[Tangaria 1.5.0 Character Dump]
Name Bohdan VII Age 29 Self RB CB EB Best
Sex Male Height 9'3" STR: 17 +4 +3 +0 18/60
Race Half-Troll Weight 16st 10lb INT: 10 -4 -2 +0 4
Class Warrior Turns used: WIS: 10 -2 -2 +0 6
Title Soldier Game 5139 DEX: 14 -4 +2 +0 12
HP -4/132 Player 12797 CON: 17 +3 +2 +0 18/40
SP 0/0 Active 6914 CHR: 10 -4 -2 +0 4
Level 10 Armor [29,+9] Saving Throw 20%
Cur Exp 620 Stealth Bad
Max Exp 620 Melee 1d6,+10 Disarm - phys. 47%
Adv Exp 625 To-hit 45,+6 Disarm - magic 30%
Blows 3.3/turn Magic Devices 17
Gold 174 Searching 13%
Burden 131.3 lb Shoot to-dam +1 Infravision 30 ft
Overweight -48.6 lb To-hit 30,+2 Speed Normal
MaxDepth 250' (L5) Shots 1.0/turn
Your mother was a Stone-Troll Warrior. You have slime-green eyes, mangy
sea-weed green hair, and blue ulcerous skin.
Resistances Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:.............. Rgn:.............+
Dark:.............. ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:.............. Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............
Hindrances Modifiers
-HP:.............. Stea:..............
-SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:.............. Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............
Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............
[Last Messages]
> Something commands you to return.
> The tengu tries to cast a spell, but fails. (x2)
> The tengu commands you to return.
> The teleporting attempt fails.
> The tengu hits you.
> The tengu misses you.
> Something mutters.
> It disappears!
> Something mutters.
> It disappears!
> The tengu hits you.
> Something commands you to return. (x2)
> The tengu tries to cast a spell, but fails.
> The tengu hits you.
> You die.
Killed by a tengu.
[Character Equipment]
a) a Rapier (1d6) (+6,+7) {Baba Yaga, cursed}
Dropped by Baba Yaga at 250 feet (level 5).
It occasionally makes a loud noise.
It makes your weapon attack you.
Combat info:
3.3 blows/round.
With +1 STR and +0 DEX you would get 3.4 blows/round.
With +0 STR and +5 DEX you would get 3.7 blows/round.
Average damage/round: 45.9.
b) a Sling (x2) (+2,+1)
Found lying on the floor at 100 feet (level 2).
f) an Old Lantern (4327 turns)
Intensity 3 light.
g) Hard Leather Armour (-1) [16,+1]
Found lying on the floor at 150 feet (level 3).
h) a Cloak [1,+0]
Bought from a store on the surface.
i) a Wicker Shield [2,+3]
Found lying on the floor of a special room at 200 feet (level 4).
j) an Iron Helm [7,+0]
Bought from a store on the surface.
k) a Set of Leather Gloves [1,+0]
Found lying on the floor at 50 feet (level 1).
l) a Pair of Leather Boots [2,+5]
Found lying on the floor at 150 feet (level 3).
m) a Spade
Found lying on the floor at 250 feet (level 5).
[Character Quiver]
a) 40 Iron Shots (1d4) (+0,+0)
Combat info:
1.0 shot/round.
When fired, hits targets up to 100 feet away.
Average damage/round: 7.
Average thrown damage: 5.
0% chance of breaking upon contact.
b) 5 Iron Shots (1d4) (+0,+0)
Combat info:
1.0 shot/round.
When fired, hits targets up to 100 feet away.
Average damage/round: 7.
Average thrown damage: 5.
0% chance of breaking upon contact.
c) 26 Arrows (1d4) (+0,+0)
d) 31 Throwing rocks (1d6) (+0,+0)
Branded with stunning.
Combat info:
Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs.
others.
[Character Inventory]
a) 3 Rations of Food
b) a Strip of Beef Jerky
c) a Pint of Fine Wine
d) 2 Pints of Fine Ale {Freesia}
e) a Flask of oil
f) 19 Potions of Cure Light Wounds
g) a Potion of Cure Serious Wounds
h) 15 Potions of Boldness
i) 2 Potions of Infravision
j) 2 Scrolls of Phase Door
k) 2 Scrolls of Identify Rune
l) a Scroll of Monster Confusion
m) a Scroll of Small House Creation
Cannot be harmed by Acid, Fire.
n) a Scroll of Remove Hunger (tattered)
o) a Scroll of Word of Recall (rugged)
p) a Wooden Torch (4603 turns)
An inheritance from your family.
Intensity 2 light.
q) an Old Lantern (5000 turns)
Intensity 3 light.
r) a Main Gauche (1d5) (+5,+4)
Found lying on the floor at 150 feet (level 3).
Combat info:
3.4 blows/round.
With +0 STR and +5 DEX you would get 3.8 blows/round.
Average damage/round: 35.
s) a Short Bow (x2) (+0,+0)
Found lying on the floor at 150 feet (level 3).
t) a Deed of Property
[Character History]
Time Depth Level Event
00:00:00 Town 1 Began the quest to destroy Morgoth
00:00:11 150ft 4 Killed Freesia
00:00:11 150ft 5 Reached level 5
00:00:15 150ft 5 Killed Lobelia Sackville-Baggins
00:00:30 250ft 7 Killed Baba Yaga
00:00:39 250ft 9 Killed Fang, Farmer Maggot's Dog
00:00:39 250ft 10 Reached level 10
00:01:25 250ft 10 Was killed by a tengu
[Options]
[User interface]
Use the roguelike command keyset : no (rogue_like_commands)
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : no (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : no (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : no (show_damage)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : no (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Show effective speed as multiplier : no (effective_speed)
[MAngband]
Color: Illuminate torchlight in orange : yes (view_orange_light)
Use special color for party leader : no (highlight_leader)
Disturb whenever map panel changes : yes (disturb_panel)
Freeze screen after detecting monsters : yes (pause_after_detect)
Compare equipment when examining items : no (expand_inspect)
[Birth]
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Restrict the use of stores/home : no (birth_no_stores)
Death is permanent : yes (birth_no_ghost)
Play as a fruit bat : no (birth_fruit_bat)
[Advanced]
Get out of icky screens when disturbed : no (disturb_icky)
Active auto-retaliator : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors : yes (disturb_bash)
Activate fire-till-kill mode : yes (fire_till_kill)
Risky casting : no (risky_casting)
Hide terrain description on status line : no (hide_terrain)
Sort monsters by experience : no (sort_exp)
Display monsters in ASCII : no (ascii_mon)
Nonmoving monsters disturb running : yes (disturb_nomove)
Disturb when effects end : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)
[Scene of Death]
^u^
^u^
^u^^^^^^^^^^^^^^^^^^^^^^^~.~^^:^#^:^#^#^^
^@uu...#.............................#...
^uuuu....................................
^u^#^^>^^^^^^^^^^^^#^^^:~~^^~^^^#^^:^^>^:
^u^ ^^^ ^^^^~~:^ ^^^^^^:
..^
^^^
~~~^^:^^^^#^^:^
^..............
~.^^^^^^^^^^^^^
~.^............
~.~........^:^.
250' (L5) LF:6-? Light 3 Paralyzed! Fed 34 % Dirt
[Player information]
Player ID: Bohdan
Time: 15:02:04 05-08-2021
Server Turns: 80517318
Timestamp: 1628164924
Hardcore