[Tangaria 1.6.0 T-15 Character Dump]
Name Bravis Age 46 Self RB CB EB Best
Sex Male Height 4'2" STR: 18 +2 +2 +0 18/40
Race Dwarf Weight 9st 5lb INT: 10 -3 -1 +0 6
Class Fighter Turns used: WIS: 10 +2 -1 +0 11
Title Soldier Game 4888 DEX: 13 -2 +1 +0 12
HP -2/121 Player 9864 Con: 15 +2 +1 +1 18/10 14
SP 12/12 Active 3353 CHR: 10 -2 -1 +0 7
Level 10 Armor [15,+3] Saving Throw 50%
Cur Exp 641 Stealth Bad
Max Exp 641 Melee 2d4,+9 Disarm - phys. 28%
Adv Exp 675 To-hit 41,+11 Disarm - magic 22%
Blows 1.1/turn Magic Devices 34
Gold 126 Searching 24%
Burden 48.1 lb Shoot to-dam +0 Infravision 50 ft
Overweight -119.8 lb To-hit 21,+1 Speed Normal
MaxDepth 550' (L11) Shots 0.0/turn
You are the only child of a Dwarven Miner. You are a credit to the
family. You have dark brown eyes, straight black hair, a two foot
beard, and a dark complexion.
Resistances Abilities
Acid:....+......... Fear:..............
Elec:.............. Blnd:.............+
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:.............. Rgn:..............
Dark:.............. ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:.............. Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............
Hindrances Modifiers
-HP:.............. Stea:..............
-SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:.............. Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:.............. Fly:..............
Wate:..............
Telepathic powers
Radi:.............. BAci:.............. SEvi:..............
Evil:.............. BEle:.............. SAni:+.............
Anim:.............. BFir:.............. SOrc:..............
Unde:.............. BCld:.............. STro:..............
Demo:.............. BPoi:.............. SGia:..............
Orc:.............. BStn:.............. SDem:..............
Trol:.............. BCut:.............. SDra:..............
Gian:.............. BVmp:.............. SUnd:..............
Drag:..............
[Last Messages]
> You smite The wounded bear for $g23^g damage.
> The wounded bear claws you for $r8^r damage.
> The wounded bear claws you for $r2^r damage.
> The wounded bear bites you for $r1^r damage.
> The wolf bites you for $r2^r damage.
> The wolf misses you.
> You smite The wounded bear for $g44^g damage. It was a good hit!
> The wounded bear flees in terror!
> The wolf bites you for $r6^r damage.
> The wolf bites you for $r1^r damage.
> The wolf misses you.
> The wolf bites you for $r2^r damage.
> The wolf bites you for $r6^r damage.
> The wolf bites you for $r2^r damage.
> You die.
Killed by a wolf.
[Character Equipment]
a) a Mace of Slay Animal (2d4) (+10,+6)
Found lying on the floor at 500 feet (level 10).
Slays animals.
Combat info:
1.1 blows/round.
With +3 STR and +0 DEX you would get 1.3 blows/round.
With +0 STR and +5 DEX you would get 1.3 blows/round.
Average damage/round: 23.1 vs animals and 17 vs. others.
e) an Amulet of Resist Acid <+1>
+1 constitution.
Provides resistance to acid.
f) an Old Lantern (4629 turns)
Bought from a store on the surface.
Intensity 3 light.
g) Soft Leather Armour [8,-1]
An inheritance from your family.
n) a Metal Cap [3,+4]
Obtained from Pdpol. Rumoured to be found lying on the floor at 600 feet
(level 12).
p) a Pair of Iron Shod Boots [4,+0]
Found lying on the floor at 250 feet (level 5).
Cannot be harmed by fire.
[Character Quiver]
[Character Inventory]
a) a Book of Shadows [Shadows for Beginners]
You can read this book.
b) 2 Potions of Neutralize Poison
c) a Scroll of Phase Door
d) 3 Scrolls of Treasure Detection
e) 2 Scrolls of Detect Invisible
f) a Staff of Light (17 charges)
[Character History]
Time Depth Level Event
00:00:00 Town 1 Began the quest to destroy Morgoth
00:00:49 200ft 4 Defeated Grip, Farmer Maggot's Dog
00:00:49 200ft 5 Reached level 5
00:01:11 500ft 10 Reached level 10
00:01:21 400ft 10 Was killed by a wolf
[Options]
[User interface]
Use the roguelike command keyset : no (rogue_like_commands)
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : yes (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : no (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : yes (show_damage)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : yes (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Show effective speed as multiplier : no (effective_speed)
[MAngband]
Color: Illuminate torchlight in orange : yes (view_orange_light)
Use special color for party leader : no (highlight_leader)
Disturb whenever map panel changes : yes (disturb_panel)
Freeze screen after detecting monsters : no (pause_after_detect)
Compare equipment when examining items : no (expand_inspect)
[Birth]
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Restrict the use of stores/home : no (birth_no_stores)
Death is permanent : yes (birth_no_ghost)
Play as a fruit bat : no (birth_fruit_bat)
[Advanced]
Get out of icky screens when disturbed : no (disturb_icky)
Active auto-retaliator : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors : yes (disturb_bash)
Activate fire-till-kill mode : yes (fire_till_kill)
Risky casting : no (risky_casting)
Hide terrain description on status line : no (hide_terrain)
Sort monsters by experience : no (sort_exp)
Display monsters in ASCII : no (ascii_mon)
Nonmoving monsters disturb running : yes (disturb_nomove)
Disturb when effects end : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no (confirm_recall)
Hide controlled monsters in monster lists : no (hide_slaves)
[Scene of Death]
~ #' .#
~ #. .#
~ #.####.#
~ ~.#..#.$
~ #q~..#..
~~#.~~##.#
~~.~..~~#
##.C..~.#
#~@~~~#.#
##......~
~'~+'#~#
....#
.....#
.~...#
.~#..#
~..#
~~..~
.~..# #
.....#
400' (L8) LF:3-? Light 4 Recall Afraid Study (2) Fed 46 % Open floor
[Player information]
Player ID: Bravis
Time: 23:11:51 19-01-2023
Server Turns: 1476788672
Timestamp: 1674159111
Account score: 8
Hardcore