Bravis [Gnoll Warrior]

  [Tangaria 1.6.0 T-15 Character Dump]

 Name   Bravis        Age             22         Self  RB  CB  EB   Best
 Sex    Male          Height        4'9"  STR:     17  +0  +3  +0  18/20
 Race   Gnoll         Weight    7st 10lb  INT:     10  -2  -2  +0      6
 Class  Warrior       Turns used:         WIS:     10  -2  -2  +2      8
 Title  Swashbuckler  Game         17389  DEX:     16  +1  +2  +0  18/10
 HP     -2/233        Player       39725  CON:     16  +0  +2  +0     18
 SP     0/0           Active        7484  CHR:     10  -5  -2  +0      3

 Level                 19    Armor      [41,+31]    Saving Throw     31%
 Cur Exp             5490                           Stealth         Fair
 Max Exp             5490    Melee       2d5,+16    Disarm - phys.   56%
 Adv Exp             6160    To-hit        52,+7    Disarm - magic   29%
                             Blows      2.7/turn    Magic Devices     13
 Gold                1776                           Searching        37%
 Burden          133.1 lb    Shoot to-dam    +18    Infravision    20 ft
 Overweight      -10.8 lb    To-hit       47,+21    Speed         Normal
 MaxDepth      800' (L16)    Shots      1.0/turn

 You do not know your origin yet.

Resistances         Abilities
Acid:.............. Fear:+.............
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:.+..+.........
Dark:..............  ESP:..............
Soun:.+............ SInv:+.............
Shar:.............. FAct:..............
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:+.............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:.+............
LTel:.............. PLit:..............
Hung:.+..+......... DRed:..............
Time:.............. Move:.............+
Mana:..............  Fly:..............
Wate:..............

Telepathic powers
Radi:.............. BAci:.............. SEvi:+.............
Evil:.............. BEle:.............. SAni:..............
Anim:.............. BFir:.............. SOrc:..............
Unde:+............. BCld:.............. STro:..............
Demo:+............. BPoi:.............. SGia:..............
 Orc:.............. BStn:.............. SDem:+.............
Trol:.............. BCut:.............. SDra:..............
Gian:.............. BVmp:.............. SUnd:+.............
Drag:..............


  [Last Messages]

> You hear a hushing roar.
> You are hit by something!
> You are blind!
> Something bites you for $r2^r damage. (x2)
> You hear a hushing roar.
> You are hit by something!
> Something bites you for $r2^r damage.
> Something claws you for $r3^r damage.
> Something claws you for $r1^r damage.
> Something claws you for $r3^r damage.
> You hear a hushing roar.
> You are hit by something!
> You can't see anything.
> Something bites you for $r2^r damage.
> You die.

Killed by a giant gnat.


  [Character Equipment]

a) a Main Gauche (Holy Avenger) (2d5) (+4,+13) [+2] <+2> {Bullroarer the Hobbit}
     Dropped by Bullroarer the Hobbit at 800 feet (level 16).

     +2 wisdom.
     Slays evil creatures, demons, undead.
     Provides protection from fear.
     Sustains dexterity, charisma.
     Grants the ability to see invisible things. Blessed by the gods (combat
     bonuses for holy casters).
     Grants the ability to sense undead.
     Grants the ability to sense demons.

     Combat info:
     2.7 blows/round.
     With +1 STR and +0 DEX you would get 3.3 blows/round.
     With +0 STR and +1 DEX you would get 3.0 blows/round.
     Average damage/round: 96.9 vs demons and undead, 79.7 vs evil creatures,
     and 62.6 vs. others.

b) a Short Bow of Numenor (x3) (+18,+18) <+1> {Lobelia Sackville-Baggins}
     Dropped by Lobelia Sackville-Baggins at 100 feet (level 2).

     +1 shooting power.
     Provides resistance to sound.
     Speeds regeneration. Makes you need more food.

c) a Ring of Protection [+8]
     Bought from a store on the surface.

d) a Ring of Protection [+7]
     Bought from a store on the surface.

e) an Amulet of Regeneration
     Bought from a store on the surface.

     Speeds regeneration. Makes you need more food.

g) Leather Scale Mail (-1) [20,+1]
     Taken from a chest found at 800 feet (level 16).

i) a Fur Cloak [3,+0]
     Bought from a store on the surface.

m) a Leather Shield [8,+3]
     Bought from a store on the surface.

n) an Iron Helm [7,-1]
     Bought from a store on the surface.

o) a Set of Leather Gloves [1,+3]
     Found lying on the floor at 100 feet (level 2).

p) a Pair of Leather Boots [2,+6] {Grishnukh, the Hill Orc}
     Dropped by Grishnukh, the Hill Orc, at 500 feet (level 10).


  [Character Quiver]

0) 27 Arrows (1d4) (+0,+0)
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 120 feet away.
     Average damage/round: 62.1.
     35% chance of breaking upon contact.

1) 16 Bolts (1d5) (+5,+2)


  [Character Inventory]

a) 2 Potions of Neutralize Poison

b) 5 Potions of Speed

c) 2 Potions of Heroism

d) a Potion of Berserk Strength

e) 10 Scrolls of Phase Door

f) a Scroll of Detect Invisible

g) 2 Scrolls of Word of Recall

i) 4 Scrolls of Blessing

m) a Rod of Light

n) a Rod of Recall
     Cannot be harmed by lightning.

o) a Staff of Slow Monsters (7 charges)

p) a Ring of the Mouse (+0,-8) <+4, +1>
     Dropped by a warrior at 800 feet (level 16).

     +4 dexterity.
     +1 stealth.

q) a Lantern (7500 turns)
     Found lying on the floor of a special room at 600 feet (level 12).

     Cannot be harmed by fire.
     Intensity 3 light.

r) 3 Old Lanterns (5000 turns)
     Intensity 3 light.

s) Hard Leather Armour of Resist Lightning (-1) [16,+5] {Golfimbul, the Hill Orc C
     Dropped by Golfimbul, the Hill Orc Chief, at 800 feet (level 16).

     Provides resistance to lightning.

t) a Main Gauche (1d5) (+7,+3) {Golfimbul, the Hill Orc Chief}
     Dropped by Golfimbul, the Hill Orc Chief, at 800 feet (level 16).

     Combat info:
     2.7 blows/round.
     With +1 STR and +0 DEX you would get 3.3 blows/round.
     With +0 STR and +1 DEX you would get 3.0 blows/round.
     Average damage/round: 25.4.

u) a War Hammer (3d3) (+8,+6)
     Found lying on the floor at 500 feet (level 10).

     Combat info:
     1.1 blows/round.
     With +1 STR and +0 DEX you would get 1.3 blows/round.
     With +0 STR and +1 DEX you would get 1.3 blows/round.
     Average damage/round: 18.3.


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:42   100ft     4     Defeated Freesia
00:00:42   100ft     5     Reached level 5
00:00:44   100ft     5     Defeated Grip, Farmer Maggot's Dog
00:00:47   100ft     5     Defeated Lobelia Sackville-Baggins
00:01:27   200ft     8     Defeated Wolf, Farmer Maggot's Dog
00:02:08   350ft     10    Reached level 10
00:02:15   450ft     11    Killed Lagduf, the Snaga
00:02:23   500ft     13    Killed Grishnukh, the Hill Orc
00:03:08   450ft     14    Defeated Smeagol
00:03:16   600ft     15    Reached level 15
00:04:27   800ft     16    Defeated Bullroarer the Hobbit
00:04:43   800ft     18    Killed Golfimbul, the Hill Orc Chief
00:04:49   800ft     19    Was killed by a giant gnat


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : no  (hide_slaves)


  [Scene of Death]

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.. . ..#         *#.*..*.****  ...*.*..         #                 #..#.*#....*#
....*..#          #*...*...#*.* . ... .         ###################.....# ..* #
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* .*...            *..**... ..   *... .             ...***  .*.  *.*...**.. **#
  .*.**           .*....*.. ..  ..  .. *        .*.   .*..* ...* ..*{*..* ..*.#
   ..*.   .***.....**.#*... .*  ..  *.          *...   ..... ...*..*{#..* ****#
    ...  .*..***...**..#########################* .*  ...*..**....*...* *.*...#
        .....*....*... #                    *  #  ..  ......*... *.{#*  ......#
        *.*.*.*.*.#.*  #                       #      .*...***{.##*.*.*....***#
        *.***......    #                       *.      .**.*.**........*......#
         ...*.*        #                              ...*.***.*..*....#...*.*#
          ...*.        #             *         #        . ***....*..*..{..****#
         .*.*.*        #########################       *.**.*....#*.*...***|..#
*......*...*..#              *.***...*.***....**        **.*..   #*#..**......#
.*.#*..*#.*...               ..*    ...*..**....     * **.          **.*.*....#
*.*..*...***.             .*.#.....**.#.*...*..*   . ..             ..*.*.*...#
*.*.*....#.*#.*.*.**.*......*..#**..**.*.**....   @.                 .***#.#..#
*....***.*.*...*.**.**.*.*....*..*.*..#......* #                     ...*.*...#
.*.*....*.....**.**..*...*.#...*....**....*...*  # .      #.....*...........**#
###############################################################################

800' (L16)   LF:4-? Light -2 Moves +1 Afraid Blind Poisoned Fed 45 % Small trees


  [Player information]

Player ID: Bravis
Time: 00:19:05 19-01-2023
Server Turns: 1470522921
Timestamp: 1674076745
Account score: 6
Hardcore