[Tangaria 1.6.2 T-29 Character Dump]
Name Belmar Age 38 Self RB CB EB Best
Sex Male Height 3'10" STR: 18 +2 +1 +1 18/40
Race Dwarf Weight 8st 12lb INT: 10 -3 -3 +0 4
Class Paladin Turns used: WIS: 12 +2 +1 +0 15
Title Defender Game 6444 DEX: 16 -2 -1 +0 13
HP -6/149 Player 18183 CON: 8 +2 +2 +1 13
SP 20/21 Active 12921 CHR: 12 -2 +1 +0 11
Level 19 Armor [35,+6] Saving Throw 56%
Cur Exp 5036 Stealth Bad
Max Exp 5036 Melee 1d4,+11 Disarm - phys. 48%
Adv Exp 5940 To-hit 52,+6 Disarm - magic 37%
Blows 3.3/turn Magic Devices 52
Gold 2355 Searching 34%
Burden 163.3 lb Shoot to-dam +4 Infravision 50 ft
Overweight -4.6 lb To-hit 32,+4 Speed Normal
MaxDepth 1450' (L29) Shots 1.0/turn
You are one of two children of a Dwarven Prison Guard. You are a credit
to the family. You have dark brown eyes, straight brown hair, a four
foot beard, and a dark complexion.
Resistances Abilities
Acid:.............. Fear:...++.........
Elec:....?......... Blnd:.............+
Fire:.............. Conf:....?.........
Cold:.............. Stun:..............
Pois:.............. HLif:....?.........
Lite:....?......... Rgn:..............
Dark:....?......... ESP:....?.........
Soun:....?......... SInv:....?.........
Shar:....?......... FAct:....+.........
Nexu:....?......... Lev:....?.........
Neth:....?......... SDig:..............
Chao:....?......... Trap:....?.........
Dise:....+......... Blss:....?.........
Hindrances Modifiers
-HP:.............. Stea:...-..........
-SP:.............. Sear:..............
Afrd:....?......... Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:....?......... Spd:..............
-Exp:.............. Blow:..............
Stck:....?......... Shot:..............
Frag:....?......... Mght:..............
LTel:....?......... PLit:..............
Hung:.............. DRed:..............
Time:....?......... Move:..............
Mana:....?......... Fly:....?.........
Wate:....?.........
Telepathic powers
Radi:....?......... BAci:.............. SEvi:..............
Evil:....?......... BEle:.............. SAni:..............
Anim:....?......... BFir:.............. SOrc:..............
Unde:....?......... BCld:.............. STro:..............
Demo:....?......... BPoi:.............. SGia:..............
Orc:....?......... BStn:.............. SDem:..............
Trol:....?......... BCut:.............. SDra:..............
Gian:....?......... BVmp:.............. SUnd:..............
Drag:....?.........
[Last Messages]
> The sasquatch bites you for 9 damage.
> The sasquatch claws you for 3 damage.
> The sasquatch misses you.
> The sasquatch bites you for 10 damage.
> You get in a shield bash for 9 damage!
> Your Agate Amulet glows.
> You hit the sasquatch for 30 damage. It was a good hit!
> Your Agate Amulet glows.
> You hit the sasquatch for 13 damage.
> Your Agate Amulet glows.
> You hit the sasquatch for 13 damage.
> The sasquatch claws you for 7 damage.
> The sasquatch claws you for 8 damage.
> The sasquatch bites you for 9 damage.
> You die.
Killed by a sasquatch.
[Character Equipment]
a) a Dagger (1d4) (+5,+6)
Dropped by a snaga at 450 feet (level 9).
Combat info:
3.3 blows/round.
With +1 STR and +0 DEX you would get 3.4 blows/round.
With +0 STR and +4 DEX you would get 3.7 blows/round.
Average damage/round: 45.6.
Average thrown damage: 25.8.
b) a Sling (x2) (+3,+4)
Dropped by an orc necromancer at 900 feet (level 18).
c) a Ring of Protection [+12]
Found lying on the floor at 550 feet (level 11).
d) a Ring of the Dog <+1, -2>
Found lying on the floor at 650 feet (level 13).
+1 constitution.
-2 stealth.
Provides protection from fear.
Sustains charisma.
e) an Amulet of Weaponmastery (+1,+2) <+1>
Found lying on the floor at 650 feet (level 13).
+1 strength.
Provides resistance to disenchantment.
Provides protection from fear.
Sustains strength, constitution, charisma.
Prevents paralysis.
f) a Lantern (12505 turns)
Found lying on the floor at 600 feet (level 12).
Cannot be harmed by fire.
Intensity 3 light.
g) Hard Leather Armour (-1) [16,+2]
Found lying on the floor at 950 feet (level 19).
i) a Cloak [1,-1]
Found lying on the floor at 300 feet (level 6).
m) a Leather Shield [8,-3]
Bought from a store on the surface.
n) a Hard Leather Cap [2,-2]
Bought from a store on the surface.
o) a Set of Mithril Gauntlets [6,+0]
Found lying on the floor at 650 feet (level 13).
Cannot be harmed by acid.
p) a Pair of Leather Boots [2,-2]
Found lying on the floor at 200 feet (level 4).
q) a Spade
Found lying on the floor at 250 feet (level 5).
[Character Quiver]
0) 22 Throwing rocks (1d4) (+5,+5)
Branded with stunning.
Combat info:
Average thrown damage: 15.2 vs creatures not resistant to stunning and
15.2 vs. others.
[Character Inventory]
a) 4 Holy Books of Prayers [Beginners Handbook]
You can read this book.
b) a Flask of oil
c) 9 Potions of Cure Light Wounds
d) 2 Potions of Cure Critical Wounds
e) 19 Scrolls of Phase Door
f) 2 Scrolls of Treasure Detection
g) 5 Scrolls of Light
i) 5 Scrolls of Word of Recall
m) a Scroll of Holy Chant
n) 2 Lanterns (7500 turns)
Cannot be harmed by fire.
Intensity 3 light.
o) 3 Old Lanterns (5000 turns)
Intensity 3 light.
p) a Rapier (1d6) (+8,+3) {Lagduf, the Snaga}
Dropped by Lagduf, the Snaga, at 450 feet (level 9).
Combat info:
2.7 blows/round.
With +1 STR and +0 DEX you would get 3.0 blows/round.
With +0 STR and +4 DEX you would get 3.0 blows/round.
Average damage/round: 32.4.
q) a Broad Axe of Acid (2d6) (+5,+5) {Shagrat, the Orc Captain}
Dropped by Shagrat, the Orc Captain, at 700 feet (level 14).
Branded with acid.
Provides resistance to acid.
Cannot be harmed by acid.
Combat info:
1.0 blows/round.
With +1 STR and +0 DEX you would get 1.1 blows/round.
With +0 STR and +4 DEX you would get 1.1 blows/round.
Average damage/round: 34.3 vs creatures not resistant to acid and 18.6
vs. others.
r) a Whip of Slay Troll (1d3) (+1,+2)
Bought from a store on the surface.
Slays trolls.
Combat info:
3.3 blows/round.
With +1 STR and +0 DEX you would get 3.4 blows/round.
With +0 STR and +4 DEX you would get 3.7 blows/round.
Average damage/round: 50.6 vs trolls and 36.9 vs. others.
[Character History]
Time Depth Level Event
00:00:00 Town 1 Began the quest to destroy Morgoth
00:00:06 50ft 1 Defeated Mad woodsman
00:00:18 50ft 3 Helped to defeat Fang, Farmer Maggot's Dog
00:00:27 150ft 5 Reached level 5
00:00:40 200ft 7 Defeated Grip, Farmer Maggot's Dog
00:00:41 200ft 8 Defeated Smeagol
00:01:01 350ft 10 Reached level 10
00:01:01 350ft 10 Killed Mughash the Kobold Lord
00:01:14 450ft 11 Killed Lagduf, the Snaga
00:01:30 650ft 15 Reached level 15
00:01:41 700ft 16 Killed Shagrat, the Orc Captain
00:01:47 1450ft 19 Was killed by a sasquatch
[Options]
[User interface]
Use the roguelike command keyset : no (rogue_like_commands)
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : yes (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : no (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : yes (show_damage)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : yes (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Show effective speed as multiplier : no (effective_speed)
[MAngband]
Color: Illuminate torchlight in orange : yes (view_orange_light)
Use special color for party leader : no (highlight_leader)
Disturb whenever map panel changes : yes (disturb_panel)
Freeze screen after detecting monsters : no (pause_after_detect)
Compare equipment when examining items : no (expand_inspect)
[Birth]
Ironman: zeitnot no-recall force descent : no (birth_ironman)
Force player descent : yes (birth_force_descend)
Word of Recall has no effect : yes (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Show level feelings : yes (birth_feelings)
---- (cannot be disabled: More $ drop, no selling): yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Restrict the use of stores/home : no (birth_no_stores)
---- (cannot be disabled: Death is permanent): yes (birth_no_ghost)
Play as a fruit bat : no (birth_fruit_bat)
HC: no extra gold, 2ndChance & low-HP heal : no (birth_hardcore)
[Advanced]
Get out of icky screens when disturbed : no (disturb_icky)
Active auto-retaliator : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors : yes (disturb_bash)
Activate fire-till-kill mode : yes (fire_till_kill)
Risky casting : no (risky_casting)
Hide terrain description on status line : no (hide_terrain)
Sort monsters by experience : no (sort_exp)
Display monsters in ASCII : no (ascii_mon)
Nonmoving monsters disturb running : yes (disturb_nomove)
Disturb when effects end : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no (confirm_recall)
Hide controlled monsters in monster lists : yes (hide_slaves)
Highlight players on mini map : yes (highlight_players)
[Extra]
[Scene of Death]
%%%
%....%.%
#....#..*
#....%...%
..@Y#....%
...#....%%
...#....
.#..
1450' (L29) LF:6-? Light 3 Afraid Study (4) Fed 26 % Open floor
[Player information]
Player ID: Reinald
Time: 13:15:42 17-05-2025
Server Turns: 2769047686
Timestamp: 1747476942
Account score: 50
Ironman