Belaglar [Half-Orc Warrior]

  [Tangaria 1.6.0 T-19 Character Dump]

 Name   Belaglar GrotuAge             14         Self  RB  CB  EB   Best
 Sex    Male          Height        5'3"  STR:  18/89  +2  +3  +0 18/139
 Race   Half-Orc      Weight   12st 11lb  INT:      8  -1  -2  +4      9
 Class  Warrior       Turns used:         Wis:     12  +0  -2  +6     16     15
 Title  Myrmidon      Game         21241  DEX:     15  +0  +2  +0     17
 HP     -182/438      Player       59696  CON:     15  +1  +2  +4  18/40
 SP     0/0           Active       46725  CHR:      7  -3  -2  +0      3

 Level                 30    Armor     [103,+28]    Saving Throw     47%
 Cur Exp           114574                           Stealth          Bad
 Max Exp           114574    Melee       3d3,+25    Disarm - phys.   66%
 Adv Exp           125000    To-hit       72,+12    Disarm - magic   43%
                             Blows      2.7/turn    Magic Devices     37
 Gold               11653                           Searching        43%
 Burden          182.1 lb    Shoot to-dam    +13    Infravision    30 ft
 Overweight        2.2 lb    To-hit       61,+20    Speed             -1
 MaxDepth     1850' (L37)    Shots      1.1/turn

 Your mother was an Orc, but it is unacknowledged. You are the adopted
 child of a Serf. You are a credit to the family. You have brown eyes,
 straight brown hair, and a dark complexion.

Resistances         Abilities
Acid:....+......... Fear:..........+..+
Elec:..........+.*. Blnd:..........+...
Fire:.............. Conf:............+!
Cold:+...........+. Stun:..............
Pois:...+.......... HLif:............+.
Lite:............+.  Rgn:..........+...
Dark:.+...........+  ESP:..............
Soun:.............. SInv:..............
Shar:.......+...... FAct:............+.
Nexu:..............  Lev:...........+..
Neth:.+............ SDig:..............
Chao:..........+... Trap:..............
Dise:.............. Blss:+.............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:.+............
Frag:.............. Mght:..............
LTel:.............. PLit:............+.
Hung:.............. DRed:.............+
Time:.............. Move:..............
Mana:..............  Fly:..............
Wate:..............

Telepathic powers
Radi:.............. BAci:.............. SEvi:+.............
Evil:+............. BEle:.............. SAni:..............
Anim:.............. BFir:.............. SOrc:..............
Unde:.............. BCld:.............. STro:..............
Demo:.............. BPoi:.............. SGia:..............
 Orc:..........+..+ BStn:.............. SDem:..............
Trol:.............. BCut:.............. SDra:..............
Gian:.............. BVmp:.............. SUnd:.+............
Drag:..............


  [Last Messages]

> You resist the effect!
> You have been stunned.
> The Chudo Yudo pushes past the silent watcher.
> You have 22 Scrolls of Phase Door (f).
> The Chudo Yudo pushes past the silent watcher.
> You have 21 Scrolls of Phase Door (f).
> You are no longer stunned.
> The baleful presence of the silent watcher inspires your enemies.
> You hear a sudden stirring in the distance!
> You feel resistant to confusion!
> You feel very good.
> You have 33 Potions of Cure Serious Wounds (a).
> The silent watcher tries to cast a spell, but fails.
> The Chudo Yudo breathes water.
> You die.

Killed by a Chudo Yudo.


  [Character Equipment]

a) a War Hammer of *Slay Evil* (3d3) (+6,+6) <+1>
     Conjured forth by magic at 1850 feet (level 37).

     +1 wisdom.
     Slays evil creatures.
     Provides resistance to cold.
     Blessed by the gods (combat bonuses for holy casters).
     Grants the ability to sense evil.

     Combat info:
     2.7 blows/round.
     With +2 STR and +0 DEX you would get 3.0 blows/round.
     With +0 STR and +3 DEX you would get 3.0 blows/round.
     Average damage/round: 106.3 vs evil creatures and 88.3 vs. others.

b) the Sling of Borme (x2) (+14,+13) <+4, +3, +1>
     Dropped by Lugdush, the Uruk, at 1050 feet (level 21).

     +4 intelligence.
     +3 constitution.
     +1 shooting speed.
     Slays undead.
     Provides resistance to dark, nether.
     Cannot be harmed by acid, fire.

c) a Ring of Damage (+0,+10)
     Found lying on the floor at 1050 feet (level 21).

d) a Ring of Resist Poison
     Bought from a store on the surface.

     Provides resistance to poison.

e) an Amulet of Resist Acid <+1>
     +1 constitution.
     Provides resistance to acid.

f) a Lamp (Everburning)
     Found lying on the floor in a vault at 1200 feet (level 24).

     Cannot be harmed by fire.
     Intensity 4 light. No fuel required.

g) Adamantite Plate Mail (-4) [80,+5]
     Found lying on the floor of a special room at 1100 feet (level 22).

     Cannot be harmed by acid.

i) a Cloak of Protection [1,+9]
     Found lying on the floor at 250 feet (level 5).

     Provides resistance to shards.
     Cannot be harmed by acid, fire.

m) a Large Metal Shield [12,+0]
     Found lying on the floor of a labyrinth at 1500 feet (level 30).

n) an Iron Helm [7,+4]
     Found lying on the floor at 1450 feet (level 29).

o) the Set of Leather Gloves of Nardil [1,+11] <+5>
     Dropped by Shagrat, the Orc Captain, at 1100 feet (level 22).

     +5 wisdom.
     Provides resistance to lightning, chaos.
     Provides protection from fear, blindness.
     Cannot be harmed by acid, fire.
     Sustains charisma.
     Speeds regeneration.
     Grants the ability to sense orcs.

p) a Pair of Leather Boots of Levitation [2,-2]
     Bought from a store on the surface.

     Makes you float just above the floor.

q) the Pick of Aethalion <+1>
     Dropped by Bolg, Son of Azog, at 1450 feet (level 29).

     +1 light.
     Provides immunity to lightning.
     Provides resistance to cold, light.
     Provides protection from confusion.
     Prevents paralysis. Sustains your life force.


  [Character Quiver]

0) the Mithril Shot 'Tanamath' (2d4) (+0,+0)
     Branded with poison.
     Returns when thrown.

     Combat info:
     1.1 shots/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 100.6 vs undead and creatures not resistant to
     poison, and 40.2 vs. others.
     Average thrown damage: 30.5 vs creatures not resistant to poison and 10.1
     vs. others.


  [Character Inventory]

a) 33 Potions of Cure Serious Wounds

b) 20 Potions of Cure Critical Wounds

c) 2 Potions of Healing

d) a Potion of Berserk Strength

e) a Potion of Resist Poison

f) 21 Scrolls of Phase Door

g) 3 Scrolls of Treasure Detection

i) 3 Scrolls of Word of Recall

m) 8 Scrolls of Life

n) a Scroll of Satisfy Hunger (tattered)
     You don't want to drop it on the ground.

o) 2 Rods of Curing

p) 2 Staves of Teleportation (11 charges)

q) a Ring of Strength <+3>
     Found lying on the floor at 1500 feet (level 30).

     +3 strength.
     Sustains strength.

r) a Ring of Soulkeeping <+1>
     Found lying on the floor of a labyrinth at 1500 feet (level 30).

     +1 constitution.
     Sustains strength, intelligence, wisdom.

s) a Ring of Dexterity <+1>
     Found lying on the floor of a labyrinth at 1500 feet (level 30).

     +1 dexterity.
     Sustains dexterity.

t) a Ring of Bodykeeping <+1>
     Found lying on the floor of a labyrinth at 1650 feet (level 33).

     +1 constitution.
     Sustains strength, dexterity, constitution.

u) Black Dragon Scale Mail (-2) [16,+10]
     Found lying on the floor of a labyrinth at 1800 feet (level 36).

     Provides resistance to acid.

v) Blue Dragon Scale Mail (-2) [12,+15]
     Found lying on the floor of a labyrinth at 1800 feet (level 36).

     Provides resistance to lightning.

w) a Rapier of Slay Evil (1d6) (+9,+10)
     Dropped by Angamait of Umbar at 1050 feet (level 21).

     Slays evil creatures.

     Combat info:
     3.8 blows/round.
     With +0 STR and +3 DEX you would get 4.1 blows/round.
     Average damage/round: 141.6 vs evil creatures and 127.4 vs. others.


  [Home Inventory]

a) 5 Scrolls of Teleportation

b) a Staff of Teleportation (7 charges)


  [House List]



a) 4 Mushrooms of Second Sight
b) a Ration of Food
c) 2 Handfuls of Dried Fruits
d) 6 Mushrooms of Fast Recovery
e) a Salted Pork from Isengard
f) 5 Mushrooms of Clear Mind
g) 2 Mushrooms of Emergency
h) 2 Apples
i) the Seeker Arrow of Naewe (4d4) (+0,+0)
j) Chain Mail of Resistance (-2) [32,+8]
k) the Leather Scale Mail 'Liente' (-1) [20,+16] <+3>
l) 9 Potions of Sleep


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:25   150ft     5     Reached level 5
00:00:28   250ft     7     Defeated Grip, Farmer Maggot's Dog
00:00:37   250ft     9     Defeated Wolf, Farmer Maggot's Dog
00:00:38   250ft     9     Defeated Baba Yaga
00:00:38   250ft     10    Reached level 10
00:00:57   450ft     12    Killed Vort the Kobold Queen
00:00:58   450ft     13    Killed Wormtongue, Agent of Saruman
00:00:59   450ft     13    Killed Mughash the Kobold Lord
00:01:03   550ft     14    Defeated The wounded bear
00:01:06   550ft     14    Killed Grishnukh, the Hill Orc
00:01:07   550ft     15    Reached level 15
00:01:17   400ft     16    Defeated Fang, Farmer Maggot's Dog
00:01:50   750ft     19    Killed Ufthak of Cirith Ungol
00:01:50   750ft     19    Found the Leather Shield of Naramdach (LOST)
00:01:53   750ft     19    Killed Lagduf, the Snaga
00:01:53   750ft     20    Reached level 20
00:02:43   1100ft    22    Killed Shagrat, the Orc Captain
00:02:43   1100ft    22    Found the Set of Leather Gloves of Nardil
00:02:47   1050ft    23    Killed Lugdush, the Uruk
00:02:47   1050ft    23    Found the Sling of Borme
00:02:49   1050ft    23    Killed Angamait of Umbar
00:03:02   1100ft    24    Killed Mauhur, the Orc Captain
00:03:02   1100ft    25    Reached level 25
00:03:05   1100ft    25    Killed Gorbag, the Orc Captain
00:03:09   1050ft    25    Defeated Bullroarer the Hobbit
00:03:10   1050ft    25    Killed Golfimbul, the Hill Orc Chief
00:03:10   1050ft    25    Found the Iron Shot of Rhorth
00:03:18   1200ft    25    Killed Ibun, Son of Mim
00:03:19   1200ft    25    Killed The Rat King
00:03:20   1200ft    25    Killed Khim, Son of Mim
00:03:39   1250ft    26    Killed The Icky Queen
00:03:40   1250ft    26    Found the Pearl 'Aiste'
00:03:43   1250ft    26    Killed Sangahyando of Umbar
00:03:48   1250ft    27    Defeated Old Man Willow
00:03:48   1250ft    27    Found the Band of Estein
00:04:09   1450ft    27    Killed Bolg, Son of Azog
00:04:11   1450ft    27    Found the Pick of Aethalion
00:04:27   1450ft    27    Defeated Beorn, the Shape-Changer
00:04:34   1450ft    28    Killed Draebor, the Imp
00:04:49   1500ft    28    Defeated The Sandworm Queen
00:04:57   1150ft    28    Found the Phial of Arriand (LOST)
00:05:04   1400ft    29    Killed Ugluk, the Uruk
00:05:07   1500ft    29    Killed Bill the Stone Troll
00:05:07   1500ft    29    Found the Mithril Shot 'Tanamath'
00:05:16   1500ft    29    Found the Leather Scale Mail 'Liente'
00:05:18   1500ft    29    Killed Bert the Stone Troll
00:05:19   1500ft    29    Killed Tom the Stone Troll
00:05:19   1500ft    29    Found the Seeker Arrow of Naewe
00:05:41   1650ft    29    Killed Fasolt the Giant
00:05:42   1650ft    30    Reached level 30
00:05:45   1700ft    30    Killed Ulwarth, Son of Ulfang
00:05:54   1850ft    30    Was killed by a Chudo Yudo


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : yes (hide_slaves)


  [Scene of Death]

#..............                     #......##..........##......##:!##..#       
#..............                     #......##..........##......##..##..#       
#..##..###                          #.~##..##..######..##%.##########..#       
#..##..######## ########         .~ #~~~~..##..######..##..##########..#       
#..##..##..............# ..........~~~~~~~.##..##......##..##..........#       
#..##..##........g.....# .........~~.~~~~..##..##......##..##..........#       
#########..##### ..#####              #~#..##~~~#####..##.?##..#########       
      ###..#   ##..#                    #..#~~#~## ##..##..##..####            
    .......# .....d#                 ~ ##~~##~~.~~~.....).......'......        
    .......#   ....#                 ~~~~~~~#~..~~~....~........'......        
   #   ##..#  . #.@#                 . #~~~~~~###~.##############..            
        #..# .  #..#                 .~~~~~~~##  ..               .            
         ..#    #...              .....~~~~~~.  .                              
         ..     #...      p ........... ~~~~....                               
                 ..#      p          .   ~.#~#                                 
                 ..      p           .   ~.                                    
                 ..                  .   ..                                    
                 ..                 ..  ...                                    
                                         ..                                    
                                         ..                                    
                                         ..                                    

1850' (L37)  LF:5-? Light 6 Afraid Fed 56 % Open floor                          


  [Player information]

Player ID: Reinald
Time: 16:03:28 21-12-2023
Server Turns: 3648497843
Timestamp: 1703163808
Account score: 29
Hardcore