Bakuninio [Barbarian Warrior]

  [Tangaria 1.5.0 Character Dump]

 Name   Bakuninio     Age             20         Self  RB  CB  EB   Best
 Sex    Male          Height        6'4"  STR:     18  +2  +3  +0  18/50
 Race   Barbarian     Weight    14st 0lb  INT:     10  -4  -2  +0      4
 Class  Warrior       Turns used:         WIS:     10  -3  -2  +0      5
 Title  Swordsman     Game          8751  DEX:     17  +1  +2  +0  18/20
 HP     -3/217        Player       20228  CON:     10  +2  +2  +1     15
 SP     0/0           Active       13673

 Level                 15    Armor      [34,+18]    Saving Throw     35%
 Cur Exp             2145                           Stealth          Bad
 Max Exp             2145    Melee       2d10,+8    Disarm - phys.   59%
 Adv Exp             2250    To-hit        49,+8    Disarm - magic   35%
                             Blows      1.3/turn    Magic Devices     14
 Gold                 507                           Searching        29%
 Burden          126.8 lb    Shoot to-dam     +0    Infravision    20 ft
 Overweight      -53.1 lb    To-hit        42,+3    Speed            -10
 MaxDepth      750' (L15)    Shots      0.0/turn

 You do not know your origin yet.

Resistances         Abilities
Acid:.............. Fear:.............+
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:.............-
 -SP:.............. Sear:..............
Afrd:.............. Infr:....+........+
Aggr:.............. Tunn:..............
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
                    DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> The rogue looks REALLY healthy!
> The mutant paladin hits you. (x3)
> The priest hits you.
> The priest misses you.
> The priest hits you.
> You have been stunned.
> The priest misses you.
> The paladin tries to make you move slowly.
> You are no longer stunned.
> The mutant paladin hits you.
> The mutant paladin misses you. (x2)
> The rogue slings a pebble at you.
> The priest tries to cast a spell, but fails.
> The priest hits you.
> You die.

Killed by a priest.


  [Character Equipment]

a) a Lance (2d10) (+5,+5)
     Bought from a store on the surface.

     Combat info:
     This weapon should be wielded with both hands.
     1.3 blows/round.
     With +5 STR and +0 DEX you would get 1.6 blows/round.
     With +0 STR and +2 DEX you would get 1.6 blows/round.
     Average damage/round: 27.7.

c) a Ring of Protection [+11]
     Bought from a store on the surface.

e) an Amulet of Infravision <+1>
     Dropped by a dark elven necromancer at 450 feet (level 9).

     +1 constitution.
     +1 infravision.

f) a Wooden Torch (2324 turns)
     Intensity 2 light.

g) Leather Scale Mail (-1) [20,+3] {Bullroarer the Hobbit}
     Dropped by Bullroarer the Hobbit at 250 feet (level 5).

j) an Iron Helm [7,+3] {Lagduf, the Snaga}
     Dropped by Lagduf, the Snaga at 500 feet (level 10).

k) a Set of Gauntlets [3,+0]
     Bought from a store on the surface.

l) a Pair of Iron Shod Boots [4,-1]
     Bought from a store on the surface.

     Cannot be harmed by Fire.

m) a Spade
     An inheritance from your family.


  [Character Quiver]


  [Character Inventory]

a) 2 Heads of Cabbage

b) a Hard Biscuit

c) 2 Rations of Food

d) a Flask of Whisky {Freesia}

e) a Pint of Fine Wine

f) a Pint of Fine Ale

g) 4 Flasks of oil

h) a Potion of Neutralize Poison

i) 3 Potions of Infravision

j) 3 Potions of Sleep
     It can be thrown at creatures with damaging effect.

k) 8 Scrolls of Phase Door

l) 2 Scrolls of Detect Invisible

m) 9 Scrolls of Light

n) 3 Scrolls of Blessing

o) 2 Scrolls of Wilderness Mapping

p) a Scroll of Remove Hunger (tattered)

q) 3 Scrolls of Word of Recall

r) 3 Wooden Torches (5000 turns)
     Intensity 2 light.

s) a Tulwar (2d4) (+5,+2) {Lobelia Sackville-Baggins}
     Dropped by Lobelia Sackville-Baggins at 100 feet (level 2).

     Combat info:
     2.0 blows/round.
     With +1 STR and +0 DEX you would get 2.3 blows/round.
     With +0 STR and +2 DEX you would get 2.3 blows/round.
     Average damage/round: 20.6.

t) a War Hammer (3d3) (+4,+2)
     Found lying on the floor at 400 feet (level 8).

     Combat info:
     1.6 blows/round.
     With +1 STR and +0 DEX you would get 2.0 blows/round.
     With +0 STR and +2 DEX you would get 2.0 blows/round.
     Average damage/round: 18.9.

u) a Shovel
     Found lying on the floor at 250 feet (level 5).

v) a Deed of Property


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:04   100ft     3     Killed Lobelia Sackville-Baggins
00:00:13   200ft     5     Reached level 5
00:00:18   200ft     7     Killed Freesia
00:00:20   200ft     7     Killed Wolf, Farmer Maggot's Dog
00:00:33   200ft     8     Killed Grip, Farmer Maggot's Dog
00:00:42   250ft     9     Killed Bullroarer the Hobbit
00:00:58   200ft     10    Reached level 10
00:00:59   250ft     10    Killed Fang, Farmer Maggot's Dog
00:01:06   300ft     10    Found the Iron Shot 'Renas'
00:01:40   450ft     13    Killed Vort the Kobold Queen
00:01:50   500ft     14    Killed Lagduf, the Snaga
00:02:07   500ft     15    Reached level 15
00:02:25   750ft     15    Was killed by a priest


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

                                                                               
                                                                               
                                                                               
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                            ^^...^...^                                         
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                         ^......                                               
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750' (L15)   LF:5-? Light 4 Slow Fed 66 % Rocks