[Tangaria 1.5.0 Character Dump]
Name Calameet II Age 44 Self RB CB EB Best
Sex Male Height 4'1" STR: 17 +1 +1 +0 18/10
Race Dwarf Weight 8st 5lb INT: 16 -2 -1 +0 13
Class Shapechanger Turns used: Wis: 10 +1 -1 +0 10 7
Title Copier Game 10493 DEX: 14 -1 +1 +0 14
HP -9/78 Player 25939 CON: 12 +1 +1 +0 14
SP 19/24 Active 16292
Level 12 Armor [16,+15] Saving Throw 45%
Cur Exp 948 Stealth Bad
Max Exp 948 Melee 1d6,-12 Disarm - phys. 43%
Adv Exp 1062 To-hit 41,-12 Disarm - magic 38%
Blows 1.1/turn Magic Devices 43
Gold 1206 Searching 24%
Burden 167.6 lb Shoot to-dam +0 Infravision 30 ft
Overweight 35.7 lb To-hit 34,-18 Speed -2
MaxDepth 300' (L6) Shots 1.0/turn
You are the only child of a Dwarven Warrior. You are a credit to the
family. You have dark brown eyes, straight brown hair, a two foot
beard, and a dark complexion.
Resistances Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:.............+
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............+ HLif:..............
Lite:.............. Rgn:..............
Dark:.............. ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:.............. Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............
Hindrances Modifiers
-HP:.............. Stea:.............+
-SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:.............. Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............
Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............
[Last Messages]
> You are paralyzed!
> Something touches you.
> You have a sudden attack of hunger!
> You are starving!!
> Something touches you.
> You have a sudden attack of hunger!
> Something touches you.
> You have a sudden attack of hunger!
> You can move again.
> Something touches you.
> You have a sudden attack of hunger!
> *** LOW HITPOINT WARNING! ***
> The air around you becomes charged...
> You have no more Scrolls of Word of Recall (m).
> You die.
Killed by starvation.
[Character Equipment]
a) a Spear of Venom (1d6) (+6,+4)
Found lying on the floor at 300 feet (level 6).
Branded with poison.
Combat info:
1.1 blows/round.
With +1 STR and +0 DEX you would get 1.3 blows/round.
With +0 STR and +3 DEX you would get 1.3 blows/round.
Average damage/round: 0.
Average thrown damage: 135.7 vs creatures not resistant to poison and
45.2 vs. others.
b) a Short Bow (x2) (+0,+0)
Found lying on the floor at 200 feet (level 4).
f) an Old Lantern (886 turns)
Found lying on the floor of a special room at 200 feet (level 4).
Intensity 3 light.
g) Soft Leather Armour [8,+0]
An inheritance from your family.
h) a Cloak [1,-1]
Bought from a store on the surface.
i) a Wicker Shield [2,+3]
Found lying on the floor at 200 feet (level 4).
j) a Hard Leather Cap [2,+4]
Found lying on the floor of a special room at 250 feet (level 5).
k) a Set of Leather Gloves [1,+1]
Found lying on the floor at 250 feet (level 5).
l) a Pair of Leather Boots [2,+0] {Lobelia Sackville-Baggins}
Dropped by Lobelia Sackville-Baggins at 150 feet (level 3).
m) a Spade
Found lying on the floor at 250 feet (level 5).
[Character Quiver]
a) 40 Arrows (1d4) (+0,+0)
Combat info:
1.0 shot/round.
When fired, hits targets up to 100 feet away.
Average damage/round: 5.
35% chance of breaking upon contact.
b) 6 Rocks (1d6) (+0,+0) {@f1}
Branded with stunning.
Combat info:
Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs.
others.
c) 40 Arrows (1d4) (+0,+0)
Combat info:
1.0 shot/round.
When fired, hits targets up to 100 feet away.
Average damage/round: 5.
35% chance of breaking upon contact.
d) 20 Arrows (1d4) (+0,+0)
Combat info:
1.0 shot/round.
When fired, hits targets up to 100 feet away.
Average damage/round: 5.
35% chance of breaking upon contact.
[Character Inventory]
a) 3 Flasks of oil
b) 10 Potions of Cure Light Wounds
c) a Potion of Cure Serious Wounds
d) 10 Potions of Neutralize Poison
e) 2 Potions of Berserk Strength
f) 3 Scrolls of Phase Door
g) 13 Scrolls of Treasure Detection
h) 2 Scrolls of Detect Invisible
i) a Scroll of Identify Rune
j) 6 Scrolls of Blessing
k) a Scroll of Wilderness Mapping
l) a Scroll of Word of Recall (rugged)
m) a Staff of Cure Light Wounds (5 charges)
n) 2 Wooden Torches (5000 turns)
Intensity 2 light.
o) an Old Lantern (5000 turns)
Found lying on the floor of a special room at 250 feet (level 5).
Intensity 3 light.
p) Soft Leather Armour [8,+0]
Found lying on the floor at 300 feet (level 6).
q) a Short Sword (1d7) (+5,+5)
Found lying on the floor at 300 feet (level 6).
Combat info:
1.0 blows/round.
With +1 STR and +0 DEX you would get 1.1 blows/round.
With +0 STR and +3 DEX you would get 1.1 blows/round.
Average damage/round: 0.
r) 2 Mauls (4d4) (+0,+0)
Combat info:
1.0 blow/round.
With +2 STR and +0 DEX you would attack a bit faster.
With +7 STR and +0 DEX you would get 1.1 blows/round.
With +0 STR and +3 DEX you would attack a bit faster.
With +2 STR and +3 DEX you would get 1.1 blows/round.
With +0 STR and +6 DEX you would get 1.1 blows/round.
Average damage/round: 0.
s) a Deed of Property
[Character History]
Time Depth Level Event
00:00:00 Town 1 Began the quest to destroy Morgoth
00:00:22 150ft 5 Reached level 5
00:00:26 150ft 5 Killed Freesia
00:00:26 150ft 6 Killed Lobelia Sackville-Baggins
00:00:38 150ft 6 Killed Grip, Farmer Maggot's Dog
00:01:30 250ft 10 Reached level 10
00:01:52 200ft 10 Killed Wolf, Farmer Maggot's Dog
00:02:54 300ft 12 Was killed by starvation
[Options]
[User interface]
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : no (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : no (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : no (show_damage)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : no (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Show effective speed as multiplier : no (effective_speed)
[MAngband]
Color: Illuminate torchlight in orange : yes (view_orange_light)
Use special color for party leader : no (highlight_leader)
Disturb whenever map panel changes : yes (disturb_panel)
Freeze screen after detecting monsters : yes (pause_after_detect)
Compare equipment when examining items : no (expand_inspect)
[Birth]
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Restrict the use of stores/home : no (birth_no_stores)
Death is permanent : yes (birth_no_ghost)
Play as a fruit bat : no (birth_fruit_bat)
[Advanced]
Get out of icky screens when disturbed : no (disturb_icky)
Active auto-retaliator : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors : yes (disturb_bash)
Activate fire-till-kill mode : yes (fire_till_kill)
Risky casting : no (risky_casting)
Hide terrain description on status line : no (hide_terrain)
Sort monsters by experience : no (sort_exp)
Display monsters in ASCII : no (ascii_mon)
Nonmoving monsters disturb running : yes (disturb_nomove)
Disturb when effects end : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)
[Scene of Death]
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300' (L6) LF:3-? Light 3 Recall Starving 0 % Dirt