Bohdan [Half-Troll Warrior]

  [Tangaria 1.5.0 Character Dump]

 Name   Bohdan IV     Age             22         Self  RB  CB  EB   Best
 Sex    Male          Height       6'11"  STR:     17  +4  +3  +0  18/60
 Race   Half-Troll    Weight    11st 4lb  INT:     10  -4  -2  +0      4
 Class  Warrior       Turns used:         WIS:     10  -2  -2  +3      9
 Title  Swashbuckler  Game         10704  DEX:     16  -4  +2  +0     14
 HP     -1/283        Player       30376  CON:     16  +3  +2  +1  18/40
 SP     0/0           Active       15329  CHR:     10  -4  -2  +0      4

 Level                 19    Armor      [58,+26]    Saving Throw     30%
 Cur Exp             4868                           Stealth          Bad
 Max Exp             4868    Melee       1d7,+13    Disarm - phys.   54%
 Adv Exp             5500    To-hit        58,+9    Disarm - magic   34%
                             Blows      2.0/turn    Magic Devices     23
 Gold                 886                           Searching        23%
 Burden          152.5 lb    Shoot to-dam     +2    Infravision    30 ft
 Overweight      -27.4 lb    To-hit        43,+0    Speed              1
 MaxDepth     1150' (L23)    Shots      1.0/turn

 Your mother was a Stone-Troll Warrior. You have slime-green eyes, mangy
 sea-weed green hair, and blue ulcerous skin.

Resistances         Abilities
Acid:...?.......... Fear:..+...........
Elec:..........+... Blnd:..............
Fire:........+..... Conf:.............!
Cold:...?.......... Stun:...?..........
Pois:.............. HLif:...?..........
Lite:..........+...  Rgn:.............+
Dark:..............  ESP:..............
Soun:...?.......... SInv:..............
Shar:...?.......... FAct:+...+.....+...
Nexu:...?..........  Lev:...?..........
Neth:...?.......... SDig:..............
Chao:...?.......... Trap:...?..........
Dise:...?.......... Blss:+.............

Hindrances          Modifiers
 -HP:.............. Stea:..-...........
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:...?..........  Spd:....+.........
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:...?.......... PLit:..........+...
Hung:.............. DRed:.............+
Time:...?.......... Move:....-.........
Mana:...?..........
Wate:...?..........

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> The uruk lashes at you with a whip of magical energy.
> Ugluk, the Uruk misses you. (x2)
> Ugluk, the Uruk hits you.
> Ugluk, the Uruk misses you.
> Mauhur, the Orc Captain misses you.
> Mauhur, the Orc Captain hits you. (x2)
> You feel more resistant to confusion!
> You feel much better.
> You have 10 Potions of Cure Light Wounds (b).
> The uruk hits you.
> The uruk misses you.
> Ugluk, the Uruk hits you.
> Ugluk, the Uruk misses you.
> Ugluk, the Uruk hits you.
> You die.

Killed by Ugluk, the Uruk.


  [Character Equipment]

a) a Short Sword (Blessed) (1d7) (+10,+10) <+3> {Wormtongue, Agent of Saruman}
     Dropped by Wormtongue, Agent of Saruman at 450 feet (level 9).

     +3 wisdom.
     Prevents paralysis. Blessed by the gods (combat bonuses for holy
     casters).

     Combat info:
     2.0 blows/round.
     With +2 STR and +0 DEX you would get 2.3 blows/round.
     With +0 STR and +3 DEX you would get 2.3 blows/round.
     Average damage/round: 35.4.

b) a Sling (x2) (+1,+2)
     Taken from a chest found at 400 feet (level 8).

c) a Ring of the Dog <+1, -2>
     Found lying on the floor at 500 feet (level 10).

     +1 constitution.
     -2 stealth.
     Provides protection from fear.
     Sustains charisma.

d) a Ring of Levitation
     Found lying on the floor at 550 feet (level 11).

     Makes you float just above the floor.

e) an Amulet of Inertia <+1, -10>
     Dropped by a snotling at 450 feet (level 9).

     +1 speed.
     -10 movement speed.
     Sustains dexterity.
     Prevents paralysis.

f) a Lantern (7132 turns)
     Bought from a store on the surface.

     Cannot be harmed by Fire.
     Intensity 3 light.

g) Metal Scale Mail (-2) [38,+0]
     Bought from a store on the surface.

h) a Cloak [1,+5]
     Found lying on the floor at 100 feet (level 2).

i) a Small Metal Shield of Resist Fire [5,+1]
     Bought from a store on the surface.

     Provides resistance to Fire.

j) an Iron Helm [7,+3]
     Bought from a store on the surface.

k) the Set of Gauntlets 'Pauraegen' [3,+14] <+1> {Bullroarer the Hobbit}
     Dropped by Bullroarer the Hobbit at 400 feet (level 8).

     +1 light.
     Provides resistance to Lightning, Light.
     Cannot be harmed by Acid, Fire.
     Prevents paralysis.

     When aimed, it shoots a beam of lightning that inflicts 6d6 points of
     damage, which your device skill increases by 6% for an average of 22.2
     damage.
     Takes 7 to 13 turns to recharge at your current speed.
     Your chance of success is 89.0%

l) a Pair of Iron Shod Boots [4,+3]
     Bought from a store on the surface.

     Cannot be harmed by Fire.

m) a Spade
     An inheritance from your family.


  [Character Quiver]

a) 18 Iron Shots (1d4) (+0,+0)
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 9.
     Average thrown damage: 5.
     0% chance of breaking upon contact.

b) 34 Arrows (1d4) (+6,+5) {Grishnukh, the Hill Orc}

c) 38 Throwing rocks (1d6) (+0,+0)
     Branded with stunning.

     Combat info:
     Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs.
     others.

d) 32 Throwing rocks (1d6) (+4,+6)
     Branded with stunning.

     Combat info:
     Average thrown damage: 19.2 vs creatures not resistant to stunning and
     19.2 vs. others.


  [Character Inventory]

a) a Flask of oil

b) 10 Potions of Cure Light Wounds

c) a Potion of Neutralize Poison

d) 2 Potions of Speed

e) 2 Potions of Heroism

f) 5 Potions of Boldness

g) a Scroll of Magic Mapping

h) a Scroll of Enchant Weapon To-Hit

i) 4 Scrolls of Word of Recall

j) a Scroll of Small House Creation
     Cannot be harmed by Acid, Fire.

k) a Staff of Sleep Monsters (8 charges)

l) 3 Wooden Torches (5000 turns)
     Intensity 2 light.

m) Hard Leather Armour (-1) [16,+5] {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

n) a Hard Leather Cap [2,+4]
     Bought from a store on the surface.

o) a Deed of Property


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:02   100ft     1     Killed Grip, Farmer Maggot's Dog
00:00:04   100ft     4     Killed Lobelia Sackville-Baggins
00:00:08   100ft     4     Killed Farmer Maggot
00:00:08   100ft     5     Reached level 5
00:00:09   100ft     5     Killed Freesia
00:00:10   150ft     6     Killed Mad woodsman
00:00:22   250ft     7     Killed Baba Yaga
00:00:33   250ft     9     Killed Wolf, Farmer Maggot's Dog
00:00:34   250ft     9     Killed Fang, Farmer Maggot's Dog
00:01:09   250ft     10    Reached level 10
00:01:26   350ft     12    Killed Vort the Kobold Queen
00:01:40   400ft     12    Killed Bullroarer the Hobbit
00:01:40   400ft     13    Found the Set of Gauntlets 'Pauraegen'
00:01:48   450ft     13    Killed Lagduf, the Snaga
00:01:53   450ft     13    Killed Wormtongue, Agent of Saruman
00:02:05   450ft     14    Killed Brodda, the Easterling
00:02:05   450ft     15    Reached level 15
00:02:12   500ft     15    Killed Bloodfang, the Wolf
00:02:17   550ft     16    Killed Orfax, Son of Boldor
00:02:23   550ft     17    Killed Grishnukh, the Hill Orc
00:02:58   1150ft    19    Was killed by Ugluk, the Uruk


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

                           *..   ..'....   * ......*.....*.*.****...**         
                       ^..^*^.:^*^.^.^*.:^^.*^..^.+....*.*...^ .....#          
                                      #     .......**.*...*.       .*          
                                       .   ^*..*... *.. *.*.                   
                                        .. ^.*  ..***..                        
                                         . '.*  ... ...                        
                                          .^..^*.^  ..*.                       
                                      ^^^^.*#*$$.***.*..:                      
                                      oo^ :^....*.*. *..                       
                                      ^o^^^*^..^*                              
                                      ^@ooo.oo.#                               
                                      ^:o^:#...                                
                                       ..^  :.                                 
                                       ^^^  ..                                 
                                            *..                                
                                             ..                                
                                             .                                 
                                                                               
                                             .                                 
                                             *                                 
                                                                               

1150' (L23)  LF:5-? Light 4 Moves -10 Fed 23 % RConf Grass                      


  [Player information]

Player ID: Bohdan
Time: 13:28:13 20-08-2021
Server Turns: 178945850
Timestamp: 1629455293
Hardcore