Bolt [Thunderlord Archer]

  [Tangaria 1.5.0 Character Dump]

 Name   Bolt          Age             19         Self  RB  CB  EB   Best
 Sex    Male          Height       14'8"  Str:     17  -3  -1  +0     13      8
 Race   Thunderlord   Weight    15st 2lb  INT:     10  +0  -2  +0      8
 Class  Archer        Turns used:         WIS:     10  +0  -1  +0      9
 Title  Dead Shot     Game          9132  DEX:     16  -4  +3  +0     15
 HP     -7/138        Player       15547  CON:     16  -3  +1  +1     15
 SP     0/0           Active       10252  CHR:     10  -2  -2  +0      6

 Level                 14    Armor       [13,+1]    Saving Throw     49%
 Cur Exp             1300                           Stealth          Bad
 Max Exp             1300    Melee        4d2,+6    Disarm - phys.   35%
 Adv Exp             1610    To-hit       23,-25    Disarm - magic   24%
                             Blows      1.0/turn    Magic Devices     15
 Gold                1932                           Searching        16%
 Burden          101.8 lb    Shoot to-dam     +3    Infravision    20 ft
 Overweight       41.9 lb    To-hit       54,-26    Speed            -15
 MaxDepth      600' (L12)    Shots      1.6/turn

 You are one of several children of a Thunderlord. You have a Blue Eagle.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:..............
Fire:.............+ Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............! Infr:....+.........
Aggr:.............. Tunn:.............-
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:.............+
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:.............+


  [Last Messages]

> The spotted jelly misses you.
> The magic mushroom patch tries to make you move slowly.
> The shambling mound makes a high-pitched shriek.
> The disenchanter mold drains your mana away.
> The draining fails.
> The shambling mound makes a high-pitched shriek.
> The magic mushroom patch conjures up scary horrors.
> You fight off a sense of dread.
> The red jelly touches you.
> You feel very weak.
> The spotted jelly touches you.
> You are covered in acid!
> The spotted jelly touches you.
> You are covered in acid!
> You die.

Killed by a spotted jelly.


  [Character Equipment]

a) a Scimitar of Slay Dragon (4d2) (+5,+6) {Farmer Maggot}
     Dropped by Farmer Maggot at 100 feet (level 2).

     Slays dragons.

     Combat info:
     You are too weak to use this weapon.
     1.0 blow/round.
     With +12 STR and +0 DEX you would attack a bit faster.
     With +16 STR and +0 DEX you would get 1.1 blows/round.
     With +3 STR and +2 DEX you would attack a bit faster.
     With +12 STR and +2 DEX you would get 1.1 blows/round.
     With +3 STR and +5 DEX you would get 1.1 blows/round.
     Average damage/round: 24.2 vs orcs and dragons, 18.1 vs creatures not
     resistant to poison, and 12.1 vs. others.

b) a Short Bow (x2) (+4,+3)
     Found lying on the floor of a special room at 200 feet (level 4).

e) an Amulet of Infravision <+1, +2>
     Found lying on the floor at 600 feet (level 12).

     +1 constitution.
     +2 infravision.

f) an Old Lantern (2109 turns)
     Found lying on the floor of a special room at 300 feet (level 6).

     Intensity 3 light.

g) Soft Leather Armour [8,-4]
     Found lying on the floor at 200 feet (level 4).

h) a Cloak [1,-1]
     Found lying on the floor of a special room at 350 feet (level 7).

i) a Wicker Shield [2,-2]
     Found lying on the floor of a special room at 150 feet (level 3).

k) a Set of Leather Gloves [1,+0]
     Found lying on the floor at 100 feet (level 2).

l) a Pair of Leather Sandals [1,-1] {Lobelia Sackville-Baggins}
     Dropped by Lobelia Sackville-Baggins at 150 feet (level 3).

m) a Shovel
     Found lying on the floor at 300 feet (level 6).


  [Character Quiver]

a) 40 Arrows (1d4) (+0,+0)
     Combat info:
     1.6 shots/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 35.2 vs creatures not resistant to poison and 17.6
     vs. others.
     35% chance of breaking upon contact.

b) 36 Arrows (1d4) (+0,+0)
     Combat info:
     1.6 shots/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 35.2 vs creatures not resistant to poison and 17.6
     vs. others.
     35% chance of breaking upon contact.

c) 32 Arrows (1d4) (+0,+0)
     Combat info:
     1.6 shots/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 35.2 vs creatures not resistant to poison and 17.6
     vs. others.
     35% chance of breaking upon contact.

d) 19 Arrows (1d4) (+0,+0)
     Combat info:
     1.6 shots/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 35.2 vs creatures not resistant to poison and 17.6
     vs. others.
     35% chance of breaking upon contact.

e) 17 Old Arrows (1d4) (+0,+0)
     Combat info:
     1.6 shots/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 35.2 vs creatures not resistant to poison and 17.6
     vs. others.
     35% chance of breaking upon contact.


  [Character Inventory]

a) 6 Potions of Speed

b) a Potion of Heroism

c) a Potion of Boldness

d) 3 Potions of True Seeing

e) 4 Scrolls of Phase Door

f) a Scroll of Treasure Detection

g) 4 Scrolls of Detect Invisible

h) 3 Scrolls of Light

i) a Scroll of Word of Recall

j) 7 Scrolls of Blessing

k) a Scroll of Small House Creation
     Cannot be harmed by Acid, Fire.
     You don't want to drop it on the ground.

l) 2 Scrolls of Remove Hunger (tattered)
     You don't want to drop it on the ground.

m) a Scroll of Word of Recall (rugged)

n) a Staff of Cure Light Wounds (7 charges)

o) a Wooden Torch (5000 turns)
     Bought from a store on the surface.

     Intensity 2 light.

p) a Wooden Torch (4619 turns)
     Bought from a store on the surface.

     Intensity 2 light.

q) a Deed of Property


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:15   100ft     4     Killed Wolf, Farmer Maggot's Dog
00:00:15   100ft     5     Reached level 5
00:00:21   100ft     6     Killed Grip, Farmer Maggot's Dog
00:00:21   100ft     6     Killed Freesia
00:00:23   150ft     6     Killed Lobelia Sackville-Baggins
00:01:08   100ft     8     Killed Farmer Maggot
00:01:26   200ft     9     Killed Fang, Farmer Maggot's Dog
00:01:28   200ft     10    Reached level 10
00:02:32   400ft     14    Was killed by a spotted jelly


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : yes (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : yes (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)


  [Scene of Death]

                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                            #                                  
                                          j,jm  mm,                            
                                     #.#j,jm,,  ,j,                            
                                     #.@mm,jm,  ,j,                            
                                     #.#jm,i,m  jjm                            
                                     #.# jjmj,  mjm                            
                                     #.####  #    #                            
                                     # ....                                    
                                     ###..####.                                
                                       ##.......                               
                                        ####....                               
                                          ###.:.                               
                                          #.....                               
                                          ##....                               

400' (L8)    LF:5-? Light 3 Slow Afraid Fed 67 % Open door                      


  [Player information]

Player ID: Bolt
Time: 20:23:31 04-10-2021
Server Turns: 468424061
Timestamp: 1633368211
Hardcore