Calameet [Halfling Rogue]

  [Tangaria 1.5.0 Character Dump]

 Name   Calameet II   Age             24         Self  RB  CB  EB   Best
 Sex    Female        Height        3'0"  STR:     17  -2  +0  +0     15
 Race   Halfling      Weight    3st 13lb  INT:     10  +0  +1  +0     11
 Class  Rogue         Turns used:         WIS:     10  +1  -3  +0      8
 Title  Footpad       Game          1814  DEX:     18  +3  +3  +0  18/60
 HP     -1/77         Player        5924  CON:     10  +2  -1  +0     11
 SP     6/6           Active        4854

 Level                 11    Armor       [15,+8]    Saving Throw     58%
 Cur Exp              795                           Stealth    Excellent
 Max Exp              795    Melee       1d10,+5    Disarm - phys.   80%
 Adv Exp              812    To-hit        24,+6    Disarm - magic   62%
                             Blows      1.6/turn    Magic Devices     62
 Gold                 803                           Searching        43%
 Burden           92.8 lb    Shoot to-dam     +0    Infravision    40 ft
 Overweight       -9.1 lb    To-hit        39,+4    Speed             11
 MaxDepth       300' (L6)    Shots      0.0/turn

 You are one of several children of a Hobbit Archer. You are a credit to
 the family. You have dark brown eyes, straight red hair, and an average
 complexion.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:.............+
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..............
-Tel:..............  Spd:.............+
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:.....+........
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> You backstab the kobold archer.
> You have slain the kobold archer.
> You see a Holy Book of Prayers [Beginners Handbook].
> You hit the kobold shaman.
> You have slain the kobold shaman.
> You see a Dark Green Potion.
> You have a Dark Green Potion (h).
> You hit the kobold shaman.
> You have slain the kobold shaman.
> You feel something roll beneath your feet.
> You have no more Potions of Water (h).
> You miss the kobold shaman.
> You hit the kobold shaman.
> The kobold shaman hits you.
> You die.

Killed by a kobold shaman.


  [Character Equipment]

a) a Trident (1d10) (+2,+5) {Lobelia Sackville-Baggins}
     Dropped by Lobelia Sackville-Baggins at 100 feet (level 2).

     Combat info:
     1.6 blows/round.
     With +3 STR and +0 DEX you would get 2.0 blows/round.
     With +0 STR and +2 DEX you would get 2.0 blows/round.
     Average damage/round: 17.7.

f) a Wooden Torch of Brightness (4538 turns) <+1>
     Found lying on the floor at 300 feet (level 6).

     +1 light.
     Intensity 3 light.

g) Soft Leather Armour [8,+0]
     An inheritance from your family.

h) a Cloak [1,+4] {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

i) a Small Metal Shield [5,+1] {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

l) a Pair of Leather Sandals [1,+0]
     Found lying on the floor at 250 feet (level 5).

m) a Spade
     An inheritance from your family.


  [Character Quiver]

a) 33 Rocks (1d6) (+0,+0)
     Branded with stunning.

     Combat info:
     Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs.
     others.

b) 22 Rocks (1d6) (+5,+3)
     Branded with stunning.

     Combat info:
     Average thrown damage: 13.1 vs creatures not resistant to stunning and
     13.1 vs. others.


  [Character Inventory]

a) a Book of Shadows [Shadows for Beginners]
     You can read this book.

b) a Hard Biscuit

c) 6 Rations of Food {Freesia}

d) a Pint of Fine Wine

e) Cursed Jar

f) 2 Flasks of oil

g) 2 Potions of Speed

h) 15 Scrolls of Phase Door

i) a Scroll of Blessing

j) 3 Scrolls of Darkness

k) a Scroll of Wilderness Mapping

l) a Scroll of Remove Hunger (tattered)

m) a Scroll of Word of Recall (rugged)

n) a Wand of Haste Monster (7 charges)

o) a Wooden Torch (2240 turns)
     An inheritance from your family.

     Intensity 2 light.

p) 2 Wooden Torches (5000 turns)
     Intensity 2 light.

q) a Dagger (1d4) (+0,+0)
     An inheritance from your family.

     Combat info:
     2.7 blows/round.
     With +3 STR and +0 DEX you would get 3.0 blows/round.
     With +0 STR and +2 DEX you would get 3.1 blows/round.
     Average damage/round: 6.9.
     Average thrown damage: 7.5.

r) a Deed of Property


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:06   100ft     2     Killed Fang, Farmer Maggot's Dog
00:00:08   100ft     5     Reached level 5
00:00:09   100ft     5     Killed Lobelia Sackville-Baggins
00:00:14   250ft     6     Killed Baba Yaga
00:00:16   200ft     8     Killed Freesia
00:00:24   250ft     9     Killed Wolf, Farmer Maggot's Dog
00:00:27   300ft     10    Reached level 10
00:00:30   300ft     11    Was killed by a kobold shaman


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

                                                                               
                                                                               
                                                               ^^^^:^^         
                                                             ^^^.....^^^       
                                                            ^^.........^^      
                                                           ^^...........^      
                                                           ^............       
                                                          ^^....... ....#^^    
                                 ^^^^^^^^^:^^^^^^#:^^^^^^^^.....^^^^^.....^    
                                ^^.~#$........................#.#.~.^...#..    
                                ^!?†??\.........................'...^........  
                                ^^+k^^^^^^^^^.^^^^^^^^^^^^^.....^.&.^.....^.^^^
                                  k$k       ^^^           ^.....^^^.^..........
                                  ...                     ^^.............^^....
                                                           ^.............^^^.^^
                                                           ^^...........^^     
                                                            ^:.%.......^.      
                                                             ^^^.....^^^       
                                                               ^^^#^^^         
                                                                               
                                                                               

300' (L6)    LF:3-? Light 3 Haste Fed 55 % Dirt