... ^%%%^%%%^#^.^^^>^.^^^^^%..^
                          ^^........#..^^.....#...            %^^ ^^^^^   ^^..^
                          ^......................^^          %%%^^^^       ^#.^
                          ^.......................^         ^%.....#^      ^...
                          ^.............^^:^^^^^..^        ^%.......^^     ^:..
                          ^...........n.^^^^   :..^^      ^%.........^^^^^^^^^^
                          ^...........n@^      ^^..^     .^...........^^...^   
                          ^#.........nn#^       #...     ^.....................
                           ^^........{^^       ^^..^     ^.................#...
                            ^^......{^^        :...^:^^^^^.....#.......'.......
                             #.....{^^         :.......................'.......
                              #^^^^..^          #.............#...#....^^......
                                  ^..^          :^^^^^^^#^^...........^#^..^   
                                  %..^                    ^:.........%% %..^   
                                  %..^                    ^^%...!...%%  %..^>^^
                                  ^..^                      ^%.....:%   ^.....^
                                  ^..^                       ^%^^%%^%%~%%~....~

300' (L6)    LF:6-? Light 3 Fed 50 % Dirt                                       


  [Player information]

Player ID: Azken Zutik
Time: 07:27:00 15-06-2022
Server Turns: 48212699
Timestamp: 1655267220
Account score: 23
Hardcore