Burn [Dwarf Knight]

  [Tangaria 1.6.1 T-27 Character Dump]

 Name   Burn VI       Age             43         Self  RB  CB  EB   Best
 Sex    Male          Height        3'8"  STR:     17  +2  +0  +0  18/10
 Race   Dwarf         Weight    10st 0lb  INT:     10  -3  -1  +0      6
 Class  Knight        Turns used:         WIS:     14  +2  +0  +0     16
 Title  Protector     Game          7031  DEX:     10  -2  -2  +0      6
 HP     -1/116        Player       16867  CON:     13  +2  -2  +0     13
 SP     16/16         Active        9033  Chr:     15  -2  +1  +0     14     13

 Level                 12    Armor       [28,+8]    Saving Throw     49%
 Cur Exp             1000                           Stealth          Bad
 Max Exp             1000    Melee        3d3,+7    Disarm - phys.   44%
 Adv Exp             1147    To-hit       42,+12    Disarm - magic   36%
                             Blows      1.0/turn    Magic Devices     39
 Gold                 658                           Searching        26%
 Burden           69.1 lb    Shoot to-dam     +0    Infravision    50 ft
 Overweight      -62.8 lb    To-hit        25,+9    Speed         Normal
 MaxDepth       450' (L9)    Shots      0.0/turn

 You are the only child of a Dwarven Prison Guard. You are a credit to
 the family. You have dark brown eyes, straight black hair, a two foot
 beard, and a dark complexion.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:.............+
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............  Fly:..............
Wate:..............

Telepathic powers
Radi:.............. BAci:.............. SEvi:..............
Evil:.............. BEle:.............. SAni:..............
Anim:.............. BFir:.............. SOrc:..............
Unde:.............. BCld:.............. STro:..............
Demo:.............. BPoi:.............. SGia:..............
 Orc:.............. BStn:.............. SDem:..............
Trol:.............. BCut:.............. SDra:..............
Gian:.............. BVmp:.............. SUnd:..............
Drag:..............


  [Last Messages]

> Lagduf, the Snaga, misses you. (x2)
> Lagduf, the Snaga, hits you for 9 damage.
> Lagduf, the Snaga, misses you.
> You feel drugged!
> You are blind!
> You are paralyzed!
> You have no more Scrolls of Magic Mapping (m).
> Someone hits you for 8 damage.
> Someone hits you for 10 damage.
> Someone hits you for 6 damage.
> Someone hits you for 1 damage.
> You hear a soft twang.
> Someone hits you for 7 damage.
> Someone hits you for 3 damage.
> You die.

Killed by Lagduf, the Snaga.


  [Character Equipment]

a) a War Hammer (3d3) (+3,+5)
     Found lying on the floor at 400 feet (level 8).

     Combat info:
     1.0 blow/round.
     With +2 STR and +0 DEX you would attack a bit faster.
     With +5 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +4 DEX you would attack a bit faster.
     With +2 STR and +4 DEX you would get 1.1 blows/round.
     With +0 STR and +11 DEX you would get 1.1 blows/round.
     Average damage/round: 13.6.

f) an Old Lantern (4599 turns)
     Found lying on the floor at 400 feet (level 8).

     Intensity 3 light.

g) Hard Leather Armour (-1) [16,+3] {Bullroarer the Hobbit}
     Dropped by Bullroarer the Hobbit at 400 feet (level 8).

i) a Cloak [1,+0]
     Dropped by a soldier at 100 feet (level 2).

m) a Wicker Shield [2,+0]
     Found lying on the floor of a special room at 250 feet (level 5).

n) an Iron Helm [7,+0]
     Bought from a store on the surface.

p) a Pair of Leather Boots [2,+1] {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).


  [Character Quiver]


  [Character Inventory]

a) a Holy Book of Prayers [Beginners Handbook]
     You can read this book.

b) 3 Mushrooms of Terror

c) 2 Apples {Baba Yaga}

d) a Ration of Food

e) 2 Flasks of oil

f) a Potion of Slime Mold Juice

g) a Potion of Water

i) a Potion of Infravision

m) 2 Scrolls of Treasure Detection

n) 3 Scrolls of Word of Recall

o) 3 Scrolls of Blessing

p) 2 Rods of Treasure Location

q) 2 Wands of Confuse Monster (6 charges)

r) a Staff of Detect Invisible (19 charges)

s) a Ring of the Mouse (+0,-13) <+4, +3>
     Found lying on the floor at 450 feet (level 9).

     +4 dexterity.
     +3 stealth.


  [Home Inventory]

a) a Scroll of Remove Curse

b) 2 Scrolls of Light

c) 3 Wands of Darkness (37 charges)


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:03   100ft     2     Defeated Mad woodsman
00:00:09   150ft     4     Defeated Farmer Maggot
00:00:12   150ft     5     Reached level 5
00:00:23   250ft     7     Defeated Baba Yaga
00:01:14   250ft     10    Reached level 10
00:01:15   250ft     10    Defeated Wolf, Farmer Maggot's Dog
00:01:55   400ft     12    Defeated Bullroarer the Hobbit
00:01:57   400ft     12    Was killed by Lagduf, the Snaga


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Ironman: zeitnot no-recall force descent     : no  (birth_ironman)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)
Without Second Chance and extra low-HP heal  : no  (birth_hardcore)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : yes (hide_slaves)
Highlight players on mini map                : yes (highlight_players)

  [Extra]



  [Scene of Death]

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                             ############                                      

400' (L8)    LF:3-? Light 3 Afraid Blind Paralyzed! Hallu Fed 52 % Blessed Pile 


  [Player information]

Player ID: KawaiiSelbsttt
Time: 10:19:46 18-03-2025
Server Turns: 2391910050
Timestamp: 1742282386
Account score: 12