Burn [Dwarf Knight]

  [Tangaria 1.6.1 T-27 Character Dump]

 Name   Burn IV       Age             44         Self  RB  CB  EB   Best
 Sex    Male          Height        4'3"  Str:     16  +2  +0  +0     18      5
 Race   Dwarf         Weight   10st 12lb  INT:     10  -3  -1  +0      6
 Class  Knight        Turns used:         WIS:     14  +2  +0  +0     16
 Title  Protector     Game         12044  DEX:     10  -2  -2  +0      6
 HP     -3/143        Player       23118  CON:     14  +2  -2  +1     15
 SP     17/17         Active       12524  CHR:     16  -2  +1  +0     15

 Level                 13    Armor        [4,-3]    Saving Throw     50%
 Cur Exp             1245                           Stealth          Bad
 Max Exp             1245    Melee        4d4,+4    Disarm - phys.   46%
 Adv Exp             1485    To-hit       44,-28    Disarm - magic   38%
                             Blows      1.0/turn    Magic Devices     46
 Gold                   0                           Searching        27%
 Burden           59.6 lb    Shoot to-dam     +0    Infravision    60 ft
 Overweight       17.7 lb    To-hit       26,-30    Speed             -3
 MaxDepth       400' (L8)    Shots      0.0/turn

 You are the only child of a Dwarven Miner. You are a credit to the
 family. You have dark brown eyes, straight black hair, a three foot
 beard, and a dark complexion.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:.............+
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:....+........+
Aggr:.............. Tunn:.............+
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............  Fly:..............
Wate:..............

Telepathic powers
Radi:.............. BAci:.............. SEvi:..............
Evil:.............. BEle:.............. SAni:+.............
Anim:.............. BFir:.............. SOrc:..............
Unde:.............. BCld:.............. STro:..............
Demo:.............. BPoi:.............. SGia:..............
 Orc:.............. BStn:.............. SDem:..............
Trol:.............. BCut:.............. SDra:..............
Gian:.............. BVmp:.............. SUnd:..............
Drag:..............


  [Last Messages]

> The Old Mines half-orc misses you.
> The Old Mines half-orc hits you for 8 damage.
> You miss the Old Mines half-orc.
> The Old Mines half-orc misses you.
> The Old Mines half-orc hits you for 7 damage.
> You miss the Old Mines half-orc.
> The Old Mines half-orc hits you for 9 damage.
> The Old Mines half-orc hits you for 6 damage.
> That tastes especially good.
> You are no longer hungry.
> You have no more Beets (b).
> The Old Mines half-orc misses you.
> The Old Mines half-orc hits you for 7 damage.
> The Old Mines half-orc hits you for 8 damage.
> You die.

Killed by an Old Mines half-orc.


  [Character Equipment]

a) a Maul of Slay Animal (4d4) (+2,+5) {Lobelia Sackville-Baggins}
     Dropped by Lobelia Sackville-Baggins at 100 feet (level 2).

     Slays animals.

     Combat info:
     You are too weak to use this weapon.
     1.0 blow/round.
     With +19 STR and +0 DEX you would attack a bit faster.
     With +23 STR and +0 DEX you would get 1.1 blows/round.
     With +15 STR and +4 DEX you would attack a bit faster.
     With +19 STR and +4 DEX you would get 1.1 blows/round.
     With +8 STR and +11 DEX you would attack a bit faster.
     With +15 STR and +11 DEX you would get 1.1 blows/round.
     With +8 STR and +14 DEX you would get 1.1 blows/round.
     Average damage/round: 24.8 vs animals and 14.5 vs. others.

e) an Amulet of Infravision <+1>
     Dropped by a tangleweed at 400 feet (level 8).

     +1 constitution.
     +1 infravision.

f) an Old Lantern (1865 turns)
     Intensity 3 light.

m) a Wicker Shield [2,-2] {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

p) a Pair of Leather Boots [2,+0]
     Found lying on the floor of a special room at 250 feet (level 5).


  [Character Quiver]


  [Character Inventory]

a) a Holy Book of Prayers [Beginners Handbook]
     You can read this book.

b) a Flask of oil

c) 11 Potions of Cure Light Wounds

d) 3 Potions of Cure Serious Wounds

e) a Potion of Neutralize Poison

f) 4 Potions of Speed

g) 3 Potions of Slime Mold Juice

i) 3 Scrolls of Magic Mapping

m) 2 Scrolls of Identify

n) 2 Scrolls of Light

o) 3 Scrolls of Word of Recall

p) 2 Scrolls of Deep Descent

q) 2 Scrolls of Blessing

r) a Scroll of Protection from Evil

s) a Wand of Stun Monster (5 charges)

t) 2 Wands of Light (25 charges)


  [Home Inventory]

a) a Holy Book of Prayers [Words of Wisdom]

b) a Holy Book of Prayers [Chants and Blessings]

c) a Staff of Light (20 charges)

d) an Old Lantern (5000 turns)
     Intensity 3 light.

e) a Main Gauche (1d5) (+3,+2)
     Found lying on the floor at 250 feet (level 5).

     Combat info:
     1.0 blow/round.
     With +7 STR and +0 DEX you would attack a bit faster.
     With +13 STR and +0 DEX you would get 1.1 blows/round.
     With +1 STR and +4 DEX you would attack a bit faster.
     With +7 STR and +4 DEX you would get 1.1 blows/round.
     With +0 STR and +11 DEX you would attack a bit faster.
     With +1 STR and +11 DEX you would get 1.1 blows/round.
     With +0 STR and +14 DEX you would get 1.1 blows/round.
     Average damage/round: 4.1.

f) a Short Sword (1d7) (+3,+3)
     Found lying on the floor at 250 feet (level 5).

     Combat info:
     You are too weak to use this weapon.
     1.0 blow/round.
     With +15 STR and +0 DEX you would attack a bit faster.
     With +16 STR and +0 DEX you would get 1.1 blows/round.
     With +11 STR and +4 DEX you would attack a bit faster.
     With +15 STR and +4 DEX you would get 1.1 blows/round.
     With +2 STR and +11 DEX you would attack a bit faster.
     With +11 STR and +11 DEX you would get 1.1 blows/round.
     With +2 STR and +14 DEX you would get 1.1 blows/round.
     Average damage/round: 6.2.

g) a Spear (1d6) (+2,+2)
     Dropped by a snotling at 400 feet (level 8).

     Combat info:
     1.0 blow/round.
     With +13 STR and +0 DEX you would attack a bit faster.
     With +14 STR and +0 DEX you would get 1.1 blows/round.
     With +5 STR and +4 DEX you would attack a bit faster.
     With +13 STR and +4 DEX you would get 1.1 blows/round.
     With +0 STR and +11 DEX you would attack a bit faster.
     With +5 STR and +11 DEX you would get 1.1 blows/round.
     With +0 STR and +14 DEX you would get 1.1 blows/round.
     Average damage/round: 4.6.
     Average thrown damage: 33.

h) a Ball-and-Chain (2d4) (+2,+5) {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

     Combat info:
     You are too weak to use this weapon.
     1.0 blow/round.
     With +17 STR and +0 DEX you would attack a bit faster.
     With +20 STR and +0 DEX you would get 1.1 blows/round.
     With +14 STR and +4 DEX you would attack a bit faster.
     With +17 STR and +4 DEX you would get 1.1 blows/round.
     With +6 STR and +11 DEX you would attack a bit faster.
     With +14 STR and +11 DEX you would get 1.1 blows/round.
     With +6 STR and +14 DEX you would get 1.1 blows/round.
     Average damage/round: 9.3.

i) a Lead-Filled Mace (4d3) (+2,+5) {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

     Combat info:
     You are too weak to use this weapon.
     1.0 blow/round.
     With +19 STR and +0 DEX you would attack a bit faster.
     With +22 STR and +0 DEX you would get 1.1 blows/round.
     With +15 STR and +4 DEX you would attack a bit faster.
     With +19 STR and +4 DEX you would get 1.1 blows/round.
     With +7 STR and +11 DEX you would attack a bit faster.
     With +15 STR and +11 DEX you would get 1.1 blows/round.
     With +7 STR and +14 DEX you would get 1.1 blows/round.
     Average damage/round: 12.4.

j) a Spade
     Found lying on the floor at 350 feet (level 7).

k) 15 House Foundation Stones


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:09   100ft     4     Defeated Fang, Farmer Maggot's Dog
00:00:09   100ft     5     Reached level 5
00:00:11   100ft     5     Defeated Lobelia Sackville-Baggins
00:00:31   250ft     5     Defeated Mad woodsman
00:00:31   250ft     5     Defeated Baba Yaga
00:01:31   200ft     8     Defeated Wolf, Farmer Maggot's Dog
00:01:36   250ft     9     Killed Lagduf, the Snaga
00:01:36   250ft     10    Reached level 10
00:03:20   Town      13    Was killed by an Old Mines half-orc


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Ironman: zeitnot no-recall force descent     : no  (birth_ironman)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)
Without Second Chance and extra low-HP heal  : no  (birth_hardcore)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : yes (hide_slaves)
Highlight players on mini map                : yes (highlight_players)

  [Extra]



  [Scene of Death]

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1_2          Light 1 Afraid Fed 20 % Hills                                      


  [Player information]

Player ID: KawaiiSelbsttt
Time: 07:32:56 18-03-2025
Server Turns: 2391145778
Timestamp: 1742272376
Account score: 8