Bogdan [Half-Troll Warrior]

  [Tangaria 1.6.0 T-12 Character Dump]

 Name   Bogdan II     Age             24         Self  RB  CB  EB   Best
 Sex    Male          Height        7'6"  STR:     18  +4  +3  +0  18/70
 Race   Half-Troll    Weight   14st 12lb  INT:     10  -4  -2  +0      4
 Class  Warrior       Turns used:         WIS:     10  -2  -2  +0      6
 Title  Swashbuckler  Game         10092  DEX:     14  -4  +2  +0     12
 HP     -1/241        Player       23039  CON:     14  +3  +2  +0  18/10
 SP     0/0           Active       11837  CHR:     10  -4  -2  +0      4

 Level                 16    Armor      [32,+46]    Saving Throw     26%
 Cur Exp             2856                           Stealth          Bad
 Max Exp             2856    Melee       1d4,+10    Disarm - phys.   53%
 Adv Exp             2875    To-hit        54,+5    Disarm - magic   34%
                             Blows      3.4/turn    Magic Devices     20
 Gold                2456                           Searching        20%
 Burden          134.7 lb    Shoot to-dam     +0    Infravision    30 ft
 Overweight      -45.2 lb    To-hit        39,+1    Speed         Normal
 MaxDepth      600' (L12)    Shots      0.0/turn

 Your mother was a Stone-Troll Warrior. You have slime-green eyes, dirty
 sea-weed green hair, and black scabby skin.

Resistances         Abilities
Acid:......+....... Fear:..............
Elec:......+....... Blnd:............+.
Fire:..+...+.....+. Conf:..............
Cold:..+...+....... Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:.............+
Dark:............+.  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:...+..........
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..............
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............  Fly:..............
Wate:..............

Telepathic powers
Radi:.............. BAci:.............. SEvi:..............
Evil:.............. BEle:.............. SAni:..............
Anim:.............. BFir:.............. SOrc:..............
Unde:.............. BCld:.............. STro:..............
Demo:.............. BPoi:.............. SGia:..............
 Orc:.............. BStn:.............. SDem:..............
Trol:.............. BCut:.............. SDra:..............
Gian:.............. BVmp:.............. SUnd:..............
Drag:..............


  [Last Messages]

> The dark elven mage is no longer poisoned.
> You feel resistant to confusion!
> You feel much better.
> You have 4 Potions of Cure Light Wounds {@q1} (c).
> The kobold shaman conjures up weird things.
> You resist the effect!
> You are no longer resistant to confusion.
> The kobold shaman tries to cast a spell, but fails.
> Something curses!
> The dark elven necromancer raises the dead.
> The dark elven mage misses you. (x2)
> The dark elven necromancer hits you (6).
> The dark elven necromancer hits you (1).
> The dark elven mage casts a venomous cloud.
> You die.

Killed by a dark elven mage.


  [Character Equipment]

a) a Dagger (1d4) (+4,+6)
     Bought from a store on the surface.

     Combat info:
     3.4 blows/round.
     With +0 STR and +5 DEX you would get 3.8 blows/round.
     Average damage/round: 43.6.
     Average thrown damage: 25.8.

c) a Ring of Resist Fire and Cold
     Found lying on the floor at 550 feet (level 11).

     Provides resistance to Fire, Cold.

d) a Ring of Free Action
     Prevents paralysis.

f) a Lantern (8853 turns)
     Found lying on the floor at 500 feet (level 10).

     Cannot be harmed by Fire.
     Intensity 3 light.

g) Hard Leather Armour of Resistance (-1) [16,+13]
     Found lying on the floor at 500 feet (level 10).

     Provides resistance to Acid, Lightning, Fire, Cold.
     Cannot be harmed by Acid, Fire.

m) a Wicker Shield [2,+4]
     Bought from a store on the surface.

n) an Iron Helm [7,+0]
     Bought from a store on the surface.

o) a Set of Gauntlets [3,+3]
     Bought from a store on the surface.

p) a Pair of Iron Shod Boots [4,+3]
     Bought from a store on the surface.

     Cannot be harmed by Fire.

q) the Horn of Mirri [+23]
     Obtained from Tauglim. Rumoured to be dropped by Draebor, the Imp, at
     1350 feet (level 27).

     Provides resistance to Fire, Dark.
     Provides protection from blindness.
     Cannot be harmed by Acid, Fire.

     When activated, it awakens all nearby sleeping monsters and hastes for 25
     turns all monsters within line of sight.
     Takes 6 to 10 turns to recharge.
     Your chance of success is 81.3%


  [Character Quiver]

0) 40 Throwing rocks (1d4) (+0,+0)
     Branded with stunning.

     Combat info:
     Average thrown damage: 5 vs creatures not resistant to stunning and 5 vs.
     others.

1) 21 Throwing rocks (1d4) (+0,+0)
     Branded with stunning.

     Combat info:
     Average thrown damage: 5 vs creatures not resistant to stunning and 5 vs.
     others.


  [Character Inventory]

a) a Maggoty bread

b) 2 Flasks of oil

c) 4 Potions of Cure Light Wounds {@q1}

d) 3 Potions of Neutralize Poison

e) a Potion of Berserk Strength

f) 2 Potions of Boldness

g) 17 Scrolls of Phase Door

i) a Scroll of Word of Recall

m) 4 Scrolls of Blessing

n) a Scroll of Word of Recall (rugged)

o) 3 Staves of Detect Invisible (41 charges)

p) a Staff of Cure Light Wounds (9 charges)

q) a Wooden Torch (1010 turns)
     An inheritance from your family.

     Intensity 2 light.

r) a Dagger of Slay Undead (1d4) (+5,+2) {cursed}
     Dropped by a soldier at 100 feet (level 2).

     It occasionally makes a loud noise.
     It paralyses you every now and then.
     It occasionally summons a demon.
     Slays undead.

     Combat info:
     3.4 blows/round.
     With +0 STR and +5 DEX you would get 3.8 blows/round.
     Average damage/round: 47.1 vs undead and 29.5 vs. others.
     Average thrown damage: 41 vs undead and 13.6 vs. others.

s) a Spear (1d6) (+7,+4) {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

     Combat info:
     3.1 blows/round.
     With +1 STR and +0 DEX you would get 3.3 blows/round.
     With +0 STR and +5 DEX you would get 3.4 blows/round.
     Average damage/round: 36.8.
     Average thrown damage: 46.

t) a Spade of Digging <+4>
     Found lying on the floor at 250 feet (level 5).

     +4 tunneling.


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:15   100ft     1     Defeated Grip, Farmer Maggot's Dog
00:00:16   100ft     5     Reached level 5
00:00:24   100ft     5     Defeated Freesia
00:00:43   200ft     7     Defeated Fang, Farmer Maggot's Dog
00:00:50   250ft     9     Defeated Baba Yaga
00:00:50   250ft     10    Reached level 10
00:01:24   500ft     12    Killed Grishnukh, the Hill Orc
00:01:31   500ft     14    Killed Wormtongue, Agent of Saruman
00:01:35   550ft     15    Reached level 15
00:02:28   400ft     16    Killed Vort the Kobold Queen
00:02:43   450ft     16    Killed Brodda, the Easterling
00:02:48   450ft     16    Was killed by a dark elven mage


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : no  (hide_slaves)


  [Scene of Death]

                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                         ###                                   
                                      .......                         ####..###
                                     ........ ######..#       ###     #........
                                     ..hzh...  .......#########>#######........
                                     ..hkko.   ................................
                                     ..@hk    ##...............................
                                     .....    ##..#####################........
                                      ...                             #........
                                                                      #####~###
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               

450' (L9)    LF:4-? Light 3 Unignoring Afraid Poisoned Fed 59 % Open floor      


  [Player information]

Player ID: Bogdan
Time: 11:07:16 04-09-2022
Server Turns: 574232692
Timestamp: 1662278836
Account score: 8
Hardcore