Azken [Ent Unbeliever]

  [Tangaria 1.6.0 T-9 Character Dump]

 Name   Azken Zutik   Age            300         Self  RB  CB  EB   Best
 Sex    Male          Height       13'7"  STR:     17  +2  +3  +0  18/40
 Race   Ent           Weight    20st 5lb  INT:     10  -4  -2  +0      4
 Class  Unbeliever    Turns used:         WIS:     10  +0  -3  +0      7
 Title  Critic        Game         18562  DEX:     14  -6  +2  +0     10
 HP     -32/275       Player       40425  CON:     17  +3  +2  +1  18/50
 SP     0/0           Active       25060  CHR:     10  -3  +0  +0      7

 Level                 20    Armor      [48,-24]    Saving Throw     80%
 Cur Exp             6030                           Stealth         Fair
 Max Exp            14905    Melee       2d4,+10    Disarm - phys.   53%
 Adv Exp             6750    To-hit        58,+4    Disarm - magic   25%
                             Blows      1.1/turn    Magic Devices      0
 Gold                4098                           Searching        46%
 Burden          117.3 lb    Shoot to-dam     +0    Infravision    70 ft
 Overweight      -50.6 lb    To-hit        46,+3    Speed         Normal
 MaxDepth     1250' (L25)    Shots      1.0/turn

 You are of an unknown generation of the Ents. You have brown skin and
 unflexible members.

Resistances         Abilities
Acid:....+......... Fear:..............
Elec:........+..... Blnd:..............
Fire:..+.......+..- Conf:..............
Cold:+.+........... Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:..........+...
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..........+...
Nexu:..............  Lev:...........+..
Neth:.............. SDig:...+.........+
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............+ Stea:.............-
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:..........+... DRed:.............+
Time:.............. Move:.............-
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> The dark elven warlock hits you (6).
> The dark elven warlock hits you (1).
> You are no longer resistant to confusion.
> The dark elven warlock fires a magic missile.
> The dark elven warlock hits you (6).
> The dark elven warlock hits you (5).
> You have no light to read by.
> You freeze the dark elven warlock (25).
> You feel a little better.
> The dark elven warlock flees in terror!
> The dark elven warlock is frozen to the spot!
> The dark elven warlock conjures up weird things.
> You retain your presence of mind.
> The dark elven warlock casts a bolt of raw magic.
> You die.

Killed by a dark elven warlock.


  [Character Equipment]

a) a Mace of Frost (2d4) (+5,+7)
     Found lying on the floor of a special room at 500 feet (level 10).

     Branded with cold.
     Provides resistance to Cold.

     Combat info:
     1.1 blows/round.
     With +2 STR and +0 DEX you would get 1.3 blows/round.
     With +0 STR and +7 DEX you would get 1.3 blows/round.
     Average damage/round: 49.2 vs creatures susceptible to cold, 30.6 vs
     creatures not resistant to cold, and 18.3 vs. others.

b) a Short Bow (x2) (+4,+0)
     Dropped by a kobold at 200 feet (level 4).

c) a Ring of Resist Fire and Cold
     Bought from a store on the surface.

     Provides resistance to Fire, Cold.

d) a Ring of Slow Digestion
     Dropped by a gnome mage at 550 feet (level 11).

     Slows your metabolism.

e) an Amulet of Resist Acid <+1>
     Found lying on the floor of a special room at 600 feet (level 12).

     +1 constitution.
     Provides resistance to Acid.

f) a Lantern (0 turns)
     Found lying on the floor at 600 feet (level 12).

     Cannot be harmed by Fire.
     Intensity 3 light.

g) Chain Mail (-2) [32,-24]
     Bought from a store on the surface.

h) a Fur Cloak [3,-3]
     Bought from a store on the surface.

i) a Wicker Shield of Resist Lightning [2,-2]
     Bought from a store on the surface.

     Provides resistance to Lightning.

j) an Iron Helm [7,-7]
     Bought from a store on the surface.

k) the Set of Gauntlets 'Paurhach' [3,+13] {Bullroarer the Hobbit}
     Dropped by Bullroarer the Hobbit at 250 feet (level 5).

     Provides resistance to Fire.
     Cannot be harmed by Acid, Fire.
     Speeds regeneration. Prevents paralysis. Makes you need more food.

     When aimed, it shoots a bolt or beam of fire that inflicts 12d8 points of
     damage for an average of 54.0 damage.
     Takes 9 to 16 turns to recharge.
     Your chance of success is 0.1%

l) a Pair of Leather Sandals of Levitation [1,-1]
     Bought from a store on the surface.

     Makes you float just above the floor.

m) a Shovel
     Found lying on the floor at 400 feet (level 8).


  [Character Quiver]

a) a Magic Arrow (1d4) (+0,+0)
     Returns when thrown.

     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 5.

b) a Magic Bolt (1d5) (+0,+0)
     Returns when thrown.

c) 14 Iron Shots (1d4) (+4,+7)
     Combat info:
     Average thrown damage: 19.2.


  [Character Inventory]

a) a Fortune Cookie {Freesia}

b) a Handful of Dried Fruits {The wounded bear}

c) a Cursed Jar

d) 3 Flasks of oil

e) 4 Potions of Cure Light Wounds

f) 3 Potions of Neutralize Poison

g) 4 Potions of Resist Heat

h) 2 Potions of True Seeing

i) 11 Scrolls of Phase Door

j) a Scroll of Word of Recall

k) a Ring of Levitation
     Found lying on the floor at 750 feet (level 15).

     Makes you float just above the floor.

l) an Amulet of Teleportation <+1, +5> {cursed}
     Dropped by a scout at 850 feet (level 17).

     It randomly makes you teleport; this curse cannot be removed.
     +1 dexterity.
     +5 movement speed.

m) the Phial of Undeath <-4, -5, +2, +4> {Grishnukh, the Hill Orc, cursed}
     Dropped by Grishnukh, the Hill Orc, at 500 feet (level 10).

     It randomly makes you teleport; this curse cannot be removed.
     It occasionally makes a loud noise; this curse cannot be removed.
     -4 constitution.
     -4 charisma.
     -5 stealth.
     +2 speed.
     +4 light.
     Cannot be harmed by Fire.
     Intensity 4 light.
     Grants the ability to sense undead.

n) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+10] <+1>
     Dropped by an uruk at 950 feet (level 19).

     +1 light.
     Provides resistance to Light.
     Cannot be harmed by Acid, Fire.
     Sustains constitution.
     Prevents paralysis.

     When aimed, it shoots a bolt or beam of magical energy that inflicts 3d4
     points of damage for an average of 7.0 damage.
     Takes 2 turns to recharge.
     Your chance of success is 0.1%

o) a Short Sword of Slay Undead (1d7) (+5,+10) {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

     Slays undead.

     Combat info:
     1.3 blows/round.
     With +1 STR and +0 DEX you would get 1.6 blows/round.
     With +0 STR and +7 DEX you would get 1.6 blows/round.
     Average damage/round: 34.5 vs undead and 23.4 vs. others.

p) a Beaked Axe of Slay Giant (2d8) (+6,+7) {Orfax, Son of Boldor}
     Dropped by Orfax, Son of Boldor, at 900 feet (level 18).

     Slays giants.

     Combat info:
     This weapon should be wielded with both hands.
     1.0 blows/round.
     With +2 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +7 DEX you would get 1.1 blows/round.
     Average damage/round: 41.4 vs giants and 21.2 vs. others.


  [Home Inventory]

a) 6 Mushrooms of Hallucination {Solovei the Robber}

b) 2 Mushrooms of Toadstool

c) 3 Rations of Food

d) 30 House Foundation Stones


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:06   200ft     5     Reached level 5
00:00:07   250ft     5     Defeated Wolf, Farmer Maggot's Dog
00:00:08   250ft     6     Defeated Bullroarer the Hobbit
00:00:09   250ft     7     Defeated Baba Yaga
00:00:09   250ft     8     Found the Set of Gauntlets 'Paurhach'
00:00:20   100ft     8     Defeated Grip, Farmer Maggot's Dog
00:00:24   350ft     9     Defeated Smeagol
00:00:27   400ft     10    Reached level 10
00:00:28   450ft     10    Killed Lagduf, the Snaga
00:00:34   450ft     12    Killed Mughash the Kobold Lord
00:00:39   500ft     13    Defeated Fang, Farmer Maggot's Dog
00:00:41   500ft     14    Killed Grishnukh, the Hill Orc
00:00:43   500ft     15    Reached level 15
00:00:43   500ft     15    Found the Phial of Undeath
00:00:54   500ft     15    Killed Vort the Kobold Queen
00:01:18   600ft     17    Defeated Solovei the Robber
00:01:42   600ft     18    Defeated Freesia
00:02:49   800ft     19    Killed Ufthak of Cirith Ungol
00:02:55   850ft     20    Reached level 20
00:03:20   900ft     21    Killed The Rat King
00:03:29   950ft     22    Found the Set of Leather Gloves 'Cammithrim'
00:04:40   900ft     22    Killed Orfax, Son of Boldor
00:04:53   1150ft    23    Defeated The wounded bear
00:05:09   1250ft    20    Was killed by a dark elven warlock


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : no  (hide_slaves)


  [Scene of Death]

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1250' (L25)  LF:6-? Light 0 Moves -2 Fed 15 % Infra Grass                       


  [Player information]

Player ID: Azken Zutik
Time: 23:06:19 08-06-2022
Server Turns: 6245095
Timestamp: 1654718779
Account score: 24
Hardcore