BlackFufel [Dwarf Warrior]

  [Tangaria 1.5.0 Character Dump]

 Name   BlackFufel    Age             38         Self  RB  CB  EB   Best
 Sex    Male          Height       3'11"  STR:     17  +2  +3  +0  18/40
 Race   Dwarf         Weight   11st 11lb  INT:     10  -3  -2  +0      5
 Class  Warrior       Turns used:         WIS:     11  +2  -2  +0     11
 Title  Swordsman     Game          9407  DEX:     13  -2  +2  +0     13
 HP     -1/234        Player       17856  CON:     17  +2  +2  +0  18/30
 SP     0/0           Active        6767

 Level                 14    Armor       [21,+2]    Saving Throw     42%
 Cur Exp             1520                           Stealth          Bad
 Max Exp             1520    Melee       1d10,+6    Disarm - phys.   58%
 Adv Exp             1750    To-hit        49,+1    Disarm - magic   39%
                             Blows      1.6/turn    Magic Devices     36
 Gold                2406                           Searching        28%
 Burden           96.5 lb    Shoot to-dam     +0    Infravision    50 ft
 Overweight      -71.4 lb    To-hit        39,+0    Speed         Normal
 MaxDepth      600' (L12)    Shots      0.0/turn

 You are the only child of a Dwarven Thief. You are a credit to the
 family. You have dark brown eyes, straight black hair, a two foot
 beard, and a dark complexion.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:.............+
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
                    DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> The tiger misses you.
> The tiger bites you.
> You hit the tiger.
> You miss the tiger.
> The tiger claws you. (x2)
> The tiger bites you.
> The tiger claws you. (x2)
> The tiger misses you.
> The tiger claws you. (x2)
> The tiger bites you.
> You have 6 Scrolls of Phase Door (k).
> The tiger claws you. (x2)
> The tiger misses you.
> The tiger claws you. (x2)
> You die.

Killed by a tiger.


  [Character Equipment]

a) a Trident (1d10) (+1,+3)
     Dropped by a large kobold at 250 feet (level 5).

     Combat info:
     1.6 blows/round.
     With +1 STR and +0 DEX you would get 2.0 blows/round.
     With +0 STR and +4 DEX you would get 2.0 blows/round.
     Average damage/round: 19.5.

f) an Old Lantern (309 turns)
     Found lying on the floor at 200 feet (level 4).

     Intensity 3 light.

g) Studded Leather Armour (-1) [12,+0]
     Dropped by a large kobold at 200 feet (level 4).

i) a Small Metal Shield [5,+0]
     Bought from a store on the surface.

j) a Hard Leather Cap [2,+2]
     Found lying on the floor of a special room at 200 feet (level 4).

l) a Pair of Leather Boots [2,+0]
     Found lying on the floor of a special room at 200 feet (level 4).

m) a Spade
     An inheritance from your family.


  [Character Quiver]

a) 22 Arrows (1d4) (+6,+5)


  [Character Inventory]

a) a Crystal of Telepathy

b) a Holy Book of Prayers [Words of Wisdom]

c) a Handful of Dried Fruits {Freesia}

d) 6 Rations of Food

e) 2 Flasks of oil

f) 3 Potions of Neutralize Poison

g) a Potion of Berserk Strength {@q2}

h) 2 Potions of Boldness

i) 3 Potions of Infravision

j) 3 Potions of Slowness
     It can be thrown at creatures with damaging effect.

k) 6 Scrolls of Phase Door

l) 4 Scrolls of Detect Invisible

m) 3 Scrolls of Light

n) 4 Scrolls of Word of Recall

o) a Scroll of Remove Hunger (tattered)

p) a Wand of Slow Monster (2 charges)

q) a Wand of Stun Monster (0 charges)

r) 2 Wands of Light (21 charges)

s) Soft Leather Armour [8,+0]
     An inheritance from your family.

t) a Dagger (1d4) (+0,+0)
     Found lying on the floor of a special room at 600 feet (level 12).

     Combat info:
     3.3 blows/round.
     With +1 STR and +0 DEX you would get 3.4 blows/round.
     With +0 STR and +4 DEX you would get 3.7 blows/round.
     Average damage/round: 18.3.
     Average thrown damage: 7.5.

u) a Trident (1d10) (+0,+0)
     Found lying on the floor of a special room at 400 feet (level 8).

     Combat info:
     1.6 blows/round.
     With +1 STR and +0 DEX you would get 2.0 blows/round.
     With +0 STR and +4 DEX you would get 2.0 blows/round.
     Average damage/round: 14.4.

v) a Sling (x2) (+1,+3)
     Found lying on the floor of a special room at 300 feet (level 6).

w) a Deed of Property


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:17   200ft     1     Killed Grip, Farmer Maggot's Dog
00:00:20   200ft     5     Reached level 5
00:00:39   200ft     7     Killed Fang, Farmer Maggot's Dog
00:01:52   200ft     9     Killed Wolf, Farmer Maggot's Dog
00:01:57   250ft     10    Reached level 10
00:02:11   250ft     11    Killed Freesia
00:02:36   550ft     14    Was killed by a tiger


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                           ^^^                                                 
                            .^^                                                
                           ^..                                                 
                       ^   ^..                                                 
                 ^  ^^^^...^:^^                                                
                 ^. ^(...$....^                                                
                  ..^^^^...^^^^                                                
                  ^....:                                                       
                   ^.f.^^^^:                                                   
                   ^:^†......^                                                 
                     ^^^^^#^^^                                                 
                                                                               
                                                                               
                                                                               
                                                                               

550' (L11)   LF:6-? Light 4 Recall Fed 35 % Dirt