Zames [Half-Troll Warrior]

  [Tangaria 1.6.2 T-34 Character Dump]

 Name   Zames         Age             29         Self  RB  CB  EB   Best
 Sex    Male          Height        7'4"  STR:     17  +4  +3  +0  18/60
 Race   Half-Troll    Weight    12st 9lb  Int:     10  -4  -2  +0      4      3
 Class  Warrior       Turns used:         WIS:     10  -2  -2  +0      6
 Title  Soldier       Game          4818  DEX:     13  -4  +2  +0     11
 HP     -11/150       Player       11352  Con:     15  +3  +2  +0  18/20  18/10
 SP     0/0           Active        6391  CHR:     13  -4  -2  +0      7

 Level                 10    Armor      [23,+10]    Saving Throw     20%
 Cur Exp              484                           Stealth          Bad
 Max Exp              484    Melee        4d4,+9    Disarm - phys.   47%
 Adv Exp              500    To-hit        45,+6    Disarm - magic   30%
                             Blows      1.1/turn    Magic Devices     17
 Gold                   0                           Searching        13%
 Burden           92.2 lb    Shoot to-dam     +0    Infravision    30 ft
 Overweight      -87.7 lb    To-hit        30,+1    Speed         Normal
 MaxDepth      500' (L10)    Shots      0.0/turn

 Your father was a Stone-Troll Warrior. You have puke-yellow eyes, mangy
 dark purple hair, and blue ulcerous skin.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:.............+
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.......+...... Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..............
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:.............-
Time:.............. Move:..............
Mana:..............  Fly:..............
Wate:..............

Telepathic powers
Radi:.............. BAci:.............. SEvi:..............
Evil:.............. BEle:.............. SAni:..............
Anim:.............. BFir:.............. SOrc:..............
Unde:.............. BCld:.............. STro:..............
Demo:.............. BPoi:.............. SGia:..............
 Orc:.............. BStn:.............. SDem:..............
Trol:.............. BCut:.............. SDra:..............
Gian:.............. BVmp:.............. SUnd:..............
Drag:..............


  [Last Messages]

> Death nearly grasped you, but in the last moment....
> ........something pulled you into the aether........
> The giant gold dragon fly breathes sound.
> You take 1 damage.
> You have been stunned.
> The giant gold dragon fly breathes sound.
> You take 1 damage.
> The baby red dragon breathes fire.
> You take 31 damage.
> You hit the giant gold dragon fly for 14 damage.
> You have slain the giant gold dragon fly.
> You are no longer stunned.
> The baby red dragon breathes fire.
> You take 31 damage.
> You die.

Killed by a baby red dragon.


  [Character Equipment]

a) a Maul (4d4) (+5,+6)
     Found lying on the floor at 500 feet (level 10).

     Combat info:
     1.1 blows/round.
     With +4 STR and +0 DEX you would get 1.3 blows/round.
     With +0 STR and +6 DEX you would get 1.3 blows/round.
     Average damage/round: 23.6.

f) an Old Lantern (3514 turns)
     Found lying on the floor at 50 feet (level 1).

     Intensity 3 light.

g) Soft Leather Armour [8,-1]
     An inheritance from your family.

i) a Cloak [1,+4] {cursed}
     Found lying on the floor at 100 feet (level 2).

     It occasionally makes a loud noise.
     It makes you slow to recover hitpoints.

m) a Small Metal Shield [5,+5]
     Bought from a store on the surface.

n) an Iron Helm [7,+0]
     Bought from a store on the surface.

p) a Pair of Leather Boots [2,+2]
     Found lying on the floor at 450 feet (level 9).


  [Character Quiver]

0) 11 Rounded Pebbles (1d2) (+1,+5)
     Combat info:
     Average thrown damage: 13.

1) a Boomerang (1d6) (+0,+0)
     Returns when thrown.

     Combat info:
     Average thrown damage: 7.


  [Character Inventory]

a) 2 Flasks of oil

b) 15 Potions of Cure Light Wounds

c) 3 Potions of Boldness

d) 2 Potions of Infravision

e) 4 Scrolls of Phase Door

f) a Scroll of Remove Curse

g) 8 Scrolls of Identify

i) a Scroll of Blessing

m) a Scroll of Darkness

n) a Scroll of Word of Recall (rugged)

o) a Wand of Wonder (17 charges)
     Cannot be harmed by lightning.

p) 2 Staves of Light (29 charges)

q) a Wooden Torch (652 turns)
     An inheritance from your family.

     Intensity 2 light.

r) a Wooden Torch (4063 turns)
     An inheritance from your family.

     Intensity 2 light.


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:23   50ft      3     Defeated Mad woodsman
00:00:27   100ft     4     Defeated Grip, Farmer Maggot's Dog
00:00:30   100ft     5     Reached level 5
00:00:41   100ft     5     Defeated Fang, Farmer Maggot's Dog
00:01:05   500ft     10    Reached level 10
00:01:06   500ft     10    Defeated Wolf, Farmer Maggot's Dog
00:01:20   350ft     10    Was killed by a baby red dragon


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

HC: no extra gold, 2ndChance & low-HP heal   : no  (birth_hardcore)
Turbo: no slow-time bubble                   : no  (birth_turbo)
Deeptown mode                                : yes (birth_deeptown)
Zeitnot mode                                 : no  (birth_zeitnot)
Ironman mode                                 : no  (birth_ironman)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
---- (cannot be disabled: More $ drop, no selling): yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
---- (cannot be disabled: Death is permanent): yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : yes (hide_slaves)
Highlight players on mini map                : yes (highlight_players)

  [Extra]



  [Scene of Death]

                         . ~                                                   
           %       #    #.. ~                                                  
            .       ~  . ~.  .%                                                
             .    #      ~    ..  #..#..###                                    
              !    ..~ ##.    ..  #.......#    ###                             
               .    ~~~#~.  #..   #.......######.#                             
                ~ #  ~ .~  ~..    #.......#....'.#                             
              # #~#~ ~  ~#.~.     ..?..........+.#                             
               .~>~<~~  .~~~      ..........####     #         .##             
                ~~~~#~##~~~       #.......###     ####' ####  ...#             
                  ~~~#~~~~        #.......#       #....!....###..#             
                  ~~~~~~~#        #.......#       #......zd.'....#             
                  ~~##~~~~        ###..##..       #.........@....#             
                    ~#~~#~###########..#          ###############              
                    ~~.................#                                       
                    ~~.................#                                       
                    %###################                                       
                                                                               
                                                                               
                                                                               
                                                                               

350' (L7)    LF:3-? Light 4 Afraid Hungry 15 % Broken door                      


  [Player information]

Player ID: Zames
Time: 01:27:53 03-10-2026
Server Turns: 3138724151
Timestamp: 1790980073
Account score: 5
Deeptown