Calameet [Dwarf Shapechanger]

  [Tangaria 1.5.0 Character Dump]

 Name   Calameet II   Age             44         Self  RB  CB  EB   Best
 Sex    Male          Height        4'1"  STR:     17  +1  +1  +0  18/10
 Race   Dwarf         Weight     8st 5lb  INT:     16  -2  -1  +0     13
 Class  Shapechanger  Turns used:         Wis:     10  +1  -1  +0     10      7
 Title  Copier        Game         10493  DEX:     14  -1  +1  +0     14
 HP     -9/78         Player       25939  CON:     12  +1  +1  +0     14
 SP     19/24         Active       16292

 Level                 12    Armor      [16,+15]    Saving Throw     45%
 Cur Exp              948                           Stealth          Bad
 Max Exp              948    Melee       1d6,-12    Disarm - phys.   43%
 Adv Exp             1062    To-hit       41,-12    Disarm - magic   38%
                             Blows      1.1/turn    Magic Devices     43
 Gold                1206                           Searching        24%
 Burden          167.6 lb    Shoot to-dam     +0    Infravision    30 ft
 Overweight       35.7 lb    To-hit       34,-18    Speed             -2
 MaxDepth       300' (L6)    Shots      1.0/turn

 You are the only child of a Dwarven Warrior. You are a credit to the
 family. You have dark brown eyes, straight brown hair, a two foot
 beard, and a dark complexion.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:.............+
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............+ HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:.............+
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
                    DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> You are paralyzed!
> Something touches you.
> You have a sudden attack of hunger!
> You are starving!!
> Something touches you.
> You have a sudden attack of hunger!
> Something touches you.
> You have a sudden attack of hunger!
> You can move again.
> Something touches you.
> You have a sudden attack of hunger!
> *** LOW HITPOINT WARNING! ***
> The air around you becomes charged...
> You have no more Scrolls of Word of Recall (m).
> You die.

Killed by starvation.


  [Character Equipment]

a) a Spear of Venom (1d6) (+6,+4)
     Found lying on the floor at 300 feet (level 6).

     Branded with poison.

     Combat info:
     1.1 blows/round.
     With +1 STR and +0 DEX you would get 1.3 blows/round.
     With +0 STR and +3 DEX you would get 1.3 blows/round.
     Average damage/round: 0.
     Average thrown damage: 135.7 vs creatures not resistant to poison and
     45.2 vs. others.

b) a Short Bow (x2) (+0,+0)
     Found lying on the floor at 200 feet (level 4).

f) an Old Lantern (886 turns)
     Found lying on the floor of a special room at 200 feet (level 4).

     Intensity 3 light.

g) Soft Leather Armour [8,+0]
     An inheritance from your family.

h) a Cloak [1,-1]
     Bought from a store on the surface.

i) a Wicker Shield [2,+3]
     Found lying on the floor at 200 feet (level 4).

j) a Hard Leather Cap [2,+4]
     Found lying on the floor of a special room at 250 feet (level 5).

k) a Set of Leather Gloves [1,+1]
     Found lying on the floor at 250 feet (level 5).

l) a Pair of Leather Boots [2,+0] {Lobelia Sackville-Baggins}
     Dropped by Lobelia Sackville-Baggins at 150 feet (level 3).

m) a Spade
     Found lying on the floor at 250 feet (level 5).


  [Character Quiver]

a) 40 Arrows (1d4) (+0,+0)
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 5.
     35% chance of breaking upon contact.

b) 6 Rocks (1d6) (+0,+0) {@f1}
     Branded with stunning.

     Combat info:
     Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs.
     others.

c) 40 Arrows (1d4) (+0,+0)
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 5.
     35% chance of breaking upon contact.

d) 20 Arrows (1d4) (+0,+0)
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 5.
     35% chance of breaking upon contact.


  [Character Inventory]

a) 3 Flasks of oil

b) 10 Potions of Cure Light Wounds

c) a Potion of Cure Serious Wounds

d) 10 Potions of Neutralize Poison

e) 2 Potions of Berserk Strength

f) 3 Scrolls of Phase Door

g) 13 Scrolls of Treasure Detection

h) 2 Scrolls of Detect Invisible

i) a Scroll of Identify Rune

j) 6 Scrolls of Blessing

k) a Scroll of Wilderness Mapping

l) a Scroll of Word of Recall (rugged)

m) a Staff of Cure Light Wounds (5 charges)

n) 2 Wooden Torches (5000 turns)
     Intensity 2 light.

o) an Old Lantern (5000 turns)
     Found lying on the floor of a special room at 250 feet (level 5).

     Intensity 3 light.

p) Soft Leather Armour [8,+0]
     Found lying on the floor at 300 feet (level 6).

q) a Short Sword (1d7) (+5,+5)
     Found lying on the floor at 300 feet (level 6).

     Combat info:
     1.0 blows/round.
     With +1 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +3 DEX you would get 1.1 blows/round.
     Average damage/round: 0.

r) 2 Mauls (4d4) (+0,+0)
     Combat info:
     1.0 blow/round.
     With +2 STR and +0 DEX you would attack a bit faster.
     With +7 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +3 DEX you would attack a bit faster.
     With +2 STR and +3 DEX you would get 1.1 blows/round.
     With +0 STR and +6 DEX you would get 1.1 blows/round.
     Average damage/round: 0.

s) a Deed of Property


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:22   150ft     5     Reached level 5
00:00:26   150ft     5     Killed Freesia
00:00:26   150ft     6     Killed Lobelia Sackville-Baggins
00:00:38   150ft     6     Killed Grip, Farmer Maggot's Dog
00:01:30   250ft     10    Reached level 10
00:01:52   200ft     10    Killed Wolf, Farmer Maggot's Dog
00:02:54   300ft     12    Was killed by starvation


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                       ^^^                                     
                                     ..#...                                    
                                     ......                                    
                                     ^+'^^^                                    
                                     ^..^                                      
                                     ^.†#                                      
                                     ^..^                                      
                                     ^..^                                      
                                     ^..^                                      
                                     ^..^                                      
                                   ++^..^                                      
                                  ^.....^^                                     
                                  .......^^                                    
                                  ........^^                                   
                                  .........^                                   
                                  .........^^                                  

300' (L6)    LF:3-? Light 3 Recall Starving 0 % Dirt