BigFloppa [Dwarf Warrior]

  [Tangaria 1.5.0 Character Dump]

 Name   BigFloppa II  Age             37         Self  RB  CB  EB   Best
 Sex    Male          Height        3'8"  STR:     18  +2  +3  +0  18/50
 Race   Dwarf         Weight     7st 0lb  INT:     10  -3  -2  +0      5
 Class  Warrior       Turns used:         WIS:     10  +2  -2  +0     10
 Title  Soldier       Game          4826  Dex:     14  -2  +2  +0     14     13
 HP     -5/128        Player       12905  CON:     14  +2  +2  +0     18
 SP     0/0           Active        6530

 Level                 10    Armor      [14,+21]    Saving Throw     38%
 Cur Exp              521                           Stealth          Bad
 Max Exp              521    Melee        2d6,+8    Disarm - phys.   55%
 Adv Exp              625    To-hit       43,-13    Disarm - magic   37%
                             Blows      1.1/turn    Magic Devices     22
 Gold                 475                           Searching        24%
 Burden           88.8 lb    Shoot to-dam     +0    Infravision    50 ft
 Overweight      -91.1 lb    To-hit       33,-19    Speed            -10
 MaxDepth       250' (L5)    Shots      0.0/turn

 You are the only child of a Dwarven Miner. You are a credit to the
 family. You have dark brown eyes, straight black hair, a four foot
 beard, and a dark complexion.

Resistances         Abilities
Acid:......?....... Fear:..............
Elec:......?....... Blnd:.............+
Fire:......?....... Conf:..............
Cold:......?....... Stun:......?.......
Pois:......?....... HLif:......?.......
Lite:......?.......  Rgn:..............
Dark:......?.......  ESP:..............
Soun:......?....... SInv:..............
Shar:......?....... FAct:..............
Nexu:......?.......  Lev:..............
Neth:......?....... SDig:..............
Chao:.............. Trap:......?.......
Dise:......?....... Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............! Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:......?.......  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:......?....... PLit:..............
                    DRed:..............
Time:......?....... Move:..............
Mana:......?.......
Wate:......?.......

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> The magic mushroom patch surrounds you in darkness.
> Darkness surrounds you.
> The magic mushroom patch conjures up scary horrors.
> You are more scared!
> The magic mushroom patch releases spores at you.
> You are more confused!
> The magic mushroom patch releases spores at you.
> You are more confused!
> The magic mushroom patch releases spores at you.
> You feel more drugged!
> The magic mushroom patch conjures up scary horrors.
> You are more scared!
> The magic mushroom patch surrounds you in darkness.
> Darkness surrounds you.
> You die.

Killed by a magic mushroom patch.


  [Character Equipment]

a) a Flail of Venom (2d6) (+6,+5)
     Found lying on the floor of a special room at 250 feet (level 5).

     Branded with poison.

     Combat info:
     1.1 blows/round.
     With +2 STR and +0 DEX you would get 1.3 blows/round.
     With +0 STR and +4 DEX you would get 1.3 blows/round.
     Average damage/round: 34.9 vs creatures not resistant to poison and 18
     vs. others.

f) an Old Lantern (500 turns)
     Intensity 3 light.

g) Soft Leather Armour of Resist Fire [8,+6] {Bullroarer the Hobbit}
     Dropped by Bullroarer the Hobbit at 250 feet (level 5).

     Provides resistance to Fire.
     Cannot be harmed by Fire.

h) a Cloak [1,+7]
     Found lying on the floor at 200 feet (level 4).

k) a Set of Leather Gloves [1,+0]
     Found lying on the floor at 100 feet (level 2).

l) a Pair of Iron Shod Boots [4,+0]
     Found lying on the floor of a special room at 250 feet (level 5).

     Cannot be harmed by Fire.

m) a Spade
     An inheritance from your family.


  [Character Quiver]

a) 14 Rocks (1d6) (+0,+0)
     Branded with stunning.

     Combat info:
     Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs.
     others.


  [Character Inventory]

a) a Book of Nature Magics [Lesser Charms]

b) a Holy Book of Prayers [Beginners Handbook]

c) a Book of Magic Spells [Magic for Beginners]

d) a Squash

e) 7 Rations of Food

f) 13 Potions of Cure Light Wounds

g) a Potion of Heroism

h) a Potion of Berserk Strength

i) 7 Scrolls of Phase Door

j) 3 Scrolls of Detect Invisible

k) 2 Scrolls of Blessing

l) a Scroll of Remove Hunger (tattered)

m) a Scroll of Word of Recall (rugged)

n) an Old Lantern (5000 turns)
     Intensity 3 light.

o) a Deed of Property


  [Home Inventory]

a) a Filthy Rag [1,+0]
     Found lying on the floor of a special room at 50 feet (level 1).

b) a Filthy Rag [1,+8] {Smeagol, ??}
     Dropped by Smeagol at 250 feet (level 5).

     You do not know the full extent of this item's powers.

c) a Robe [2,+2]
     Dropped by a kobold at 250 feet (level 5).

d) a Dagger (1d4) (+0,+0)
     An inheritance from your family.

     Combat info:
     3.4 blows/round.
     With +0 STR and +4 DEX you would get 3.8 blows/round.
     Average damage/round: 18.9.
     Average thrown damage: 7.5.

e) a Short Sword (1d7) (+3,+8) {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

     Combat info:
     1.6 blows/round.
     With +1 STR and +0 DEX you would get 2.0 blows/round.
     With +0 STR and +4 DEX you would get 2.0 blows/round.
     Average damage/round: 25.

f) a Cutlass (1d8) (+5,+1) {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

     Combat info:
     1.3 blows/round.
     With +2 STR and +0 DEX you would get 1.6 blows/round.
     With +0 STR and +4 DEX you would get 1.6 blows/round.
     Average damage/round: 11.4.

g) an Awl-Pike (1d8) (+4,+2) {Bullroarer the Hobbit}
     Dropped by Bullroarer the Hobbit at 250 feet (level 5).

     Combat info:
     1.1 blows/round.
     With +3 STR and +0 DEX you would get 1.3 blows/round.
     With +0 STR and +4 DEX you would get 1.3 blows/round.
     Average damage/round: 11.3.

h) a Trident (1d10) (+0,+0)
     Found lying on the floor at 250 feet (level 5).

     Combat info:
     2.0 blows/round.
     With +2 STR and +0 DEX you would get 2.3 blows/round.
     With +0 STR and +4 DEX you would get 2.3 blows/round.
     Average damage/round: 17.

i) a Morning Star (2d6) (+2,+3) {Bullroarer the Hobbit}
     Dropped by Bullroarer the Hobbit at 250 feet (level 5).

     Combat info:
     1.1 blows/round.
     With +2 STR and +0 DEX you would get 1.3 blows/round.
     With +0 STR and +4 DEX you would get 1.3 blows/round.
     Average damage/round: 15.5.

j) a Great Hammer (8d1) (+5,+5) {Baba Yaga, ??}
     Dropped by Baba Yaga at 250 feet (level 5).

     You do not know the full extent of this item's powers.

     Combat info:
     1.0 blows/round.
     With +1 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +4 DEX you would get 1.1 blows/round.
     Average damage/round: 17.3.


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:12   150ft     4     Killed Wolf, Farmer Maggot's Dog
00:00:12   150ft     5     Reached level 5
00:00:14   200ft     5     Killed Fang, Farmer Maggot's Dog
00:00:20   250ft     7     Killed Bullroarer the Hobbit
00:00:24   250ft     8     Killed Smeagol
00:00:28   250ft     9     Killed Baba Yaga
00:01:17   250ft     10    Reached level 10
00:01:20   250ft     10    Was killed by a magic mushroom patch


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

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250' (L5)    LF:6-? Light 4 Slow Confused Afraid Hallu Fed 47 % Open door