Martinez [Celestial Blackguard]

  [Tangaria 1.6.2 T-34 Character Dump]

 Name   Martinez III  Age             14         Self  RB  CB  EB   Best
 Sex    Male          Height        6'6"  Str:     17  +2  +2  +0  18/30  18/20
 Race   Celestial     Weight    13st 2lb  INT:     14  +0  +0  +0     14
 Class  Blackguard    Turns used:         WIS:     13  +2  -3  +0     12
 Title  Ruffian       Game         24354  DEX:     10  +1  +0  +0     11
 HP     -2/186        Player       46142  CON:     14  +2  +2  +2  18/20
 SP     19/19         Active       26363  CHR:     10  +4  -1  +0     13

 Level                 17    Armor       [33,-3]    Saving Throw     44%
 Cur Exp             2619                           Stealth          Bad
 Max Exp             2619    Melee        1d1,+3    Disarm - phys.   44%
 Adv Exp             2900    To-hit        46,+0    Disarm - magic   37%
                             Blows      1.1/turn    Magic Devices     21
 Gold                1465                           Searching        27%
 Burden          158.8 lb    Shoot to-dam    +16    Infravision    70 ft
 Overweight       14.9 lb    To-hit        2,+22    Speed             -1
 MaxDepth      550' (L11)    Shots      1.0/turn

 You do not know your origin yet.

Resistances         Abilities
Acid:....+......... Fear:...+..........
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:..............
Dark:.............-  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:.............+
Neth:.............. SDig:.............+
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............+ Stea:...-...+......
 -SP:.............. Sear:..............
Afrd:.............. Infr:.........+...+
Aggr:.............. Tunn:.............-
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:.............+
Hung:.............. DRed:..............
Time:.............- Move:..............
Mana:..............  Fly:..............
Wate:..............

Telepathic powers
Radi:.............. BAci:.............. SEvi:..............
Evil:.............. BEle:.............. SAni:..............
Anim:.............. BFir:.............. SOrc:..............
Unde:.............. BCld:.............. STro:..............
Demo:.............. BPoi:.............. SGia:..............
 Orc:.............. BStn:.............. SDem:..............
Trol:.............. BCut:.............. SDra:..............
Gian:.............. BVmp:.............. SUnd:.............+
Drag:..............


  [Last Messages]

> Your body tingles briefly.
> The witch hits you for 3 damage.
> The hydra pushes past the witch.
> The kobold shaman conjures up weird things.
> You are confused!
> The kobold hits you for 2 damage.
> The witch surrounds you in darkness.
> You take 28 damage.
> Darkness surrounds you.
> The warrior hits you for 13 damage.
> The warrior hits you for 7 damage.
> You have been given a nasty cut.
> The kobold misses you.
> The kobold shaman hits you for 6 damage.
> You die.

Killed by a kobold shaman.


  [Character Equipment]

b) a Long Bow of Accuracy (x3) (+22,+16)
     Found lying on the floor at 500 feet (level 10).

c) a Ring of Protection [+10]
     Bought from a store on the surface.

d) a Ring of the Dog <+1, -2>
     Found lying on the floor at 500 feet (level 10).

     +1 constitution.
     -2 stealth.
     Provides protection from fear.
     Sustains charisma.

e) an Amulet of Resist Acid <+1>
     Found lying on the floor at 450 feet (level 9).

     +1 constitution.
     Provides resistance to acid.

f) an Old Lantern (2299 turns)
     Found lying on the floor at 450 feet (level 9).

     Intensity 3 light.

g) Hard Leather Armour (-1) [16,-8]
     Bought from a store on the surface.

i) a Cloak of Stealth [1,+1] <+2> {Wormtongue, Agent of Saruman}
     Dropped by Wormtongue, Agent of Saruman, at 400 feet (level 8).

     +2 stealth.

m) a Leather Shield [8,-3]
     An inheritance from your family.

n) a Hard Leather Cap of Infravision [2,-2] <+5>
     Found lying on the floor at 350 feet (level 7).

     +5 infravision.

o) a Set of Leather Gloves [1,+1] {Grishnukh, the Hill Orc}
     Obtained from Cbeckmusic III. Rumoured to be dropped by Grishnukh, the
     Hill Orc, at 450 feet (level 9).

p) a Pair of Iron Shod Boots [4,-2]
     Obtained from Cbeckmusic III. Rumoured to be bought from a store on the
     surface.

     Cannot be harmed by fire.

q) a Belt [1,+0]
     Found lying on the floor at 50 feet (level 1).


  [Character Quiver]

0) 40 Bolts (1d5) (+0,+0)

1) a Bolt (1d5) (+0,+0)

2) 22 Iron Shots of Slay Evil (1d4) (+8,+3)
     Slays evil creatures.

     Combat info:
     Average thrown damage: 22.3 vs evil creatures and 11.1 vs. others.

3) 19 Throwing rocks (1d4) (+2,+3)
     Branded with stunning.

     Combat info:
     Average thrown damage: 11.1 vs creatures not resistant to stunning and
     11.1 vs. others.

4) 20 Throwing rocks of Slay Undead (1d4) (+5,+8)
     Slays undead.
     Branded with stunning.

     Combat info:
     Average thrown damage: 63.7 vs undead, 21.2 vs creatures not resistant to
     stunning, and 21.2 vs. others.


  [Character Inventory]

a) a Book of Shadows [Shadows for Beginners]
     You can read this book.

b) a Book of Shadows [Dark Conjurings]
     You can read this book.

c) 3 Potions of Cure Light Wounds

d) 21 Potions of Boldness

e) 4 Potions of Water

f) 11 Scrolls of Phase Door

g) a Scroll of Identify

i) 2 Scrolls of Deep Descent

m) a Rod of Treasure Location

n) 2 Wands of Stun Monster (10 charges)

o) a Wand of Darkness (12 charges)

p) 2 Rings of Searching <+1>
     +1 stealth.
     +1 searching skill.

q) 2 Amulets of Resist Lightning <+1>
     +1 constitution.
     Provides resistance to lightning.

r) 3 Wooden Torches (5000 turns)
     Intensity 2 light.

s) a Lantern (7500 turns)
     Dropped by an illusionist at 450 feet (level 9).

     Cannot be harmed by fire.
     Intensity 3 light.

t) a Set of Gauntlets [3,+4]
     Bought from a store on the surface.

u) a Maul (4d4) (+4,+3)
     Dropped by a witch at 500 feet (level 10).

     Combat info:
     1.0 blows/round.
     With +4 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +6 DEX you would get 1.1 blows/round.
     Average damage/round: 40.3 vs undead and 17.8 vs. others.

v) a Shovel
     Found lying on the floor of a special room at 350 feet (level 7).


  [Home Inventory]

a) 3 Books of Shadows [Shadows for Beginners]
     You can read this book.

b) a Book of Nature Magics [Druid Lore] {Mughash the Kobold Lord}
     Cannot be harmed by fire.

c) a Wand of Magic Missile (8 charges)

d) a Wand of Wonder (19 charges)
     Cannot be harmed by lightning.

e) a Staff of Summoning (3 charges)

f) an Alexandrite Ring [+8] <+1>
     Found lying on the floor at 450 feet (level 9).

     You do not know the full extent of this item's powers.
     +1 constitution.
     Provides resistance to fire.

g) a Pair of Steel Shod Boots of Free Action [7,-7] {Lagduf, the Snaga}
     Dropped by Lagduf, the Snaga, at 400 feet (level 8).

     Cannot be harmed by fire.
     Prevents paralysis.

h) a Cutlass (1d8) (+2,+5)
     Found lying on the floor at 400 feet (level 8).

     Combat info:
     1.0 blows/round.
     With +1 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +6 DEX you would get 1.1 blows/round.
     Average damage/round: 23.4 vs undead and 13.5 vs. others.

i) a Bastard Sword (3d4) (+5,+1) {Brodda, the Easterling}
     Dropped by Brodda, the Easterling, at 450 feet (level 9).

     Combat info:
     1.0 blows/round.
     With +2 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +6 DEX you would get 1.1 blows/round.
     Average damage/round: 29.1 vs undead and 12.6 vs. others.

j) a Lead-Filled Mace (4d3) (+6,+3) {Bullroarer the Hobbit}
     Dropped by Bullroarer the Hobbit at 400 feet (level 8).

     Combat info:
     1.0 blows/round.
     With +4 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +6 DEX you would get 1.1 blows/round.
     Average damage/round: 33.4 vs undead and 15.5 vs. others.

k) a House Foundation Stone


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:04   100ft     2     Helped to defeat Lobelia Sackville-Baggins
00:00:07   100ft     3     Defeated Grip, Farmer Maggot's Dog
00:00:16   100ft     5     Reached level 5
00:00:20   150ft     5     Helped to defeat Farmer Maggot
00:00:41   250ft     8     Defeated Baba Yaga
00:00:50   250ft     9     Defeated Farmer Maggot
00:00:52   250ft     9     Defeated Lobelia Sackville-Baggins
00:01:00   300ft     10    Reached level 10
00:01:03   250ft     10    Defeated Wolf, Farmer Maggot's Dog
00:01:31   450ft     12    Killed Brodda, the Easterling
00:01:42   350ft     13    Defeated Fang, Farmer Maggot's Dog
00:02:12   400ft     13    Killed Lagduf, the Snaga
00:02:13   400ft     13    Killed Mughash the Kobold Lord
00:03:11   400ft     15    Reached level 15
00:03:11   400ft     15    Defeated Bullroarer the Hobbit
00:03:16   400ft     15    Killed Wormtongue, Agent of Saruman
00:03:22   400ft     15    Defeated Smeagol
00:06:45   500ft     17    Was killed by a kobold shaman


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

HC: no extra gold, 2ndChance & low-HP heal   : no  (birth_hardcore)
Turbo: no slow-time bubble                   : no  (birth_turbo)
Deeptown mode                                : yes (birth_deeptown)
Zeitnot mode                                 : no  (birth_zeitnot)
Ironman mode                                 : no  (birth_ironman)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
---- (cannot be disabled: More $ drop, no selling): yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
---- (cannot be disabled: Death is permanent): yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : yes (hide_slaves)
Highlight players on mini map                : yes (highlight_players)

  [Extra]



  [Scene of Death]

                        .......................................................
######                 ........................................................
    >#                 ........................................................
     #                .........................................................
     #                .........................................................
     #               ..........................................................
     #               ..........................................................
     #              ...........................................................
     #              .................zkk.......................................
######             ...............p.phkpk......................................
                   .......m.........kkk@.......................................
                   ...........p.....kkMk#########################..............
                   ..................kpp#                       #..............
#######            ..................kk.# #####+#########+##### #..............
      #            .....................# #         #         # #..............
      #             ....................' #         #         # #..............
      #             ....................' ##################### #..............
      #              ...................# #       * #  *      # #..............
      #              ...................# #         # **      # #..............
#######               ..................# #####+#########+##### #..............
                      ..................#        <     >        #..............

500' (L10)   LF:4-3 Light 6 Recall Afraid Confused Nasty Cut Fed 19 % Open floor


  [Player information]

Player ID: Martinez
Time: 03:01:12 11-03-2026
Server Turns: 1784403111
Timestamp: 1773187272
Account score: 9
Deeptown