Azken [Naga Hunter]

  [Tangaria 1.6.0 T-8 Character Dump]

 Name   Azken Zutik   Age             94         Self  RB  CB  EB   Best
 Sex    Male          Height        4'2"  STR:     16  +1  -2  +0     15
 Race   Naga          Weight    11st 7lb  INT:     10  -2  -2  +0      6
 Class  Hunter        Turns used:         WIS:     10  -2  +2  +0     10
 Title  Fowler        Game          2001  DEX:     16  +3  +2  +0  18/30
 HP     -11/95        Player        4278  CON:     17  -1  +0  +0     16
 SP     4/6           Active        3275  CHR:     10  -8  -1  +0      3

 Level                 11    Armor       [12,+0]    Saving Throw     43%
 Cur Exp              740                           Stealth          Bad
 Max Exp              740    Melee        2d8,+6    Disarm - phys.   56%
 Adv Exp              812    To-hit        32,+5    Disarm - magic   28%
                             Blows      1.4/turn    Magic Devices     24
 Gold                 198                           Searching        36%
 Burden           99.3 lb    Shoot to-dam     +0    Infravision    60 ft
 Overweight       -2.6 lb    To-hit        44,+2    Speed         Normal
 MaxDepth       300' (L6)    Shots      0.0/turn

 You do not know your origin yet.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:.............+
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............-
-Tel:..............  Spd:..............
-Exp:.............. Blow:.............+
Stck:.............. Shot:.............+
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> You have found a trap.
> You have 8 Orange Potions (f).
> Your missiles seem normal again.
> The Long Sword was really a monster!
> The death sword hits you (11).
> You feel drugged!
> The death sword hits you (16).
> The death sword hits you (17).
> *** LOW HITPOINT WARNING! ***
> The death sword hits you (11).
> The death sword hits you (20).
> You feel more drugged!
> The death sword hits you (17).
> The death sword hits you (12).
> You die.

Killed by a death sword.


  [Character Equipment]

a) a Beaked Axe (2d8) (+3,+6) {Bullroarer the Hobbit}
     Dropped by Bullroarer the Hobbit at 150 feet (level 3).

     Combat info:
     This weapon should be wielded with both hands.
     1.4 blows/round.
     With +7 STR and +0 DEX you would get 1.6 blows/round.
     With +0 STR and +1 DEX you would get 1.6 blows/round.
     Average damage/round: 23.3.

f) a Rusty Lantern (1092 turns)
     An inheritance from your family.

     Cannot be harmed by Fire.
     Intensity 3 light.

g) Studded Leather Armour (-1) [12,-2]
     Found lying on the floor at 250 feet (level 5).


  [Character Quiver]

a) 19 Rounded Pebbles (1d2) (+5,+3)
     Combat info:
     Average thrown damage: 13.6.

b) 28 Throwing rocks (1d5) (+0,+0)
     Branded with stunning.

     Combat info:
     Average thrown damage: 9 vs creatures not resistant to stunning and 9 vs.
     others.


  [Character Inventory]

a) a Book of Nature Magics [Lesser Charms]
     You can read this book.

b) 2 Apples {Baba Yaga}

c) an Apple of Youth {Baba Yaga}

d) 2 Potions of Novice Alchemist's Creation

e) a Potion of Berserk Strength

f) 8 Potions of Cure Serious Wounds

g) 2 Scrolls of Phase Door

h) a Scroll of Monster Confusion

i) 2 Scrolls of Satisfy Hunger (tattered)
     You don't want to drop it on the ground.

j) a Scroll of Word of Recall (rugged)

k) 2 Scrolls of Blessing

l) a Scroll of Treasure Detection

m) a Scroll of Curse Armour

n) a Scroll of Life

o) 2 Wands of Heal Monster (40 charges)

p) a Wand of Haste Monster (19 charges)

q) a Wooden Torch (4802 turns)
     Found lying on the floor at 100 feet (level 2).

     Intensity 2 light.

r) an Old Lantern (5000 turns)
     Found lying on the floor at 250 feet (level 5).

     Intensity 3 light.

s) a Robe [2,+5] {Bullroarer the Hobbit}
     Dropped by Bullroarer the Hobbit at 150 feet (level 3).

t) a Lucerne Hammer (2d5) (+2,+3) {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

     Combat info:
     1.3 blows/round.
     With +5 STR and +0 DEX you would get 1.5 blows/round.
     With +0 STR and +1 DEX you would get 1.5 blows/round.
     Average damage/round: 12.7.


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:07   200ft     4     Defeated Wolf, Farmer Maggot's Dog
00:00:07   200ft     5     Reached level 5
00:00:09   200ft     6     Defeated Grip, Farmer Maggot's Dog
00:00:10   200ft     6     Defeated Fang, Farmer Maggot's Dog
00:00:15   250ft     7     Defeated Baba Yaga
00:00:20   150ft     9     Defeated Bullroarer the Hobbit
00:00:26   200ft     10    Reached level 10
00:00:33   300ft     11    Was killed by a death sword


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : no  (hide_slaves)


  [Scene of Death]

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300' (L6)    LF:2-? Light 4 Study (1) Hallu Fed 51 % Packed dirt                


  [Player information]

Player ID: Azken Zutik
Time: 15:53:10 31-05-2022
Server Turns: 22426515
Timestamp: 1654001590
Hardcore