[Tangaria 1.6.1 T-27 Character Dump]
Name Burn IV Age 44 Self RB CB EB Best
Sex Male Height 4'3" Str: 16 +2 +0 +0 18 5
Race Dwarf Weight 10st 12lb INT: 10 -3 -1 +0 6
Class Knight Turns used: WIS: 14 +2 +0 +0 16
Title Protector Game 12044 DEX: 10 -2 -2 +0 6
HP -3/143 Player 23118 CON: 14 +2 -2 +1 15
SP 17/17 Active 12524 CHR: 16 -2 +1 +0 15
Level 13 Armor [4,-3] Saving Throw 50%
Cur Exp 1245 Stealth Bad
Max Exp 1245 Melee 4d4,+4 Disarm - phys. 46%
Adv Exp 1485 To-hit 44,-28 Disarm - magic 38%
Blows 1.0/turn Magic Devices 46
Gold 0 Searching 27%
Burden 59.6 lb Shoot to-dam +0 Infravision 60 ft
Overweight 17.7 lb To-hit 26,-30 Speed -3
MaxDepth 400' (L8) Shots 0.0/turn
You are the only child of a Dwarven Miner. You are a credit to the
family. You have dark brown eyes, straight black hair, a three foot
beard, and a dark complexion.
Resistances Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:.............+
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:.............. Rgn:..............
Dark:.............. ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:.............. Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............
Hindrances Modifiers
-HP:.............. Stea:..............
-SP:.............. Sear:..............
Afrd:.............. Infr:....+........+
Aggr:.............. Tunn:.............+
-Tel:.............. Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:.............. Fly:..............
Wate:..............
Telepathic powers
Radi:.............. BAci:.............. SEvi:..............
Evil:.............. BEle:.............. SAni:+.............
Anim:.............. BFir:.............. SOrc:..............
Unde:.............. BCld:.............. STro:..............
Demo:.............. BPoi:.............. SGia:..............
Orc:.............. BStn:.............. SDem:..............
Trol:.............. BCut:.............. SDra:..............
Gian:.............. BVmp:.............. SUnd:..............
Drag:..............
[Last Messages]
> The Old Mines half-orc misses you.
> The Old Mines half-orc hits you for 8 damage.
> You miss the Old Mines half-orc.
> The Old Mines half-orc misses you.
> The Old Mines half-orc hits you for 7 damage.
> You miss the Old Mines half-orc.
> The Old Mines half-orc hits you for 9 damage.
> The Old Mines half-orc hits you for 6 damage.
> That tastes especially good.
> You are no longer hungry.
> You have no more Beets (b).
> The Old Mines half-orc misses you.
> The Old Mines half-orc hits you for 7 damage.
> The Old Mines half-orc hits you for 8 damage.
> You die.
Killed by an Old Mines half-orc.
[Character Equipment]
a) a Maul of Slay Animal (4d4) (+2,+5) {Lobelia Sackville-Baggins}
Dropped by Lobelia Sackville-Baggins at 100 feet (level 2).
Slays animals.
Combat info:
You are too weak to use this weapon.
1.0 blow/round.
With +19 STR and +0 DEX you would attack a bit faster.
With +23 STR and +0 DEX you would get 1.1 blows/round.
With +15 STR and +4 DEX you would attack a bit faster.
With +19 STR and +4 DEX you would get 1.1 blows/round.
With +8 STR and +11 DEX you would attack a bit faster.
With +15 STR and +11 DEX you would get 1.1 blows/round.
With +8 STR and +14 DEX you would get 1.1 blows/round.
Average damage/round: 24.8 vs animals and 14.5 vs. others.
e) an Amulet of Infravision <+1>
Dropped by a tangleweed at 400 feet (level 8).
+1 constitution.
+1 infravision.
f) an Old Lantern (1865 turns)
Intensity 3 light.
m) a Wicker Shield [2,-2] {Baba Yaga}
Dropped by Baba Yaga at 250 feet (level 5).
p) a Pair of Leather Boots [2,+0]
Found lying on the floor of a special room at 250 feet (level 5).
[Character Quiver]
[Character Inventory]
a) a Holy Book of Prayers [Beginners Handbook]
You can read this book.
b) a Flask of oil
c) 11 Potions of Cure Light Wounds
d) 3 Potions of Cure Serious Wounds
e) a Potion of Neutralize Poison
f) 4 Potions of Speed
g) 3 Potions of Slime Mold Juice
i) 3 Scrolls of Magic Mapping
m) 2 Scrolls of Identify
n) 2 Scrolls of Light
o) 3 Scrolls of Word of Recall
p) 2 Scrolls of Deep Descent
q) 2 Scrolls of Blessing
r) a Scroll of Protection from Evil
s) a Wand of Stun Monster (5 charges)
t) 2 Wands of Light (25 charges)
[Home Inventory]
a) a Holy Book of Prayers [Words of Wisdom]
b) a Holy Book of Prayers [Chants and Blessings]
c) a Staff of Light (20 charges)
d) an Old Lantern (5000 turns)
Intensity 3 light.
e) a Main Gauche (1d5) (+3,+2)
Found lying on the floor at 250 feet (level 5).
Combat info:
1.0 blow/round.
With +7 STR and +0 DEX you would attack a bit faster.
With +13 STR and +0 DEX you would get 1.1 blows/round.
With +1 STR and +4 DEX you would attack a bit faster.
With +7 STR and +4 DEX you would get 1.1 blows/round.
With +0 STR and +11 DEX you would attack a bit faster.
With +1 STR and +11 DEX you would get 1.1 blows/round.
With +0 STR and +14 DEX you would get 1.1 blows/round.
Average damage/round: 4.1.
f) a Short Sword (1d7) (+3,+3)
Found lying on the floor at 250 feet (level 5).
Combat info:
You are too weak to use this weapon.
1.0 blow/round.
With +15 STR and +0 DEX you would attack a bit faster.
With +16 STR and +0 DEX you would get 1.1 blows/round.
With +11 STR and +4 DEX you would attack a bit faster.
With +15 STR and +4 DEX you would get 1.1 blows/round.
With +2 STR and +11 DEX you would attack a bit faster.
With +11 STR and +11 DEX you would get 1.1 blows/round.
With +2 STR and +14 DEX you would get 1.1 blows/round.
Average damage/round: 6.2.
g) a Spear (1d6) (+2,+2)
Dropped by a snotling at 400 feet (level 8).
Combat info:
1.0 blow/round.
With +13 STR and +0 DEX you would attack a bit faster.
With +14 STR and +0 DEX you would get 1.1 blows/round.
With +5 STR and +4 DEX you would attack a bit faster.
With +13 STR and +4 DEX you would get 1.1 blows/round.
With +0 STR and +11 DEX you would attack a bit faster.
With +5 STR and +11 DEX you would get 1.1 blows/round.
With +0 STR and +14 DEX you would get 1.1 blows/round.
Average damage/round: 4.6.
Average thrown damage: 33.
h) a Ball-and-Chain (2d4) (+2,+5) {Baba Yaga}
Dropped by Baba Yaga at 250 feet (level 5).
Combat info:
You are too weak to use this weapon.
1.0 blow/round.
With +17 STR and +0 DEX you would attack a bit faster.
With +20 STR and +0 DEX you would get 1.1 blows/round.
With +14 STR and +4 DEX you would attack a bit faster.
With +17 STR and +4 DEX you would get 1.1 blows/round.
With +6 STR and +11 DEX you would attack a bit faster.
With +14 STR and +11 DEX you would get 1.1 blows/round.
With +6 STR and +14 DEX you would get 1.1 blows/round.
Average damage/round: 9.3.
i) a Lead-Filled Mace (4d3) (+2,+5) {Baba Yaga}
Dropped by Baba Yaga at 250 feet (level 5).
Combat info:
You are too weak to use this weapon.
1.0 blow/round.
With +19 STR and +0 DEX you would attack a bit faster.
With +22 STR and +0 DEX you would get 1.1 blows/round.
With +15 STR and +4 DEX you would attack a bit faster.
With +19 STR and +4 DEX you would get 1.1 blows/round.
With +7 STR and +11 DEX you would attack a bit faster.
With +15 STR and +11 DEX you would get 1.1 blows/round.
With +7 STR and +14 DEX you would get 1.1 blows/round.
Average damage/round: 12.4.
j) a Spade
Found lying on the floor at 350 feet (level 7).
k) 15 House Foundation Stones
[Character History]
Time Depth Level Event
00:00:00 Town 1 Began the quest to destroy Morgoth
00:00:09 100ft 4 Defeated Fang, Farmer Maggot's Dog
00:00:09 100ft 5 Reached level 5
00:00:11 100ft 5 Defeated Lobelia Sackville-Baggins
00:00:31 250ft 5 Defeated Mad woodsman
00:00:31 250ft 5 Defeated Baba Yaga
00:01:31 200ft 8 Defeated Wolf, Farmer Maggot's Dog
00:01:36 250ft 9 Killed Lagduf, the Snaga
00:01:36 250ft 10 Reached level 10
00:03:20 Town 13 Was killed by an Old Mines half-orc
[Options]
[User interface]
Use the roguelike command keyset : no (rogue_like_commands)
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : yes (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : no (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : yes (show_damage)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : yes (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Show effective speed as multiplier : no (effective_speed)
[MAngband]
Color: Illuminate torchlight in orange : yes (view_orange_light)
Use special color for party leader : no (highlight_leader)
Disturb whenever map panel changes : yes (disturb_panel)
Freeze screen after detecting monsters : no (pause_after_detect)
Compare equipment when examining items : no (expand_inspect)
[Birth]
Ironman: zeitnot no-recall force descent : no (birth_ironman)
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Restrict the use of stores/home : no (birth_no_stores)
Death is permanent : yes (birth_no_ghost)
Play as a fruit bat : no (birth_fruit_bat)
Without Second Chance and extra low-HP heal : no (birth_hardcore)
[Advanced]
Get out of icky screens when disturbed : no (disturb_icky)
Active auto-retaliator : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors : yes (disturb_bash)
Activate fire-till-kill mode : yes (fire_till_kill)
Risky casting : no (risky_casting)
Hide terrain description on status line : no (hide_terrain)
Sort monsters by experience : no (sort_exp)
Display monsters in ASCII : no (ascii_mon)
Nonmoving monsters disturb running : yes (disturb_nomove)
Disturb when effects end : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no (confirm_recall)
Hide controlled monsters in monster lists : yes (hide_slaves)
Highlight players on mini map : yes (highlight_players)
[Extra]
[Scene of Death]
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1_2 Light 1 Afraid Fed 20 % Hills
[Player information]
Player ID: KawaiiSelbsttt
Time: 07:32:56 18-03-2025
Server Turns: 2391145778
Timestamp: 1742272376
Account score: 8